Dark Souls 1 Gargoyles >one is aggressive, one is passive >one is prefers melee, one prefers range >small enough to fit on your screen >low enough that you can reliably hit them >reward for aiming at certain parts of the body >not particularly fast or agile, which makes sense because they're fucking statues
Elden Ring Gargoyles >both of them are aggressive >both of them are melee >do not have any meaningful design considerations to make them work as a pair >do not fit on the screen at attack range >have skinny little legs that are difficult to hit with thrust/spear weapons >both of them are fast and dextrous in just the way you would expect a statue not to be >twinblade spinning attack because FROM is out of ideas >dps race to kill the first as fast as possible, but the first can jump super far from you and cover the area underneath him with large areas of poison
How did things get this bad? Put the Demons Souls combat system out of its misery already.
Dark Souls 1 gargoyles >easy and forgettable Elden Ring forgettables >slightly more difficult, but still easy and forgettable
Isaiah Hall
All your problems come from the fact that you're trying to melee down your targets. Ranged just makes sense.
Oliver Butler
Do you want the game to be hard or not? Maybe go back to Skyrim or Nintendogs Terriers
Jonathan Green
I just finished Elden Ring and I loved it. I've had Dark Souls Prepare to Die edition in my steam inventory for years and I plan on playing it after work. Anything I should know before I start? What am I in for compared to Elden Ring?
Camden Kelly
>I've had Dark Souls Prepare to Die edition in my steam inventory for years and I plan on playing it after work. Anything I should know before I start? What am I in for compared to Elden Ring? a joke of a game. the dark souls franchise is miserable.
Chase Harris
i remember i just jumped attacked the first one and critical him to death before the other even showed up
Daniel Ramirez
Don't bother if you played Elden Ring first. It's too archaic and simplistic.
Brody Johnson
Forget it. Skip to Dark Souls 3.
Ethan Ramirez
DS2 Gargoyles >There's fucking 6 of them
Liam James
> What am I in for compared to Elden Ring? soul
Caleb Ward
Maybe you should kill yourself
Luis Turner
>Elden Ring Gargoyles >both of them are aggressive >both of them are melee >do not have any meaningful design considerations to make them work as a pair Only one of them is aggressive at a time. The other one will hang back and spit poison. They switch roles periodically.
Blake Bailey
Good.
Cameron Myers
youre going to get tripped up over how simple all the bosses are. theres no delayed attacks, combos are only 3 hits long, and the boss doesnt jump 10 miles away
Tyler King
>How did things get this bad? git gut memes Devs thought why put in effort when shitty coded enemies with spaghetti code, 360 no scope animations, fuckhuge bodies with shit hitbodies and multiple enemies in a boss fight are good enough for drones? They still havent fixed enemies ignoring walls and terrain when attacking. They still havent moved away from the shitty DaS2 magnet enemies. They still havent made boss fights with summoning being less favourable othat then "boss has more health".
Tyler Rodriguez
Really? That's a shame I thought it would be more or less non open world Elden Ring
I'm hoping I enjoy it as much as Elden Ring
Brayden Perry
Kinda late to complain after DS2
James Torres
Just hang out by the cliff. The dumbfucks love to jump off it. I was having a good fight when the other night and finally took out the first one, then while I was working on Twinblade he decided to leap over me off the edge. Anti-climactic as fuck.
Joseph Morgan
You're a retard for listening to anyone on Yea Forums
Adam Perry
Hey anons where do i fight these gargoyles? I killed the elden beast already
Eli Rogers
Expect a boring ass time. You fucked up playing ER first. Now the others will be so easy you'll be falling asleep
Samuel Barnes
Well you won't care for the gameplay. It will be so laughably easy it will pull you to sleep. All of your deaths will be from gravity.
Jace Ward
Kill the dogs first
David Jones
Sounds like somebody was too much of a grug to invest in his spirit ashes or any ranged attacks! Next time try strategizing instead of expecting them to design the AI to let autists that willingly ignore core game mechanics win.
Bringing just a sword to a fight is stupid.
Christian Jones
>git gut memes This and Bamco really hammering home that "PREPARE TO DIE" bullshit. They doubled down on the "our games are HARD and for HARDCORE gamers, faggot!" campaign for a long time.
Henry Sanchez
>dps race to kill the first as fast as possible but 4 kangz was fine when it did this?
Colton Reed
You're a retard. Only one focuses on you in Elden Ring, while the other one hangs back and spits poison. There's a lot of things wrong in ER and the bosses aren't one of them.
