How the fuck did OSRS lose to RS3...

How the fuck did OSRS lose to RS3? It's like a jmod went in and just removed every piece of soul in osrs and put their gay version in it.

Attached: 1621321530049s.jpg (249x134, 5.37K)

Other urls found in this thread:

misplaceditems.com/rs_tools/graph/
twitter.com/AnonBabble

osrs has more players and update per year

Are you seriously still wasting your life on this game in 2022?

>players
sorry, your bot filled game is unironically just full of bots.
>updates
this is a lie. OSRS is so bad at updates you literally copy and past a RS3 quest called land of the goblins. You even copy Nex and made her the same lol.

Compare it to when RS3 took and did Zuk and made him his own person and had unique abilities.

Attached: The_TzekHaar_Front_key_art.png (1125x622, 605.71K)

OSRS is twice as old now as 2007 runescape was when it launched
In no way is that a loss

There's so many faggot mods working on OSRS it's really depressing.

Way too many trannies play it's nauseating

>osrs is going to get raid 3 this year
>less then 10% of players are going to do it
>osrs is literally just a fomo game atm, where you play different version of it (deadman, league)


Hard content like inferno was a mistake. Literally 95% of players can't even do it, and majority of cape owners are literally buyers. gl making a new inferno trial.

To me...RS3 enjoyers.

Attached: 1646189459085.jpg (1024x1200, 77.78K)

>RS3: 24k
>OSRS: 60k
>OSRS loses to RS3
are you high, OP?

Attached: osrseoc.png (1905x488, 161.95K)

B-but bots!
>Implying rs3 doesn't have bots too

Blows my mind people are still playing this game

You make a good point.

All their casual content tends to be dog shit and all their high level content has such a ridiculous skill cap majority of players don't engage with it.

This. My friend, who never played Runescape in the early 2000s, got into OSRS a few years ago and I cannot comprehend why.
He says he enjoys the min-maxxing grind because "it's something to do" and won't believe me when I tell him from experience that doing literally anything else is better and more fulfilling.

>misplaceditems.com/rs_tools/graph/
OSRS
>41k
RS3
>15K

osrs is only has like 26k more players then RS3.

Show the steam chart lol
>rs3 2k players
>OSRS 700

Lol. osrs is fucking botfilled game.

i gave rs3 another shot last year, enjoyed it a lot. Great MMO, real shame about the MTX
i never realized just how many OSRS updates were ripped from RS3 and just made shit though, kind of embarrassing
like I thought prifddinas when added to old school was the tightest shit, but even the quest and the entire city is just weak as fuck compared to RS3's

I don't doubt osrs has a significantly higher bot%
But even that comparison isn't really fair, the vast majority of osrs players use a 3rd party client with many qol plugins where the osrs teams been implementing some of them recently they don't have nearly as many plugins, rise has always had them built in

Land of the Goblins was like 90% done in OSRS's code to begin with

>and update
are you fucking mentally ill, it took nearly 2 years for osrs to get a new unique boss with non-cosmetic rewards and even then it was just nex from 11 years ago. meanwhile rs3 received no less than 3 new endgame bosses in the span of 6 months

AHAHAHAHAHA
Cope and Sneed
also:
Fuck Seren
Fuck Seren
Fuck Seren

Attached: armadyl-15150600[1].gif (750x752, 104.66K)

I only gave rs3 a shot because of the lack of updates in osrs and I'm glad I did. Beyond the fact that rs3 is unironically nostalgic for someone who played through pre-eoc, eoc is actually pretty fun and makes combat more engaging. There is just quite a learning curve that's basically impossible without external info because the game doesn't explain a damn thing

Attached: 1643429590257.png (108x160, 2.53K)

is this true?

750 and 2.5k when i checked just now, but its pretty meaningless because rs3 is the same game regardless of if you play it via steam or not but osrs is missing most of the bot client features when you use steam so most people dont do that

Blame the players

Attached: Mibbiwocket.png (1118x1128, 651.22K)

>Compare it to when RS3 took and did Zuk and made him his own person and had unique abilities.

