How do we save the fighting game genre?

How do we save the fighting game genre?

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youtu.be/KWnqH5INX34?t=1176
twitter.com/AnonBabble

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every day right around 8 pm eastern time.

make more platform fighters. embrace the smash clones. they are the future. people are not interested in traditional fighters anymore. if there was a tekken platform fighter it would easily become the most popular fighting game.

I hate this guy.

>make more platform fighters. embrace the smash clones. they are the future. people are not interested in traditional fighters anymore. if there was a tekken platform fighter it would easily become the most popular fighting game.

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your loss. enjoy your dead genre

he's right tho
>F2P
>3 free characters that you get to pick yourself from the rooster
>unlock new character for free by playing a lot
>league of legends quality skins that you can buy
>Gacha with a lot of lewd stickers and quotes you can spam during the fight
Now you got your zoomer audience and game devs doesn't have to use food stamps.

there's nothing wrong with games with strong initial sales and a small dedicated community of players keeping it alive. strive and dbz fighters are still doing fine.
>but muh gatekeeping
get good
>but there's nobody of my skill level to train with
get good
>the combos are too long, i hate juggling
get good
>i just can't have fun when i lose!
then stop sucking? sounds like a (you) problem. losing is a natural part of competitive online games, if it makes you mad and angry then play a kinetic visual novel or a movie
>kof numbers are so fucking low
that's because it's bad and nobody expected otherwise

Make it look good for starters. The """FGC""" harp on about gameplay all day everyday, and theyre not wrong, but they have garbage eyes if they think KoFXV doesnt look like trash. You need to look good as well just to entice players, then you need to not run like shit with broken matchmaking too so you can keep those players

Did you forget about that shitty Nickelodeon game? People don't care about platform fighters.

have the genre not require a $120 controller

keyword: SHITTY game.
all we need is someone with a real budget to make a good platform fighter.

>he thinks you need a fightstick

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cope

The genre isnt being made with arcade sticks in mind anymore. The new games are all catered to pad and keyboard now

Does SNK actually have any plans to fix PC netcode or should I just get it on PS4?

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There is no way to save it due to the following factors:

>Overwhelming reputation as an unfun, sweat lord genre.
>No way to implement single player in a way that would appeal to normies.
>1v1 only, which is normie and noob poison.
>No instant gratification mechanics (i.e. easy come back kills) to cheer up losing players.
>Punishing, time intensive learning curves.
>Core playerbase that has stockholm syndrome about all previous points and reacts violently if anything is changed.

You could make the ALL the games F2P and the genre in general still wouldn't gain or retain a playerbase, because fighting game design is a relic of a time when more attractive competitive genres like FPS and MOBA didn't exist.

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Did combos ruin the genre?

???

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there are more causuals out there who will play souls cancerous pvp than who will ever pick up a fighting game. you simply cannot make your game reddit enough to attract them

Agreed, assuming changing the mentioned design itself is off-limits. If you don't drop those exact elements you mentioned I don't think it has a chance. It'll be interesting to see how Project L does, because it already has the brand name and appeal just by virtue of being a big budget League spin-off.

Have something to do in the genre other than endless ranked compfagging so people don't get bored after 2 weeks

Start making new 2d sprite-based games.

Get rid of thuggery and faggotry

>coping spic posted this again
lol i wonder why no one posts this when people shit on numbers of any other game.

Unironically this. A couple of characters for free or rotating characters.
Devs are already charging out of the ass for updates and characters/costumes.

Lets run down the list of problems with this genre.
>Netcode isn't enough to keep people playing. Even games with the rollback meme isn't enough to keep people playing for more than a week.
>These games are being made with esports in mind even though the vast majority of players will never compete in a tournament.
>Fighting games are full priced retail products. Training mode, arcade, and online isn't a good enough value proposition. You need to offer more in order to get people to buy your games.
>Even with the heavy esports pandering and online focus, these games die off quickly.
>There's also a lot of DLC. Trying to get people to buy DLC for a dead game that offers nothing beyond online is a hard sell

But fighting games like Strive and Tekken 7 are doing fantastically. Honestly the blame is on Capcom and SNK making subpar products that flop while Arc Sys and Bandai Namco are swinging for the fences and flourishing for it. There's just certain bars of quality (especially for graphics and netcode that Strive completely nailed) that cannot be missed anymore in a fighting game desu.

