Just started the 2nd area. It's okay so far, but is there any way to change the gayass song in played in Ops rooms? The one that's like
>im ronery
>but how can i be ronery
>when i wasn't ever not ronery before
>btw i went to jail before how sad /cry
Surge 1
Damn that song. I was neutral about it at first but it really grew on me. I still hear it in my head from time to time, despite not playing the game since release time.
I liked number 2 lots. Is 1 the same? Are keysites safe for Xbone games?
I WAS BORN
>btw i went to jail before how sad /cry
thats not what it means at all you fucking retard
filtered by a song about self imprisonment
pathetic
1 is better than 2.
you can turn it off in the settings. there's an option for it, hilariously.
>Not liking
I WAS BORN
IN A PRISON
WITH NO HOPE
FOR
ESCAPE
It's the best song.
1 is better than 2 but 2 is faster than 1 and got rid of some dumb things like weapon proficiency.
>filtered by a song about self imprisonment
thanks that explains why it's so gay
good to know, thanks
Are the dlc for surge 1 good?
Yes, actually great.
it's no dame dane
A Walk in the Park is the best DLC of the series.
The Good, The Bad, and The Augmented is garbage and its only worth is the armor pieces that function as heavy armor with the weight of light armor that count as any type of armor piece.
>The Good, The Bad, and The Augmented is garbage
The second i lost a run thanks to the energy fluctuation modifier fucking me up when I wanted to take off the boss' body part is when I knew it could fuck off and went back to playing the normal game.
If you didnt get the MG Judge V2.0 and the full Black Cerberus set at the same time, you didnt beat The Surge
If you didn't make the first boss kill itself, you didn't beat that either
The good, bad and augmented is the western dlc right? Why is it bad? And what about the kraken dlc of surge 2?
>Why is it bad?
It's just you running the same linear gauntlets with slightly different enemies and a wave battle with a boss at the end in the exact same looking arena every single time (Picture related). The boss is randomized at the start and you get to choose what modifiers you take into the level itself to buff up the points you get so you can buy the aforementioned armor pieces. There's a lot of dumb modifiers but you need them for the high ranks and points. Almost everything you get from it that's not those specific armor pieces are pretty much worthless and the new weapons and armor sets they added are not only not any better than what's in the base game but the armor sets don't even have good set bonuses.
>And what about the kraken dlc of surge 2?
Not as good as A Walk in the Part but better than TGTBTA. It's very short but has some new enemies and enemy types, the few NPCs that are there are either amusing or interesting, the actual story behind the area is interesting, and the boss fights are good. The boss' weapons are also the best ones in the entire game.
I should play this again, got burnt out since Elden Ring released, didn't wanna start because I was getting like 2-3 shot by enemies.
I was in act 3 running around in the ANGEL armor with a sword and a swap for one handed power weapon or w/e it was called.
browse the files, you literally only have to replace an mp4 file so make the safe room play whatever you want. i dont have the game installed so cant tell you, probably on the pcgamingwiki
1 is way better, its unironically the pinnacle of "souls" level design. you have huge-ass levels that only use one checkpoint throughout the whole thing opening shortcuts left and right
I'm currently still using lynx gear, but I'm wondering if I should swap to some fatty armor since this game doesn't seem to have iframes.
WAS ROME BUILT IN A DAY?
Medium armor is best early and midgame, fatty armor is best in endgame but only if you have the DLC or the levels to spare the implant cost.
First game has better visuals.
Also, one detail that I don't see a lot of people bring up: when you turn on the exoskeleton lights, they're actually just those lights, shining light where you point them at and nowhere else, whereas in Surge 2, they're like some kind of lantern that shines light all around you.
Factory setting is also much more immersive for a game like this.
>for a game like this.
I mean, probably, and if you just take the level layouts the design is much better than anything souls has to offer IN MY OPINION
But aesthetically it's all just so boring and bland. I don't care, but many people do
>But aesthetically it's all just so boring and bland
Fair enough, not everyone likes factories.
>the design is much better than anything souls has to offer
I can't agree for the hub at least, especially when you've just started out and are trying to get through the "sewer" portion of it with all the instakill water and absolute tanks that are the robots. You get so many side areas and shortcuts that it's difficult to keep track of what leads where, and it only gets worse later int he game when even more area shortcuts open up. Once you've played enough and learned the hub it's pretty alright outside of that one area that takes you upstairs to the poison place, but it's so exhausting to explore that hub.
>You get so many side areas and shortcuts that it's difficult to keep track of what leads where
This is exactly why I think it's much better than any souls game, I want sprawling levels with tons of shortcuts and not knowing where I'm going until suddenly it all clicks in place
You'd probably like Fallgrim in Mortal Shell if you like the hub in The Surge. It's a complete mess or shortcuts and nonsensical paths that take dozens of hours to understand. It took me like 40 to finally have a mental map of the area at all.
If the devs are ever going to make Surge 3, I hope that they will go back to the "catastrophy on a factory" setting insted of cityscape or something else. This is one of the reasons I didn't really enjoy Surge 2, as I had this constant feeling that I was playing Borderlands instead.
