Y'all got anymore of them grapes?!?!

Finish my quest, user.

Attached: 8fjsdhGsadhj.png (656x498, 678.14K)

I didn't even know she existed on my first playthrough.

Also who the fuck chews mushy, rotten eyeballs like they're "grapes"?

has anyone figured out the bug/trigger with Vyke not invading? really wanted to try for this ending

>Finish my quest, user.
I already did

Attached: 20220309025342_1.jpg (1920x1080, 353.92K)

I literally can't, Edgar won't invade me at the Revenger's Shack and there are no spare Shabriri Grapes. Got Vyke's eye, but not Edgar's.

did you happen to start/progress a few steps deep into Ranni's quest after Vyke but before trying Edgar? starting to wonder if Ranni's quest basically locks out Frenzy ending and blocks the invasions

no i killed an erdtree avatar and now the fucker who drops the special grape wont invade

Attached: 17383713.jpg (280x200, 13.15K)

No idea. I'm long done with Ranni's, Edgar's invasion is one of the few things I have yet to do in Liurnia that I know of.

It's not a bug. It's still that if you've completed all the above-ground bosses in an area (including Erdtree Avatars) then the NPC invasions won't happen. If you have you're out of luck.

no idea what they were thinking carrying this mechanic over from souls, in an open world format where you're encouraged to follow you curiosity around the world.

Happened to me, so I murdered her to accept Mohgs invitation.

this quest has a plot hole, if you talk to her for the first and them go back to where the girl had died, her body is still there

does that apply to PVP invasions too like dark souls? or just for NPC invasions

Can we all agree that soulshit "quests" are fucking retarded in the open world setting?

Attached: 1649050422686m.jpg (607x1024, 125.62K)

nah, i enjoy that there's still a game with obtuse questlines that you shouldnt (or even specifically cant) complete all in one playthrough without knowledge beforehand.

There's an already dead maiden in Vyke's town

Just go kill him in the castle.

But she's in the round table and daughter of Gideon and first npc helps with greater rune boss. You not knowing her is your issue.

>But she's in the round table
Where and how are you supposed to know that?

>daughter of Gideon
Who?

> first npc helps with greater rune boss
Don't even know who you're talking about.

>not knowing her

>know someone you never met and don't know the location
Right.

>Bring about total chaos into the world because my people were genocided for worshiping a god of chaos and bringing usry to the Lands Between
>look its a cute anime girl!
Merchant hands typed this post

Attached: 1601577176097.jpg (835x1024, 191.3K)

>hey bro, you should join up with the chaos flame so your maiden doesn't burn :)
>if you take the flame first thing that happens is this
severs me right for trusting a merchant, I guess

Edgar doesn't drop a Shabriri Grape until he becomes a invader, and he has to leave Castle Morne for that to happen first. Edgar is nowhere in my game now.

I'll burn it all down because I fucking hate this game instead
cunt

I noticed that, I just felt like being a dick and also wanted to see if would work.

You didn't trust a merchant, you trusted a dark spirit possessing the corpse of a man who in the same breath said "MAY CHAOS TAKE THE WORLD!!!!"

>Where and how are you supposed to know that?
You go back to the Hold commonly. Going there after killing Godrick shows a bunch of newly opened doors. You're very likely to see Nephili outside Gideon's room after leaving it.

>Who?
Dumb bitch didn't even watch the opening movie.

>Don't even know who you're talking about.
Dumb bitch hasn't even seen Godrick yet.

Oh so you're just retarded.

So you literally need the wiki page open to know what your doing? Morrowind had some obscure quests too but you always had in-game reference notes to always go back to, this game has nothing.

when half of them are broken and needing you not to do obtuse things at obtuse moments in order to not lock yourself out (like with Hyetta), then yes.

What would an eyeball even taste like?

If my vyke is bugged can i get it if i help a host kill vyke?

No? I completed quite a few questlines without any sort of resource.

there were a lot I missed, like Yura or Rogier/D/Fia (I never let Fia hu me because I hate women) and some other NPCs I missed entirely, I just did them in a different playthrough.
most of them aren't very obscure or autistic honestly.

>You go back to the Hold commonly.
There's zero reason to return to the hub in ER. Unlike previous games which you return to constantly.

>Going there after killing Godrick
What makes you think Godrick will be the boss a player encounters?

>You're very likely to see Nephili outside Gideon's room
False.

>even watch the opening movie.

>just remember this generic intro from hours ago
Aka, shit quest design.

>hasn't even seen Godrick yet.
Oh, so you admit the open world is shit and doesn't gel with the quest design at all? Thanks for playing

>she's in the round table and daughter of Gideon
If you:
>Don't go to Stormveil
>Don't talk to her in the small room on an optional path in Stormveil
>Don't exhaust all of Gideon's dialogue
>Dies when summoned against Godrick
>Don't go find her in the Alburnic Village after speaking to her in Round Table
>Dies against the Omen Hunter
>Kill Morgott
She will not be in Roundtable Hold. She also says her name a single time, and Gideon only talks about her and has a prompt for her after that twice, over a 40-100hr game.

