This series is literally nothing but padding

This series is literally nothing but padding.

>small monsters are pointless and only exist for side missions
>gear requires you to hunt the same monster over and over
>when hunting a monster, you only ever actually engage them for a minute or two. The rest of the time is spent chasing the monster around a big empty field.
>endgame/post game missions are literally just monsters you've already beat, just with a small variation or there are multiples of them

I was told this series shits all over Elden Ring but it makes the padding in that game look far less egregious. Imagine having to fight Astel 20 times if you want his weapon.

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Imagine that the astel fight was remotely engaging though. That's the key difference.

>*ROAR*
>*flies away*
So engaging wow.

Monster Hunter fights are unengaging by design. I mean literally, the monster is designed to disengage with the player so you have to chase it around and engage with it again.

Lmao who said Monster hunter shits over Elden Ring OP. Just say you got filtered and move on

I mean I did beat the game solely because it's fun with friends. Can't imagine playing this piece of shit series solo.

>Seething because Elden Ring is bad
Just get a therapist

You said elden ring was bad and monster hunter is better. I'm merely reporting my results.

Playing online is fun and I enjoy/embrace the grind.
>Imagine having to fight Astel 20 times if you want his weapon
Going by the amount of shitters on this board that sounds like the average ER experience as well.

I cant play solo because I get really lonely and depressed being all alone without three other bros to hang out with