Unironically one of the worst aspects of RS3, they can never leave anything well alone, everything has to be explained over preserving any sense of mystery
>all the Gods were banished from Gielinor centuries ago, their only current influence on the world is through prayer and divine acts of worship
>nevermind, they're all here in person speaking directly to you, here's their entire backstory and history prior to them even ascending
>Uri is an eccentric man who only appears while doing clue scrolls, swaps between being your enemy and your ally and speaks in non sequiturs
>actually he has a tragic backstory about being cursed long ago and the versions of him that appear are shadow demons he's constantly wrestling with
>Reldo is a librarian knowledgeable on many subjects due to being, you know, a librarian
>no wait, he's actually a pansexual black wizard that's been in disguise for several decades

Attached: MEIGZ5X.png (497x663, 283.63K)

You clearly dont know the current reasons why gods are back.
Guthix got game ended so his edicts dissapeared which allowed the gods to come back
We a re in the Sixth Age in RS3 at the moment

RS3 has also had a great year nearly with the Elder God Wars dungeons and updates in between

I'm aware of the 6th Age plot development, that doesn't mean bringing them back doesn't take away any sense of mystery they had

I see a lot of rs3 players whine about the lack of updates and you can understand it because they compare it to pre-eoc era, but they don't know how good they have it when you compare the pace of updates to osrs

Priff was shit on release in RS3 and only got good after a couple years
OSRS also have the problem now that the out cry for raids is getting louder and louder which is leading the content developers down a narrow passage. With so much work going towards that, they can't put out actual content like quests, good area updates, singular bosses that aren't copied from RS3 and even a new skill.
Raids is cancerous to what made Runescape so good. People don't actually care about raids i reckon, just the rewards which is standard byt just wastes dev time on stuff that would be better for the game

>People don't actually care about raids i reckon
cox is still the most fun content osrs has to offer, tob is shit though. i might reconsider coming back for a week or 2 to do raids 3 if theyre like cox

But it brings in a new mystery. Keeping a piece of lore stagnant isnt good as it doesn't allow the gameworld to progress and allow new stories to be written.
The gods coming back was greaat for RS3 and didnt ruin jack shit about there supposed mystery.

80% of osrs updates are just things taken from rs3 lol

RS3 is appealing to the world of warcraft crowd now which, although worse than Runescape originally, is at least something that majority of "MMO" players want. OSRS is mostly bots because nobody wants to manually play a game that only has more and more things to grind and no interesting new quests.

You say rs3 is but osrs releases more group abd raid content then rs3 does

>He doesnt know
kek

That's the worst kind of content.

i think forced group content is bad, osrs does that a lot more while rs3 does content you can either solo or do in smaller groups. notable exception the amogus sus plant which i'll bet will get an update making solo viable before the year is over

>But it brings in a new mystery.
Until they explain that, then they need to keep doubling down
>Keeping a piece of lore stagnant isnt good as it doesn't allow the gameworld to progress and allow new stories to be written.
You can create new stories and build on existing lore without having to take literal divine beings that were meant to be larger than life and undermining them
>The gods coming back was greaat for RS3 and didnt ruin jack shit about there supposed mystery.
It 100% did, and Jagex knows this, which is why they had to introduce Elder Gods after pulling the curtain on the "normal" Gods, then they over-explained the EGs which is why they're jumping to eldritch beings

>Jamflex somehow lost a lawsuit with ex-Mod Jed after they fired him for stealing thousands of dollars for of gp

Attached: 1576048836823.jpg (2048x1536, 129.9K)

elder gods were always a thing you fucker. you probably one of the retards that believed guthix sara and zamorak were brothers too, right ? idiot.

why do people still want more content updates for OSRS anyway?
Surely that defeats the purpose

The gods have always been shown and written to be self serving dickheads except maybe Guthix before he died. To which they have kept them as
Also nearly every god that has shown up in quests or before when they were alluded to got their powers by accidentally slaying another god with an elder artefact or interacting with anima/shadow anima

>always
The concept of an elder god was introduced in 2008 but I dont remember if it went beyond the concept of elder artefacts at the time
Not him btw

Runescape solved "forced group content" almost 20 years ago, they called them minigames. The endless chase of grinding and optimized XP is what makes it shit, because the "game" gets in the way of your "efficiency".