Vyke I did get, but Edgar won't invade for me because I did it in an ass backwards order

you just have to go directly to the invasion places. without killing any bosses when it's possible.

nah, most quest have either have clues on how to get them or are in places that you're bound to go to, and most importantly, they're aren't meant to be all done in the first playthrough, they never were in any of the other games, i hate dumb completionist autists so much, kys.

>have either have clues on how to get them
Why do ERfags love to literally lie?

Did you go there, pass time until night, get up and then rest at the grace again, then go inside the shack? It's a little unintuitive that you have to reset the grace even after waiting until night. I got him to invade after defeating Rennala and advancing far into Ranni's quest.

half of those are incorrect and are not required for her quest, kill self

Alexander going back to liurina near his village and then not saying hi to jar-bairn or the other pots seemed so nonsensical.

Kek, summons dying to bosses have zero effect in the game. Nice shitpost.

Whether they're required for the quest or not is inconsequential ESL-kun, if any of them happen/are currently happening, she won't be in Roundtable Hold, and if you go too far in the game she can't be given the potion at all.

She never showed up in Roundtable after she died in my game the first time through.

Attached: 1623834990363.jpg (699x637, 57.05K)

>She never showed up in Roundtable after she died in my game the first time through.
Then you fucked something else up. She died multiple times for me and it meant nothing.

>There's zero reason to return to the hub in ER.
Yea getting skills, upgrades and quests is totally zero reason.

>What makes you think Godrick will be the boss a player encounters?
What makes you think players will not encounter him?

they'd be fine with a little less strict triggers and a bit more info on where people move to. some quests give direct hints while some give you nothing.

congratulations user, you've outed yourself as the dumbest most retarded gorilla nigger on Yea Forums today. Come by before midnight for your prize :)

Attached: 1631606178225.png (563x661, 475.71K)

I don't know. It's some form of advanced cope. They're defending the indefensible in this with literal baby babble.
>This quest is pretty bad, because an invader you need to have show up in order to complete it won't show up if you defeat an entirely unrelated enemy.
>gg-g-git g-gud, th-this is good game design, I promise! Let me be wrong about this!!

Literally kill all bosses and he still spawn for me.
Maybe you guyst already explore the places but didn't kill him without knowing and now he's in limbo because of it

Attached: Screenshot (240).jpg (1924x1080, 135.78K)

NPC helping you in boss fight are always alive after the boss fights, even if they die during the boss fights.

Also
>Don't talk to her in the small room on an optional path in Stormveil
you faggot don't deserve any interactions

Why make up lies on the internet?

>Yea getting skills
What skills. Everything is in the open world.

>upgrades
The shitty upgrade system with it's uncommon materials, meaning when the game finally gets some fucking stones you're already 60+ hours in? No, that's not a reason to return.

>quests
How are you supposed to know about quests if there's no reason to return to the worst hubworld in the series?

>you think players will not encounter him?
Because he's completely skippable you dumb fuck?

>finishing up snowfield one of the most shitty areas
>look it up because i'm not riding around a massive snowstorm anymore than i have to
>missed 2 invasions
>can't get them to invade
>one doesn't invade if you kill the erdree avatar which i did pretty much as soon as i got there when i went exploring
>the other is a known bug and doesn't invade for a lot of people
>diallos disappeared and i have no idea where he went but apparently it's someplace called jarburg i've never been and if you kill rykard something happens which i also had no idea about
>straight up lost hyetta and the cleric guy
i dunno man the quests in this game are fucked and i feel like i need to make a new save with a checklist to work this out

Wrong. I killed him at the castle and reloaded and there was the grape drop.

>There's zero reason to return to the hub in ER. Unlike previous games which you return to constantly.
To upgrade your weapons, for spirit tunning, bell bearing items, boss armor/weapons/magic, and to check on new questlines, which you obviously didn't do.
>What makes you think Godrick will be the boss a player encounters?
It is the mandatory boss to progress in the main story. You can go to Caelid if you want but you won't fight Radahn unless you first go to Rennala's land, which is only unlocked after you defeat Godrick.
>False.
Look up.
>Aka, shit quest design.
Aka, too retarded to fit the pieces together.

Have you even played the game?
At this point I just think you're either a dumb contrarian or you're just shitposting for the sake of it.

Attached: 1638588908636.jpg (540x564, 65.3K)

>but you won't fight Radahn unless you first go to Rennala's land, which is only unlocked after you defeat Godrick.
You can just take the shortcut though?

That user is a retard but technically Godrick is optional. You can walk right past Stormveil into Liurnia.

>To upgrade your weapons, for spirit tunning, bell bearing items, boss armor/weapons/magic, and to check on new questlines
>It is the mandatory boss to progress in the main story
You can completely skip it and go to Caelid, Liurnia and beyond.

>Look up.
At false info?

>too retarded to fit the pieces together.
In other words, you can't actually argue against bad quest design.

>Have you even played the game?
Yes, and it's the worst in the series for a reason.

>most quest have either have clues on how to get them
No they don't.

