Make RPG Maker game

>Make RPG Maker game
>Become rich
Work on your game.

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shota game

800k split between 12 employees living in los angeles is not a lot of money bro

Estimated 500k sales by steamspy, user

Don't forget taxes.

steamspy hasn't been accurate or updated in 8 years user.

Well shit. Either way, sales are usually some multiplier of the review count - I estimate 100k-200k sales to be a lower estimate

why dont steam just show copies sold in the games store page? That would be cool

>makes one of the best indie rpgs
>leaves

what did he mean by this?

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I think he schizoed out or something.

Profitable indie games are exception rather than rule. I know creators that produce high quality content at absurd rate while staying poor.

assuming they sold 200k at $20 then you factor in valve's 30% and taxes, that's about 1.68 million or so. split between 12 people thats 140,000. a good yearly making but not rich.

Such as?

>split between 12 employees
>split
Lol bro do you even capitalism?

>only a third of what OMORI sold
What went wrong?

I am.

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the uncle sam taxes your ass harder

You forget to mention how it took fucking forever for the game to come out (how many years was it? 10?) and how it almost never came out.
The grind is real, but people tend to miss it and only see the big pile of cash at the end of it all.

Daniel Remar, Saint Bomber

That's because making an rpgmaker game with 12 people is retarded. Also it was in development hell for (7?) years so that's 20k a year lmao

>>become rich

???

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Meanwhile a proper, complex video game that took twice as much time and effort to create gets diddly squat in comparison.

Sure, why develop a good game when you can make some shlock about depression and get loadsamoney from hipsters?

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>taxes
Only retards pay taxes lmao. Keep all the money in the business and you’ll pay damn near nothing on that.
>split between 12 people
Why the fuck would the creator of the game split the money evenly between 12 people who have different levels involvement, responsibility, and input? Does this make any sense to you? Have you ever worked anywhere that has done that?

>time and effort
You can put time and effort into a bad game. I haven't played either game, just saying.

>twice as much time
So it was in development hell since the year 2000?

Try making a good game next.

Yes, a little bit more actually.

Mh...if the game required around 2 years of work, it's great, starting becoming shit if they worked on it for 4 years, but again even if they did I doubt they would do 8 hours daily anyway so it's possibly still worth

Holy fuck, I should've read the steam description. How do you fuck up this badly. I can understand dorf fortress, but this?

omogus

Cleveland Blakemore is a legend, we need more thal developers

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Omori seems to have had some of the worst cases of bloat and needless content and feature creep I've seen in a game. The whole thing is like 10 hours longer than it should be, every section just last like half an hour to an hour longer than it should, from dungeons to even basic conversations that go on for an extra 5 lines repeating the same ideas and content. The thing could have been a tighter experience and completed in half the time if the team actually knew anything about game design and pacing.

time and effort doesnt equate good game retard

The reviews multiplier range is 20 to 55. So 658k to 1.8 million.

bruh 30k reviews means its over 1 million in sales already, they eating good.

>2014

Holy shit, times really goes fast, it feels like yesterday since i played it for the first time.

They probably make more from selling merchs

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they do, hell they even sell Hololive EN stuff which gets sold out quick

>leave
He became a full trump deranged troon and supports antifa/blm/tranny pedos

you'd think for someone who does a discipline such as martial arts to not be this mentally ill but i guess i'm wrong

test

they were already rich from selling ugly ass shirts

Why would I play a piece of shit like that when I can play something like Ruina which had far more time and effort put into it while also being free? If you're paying for a RPG Maker game then you're being scammed because the best of them don't cost you any money at all.

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Not even hipsters.
Appeal to some fetish demographic ( furries, waifufags, homofags )
Name a SINGLE FotM indie game where most of the posting isn't about some waifubait character.

Source? I heard he went full qanon schizo

Besiege.
First month of its early access was magical on Yea Forums.

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>HOMOri
i prefer starving to death

He did went full far-left shizo after his dad died, but never heard him being troon. I think he's banging russian girl who sings song in the end of joyful. He is on radio silence pretty much right now.

>split
good one lel

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what are the references here? i recognise like half of the chads

the amount of seeth that comes out when some indie team makes a game about something that they like and it ends up beeing popular its unreal

Over 6 something years no less

The fact it's over 6 years mean nothing if they worked like 2/3 hours each day
And if they worked 8 hours for 6 years....really???

>goes mad with grief
>becomes leftist
What did he mean by that?

>He did went full far-left
I bet he is just a normie centre left liberal

I don't know much about this game but I thought I read the devs only really started working on it full time towards the end?
I would have assumed they had other jobs in the meantime.

Step aside, plebs. Make way for the King.

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The game came out much less than 8 years ago.

what the fuck are you talking about
that is terrible money its like >30k a year

>HOLY MOLEY IS THAT A TURN BASED INDIE RPG MAKER GAME WITH PIXEL CARTOONY GRAPHICS WITH DARK UNDERTONES ABOUT DEPRESSION, LOSS OF INNOCENCE, COMING OF AGE!!!
>TAKE MY MONEY!!!!

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post proof or gtfo

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that's kind of the point dude. you make something that appeals to normies and shovel-IQs and THEN you make something you actually want to create with the money you got from chimps.

Unless you actually believe they worked on it as a full job (no way they did) it's pretty good

Record profits
Antiomorifags literally cannot cope with this simple fact as shown by the complete absence of go woke get broke shitposters trying to headcanon that Basil is a tranny

It's better for Steam if no one knows how well games actually sell. If people realized how many games basically sell nothing they might be less inclined to use their platform.

Stupid sexy shotas