Gimmick or worth it?
Redpill me about VR gaming
Gimmick, but a very fun gimmick. It'll be around for a while but it's not like it's THE FUTURE OF VIDEO GAMES that all these retard "industry experts" are saying
It is, but there are not many AAA games, so you have to lower graphical expectations and enjoy the immersion from the medium instead.
That said, try and find different experiences, so work better for others. There's lot of cheap games that are better than expensive ones.
Also while I'm here there's a new /vg/ thread about VR that's not the VRchat one, talk about VR games and expericnes there now:
Has a lot of potential, but it won't succeed without investment, and modern corporations never take any risks whatsoever so it will probably die out.
>Redpill me
No.
I love VR gaming but I'd genuinely wait until new software gets announced for it. Devs seems to all be shifting over to just focusing on standalone VR
Assuming we're not Brazil 2.0 in twenty years. VR could be decent by then
well I use it for porn
The next big thing in cooming once the content is there
Hardware is immersive and incredibly worth it. Not 4k+ quality, but incredibly fun for first person games, watching movies or anime, or just porn. Issue is the hardware will almost always be behind what the snobby faggots claim is their baseline of 12K 240fps. And the software only has a few must plays, with well over half the games being shovelware.
Here's the redpill. It's fun as hell, but it's not used in a way that promotes this fun.
Sterling cases of great fun.
-Elite Dangerous (yes, the game becomes fun)
-Project Wingman
-Star Wars Squadrons
-House of the Dying Sun
-Battlezone Gold
I am citing these games because they have one single thing in common, you can play seated and with a gamepad, and still enjoy the benefits of the medium. Why no one seems to be reinforcing this, goes beyond me.
Standing games, make you realize that you were just like me, a lazy faggot.
I came very hard jerking off to gal*gun 2 vr.
>gaming
You goofed, never install VRchat or similar products.
>Gimmick or worth it?
Both. It's like having your own arcade in your room.
its both OP. the biggest issues is that VR vidya is split between 3 platforms and there's still tons of half baked tech demo games outweighing the good stuff, that said replaying older games in VR is fantastic and there's tons of great shooters and sims made for it
If you've never tried it, I assure you that it's way cooler than you think.
Project Wingman is a lot of fun, but it's made me realize how hard it is to get interesting game clips in VR. A lot of what you do in many VR games happens off screen (you're not constantly staring at your hands, for example), and in Project Wingman's case, if you aren't familiar with the sound effects, it can be hard to tell what's happening.
It's still 5 years too early for VR
Words and videos really can't do it justice.
Resident evil 4 VR is unironically the best thing on it
>a gamecube game
(reloading your gun is fun as fuck)
WHEN THE FUCK IS THRILL OF THE FIGHT 2 COMING OUT?!
Idk, Quest 2 has become the new Wii in being a console alternative for families that's often cheaper overall and especially fun for the elderly and kids, but still has something for everyone.
The only problem is no one else is doing a cheap one. All the market needs to really take off is one more sub $500 standalone set that doesn't require a facebook account. Currently the next one up from the Q2 is $600 and still requires a high end PC. So that makes a big divide between the niche market during a chip shortage, and the accessible family gaming console alternative.
As it is now the buy in for these is too high. You either get one for the playstation you already have, the PC you just upgraded, or you get the kiddy one but sell your soul to facebook.
I wish there was an advanced controller mode. Loading the shotgun isn't as satisfying because it puts in all the shells for you instead of letting you put them in one by one. The franatic nature of reloading in a fire fight really adds to the tension. I really enjoyed the house siege fight for example. That section is a non-issue in standard 2D gameplay, but when I have to do that in VR, shit just hits completely different.
gonna post a couple more because why not
Koikatsu VR
Inside out tracking is also important because it reduces the amount of set up or installation people have to do. The mass market sees that as a barrier of entry, no matter how much of a non-issue that is.