>Nepheli is wholly unrelated to Gostoc and Haight and yet they're all tied together for a single quest.
>There's no way to know that Patches is part of the Recusants, and the only way you even know he's in the game at all is if you find his specific cave. Even if you go to Volcano Manor with an invitation no one mentions him if you haven't been to his stupid cave.
>Blaidd's early introduction hinges on returning to Kale, a Merchant that's nearly half a zone away.
>Later you have to go to the ass-end of no where to talk to Iji to know that he's in a Gaol that you won't know he's associated with if you weren't psychic about the earlier part with Kale. Additionally Iji's dialogue can break if you don't pace Ranni's quest properly and do Radahn before meeting her.
>D only opens shop if you talk to a Beastman in a high-level area in one of the most remote places in the entire game. He's also tied directly to Rogier, Fia, and Ranni's questlines so he also bricks if you brick any of theirs.
>Rogier simply stops existing as anything but a shop if you don't go to a specific secret spot under Stormveil, or you meet Ranni too soon, which can happen with the aforementioned Blaidd quest, as he will tell you where to find her well before you ever go to Stormveil.
>Irina literally dies, but then becomes a completely different Character linked to the Frenzied Flame ending. This is never explained. If you don't do this one inconsequential quest in Weeping Peninsula, Hyetta will never appear.
>Millicent just warps around Caelid twice and is suddenly in random Altus Plateau spots without any indication as to where she'll be each time.
>People straight up don't know if Tanith's quest is broken or if it's just extremely obtuse.
I could keep going, but why bother.

Oi mate them groipes yea got be a jabba, whot be them all made outta?

>There's no way to know that Patches is part of the Recusants,
It's pretty obvious since he says you should help Rya.

Delectably tender and sweet, yet searing.

these two npcs are just peculiar. god knows what breaks their questlines. they fixed bernahl who wouldn't invade after you'd defeated maliketh but these 2 are still being dicks.

Oh shit no one's found what the Castanets do yet?

Anyone figure out where Patches goes after the poison castle?

Yeah that's why I considered what he was saying

And she waddled away
waddle waddle waddle

In Fromsoft games, you are rewarded for meticulous exploration before progressing in the game

Ah yes.
Another thread with another retard who complains about the questlines.
Better play a Ubisoft game if that's more of your liking.

Attached: 20220307-194505-header.jpg (1200x675, 193.76K)

no him, and i agree, but i think his point is that if you miss the murkwater cave chances are you'll never meet patches
hell i met him ~50-60 hours in on my first playthrough because i totally missed the cave after the invasion and somehow ended up going to the catacomb further up north instead

Oh, and neither Gostoc or Haight need to be alive to do Nepheli's quest. You recieve one less reward if Gostoc is dead though.

There's a fundamental misunderstanding about how these games were meant to be played.
In this day and age any player is effectively a completionist that wants to 100% the game if possible, but the way the game is designed is to spready items, spells, npcs all over so you reach them by (random) exploration.
You're meant to compare notes and reach things almost incidentally.
I stumbled onto half the stuff by pure chance and most other stuff I looked up. Some stuff I was surprised to find out I walked right past without knowing.
There were a couple of locations even in Limgrave, Liurnia and Caelid I completely missed even though I was already in the endgame.
I think playing the game with the wiki open skewed everyone's perception of that the game's presentation is all about. Right now if see someone mentioning a "must have" spell or weapon for a build, you just go and grab it right away, removing the notion that you're supposed to reach it through exploration. You're supposed to "earn" it, instead of it just be given to you. Same thing with NPCs and their quests.

At least that's my 2c.

In prior games, sure. Not this one crafted for zoomers.

>game gives you the option to play without horse and leveling up
>can't enter the capital if you deny it
Fuck that. You can't use Fias waygate either because the thing is not active.

>y'all
not reading the rest of the sentence

That doesn't really work when an NPC moves from one seemingly random location to another at a seemingly random time or trigger. Some quests you would have to play the game completely differently and explore the same areas multiple times but in different ways to even have a chance at stumbling upon said NPC at just the right place at just the right time. That to me isn't good immersive questing it's just guesswork and luck and will eventually cause players to miss out on quests. This isn't even the first game this has happened so it baffles me that From would make a massive, gigantic open world game and still have the same format. Imagine if the wiki didn't exist. How many people would never find certain items or NPCs? I know Miyazaki likes the word of mouth thing but this isn't 1987 and he needs to move the fuck on.

>Nepheli is wholly unrelated to Gostoc and Haight and yet they're all tied together for a single quest.
it's not even really a quest together. If you do all of their individual quests they all meet up but it's not like it makes a difference unless you go around killing npcs when you think you're done with them.
Nepheli's quest is dumb though since it's easy to miss her on the way into the albinuric village and once you touch the grace you'll never walk by where she sits. Same for her 2nd spot in the hold, once you loot the basement you don't have much reason to go down there again since there are normally no npcs there.
>D only opens shop if you talk to a Beastman in a high-level area in one of the most remote places in the entire game. He's also tied directly to Rogier, Fia, and Ranni's questlines so he also bricks if you brick any of theirs.
D also tells you about the teleporter that takes you right to him, and even marks it on your map.

Just did today. Got molested by the fingers. Am I ready to fix the world?

Then why is everyone complaining about missing quests because they didnt explore meticulously enough?

Again, the idea is not that you HAVE to 100% the game. A lot of what people think are "normal" NPC questlines and "normal" items are meant to be secret and rewards for meticulous exploration.

>complaining about missing quests
Because the quest design is poorly designed.