Carson Myers
>it would be more or less non open world Elden Ring Not even remotely similar. Think about them as Dark Souls as the original Mario Bros (not the platformer, the one before it) and Elden Ring as Super Mario World: completely different games and the older game being anemically simplistic.
Dominic Edwards
DS1 gargoyles have more thought put into them than all Elden Ring bosses combined. No, telling your animators to just fuck your shit up doesn't substitute for good design.
Thomas Allen
>Elden Ring Gargoyles What you're describing is DeS Maneaters. Which is a superior fight to DS1 gargoyles. It's more focused and more linear, less content overall but the experience is pretty tight. Definitely worth a play, the atmosphere is really good even if the combat is lacking in many aspects compared to pretty much every other Souls game. The level design is bland and simplistic at times but the world design overall is amazing and it has good variation between them. If you liked exploring Elden Ring's "legacy dungeons" you're gonna have a good time in DS1.
Word of warning, PTDE needs mods to work properly, DSfix is pretty much mandatory, google it, it's an easy install and very tweakable.
Sebastian Flores
kill radahn enter nokron progress through area
Asher Powell
They're AI is actually different with the two of them, one is set to passive, it just changes periodically. Which would good if they weren't shit solo. They're not death rite bird levels of bad, but they're not far off.
Isaac Adams
This is the only legit boss I've had trouble with that felt unfair, even the double crucibles were bitches compared to this battle, specially if you end up here a bit weak, which was also my case since I've barely set foot in Altus before doing this boss, and their size made camera management in this battle a fucking chore.
Kevin Green
What are you smoking? Everybody remember the DaS1 gargoyles.
Anthony Anderson
This was the only boss where I was actually pissed off. the fucking endless waves of ministunning poison mist made me want to blow my fucking brains out
Xavier Rogers
>both of them are aggressive you're already wrong on your first point, they behave the same way as the gargoyles in 1. the one in the back does their breath move or stays passive. they way I beat them was by keeping the garg I was focusing on in the front.
Aiden Murphy
Using the world "Soul" means that the game is mediocre or shit and you're appealing to the person's emotions.
Alexander Diaz
Four Kangz are easy to hit, don't have lingering AOEs, don't run away from you. There is no RNG to worry about.
Hunter Thompson
Prepare for a bad time. I played Sekiro first before going to Dark Souls 1, and it was awful.
Slow, clunky, and dark. But once you get used to the pace, it really is the best one in the series. Best world design, best ambient noise, best story, concentrated fun, and great dlc.
Aaron Ross
Better comparison would be the first phase of Demon Prince fight as that's the closest thing to the double gargoyle fight
Adam Brown
I remember the DS1 gargoyles fondly because I beat them 30 times. OP has a point. The combat system could have gone two ways and they chose a weird fast game hybrid that kind of works but not really. Part of it is moveset design. The alternative was build on DS1 pace, increase move management and positioning, increase physics and response, develop the poise system, and get the same difficult/careful balance that they are looking for. Oh well.
Bentley Cook
The most egregious part? You later stumble into a fight with Twin Omens and they legit just let you fight them 1v1 after a really kino intro, showing that from actually COULD make an encounter with both enemies having different considerations and ways of engaging the player.
They're shitposting, it's a (flawed) masterpiece and one of the greatest games of all time. Just don't expect Elden Ring prequel edition, you should try your best to approach it as a completely new experience.
Dylan Rogers
You've really got to play passive and kite them around the room, taking the rare opportunity to hit them. If you can't burst down the first one from 50%, it's really your only option. Fucking boring and dull, especially as melee, but it's manageable. Try to stick close to them and you get fucked by poison. What a shit boss.
Luis Reed
DaS2 gargoyle fight was kino and I'm tired of pretending it wasn't.
Thomas Collins
Don’t listen to anyone else. It’s the best in the series
Thomas Taylor
i literally forget them consistently. you've no clue what you're talking about.
Angel Edwards
Demon Prince was the best bat duo fight. Not as annoying anti-fun as Valiant Gargoyles, but still a challenge. I only played DS2 for two hours before quitting, but I assume the gargoyles sucked.
>WAHHH GIVE ME THE SLOW EASY GARGOYLES I'M FAMILIAR WITH
PTDE secondaries are the fucking worst.
