ITT: Tropes you love

>RPG
>Game begins breaking out of a prison

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>sidekick
>Is cunny

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>playing with crew members/ally grunts in a shooter
>new enemy type/boss is introduced in a seamless cutscene where one of the crew members gets killed, bonus points if the enemy yells/roars in your direction before the camera pans back to its original position

>able to recruit villain into your party

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Clever girl

How many times does this even happen at all? Best I could think of is making one in Dragon's Dogma.

setting up a heist mission with prep missions/killing the under bosses to get access to the general

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My favorite game of all time had it.
The last of us.

In media res >>>>>>> Literally any other way to start a story

>fighting against the hero of the previous game/series
I have yet to see this trope fail me.

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