My wife has her Index set up and I mounted her base stations for her and did an overhanging wire mounting with pulleys so that she has freedom of moment. It didn't take long to do but I can see why people would hate it. I just use my Quest 2 because I just put that shit on and go into my backyard and I can get into fighting niggas in a quick minute and not give a single fuck about wires or boundaries.
>TFW can't decide between a racing wheel or a 3D printer.
3D Printer. Not even close.
I got an HP Reverb and it was great for the cost but has so many finnicky issues. But yeah, I set up this pully system, deal with cables, deal with the PC issues, and then some kid online using a quest 2 will just casually wander several times the length of my boundary because he doesn't have cables.
There just needs to be a single competitor to Quest2 and it would change the whole market. Right now we're just back to the era of big gaming consoles fighting over graphics for bad games while nintento goofed off making fun things for all ages.
>Redpill me about VR
A japanese CEO of the Virtual market has a loli avatar
youtube.com
You fool, just 3D print a wheel!
i spent $300 for outer wilds VR and it was completely worth it
I was at the same crossroads and went with a cheap FFB wheel. I'm happy with my decision, but I'm not sure it's really all that much better than playing with a cheap wheel, or even a controller.
Wish I'd known it was getting VR support, I would've waited to play it
based, outer wilds is peak kino and in vr its just fantastic
How?
needs games. It's a problem because I imagine vr development is more difficult and theyre still charging same price as a non vr game so there's no profit in it
Which wheel did you get if you don't mind me asking
>I imagine
what exactly would you be doing with a 3D printer?
Needs more games, the tech is great and some genres (like FPS) are direct upgrades in VR compared to the regular versions, but it needs more games. The hardware still needs upgrades in terms of image quality and performance, but at this point the good headsets are good enough to not really get in the way, but the content isn't really here yet.
G920. I haven't heard great things about Logitech wheels, so I went in with low expectations and I wasn't disappointed. The FFB's decently strong, most of the head wobbling you see in these clips is the wheel rattling me around.
Yeah right now all the other competitors are chasing after the PC market, a market that is hard capped right now with people unable to upgrade their machines. For mass adoption, it needs to he cheap and easy, but no one seems to interested in offering such a device outside of the Zuck.
I just rebought Into The Radius, since last time I felt the game wasn;'t that good, broken engine and weak graphics. But it feels like a whole new game and only got it again from word of mouth. I suggest checking the game out again, its 50% at the moment and is now the best VR survival game
How has this not been dmca'd/ copyrighted/ sued by Bandai Namco Entertainment. This is literally Ace Combat, unless I'm missing something here?
vr gaming is meh.
vr porn is where its at.
It is a mystery. It really is 100% Ace Combat. The controls are identical. The mission briefings, the radio chatter, the plot, it all feels like an Ace Combat game.
My only experience is playstation vr and I got bored of it and will probably sell it or something
I'm waiting for a VR google with VRR support.
VR is only good for racin games
Ok gimmick. The porn is neat. Worth it? I don’t know. I have a Rift S and it’s just collecting dust. If I had bought a more expensive headset I would probably be upset.
if steam home hours are anything to go by, i've now spent about $.90 for every hour in vr, tho i bought my index w free trump money so
playing old games in pancake is like playing with a doll house. playing new games in vr is like playing IN the doll house. i cant tell you how rock fucking hard i was after stepping into skyrim vr and having a tall blonde nord stare straight at me. it was so hot and piercing i'll literally never forget it. sure, it took me 10 goddamned hours to mod it and get it working the way i wanted it to, but i spent the next 90 hours in only 7 days playing the shit out of that game and i'll never, ever forget it.
it felt like when i first went from snes 2d games to n64 3d games. everything changed then and everything changed now. and while i appreciate the absolute mess vr controls and gameplay are right now, im saddened by the lack of mainstream appeal. i think its because you need to have so many layers of folded privilege to even experience it, and then autistic shits forcey worcey ther problems onto others which then completely fuck up the potential progress, specifical movement controls. theres absolutely no standard cause the same retards who have seizures from flashing lights (not real, kids fake it for attention) also claim they get sick and fucking DIE from the lack of cancerous teleport controls or that goddamned field of view black void oppression.
