Why didn't they learn from Bloodborne and make something akin to pic related the default dodge?

Why didn't they learn from Bloodborne and make something akin to pic related the default dodge?

Attached: elden-ring-bloodhound-step.jpg (1920x1080, 159.94K)

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Because bloodborne is shit only sonygroids enjoy

seething PC.uck 1 post into the thread, amazing.

because LMAO REMEMBER DARK SOULS

Because they would have probably pulled another Agility stat bullshit or tied it to 25% max load and proceed to nerf the phyisick tear

Look I hate Sony too but BB is top tier

Why don't they let you equip two weapon arts? Block can be a weapon art too.

This is my only complain with the game, rolling feels extremely out of place with how spastic everything else is in the game.
This is mandatory for heavy builds is you don't want to LARP as super mario every time you need to connect an attack.

It's almost as if they did and then pussied out at the last second. It would explain why all the enemies act like Bloodborne enemies

This would have been unironically great, making DEX builds go full sekiro would've been the right choice.