Fighting Games

How do we fix fighting games so that they actually retain players after release?

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>this thread again

make noobs go to fighting game school before playing one

>steamshits
post 10 seconds of you playing any fighting game

I don't need to play to be good retard.

You don't.

If people can put in the effort to learn fucking Dota 2 or League they can put in the effort to learn any of the easier and more accessible fighters. They don't want to. Niche games are niche.

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Fighting games made sense when they were the only meaningful games to play with your compatriots. Nowadays fg are overwhelmed, they are no longer the flagship games you buy consoles for. This is a niche that will die out in a while.

Make it so everyone wins
No one loses

You can't. Conversation over.

you want to fix fighting games? turn them into pic related. if someone actually made this shit with a real fighting game, people would play it

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>KOF struggling to break 1k player 24 hour peaks
>not even two months old
uhhhhh snkbros? i thought this was a REAL fighting game? i thought all of the hardcore, true fighting game players would play it in droves and it would kill the casual trash like strive? what's happening!?