luckily the kids are gonna fix it all eventually. i've seen how they act in vr chat and gorilla tag etc and the hyperreality is so natural to them that i have no doubt in the near future they'll set a proper standard for the mainstream to finally take vr seriously. although lets be honest, tho videogames are a trillion dollar industry, the masses still think vames are for babies and shouldnt be taken as seriously as the next batman movie or hells 90 day tank garbage reality shit yeah fuck you Yea Forums i hate you so much
I feel like these devs are going to miss out on the boat if they don't push out a sequel by this year. VR is at its mass consumer peak right now. They're probably coasting off sales from Thrill 1 since it's always highly recommended but they're leaving money on the table by not offering a sequel with multiplayer at a higher price point. People are willing to pay for it.
>VR gaming
>gaming anything
Just stop. Industry's long-since compromised.
>VR anything else
Go for it. VR's best function is everything besides gaming that people refuse to discuss.
VR is perfect for racing games/sims
streamable.com
is it worth putting the effort into playing modded skyrim VR if I thought the vanilla game was boring shit?
No
>Play Pavlov or some other mature game for mature gamers multiplayer games
>Bunch of obnoxious adults or teenagers yelling gamer words or trying their hardest to be funny
>Play Gorilla Tag for the first time
>In a room full of kids
>One kid sees me struggling
>Stands in front of me and starts teaching me how to climb, jump and wall jump and shows me all the good spots
>Tells all the other kids not to bully or target me because I'm still learning
>Other kids gather around and start offering me tips
Weirdest reverse grooming I've ever experienced. Their voices can be grating but when they don't feel forced to act tough or cool, little kids can be cool.
Only worth it if you find exploring and life sim shit fun. The minute to minute gameplay is actually far worse than vanilla
I'll just stick to playing pavlov and DIRT rally then
Into The Radius is really good
Try out Richard Burns Rally if you ever get burnt out on Dirt
Wow this looks great, I had no idea it existed
I fully agree, seated and game pad is great. Re7
>Both. It's like having your own brothel in your room.
>handful of games come out pushing really good npc physics interactions
>think most vr games going forward will copy this because it's the obvious thing to do
>most devs are content with uninteractive npcs that flop over the second you touch them
Pedo
It's the ultrawide mindset that every game should support the peripherals you paid for. No motion control no buy. For me, I don't care. If it works with motion controls that's great. If it doesn't, I'd still like to play the game with VR so I'm the camera. And no, VR doesn't mean first person. Any game type can work with a VR camera.
:gachiGASM::drip::grinsweat:
VR is a waste of time. It slightly improves some sim games, but personally wearing a big thing on my face while racing Le Mans makes me want to fucking die. The 300 bucks you spend on a headset would be much better spent on equipment upgrades.
I don't know how this is not a thing yet in year 2022.
But then again, in Linux, you can't have vrr working if you have more than one monitor activated with x11. Wayland works with vrr with multi monitor activated, but nothing works with Wayland.
It's very hard to do black frame insertion + variable refresh rate at the same time. Even on the normal monitor side it barely exist there's like 3 monitors total that can do this. Even Blurbuster haven't released a monitor that can do it right, let alone VR companies. Asus and Gygabyte managed but only because they "stole" Blurbuster's WIP formula ahead of them
Even on the excellent high end TVs like the LG oleds, you have VRR, you have the excellent BFI mode that's better than sex, but they don't offer using both at once because of how hard it is to implement.