Jackson Sanders
1.-Start as Pyro 2.-Get the master key as starting gift 3.-After the tutorial, you'll end up in the "HUB" area, Firelink shrine 4.-In there, explore the graveayrd and RUN because enemies there are immortal, just get the damn Zweihander from a tombstone 5.-Back in Firelink go and explore the aqueduct 6.-Raise STR and DEX enough so that you can two hand the Zweihander 7.-EZ mode unlocked
>and get the same difficult/careful balance >ds1 >careful balance
Jason Diaz
The duality of man
I take the opposing approach: if Yea Forums praises a game, I stay away from it and if Yea Forums shits on a game I give it a try. Works 100% of the time
Jeremiah Perry
>more or less non open world Elden Ring You thought right, don't listen to retards talking about difficulty. Dark Souls as a series still holds up well even after Elden Ring, you'll notice the gameplay fits the pacing of the games well. It is more straightforward and it's a good thing.
Carson Ortiz
it's worse than the game that came before it, and primitive compared to the games that came after it. miserable bosses, ho-hum enemies, arguably the worst levels, ho-hum atmopshere, lame gameplay, etc.
Jeremiah Jenkins
Don't forget how the game takes a massive nose-dive halfways.
Angel Watson
4Kangz and Belfry Gargoyles are an actual DPS race since the 2nd (and 3rd, 4th, and even 5th) Kang and 2nd Gargoyle spawn after a certain amount of time. If your DPS is good you will kill the first one before the second one spawns. In ER (and DS2 as well, it's the standard of Tanimura games) duo bosses spawn at 50% regardless of how quick you reach that point. You have to be seriously over leveled to be able to chunk the 1st gargoyle down from 50% before the other one walks over.
Adam Ortiz
gargoyles in ds2 were the ds1 gargoyles copy pasted and put into a boss room with like 6 of them that stagger spawn or some shit
Levi Sanchez
Here's your (you).
Parker Cooper
The problem with dual fights in Elden Ring is not that they exist, its that weren't designed around being dual fights in the first place. You were meant to fight two gargoyles to start, you were meant to fight O&S, the 6 in DS2, Ruin Sentinels, twin dragon riders and whatever from 3.
Nathaniel Davis
>no argument not surprising. enjoy your dogshit levels and baby gameplay
Sebastian Sanchez
Yes.
Josiah James
Did not play sekiro DaS is my 2nd favourite after Elden Ring user ER>DaS1>DaS3>>>Bloodborne>>>Demon's Souls>>>>>DaS2
Bloodborne didn't quite connect with me, don't know why, felt too pretentious at times (Yes, even more than usual)
Luis Morgan
Erdtree Burial Watchdogs stand out to be specifically for the way they come off as statuesque. Weird, awkward movements, hovering unnaturally, lumbering towards the player slowly like some fucked up fantasy automaton should. They're not particularly difficult, but are still more memorable than the gargoyles in my opinion.
Much slower paced combat, for one. Bosses might be easier just on virtue of them having easier to learn patterns, not that it's a bad thing. Levelling up isn't nearly as tedious either. It's not exactly open world, but the world is pretty big and interconnected, and you'll be running on foot for the first half of the game, so there's that.
Jaxon Walker
Don't forget taking a trip into the catacombs to turn the zweihander into a fire zweihander so that it can be later made into a chaoshander
Dominic Wright
It is a knock-off Demon's Souls but it's still a good game.
Dominic Young
DS2 gargs sucked cocks. Like all DS2 enemy design, their method to spice things up is to throw more enemies in the mix so now you can have 4 gargs active at once. Very obnoxious fight.
Jason Ramirez
Duo bosses should absolutely never be enemies that you also fight solo. They should always be designed with fighting multiples in mind, which the gargoyles clearly werent. Same thing with every other duo fight in this game
Jaxson Fisher
Would not really tell the user to do this early on, specially because getting out of there without being able to teleport at low leves is a fucking pain in the ass, but do what this user says too later on.
Jeremiah Lopez
I’m actually unsure of how you will enjoy PTDE after starting with Elden Ring. It’s good. In fact it is my favorite game. But it is a very different pace.
Luis Brown
should have been dual dragonkin knights
Mason Davis
>Full melee colossal sword build >Get to the valiant gargoyle duo >Fuck up multiple times by killing the first one and getting the second one to like 5 % hp and then dying The only boss that has made me seethe more was the black gargoyle in Caelid that I was trying to kill underleveled to get that halberd for my twink build.
Blake Morales
>poise >pyromancy >light rolling >simply blocking no