>it's easy to miss her on the way into the albinuric village
There is only one way into the village and she sits right on it, with a latern beside her so that you can see her in the dark.

In a normal game they would be normal npc quests. In this game they are not. They are protesting that design choice. It does have unintended consequences--it leads to people to just faq the quest structure. Which is surely not what Miyazaki wanted. But when you make a 100 hour game, people are not going to want to have to replay this game a second time to find most of the hidden quests, so they are going to faq it the first time. The game is really too damn long to ask for replays.

is there any downside to killing all the merchant dudes? seems like it'd be more convenient to have all their stock in one place

On my first playthrough she wasn't there the first time I went to the village. I found it by riding around and exploring and killed the Omenkiller boss. Later I read on the wiki that she's supposed to be there and when I warped there she was but the boss I was supposed to kill for her quest was already dead. So I reloaded and she teleported back to the Hold. If I hadn't read that I doubt I would have ever returned to that specific slope at that village and spoken to her.

It's poorly designed on purpose so Assassin's Creed fans break most quests and never see them to the end

>It's poorly designed on purpose
At least you admit it.

Is there any actual correlation that Irina and Hyetta are the same person? Irina's dad invading you and giving you a key item to give to Hyetta is cute, but hardly solid evidence.

nepheli comes from royal blood and that's what Haight wants, also you can complete their mission without the thief, you just miss on some items

a lot of the things in the first area are in places that leads to each other, you can follow the road that lead you to melina's first bonfire and you can find boc, a carriage with a weapon and then the bonfire, there's a lot of things like this in the game, likewise, after the massive dragon that most people find there's the invasion and then patches cave, it all leads to each other, and if people never find it... so what?

the blaidd thing i will admit that is a little weird, but once again, it's the first area, a lot of people go back to that church and eventually they talk to the merchant again, and if they don't, whatever, it's just a sidequest, the other thing that you said about him is only you not paying attention, not the game's fault.

i actually didn't know d had a shop, never did rogier's sidequest either, that's cool to know, i'll do it on my next playthrough.

once again, why is hyetta not appearing a problem? it's just a extension of the same quest, you're not softlocked in the game if you don't do it, it also ties together with shabiri and the ronin you help.

and last milicent is in places that you would go to in order to beat the game, first place she's in her home that she told she would visit then she just keeps moving towards the haligtree, if you do the plateau first i can see you missing her, but they added markers now, so there's no excuse.

ecelebs and datamining have rotted the modern gamers brain
imagine having someone else tell you the best way to play your game

Found her at Round Table blind playthrough on accident
She's on the path to the Merchant Duo
If you missed her, don't care suck less

>nepheli comes from royal blood
huh? i thought she was from some village in the badlands that got ransacked and then she was adopted by gideon or something? when you find her in the albinaruic village she talks about how she's seen it before when she was little and doesn't want it to happen again

First of all stop watching twitch and a tually play the game. Second, go to the castle southernmost in the game and kill the invading npc in his human form. Reload your game and loot your grape.

You're still misunderstanding. "100% isn't something that has to be achieved" doesn't mean "the game is intended to be 100%'d on replays", it means you aren't expected to find or see everything by yourself at all. If people want to find all the hidden shit by just looking up where it is they can, but that doesn't mean the game's flawed just because it hides cool stuff.

she's related to godfrey, look at her name

>Blaidd's early introduction hinges on returning to Kale, a Merchant that's nearly half a zone away.
Isn't there one of those shining offline messages nearby talking about him?

Well they look exactly the same, and share the same VA. Hyetta will only appear after Irina has died. Other than that there's zero evidence that they're even remotely tied together at all.

she's godfrey's daughter, look again at their surnames

This bitch tricked me into the schizo ending

>I am Nepheli Loux, Warrior

where the fuck is this bitch, I've literally never seen her besides when she's just outside of Stormveil

That isn't even revealed until the second phase of the 2nd to last boss encounter. There's no indication that she has anything to do with Godfrey previous to that.

100% of any game doesn't really exist. More its about just seeing content one considers significant. What one sees as that will vary from person to person really. Like if you didnt do the Ranni questline you pretty much missed out on the game. If you didn't do the Hyetta questline you're probably better off.

The chaos flame's puppets like to take over dead people. Like Shabririiririri did. It's definitely a body hijack.

Loux could simply be what people from the badlands are called or from some clan where every person is named XYZ Loux or a title or whatever.

Thats a reach compared to the relational conclusion

Except that she's completely oblivious to the Chaos Flame, and to my knowledge Shabriri is the only one that does that in the entire game.

Look at all the glowing eyed madmen in chaos rich locations; they have been taken over. Hyetta has her eyes covered by chance due to Irina having bad eyesight, but if that were to be removed Hyetta would probably have glowing chaos eyes at least after munching enough grapes.

"In this ash, I can smell the ancient storm.
It reminds me of my first hawk."
that's what she says when you give her the ash, and as it's said in some parts of the game, godfrey fought the storm lord

How do I get on top of this mountain?

Attached: a38d8fcb40[1].png (669x587, 877.36K)

Shabriri doesn't have glowing eyes when you summon him though.

I thought she was going to become my maiden and talk to me at graces but then she just dies.