And it's not like VR googles can just forget about using BFI, because of the awful blur you'd get without. The normal LCD display brands tricked the typical consumer (including 99.9% of Yea Forums) into being fine with persistence motion blur, but in VR that would actually makes you very sick so there isn't a single VR helmet that does not use BFI/backlight strobing
If you're willing to sift through the shovelware then it's absolutely worth it. VR games are usually dirt cheap and/or have high replayability. I think wireless headsets are going to become more of a thing soon though, so bear that in mind before you pony up.
If you actually enjoy videogames and think you'd like VR it'll be worth it, but if you hate videogames and expect VR to rekindle your love for them then don't expect a miracle
if you like games it's a bit of a gimmick although you should still try it
if you like porn then look no further and buy it
porn in vr is not like regular porn, in vr the girl is really there 1:1 and you are part of the story/porn rather than just watching
>Redpill me
GPU matters more than the headset
>that Piggy Bank
that's fucking cute
I've been wanting to give Payday 2 a go with VR but the buddies I racked up hundreds of hours with refuse to touch it anymore for some reason.
Wish I could reload the shotgun one by one
But pic related will suffice
I assume he spent $300 on the headset itself
Outer Wilds has a free VR mod which I heard is outstanding but I haven't played it yet as it's still fresh on my mind
You deposit a dollar and it sucks your dick.
(turning you gay)
>tfw will never ever be able to go back to 'pre outer wilds' mind, even if I get Alzheimer's, I will remember Outer wilds
For being a 9 year old game on an even older racing engine made, and made by devs who have a very questionable track record within said game, I am stunned as to how good it is. It plays better than many of the games build ground up for vr.
have anyone tried Pimax Vision 8K X ?
is it any good?
>word of mouth
aka you're the viral marketer that does daily Yea Forums and reddit posts casually mentioning ITR
I use it for VR porn only.
I unironically have a great time watching little kids struggle in Rec Room cause they gave great perseverance and don't start swearing and being racist the moment someone else notices them
Unironically s&box is the last hope for PC VR. Alyx modding is too limited.
Has their been a VR crossplay game with flats since Phasmophobia?
those sausage roll people are disgusting
Horror aswell
It's literally just you when you were a kid struggling through difficult NES games but happening now.
Wait until you find out race cars are hot and uncomfortable.
PCVR is cool, but you need to find your own niche to keep coming back
Someone is /k/fag
Someone is simmer
Someone likes swordcombat(mine thing)
Someone is a coomer
There is a bit for everyone.
incels review bombed it
Their own fault for baiting at adult patch and then not delivering it, especially considering game was initially developed by VR studio of Illusion.
It would be the best arcade cabinet thing if they took all the arcade games and put it in it. But for some reason they are not doing that and focusing on trying to make it as much as a simulator as possible, but oddly enough the more they try to make it realistic, the less immersed I become.
>especially considering game was initially developed by VR studio of Illusion.
It surprises me to hear that they were in the game that early. They didn't add VR support to their own lineup until AA2, and they did a really bad job at it.
I can't trick my friends into buying Phasmophobia a second time
user, they are making VR kusoges since 2016
It's shit, it's not getting better at all, but people mod it anyway since Unity is easier to mod than Unreal.
What vr does everyone use does it really matter which one you get
There are a handful of fun games but man it doesn't seem like anybody is making good things for VR anymore, it's just endless shovelware now,
Index or Quest 2, the question is:
>Do you value your dignity more than $700?
Oculus Arcade and EmuVR exist
Form your own opinion before buying. Does the technology and all the VR games that you can find that fit your tastes seem worth it to you? Do your own research.
People modded VR into Honey Select 1, but they didn't bother with AA2, Koikatsu, or Honey Select 2 because they already have official VR support. And they really fucking suffer for it because Illusion sucks at it.
I only remember 2 off my head right now
>vive
the more expensive option, has shittier resolution, always tethered (but not real issue), is the most sensitive/connective. Can work with most stuff, but specialty stuff on steam.