Also one of the character's starter bios in 2 mentions a mining base on a moon. Maybe the next game should take place there.
You'll love it eventually.
These were fun
I was stuck on surge 2 dlc, that boss that throws fire everywhere was kicking my ass on NG+, I should go back to it
Honestly, I wouldn't be surprised if they go full ham with the story and setting instead and it turns into some semi-open world over the top nanite-Monster Hunter/Souls bastard-game.
YOU CANNOT MISS
WHAT YOU HAVE NEVER SEEN BEFORE
There are also some other visual gimmicks that 2 was lacking compared to 1 like some small moving parts on the armors, hot air coming out of the back of the Rhino armor, the display of the Lynx armor getting projected onto your face, etc.
kek
Dear Fromsoft,
this is how you do a proper camera for larger bosses.
Thanks,
user
Tbh I'm just using the ANGEL because I didn't want to use the Lynx gear, I'd say faster attack speed from Lynx was actually pretty good. You kind of don't want to get hit in the first place from what I've noticed.
i should probably get around playing the 2nd game, always drop it after the first boss in the junkyard because the level design just isnt as interesting
Hint: parry, parry, parry
Nearly every fucking thing is parriable, even those fucking three legged dog robots, and not only does it leave enemies stunned for a while, it also consumes barely any stamina and is easy as fuck to do due to the generous attack windows.
I'm pretty sure you can change I WAS BORN if you just switch out the files. I've switched out a few of the videos that play on the TV's this way, and that wasn't too hard, so I doubt switching the song would be any harder.
1's combat is a lot more commital than 2's, and doesn't have double duty weapons. I do, however, greatly prefer 1's healing system over 2's. 2 inexplicably made the worst of the 3 healthing methods the default one to encourage more agressive playstyles, when they should have gone with the heal on dismemberment option if that's what they wanted.
1's dlc is a lot better that 2's as well.
Documents\The Surge\songs
Replace it with something you like. You can dump in multiple and it'll select random.
I was considering a tanky build because I find myself having muscle memory from DS3, where you'd iframe-roll into an attack not away.
Parry is pressing block at the right time, yeah? Or is it flipping the R-stick up/down while blocking?
>parrying
>instead embracing your inner monke and going full unga-bunga with heavy duty weapons
ishygddt
In 1 it's simply blocking at the right moment.
In 2 you have to hold the button down and push the stick in the direction the attack comes from.
Filtered.
Also you can now disable the song in the options or swap out the music file
in the folder.
But that's for casuals. Real men endure this fucking song until they start liking it out of stockholm syndrome.
I actually prefer 1. It has a better story/atmosphere. It also looks better because the color palette isn't fucked for no reason. Combat is simpler, but Surge 2 got absurdly easy towards the end and this game doesn't.
Grab the walk in the park DLC. It's short, but absolutely the most kino piece of the game.
I really like the first game.
the sheer kino when a singular ops room appeared in 2 and that song played was amazing. It's too bad you're too much of plebian to appreciate it.
Hope this works
>when you meet Warren in 2 and he starts humming the song
That was incredible.
>Keeps getting himself into ridiculous situations that need your help on top of it.
>Gives you weapons from his time at CREO.
If we're talking 1 then the best gear set is the one you see in for the early and mid game because of the increased stamina regen. You get it off the security soldiers. Lynx gear is also great for the attack speed like you said but that becomes less worth it later on because there's at least two Single-Rigged weapons that have faster swing speed than any other and they have some of the highest damage output of any weapon. Then you have the final boss' Twin-Rigged weapon you get from beating the game that's also really high up there in terms of attack speed so it sort of falls off, not to mention light armor gives you next to no defense so you're taking ridiculous damage for barely any benefit.
The best armor set in the game bar none is the Black Cerberus set because it increases your attack, and if you have TGTBTA you can negate an enormous amount of cost for wearing the set by wearing the three agnostic armor pieces.
For 2 if I remember right the best gear sets for early and mid game were the Kyoko Hacker Suit or the JCPD Team Z0la (DLC). The best endgame set bar none were the Cerberus and URBN (DLC) sets because of both the defense and attack buffs for energy you will have all the time anyway.
For 1, should I bother getting the Gorgon set in the 2nd Area off the non-respawning guards?
did the lead art designer for the michael bay transformer movies work on this? it looks so fucking gay
Only if you feel confident and want it early because it's kind of hard to separate the guards. You can get two bits from the ones in front of the entrance by the respawn point and then if you can lure two near the entrance to the later game area that'll get you the last two parts. If I remember right you can use the drone to annoy them individually.
i wanted to like this game but the feel of hitting enemies was indistinguishable from hitting air, combat felt so bad
is it? cause i heard the combat is more refined in 2
i've only played 2 but i really liked it so i've considered doing 1
Combat is quicker and requires much more parrying in 2 but 1 is better in almost every other area. Map design, enemy design, armors feeling more balanced, weapons feeling slightly more balanced, side quests didn't have you bouncing around every part of the map, etc.
For me, it's the astronaut suit with the spear from its weapon set.