Never found this NPC.
Also all this talk about a snake girl and some cooked crab dude. No idea where they are or what the deal with them are

What parts of the game? Who is the storm lord? Why does having a hawk and smelling a storm mean she's related to the guy who killed the storm?

From the far east of the snow area, it connects to the top

Should I ask Sellen about this chained sorceress who looks and sounds exactly like her, bros? I think I'll just wait another 60 hours until I randomly stumble upon her quest trigger.

Attached: Elden-Ring-Sellen.jpg (1280x720, 134.6K)

Early on in Liurnia in the south water area

a duck walks up to a lemonade stand. says to the man, runnin the stand...

DO NOT KEEL

A demon?

thanks

>I think I'll just wait another 60 hours until I randomly stumble upon her quest trigger.
There is no quest trigger. Talk to Sellen and do what she asks you to do.

I found the ruins before I found Sellen. I didn't even know she existed and the real Sellen in the ruins didn't clue me in other than moan weakly.

>There is no quest trigger.
Wrong.
>Talk to Sellen and do what she asks you to do.
She doesn't ask anything of you until you find Azure Comet.

Well it's basically impossible to miss that, at least.

Man, the quests in this game are so shit.

The most shocked I was in this game was when I finished Sellen's quest and then went to the grace and reloaded the area. The head, oh the head.

Easy to miss if you don't fully explore the south of Mt. Gelmir.

>Armor of Godfrey the first Elden Lord.

>The age of the Erdtree began amongst conflict, when Godfrey was lord of the battlefield.

>He led the War against the Giants. Faced the Storm Lord, alone. And then, there came a moment. When his last worthy enemy fell. And it was then, as the story is told, that the hue of Lord Godfrey's eyes faded.

>Ashes of a hawk revered by all others as sovereign back in the days when Stormveil's winds still raged like no other.

>This ancient monarch is proud however, refusing to answer anyone's summons.

>Based on the Hawk Crest Wooden Shield

>A tall, medium-sized wooden shield. Light for its size, and easy to handle.

>Adorned with a long-forgotten crest of Stormveil, ancient in design.

>A legendary talisman depicting the ancient king whose seat lies at the heart of the storm beyond time.

>Extends the duration of sorceries and incantations. It is said that the ancient royal city of Farum Azula has been slowly crumbling since time immemorial.

i have a theory that stormveil castle was governed by the dragon lord way back, and then godfrey destroyed two of its heads making it flee on with the storm taking parts of the castle with him, eventually forming farum azula

That tells the player absolutely nothing.

>godfrey fought the storm lord
We don't even know who the Storm Lord is. Everyone just assumes it's a dragon, despite there being no ready indication that's true. Also, again, the mention that Godfrey fought a storm lord isn't even apparent in the game until you beat Godfrey and buy his armor, so far as I know.

I bet its one of those birds, except like really big.

I'm pretty sure it also says it in one of those huge sword memorials scattered across the map, i'm trying to find it online

Jesus you're fucking retarded

>take the flame because I don't want Melina to die if I can burn the Tree myself
>remove flame later with the needle and use Goldmask's rune
Thanks for the charm and cool burn scars, Three FAGS, but I will still fight for ORDER.

Attached: 1607872058698.jpg (640x640, 65.71K)

why wouldn't you do that

if you look at the damage on stormveil castle you can also see huge chunks of it are ripped and there's giant claw marks in certain parts, obviously made by a huge dragon

Does the ending change if Melina is still around?

Nah, she doesn't factor and only shows up if you actually do the Lord of Frenzied Flame one.
Still, she's alive somewhere, and that's good enough.

It's okay to admit the game is mediocre. Fans of the series have already moved on from the honeymoon phase. It's time you zoomers do as well.

Yeah but there's also huge ass birdnests everywhere, in the palisade and ramparts, so who knows.

This is the 2nd best Miyazaki souls game after Bloodborne

you mean like a thunderbird?

It's not even close to the quality of Bloodborne.

The Storm King is the giant manta ray in DeS

>y'all
Off you go

Bros, what do you think about Goldmask--was he genius enough to come up with a perfect solution with his rune to repair the order of the world and satisfy as many as possible?

Saw her once behind Stormveil, then forgot she even existed, until someone mentioned her in a thread.

Few games are

there's also birds in farum azula, just one more proof that they're connected
i played all the souls games on release, this is my third favorite one after bloodborne and sekiro, honeymoon phase is a myth as im on my third playthrough and still like the game

Because the area is entirely optional.

>It's okay to admit the game is the same as the other ones in the series

She fucks off from the roundtable after you talk to her and rest and exit the roundtable, so if that happened before you got to Ranni then good luck with finding her, since she doesn't tell you anything about her next destination.

His realization that the Golden Order was flawed because its enforcers were flawed led him to envision a world of perfect Order.
Whether or not it succeeds depends on whether this "perfection" is possible in Elden Ring's universe. If it is, he's a genius and just fixed the world, creating perfect natural harmony with no downsides. If it's not he's blinded by idealism, and is just perpetuating a cycle because the enforcers of Order will always be flawed, and he's just adding more bells and whistles.

She showed up in my first playthrough right behind Stormveil Castle after beating Godrick, but on NG+ and my new playthrough she never showed. Do you guys know why?

Attached: thanos.jpg (445x424, 21.77K)

>this is my third favorite one
You have low standards.