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DOA 5 and 6 say hello

well, start by not making games with retarded movement mechanics like the faggoty 4 jumps in this one

combos existing, no
combos being the sole focus of the game and required to actually do anything, yes

>Tekken 7
>tfw i really like gameplay but I dont like asthetics and designs
Its weird how T7 is now basically only playable 3D fighter on the market like where the fuck are 3d fighters? There are 2d ones coming out every year meanwhile no one develops 3D ones there even are no indie projects its all 2d. Tekken doesnt have competition at all and its worrying state for T8 because bamco see this themselves which means they could release massive turd at release and people will eat it because well..they fucking have to since even arena fighter fags have bigger choice.

stop pandering
perfect the netcode
embrace the titty
accept that the days of arcade style games are over and fighters are niche

idk but I've been having fun on SFV even though im a bronze shitter

They're doing fine, if you told me arcsys would be the company to start officially retrofitting a bunch of older games with good netcode and gg would be the 3rd most played fighting game on steam at any point in time i wouldn't believe it.
Tekken,Strive,TL and a group to play all with mean I'm set, gonna try xv after the 2nd dlc to see if the matchmaking problems I hear about get fixed. Sucks for the guys who's games don't have wifi indicators or good netcode though.

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Nigger, just play it, fightans will never be as popular fortnite or whatever.

fight game sweats hate this, but it's true. Smash found a way to cater to both casuals and sweats, most fighting games only cater to sweats and offer no content to someone who won't spend hours everyday to git gud.

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Will he sabotage SNK like he did with DQ?

Literally all you have to do is make fun, challenging 1v1 fighting games that have a 150 hour single player campaign and a heavy single player focus, similar to Elden Ring.

KOFXV looks fine. It doesn't offend the eyes like KOFXIV or MvC:I did.

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this guy is such a sperg with the way he yells
just look at youtu.be/KWnqH5INX34?t=1176 I have the url timestamped but it's at 19:35

Because that did wonders for Dead on Arrival

Just play it you pavement ape, you literally only need one other person

they don't, Evo winners have used xbox controllers

Too bad i need to fuck the graphics to play it online...

Im booting a fighting game right now and I will play 30 matches in less than 1 hour

DOA6 died because it tried to bow in two directions at the same time in the SJW debacle and ended up pissing off both sides. And also because the game was a cynical cash grab that used a musou engine unsuited for 1v1. Having a F2P version was definitely the right move, it just couldn't save it when the rest was bad.

>you literally only need one other person

Actually you need at least a few hundred because you have to find an opponent that's the same skill level as you. It is not fun to play against someone better or worse than yourself.

They are dead.
Reboot AoF/FF/KoF as a hack n slash game like MKSM
And fix the lore inconsistencies

Doa is super niche and them not being invited to evo was huge, they didn't start out f2p and there was no real relaunch campaign
Also this

I would play fighting games if I was guaranteed to win at least half of the matches.
Seems fair to me.

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It does if you play ranked

I don't mind controller, but they fucking break so fast. I gone through 4 ps4 controllers since console came out and my fightstick outlasted them all.

Threadly reminder that people demanding any changes to fightans will never play them even if the changes happen.

why save a dying genre with a "community" that's so insular if you don't want to "git gud" at them
games are recreation and they treat it like a job/chore with fighting games
>you don't have to learn or lab, just jump right in
>but if you want to beat blah blah guy you need to do you'are frames data homework and hit training mode for an hour of your time when you could just jump right in and play a game you already like

All you need is look up at the character's moves and get the muscle memory to use them, that's not hard or time consuming.

and then when i lose, it's like
>you should learn frame data and spacing and neutral and and and
and you just continue to gradually upsell
you think people are going to go "hey, he's right, all i need to do is just look up a manual of moves and remember them" for real?
at least you're not an actual sales associate for anything because you'd be bad at it

Never release them on PC

Frame data is worthless 99% of the time unless you wanna be a robot.
Unless you get matched against some smurfing nigga then there's almost no way you wouldn't be able to enjoy your match considering most beginners don't actually bother to look up the moves or get muscle memory before going to ranked.
If you lost the mind game then that's on you.