>RPG
>Game begins breaking out of a prison
ITT: Tropes you love
>sidekick
>Is cunny
>playing with crew members/ally grunts in a shooter
>new enemy type/boss is introduced in a seamless cutscene where one of the crew members gets killed, bonus points if the enemy yells/roars in your direction before the camera pans back to its original position
>able to recruit villain into your party
Clever girl
How many times does this even happen at all? Best I could think of is making one in Dragon's Dogma.
setting up a heist mission with prep missions/killing the under bosses to get access to the general
My favorite game of all time had it.
The last of us.
In media res >>>>>>> Literally any other way to start a story
>fighting against the hero of the previous game/series
I have yet to see this trope fail me.