She only shows up after the blind girl from Castle Morne is dead and not a second earlier because she's just Shabriri inhabiting a corpse, probably.
So go do that and then come back, and she'll be there.

Forget it, I just looked it up, apparently you have to do Irina's quest first which I happened to do on my first playthrough.

No, absolutely not. This is Martin and Miyazaki we're talking about here. His rune probably turned everyone into soulless robots.

how does she get past mini mohg and the morgott wall

Attached: 1551855395024.jpg (250x219, 14.01K)

Nah I don't think that's it since I literally did the grapes questline after I had already beat the Elden Beast. I already randomly killed Vyke, but I didn't kill the Weeping Peninsula dude in Liurna since I did Liurna before Weeping and he still spawned even when all I had left was to sit at the table and press NG+.
The trigger for his invasion was a little funky though as I had to walk around the Revengers Shack a bit before it triggered.

Did you do Irina's quest at Castle Morne?

Lame, I got Frenzied Flame on my first playthrough and thought I'd have to fight her, but I guess it's just an epilogue.

Did you defeat Rennala as well?

Beep Boop. I reset your accusation. Beep Beep.

thats pretty fucking gay

no it's great. It's easier to remember the characters if you actually have to remember them.

This ending also destroys the Three Fingers, ensuring the Lord of Chaos will never rise. Side note, what does Fia's ending entail? Just undead being normal?

Never done it myself, but from the description of the Mending Rune I imagine she just wants to make undeath a part of life.
AKA she wants to turn the Lands Between into fucking Dark Souls. Never do that ending, we know what it leads to.

>Want to roleplay as a Prophet who glimpsed the Frenzied Flame and takes up the art of Black Knife assassination to LET CHAOS TAKE THE WORLD
>Frenzied Flame Seal is actually one of the worst options
>It's better to run a FTH/ARC hybrid because of the madness build up and Dragon Communion Seal scaling is stupidly overpowered
>This also opens the door for the ARC weapons to shit all over the FTH ones I was planning on using

I just wanna grill for God's sake...

Attached: 1647470372933.jpg (714x531, 114.52K)

The madness spells are shit in PvE anyway. The only thing Madness-related that's good is Vyke's spear.

Why does Shabriri love CHAOS so much?

This is why the Dark Souls 2 system of being able to get invaded after killing a boss was the best, and why you'd end up with endless fights in Darkroot in Dark Souls because they'd just not kill moonlight butterfly (mayfly dragon)

Roughly how much content in Elden Ring would you say is permanently missable?

You can easily permanently miss the Bolt of Gransax, in fact I bet most players that don't use a guide have.

He's a fag.

Attached: xr67o9udvz27w8vyuwyqbz-1633085133597.jpg (943x472, 34.25K)

>Start of the game get to Stormveil but start exploring more into Caelid
>Kill the Mariner along the way and meet D
>Took the portal to Dragonbarrow, decided to explore a bit even though I was way underlevelled
>Eventually make my way to the Caelid tower
>Spend 30 minutes climbing up the thing
>Spend another 30 fighting back down the inside
>Reach a boss wall
>See some cool looking dude namrd Godskin Apostle with a really cool looking weapon
>Still way underlevelled and got my shit pushed in repeatedly, figured I'd leave but come back later
>Start thinking about all the cool stuff that might be related to him, believing I found some super late-game thing early
>There wasn't really anything like him or the Black Flame Monks up until then, thought they wrre really cool and unique looking
>Several hours later
>Monks are just reskins of an overworld enemy
>Apostle actually has four fucking fights including one out in the overworld
>Realize that any boss who doesn't have a cutscene is liable to show up at least twice
>Some that DO have cutscenes are also fought numerous times
>The actual lore behind the Monks and Apostle is as thin as a wet paper towel and half as interesting
>In fact all the 'lore' is pure schlock that people are only 'discussing'because Rannifags refuse to accept they're wrong and the dedicated lorefags are desperate to make things better than what they are
The game fucking nosedives after Liurnia. Bow do they go from such a great start to being worse than DS1's late game?

0%, there's always ng+

Attached: 1542395910192.png (708x800, 921K)

Yea pretty much, the ending cinematic for the death prince ending is all greyed out, desolate and misty. Kind of made Leyndell look like that ghosttown in the water beneath firelink which I suddenly can't remember the name of.
Essentially Lich Lord and era of the undead ending.

>Bow do they go from such a great start to being worse than DS1's late game?
I agree fellow Souls-sister
>Fights Stray demon that will be repeated twice
>Fights Taurus demon that will be turned into a mob
>Fights Capra demon that will be turned into a mob
>Fights moonlight butterfly that will be turned into a mob
>Fights pinwheel that will be turned into a mob

I don't think it's that bad, spotted that orange glow while exploring and promptly spent 10-15 min figuring out how to get to it.
I guess I can see people missing it if they just breeze through but the orange glow immediately makes it obvious it's worth going for.

It also applies to pvp invasions in the legacy dungeons, dont see why it wouldn't work like that outside of them. Code wise there is not much difference between the open world and anywhere else, less the flags for if warping is allowed.