cope osrsnigger

>a literal faggot bird somehow manages to be the most based of the gods

I am normally not one for defending developers on the account that most of them are worthless hacks but Jagex is notorious for operating on a literal shoestring budget. There are literal leaked documents from the current devs to the board stating they disagree with sub prices being raised, meanwhile their budget gets cut or stagnates every year. The shareholders are literally wringing them dry. Jagex is known in the UK for not being able to retain senior staff outside of a handful of people who stick with the game out of loyalty, most of their employees are fresh grad hires who spend a few years in the company to get experience and then fuck off to other places immediately. Morale is always mega low and there's no coherent vision since you never know when someone is gonna leave.

The majority of people that play it never played pre 07 rs. They want the game to be more like 2011 rs with WoW raids and weekly updates. The game barely resembles 07rs at this point

as you might recall nobody even asked for a 2007 specifically, people just wanted the old combat system and 2007 happened to be the oldest backup available. i know everyone in my friend group just wanted pre-eoc back because we all had already experienced 2007 and wanted new shit, not old

People don't play it because it's old, people play it because RS3 is completely different and fundamentally fucked up the game.

That said, MMO players are absolute retards and since fagex decided to listen to them for game design advice, OSRS is shittier than the original Runescape was.

RS3 won.

The only winner is jagex, because you losers still play this absolute trash

Is that why post 07 features got repeatably rejected for years? It wan't untill all the zoomers started playing it that votes went the other way

Yeah it probably is, because every fucking OSRS player uses the Runelite client, not the Steam/default one.

this is simply false, i dont know if youre in your early 20s so your memories of the launch arent that clear or if you stopped playing osrs soon after launch and have a romanticized memory

The people who post shit like that user are the "zoomers" who only started playing recently, same kind of people who claim the GE killed OSRS.

>people who claim the GE killed OSRS
i like to think these are the same people who started crying and screaming back when trading post was getting polled. stay mad my dudes
would be really cringe if some newcomer saw that and took it seriously though

OSRS forgot it was a relaxing progression grinder. I don't play OSRS to sweaty-hand ticks and weapon swaps and prayer maxx. Even Tz-Tok-Jad was a terrible idea, the combat should be simplistic and trivial. RS is at its best when you're grindan in the background with a few clicks every minute. I play Runescape to get an artificial, undeserved sense of worth and progression, not to feel like I'm working a second job.

The worst part is nearly every other RPG understands this, RPGs are not about getting dirty, it's about relaxing. Skyrim, you run up to whatever and smash the left mouse button until it dies. Deus Ex, you sit in place while your reticle tightens and shoot. Baldur's Gate, you run your grugs in and beat the shit out of whatever, maybe they cast a spell or two to confuse you but it doesn't matter since your guys will win eventually. Even old dungeon crawlers like Lands of Lore, you simply circle strafe around tossing rocks and slicing the sides of enemies. Diablo 2 (and every decent ripoff of), you can basically just forget about the game while you mow down armies. There is no effort required, you simply relax, progress and grind while your character gets bigger and stronger. If I wanted to put some actual effort into playing, I'd play a decent RPG with actual combat systems, maybe a Soulsclone or something, not fucking Runescape.

The ironic thing is that if these sweat-lords tried Rs3, most of them would probably move over to that game and stop poisoning OSRS.

cope. Inferno's easy if you're not retarded, it just takes 20 hours or so of practice. The hardest part of learning inferno is understanding safe spots and being able to flick blobs. Zuk himself is easy if you know the safespots and how to 2t blowpipe while running healers

I still have trouble wrapping my head around RS3 abilities not consuming ammo or runes outside of the occasional autoattack. Just feels like it's only there for people who want to turn on legacy combat which lacks all of the new defensive/movement options that everything seems to be balanced around now

Or you could just bot and client it like 90% of players do for anything with a remote challenge to it.

>Inferno's easy
>it just takes 20 hours or so of practice

Attached: 1523391193392.jpg (319x319, 62.49K)

And? It was never fun, either that or they/d have to up the amount of runes/ammo you get.
Otherwise range'mage gets too expensive, having 3 viable styles is better for the game.
I remember being a kid and i hated training range/mage cause shit was so expensive..