>Blaidd's early introduction hinges on returning to Kale, a Merchant that's nearly half a zone away.
This one is fine. You return to Kale regularly to upgrade weapons at the anvil as you dont have a blacksmith to do it for you before you unlock the roundtable.

The only one of those that isn't fitting where they show up again is Pinwheel.
Meanwhile, why the fuck is an Apostle in Dominula? What's even going on in Dominula?

I stopped returning to Kale except for item trades after the limgrave tunnel got my weapon to +3.

Human skinning and other fucked up rituals.
A ghost talks about the men getting skinned.
The weapons of the women are all made out of mostly human bone.

I missed Blaidds intro somehow. I think its cuz I went into Liurnia pretty far before doing weeping peninsula and the area around it.

D literally marks a sending gate on your map after you get a deathroot and his shop opens once you give it to Gurranq. If you miss him at the village ruins he will still have the same interaction in the Roundtable.
Rogier is completely independent and merely serves as introduction to other quests. D isn't tied to Ranni's.
Fia and Ranni's quests are virtually unbrickable.
I could keep going, but why bother.

I gave this bish a grape and now she's gone, where the fuck is she. Also is she the daughter of that guy who was killed by the slave creatures? Why is she alive again?

So the Apostles who worship something extremely taboo that Malekith, who serves Marika, stifled, can just casually wander Altus plateau and have an entire festival dedicated to one getting a new robe made of skin? Even though Mt. Gelmir clearly shows that Leyndell's military is still active?

first souls game?

Played all of them except Bloodborne and Demons' Souls because fuck buying a Playstation just for those.

He's not there anymore because I completed his questline ages ago

No downsides. I leave the ones playing music alive and kill the ones that sell unlimited consumables.

yea...grapes...heh

It's always been the same shit but it's something to do. You can emulate demonsouls and BB and DeShd will come to pc eventually anyways.

based

>You return to Kale regularly to upgrade weapons at the anvil as you dont have a blacksmith
I've never done this, ever. Roundtable Hold is almost immediately introduced.

that would be a good twist, but Irina's corpse remains in the same spot even after you've met Hyetta

>can't enter the capital if you deny it
what exactly stops you from entering the capital?

do you have dementia or something? there's a handful of characters in this game. although I guess I could see how you can mix them up since they're all so hilariously tragic

>Roundtable Hold is almost immediately introduced.
wat

>Find Melina
>Go up the hill or to any Grace outside of Limgrave
>She offers to take you there
Why would someone keep going back to Kale? And where are you getting all these Smithing Stones before finding Roudtable Hold?

I just haven't really bothered trying to do emulation since I doubt my PC can run it properly.
My bigger issues is that in previous games it was always a matter of coming to some once-grrat kingdom that's now fallen apart, but before it always made sense WHY things fell apart and what certain parties were doing back then and now.
In Elden Ring things went wrong because Marika shattered the ELDEN RING after Godwyn was perma-killed using part of the RUNE OF DEATH which was entrust to Malekith but somehow part of it got stolen, and also Malekith had to fight someone called THE GLOAM-EYED QUEEN for it even though it was originally part of the Elden Ring? And what the fuck even is the Elden Ring? It's not like the Fire where everything starts decaying and going hollow when it's not around, all the Shard Bearers are clearly still themselves (besides Radahn for obvious reasons). And why did a family of apparent siblings just immediately start jumping at war with one another? Or did they even do that? The only ones who seemed to were Malenia and Radahn, and maybe Morgott. Rykard holed himself up in Gelmir, Rennala had already lost all her political and military power, Miquella got kidnapped by Mohg, Godrick fled like a bitch (literally), and Ranni immediately doll'd herself.
What the fuck is the Rot? Radagon and Marika's pseudo-incest?
What is Mohg ttying to pull into the world through Miquella?
How did Godwyn's soul die but not his body, and how does THAT lead to the Deathroot?
How are the Godskins still around if everyone hates them?
What the fuck are the Three Fingers and what does Chaos have to do with them?
What the fuck is the snake that Rykard became?
The entire game feels like they wrote up some neat concepts and just slapped them all together without bothering to try connecting any dots. Compare it to Sekiro where everything plays out in order, or DS1 where everything has itd place, or DS2 and DS3 where they make it clear how shit's going wrong.

user... play the game...

>Fia and Ranni's quests are virtually unbrickable.
Fia requires you to be in Altus to start hers, yet vanishes once you get to Mountain of the Giants. You have a small window in the mid-late game to start a quest for her, and it requires performing a negative feat. She then fucks off to Deeproot without so much as a mention as to where the fuck she went, not that it matters since Deeproot is entirely missable in and of itself, and the area she's in is not even visible from anywhere in Deeproot either.

>How did Godwyn's soul die but not his body
Because Ranni.

You have to kill Godrick or enter Liurna don't you? I think it's pretty fair to say the majority of players won't do either immediately.

No. If you go anywhere outside Limgrave, Weeping Penisula, and that is an "outdoors" Grace, she'll take you there, including some of the ones outside of Stormveil.

No, the actual triggers aren't fully known I think but all you need to do is see Margit. You don't even need to beat him.

I still think that simply entering the Academy fucks Vyke over, INCLUDING the small Academy area after the double Crystallian boss fight in that cave.

>Why would someone keep going back to Kale?
to me he seemed as someone in the know. I sensed that he'd have new dialogue every once in a while.

they were always retarded. all they need is one line of dialogue inferring where they're going to be next

>GO SEE NEPELI!
I dont know who or where that fucking is!

EVEN THE FUCKING NPCS DONT HAVE NAMES WITH THEM SOMETIMES! I DIDNT EVEN KNOW WHO MASTER HAEG WAS UNTIL GOOGLING IT!

>NOT KNOWINGS PART OF THE FUN!
fuckoff souls shit is boring its just pvp now and meme's

A lot of background plot in ER is so fucked that no one can figure out what the hell happened to lead us to where we are.

>Marika shattered the ELDEN RING after Godwyn was perma-killed
I don't think this was ever explicitly stated anywhere.
>RUNE OF DEATH
It's heavily hinted that Marika used him as a royal assassin, along with the Black Knives. The problem is that the Black Knives killed Godwyn and were also made after the Rune was stolen.
>GLOAM-EYED QUEEN
Pretty sure it was never part of the Elden Ring. I don't remember anything in the game stating this. The Gloam-Eyed Queen seems to be Marika's precursor, but there's very little information.
>what is the Elden Ring?
The Elden Beast is a fallen star sent by the Greater Will, it is the Elden Ring. The Elden Ring itself is some kind of divine set of laws that gives great power to those who wield it.
>siblings war
There's an assumption that they wanted to become the next God, but we don't really know. The game never bothers with their motivation outside of "they wanted the other's shards" despite the fact that Malenia nearly killed Godrick and didn't take his, nor did she or Radahn bother even attacking Renala despite both marching through Liurnia.
>The only ones who seemed to were Malenia and Radahn
Godrick fled the capital but got curb-stomped by Malenia. The wandering Masoleums have bodies of nameless Demi-Gods, who presumably died in the Shattering.
>What the fuck is the Rot?
The manifestation of another Outer God we know nothing about.
>Mohg & Miquella?
Mohg is trying to take Miquella as a consort and become a type of Elden Lord.
>Godwyn's soul die but not body
Something to do with two demi-gods dying at once, it's never really explained beyond that.
>Godskins
Certain areas seem to still worship the old ways, like the Windmill area.
>the Three Fingers
Representative of the Chaos Flame Outer God, like how the Two Fingers are for the Greater Will.
>Rykard
Who knows really.

>You have to kill Godrick or enter Liurna don't you?
Caelid is fine too and there's many ways to end up there. Also this I think even Weeping Peninsula suffices if you have enough bonfires unlocked.

I see, well resting at the first grace after Stormveil/first of Liurna triggers it at least.
I thought this was a known thing so on my 2nd playthrough I just ran right past Stormveil and sat at the grace and it's consistent.

That's what I mean, half the shit in ER is just
>Lol it's an outer god

i want to mating press my cute mentor, Sellen!

kek man i took a screenshot of the exact same cutscene

Attached: ay.jpg (1646x916, 53.64K)

It's interesting, I found Gurranq before I went to the Roundtable, and totally missed D in the overworld, so I never got a hint from him to find the Gurranq teleporter (since I already had found it).

Selivus is basically a non existent npc to me with the experience I had with him.

It's a shit show that I haven't seen anyone actually sort out. Most people here just get pissed that you don't readily accept their headcanon.

Fuck off Knuckles

The chaos demons possess the bodies of the dead. It’s the first sign something isn’t right.

What are some good non-somber weaps to infuse for a faith build guys? Preferably a nice straight sword but open to other ideas too.

She's a frenzy ghost, like Shabriri.

I used the Lordsworn's Greatsword for most of the early game on my Faith build because it gets extra Critical damage.

Eventually I switched to somber weapons like Golden Halberd and Inquisitor's Girandole. Girandole carried me through the tough endgame fights where Holy isn't very good.

A barrier telling you you need more great runes even if you have four of them. Until you talk with 2 fingers the game doesn't acknowledge you having any.

I got invaded at the revenger shack long before i went to weeping peninsula, got the grape but no quest at castle Morne.

Lordsworn's or Noble's Slender Sword for SS. The Treespear is a good one too, but it can't be infused with Ashes.

frenzied flame seal is better for low level invasions, meme dragon one is better for mid-to-high level
madness shit is purely for pvp, it's hot garbage for pve

So it should say: "You need more maidens"

I really wouldn't mind if all of these games had a basic journal. Something like:
>I met a girl named Roderika outside of Stormveil castle. I told her I would check in the on Chrysalids that have entered the castle.
>I've found the Chrysalids and their memento. I should return to Roderika and inform her of their fate.
>I was rewarded with a golden seed for my efforts. The Girl as decided to move on to the roundtable hold.
>The Blacksmith of the roundtable hold thinks Roderika would make a fine Spirit-Tuner.
>I have brought up the subject with the girl, and she is willing to take up the trade. I'm sure the blacksmith would like to know.
>Roderika has found her calling and has become a true Spirit-Tuner.

Attached: 1245620_20220310112526_1.jpg (2560x1440, 1.06M)

g a y
a
y

yeah you are

This.

Fromsoft doesn't make run of the mill "open world" RPG's. Get filtered.

Morrowind did it well, even if you could just break the game with potions and hulk-jumping the entire map