>quest 2
the cheapest, better resolution, wireless (but better tethered), not as sensitive, can do most things but has specialty stuff on occulus app, MUST CONNECT TO FACEBOOK.
project harder
the best part of VR is fucking shit up doing bodydodges in b&s and superhot
There is some mods for VR Koikatsu
Not much for core gameplay for sure, but maybe we will get there in some time.
Personally, mod the most i excited about is
github.com
>Official KoikatsuVR is just a h-scene selector, the mod doesn't have VR controls
>Illusion made a VR mode for the story mode of Koikatsu
>THEY NEVER RELEASED IT
There's a story mode mod for either Koikatsu or Sunshine (can't remember which) that works fine
pavlov is actually going through the early CS modding phase right now
fuck jewman and his facecuck copycat "game" vision
Its fun and the big gmod creation and modding community have all moved to vrchat.
Many of the flat multiplayer games you can mod. Minecraft, Valheim, Deep Rock Galactic soon, etc.
Quest requires facebook account and locks you into downgraded select few games
HP is expensive but lets you have the PCVR full experience
Index is the best, but it costs a full grand
>locks you into downgraded select few games
why even post if you have no clue what you're talking about
There is a VR mod for Koikatsu though, I heard it's better than the official support.
facebook also cause PCVR games to get downgraded like population one, it originally looked more like
There's like a dozen arcade emulators dude
You have no idea what you're talking about.
RoR2 is kino in VR, and fun in pancake too.
>KK VR
>left hand moves menus
>right hand interacts with the menus
which hand am i supposed to use to fap? Did they even playtest that shit?
>PSVR2 designed to look like astrobot from the top down
SOUL
Oh yeah, that too, knew I was missing something important.
I didn't mean just emulate the games, but I mean updating some to vr. Say star wars pod racer or any of those light gun shooters, but it is in vr. Rez infinite is best example to me
I would kill for that dual-throttle pod racing game in VR
Keichi Kobayashi made a couple of songs for this game.
anyone getting into VR right now is still a very early adopter, essentially alpha testing VR gaming for everyone else and paying a premium for it.
devs are still flinging shit at the wall to see what sticks, both for software and hardware. this is both negative and positive as some games will be noticeably worse experiences than others. the software out now has a lack of polish compared to typical AAA games, but these things are also exactly what makes current VR so appealing to some.
if you're not the experimental type, you might wanna wait a couple of years still.
VR Horror is a meme.
All they do is trying to scare you with jump scares. Which is telling for itself.
When they will have horror games like Alien Isolation, Silent Hills or Siren then call me.
Any other good VR horror games? Cosmodread is losing its edge now that I know the meta. Challenge runs are fun but most are borderline unplayable and it kind of ruins the fun.
Have you played the forest in vr yet?
Nope, quick rundown?
No.
Also why 90% of screenshots are in broad light?
kind of a gimmick but it is fun. Alyx and RE4 are definite must plays on it.
DOOM 3
It's the forest but in vr
Because you are in a forest except for when you are in caves
>Because you are in a forest except for when you are in caves
caves in the forest are scary as hell, can't imagine it in VR
Alien Isolation was one of the first non-VR games to get a VR mod.
so, it it another jump scare shit than?
shame there isn't like an actual proper VR mod that's on the same level as the Doom 3 one or something.
VR is great to coom with.
t. VRChat Player.
Do you coom with others in VRChat? I'm not really good at that game.
Have any brap avatars been made yet
VRchat is basically just VR Second Life these days so probably
I don't remember any jumpscares. It's a survival crafting game so it's not as scripted as most spooky games.
Horror user, have you played Hinge? Is it... cringe?
this, watching some slut get railed by an alien dog is an otherworldly experience.
best fap I've had in a while.
What game is this?
Am completely oblivious to VR requirements, do they all require shit like base stations or can I just get a quest or whatever and play vr games with hand tracking? I require very large amounts of spoon feeding.
Yes, I play with the /vrg/ thread. Plenty of coomers in there to fuck.
By the looks of the icons, Dirt Rally.
That's why it's perfect
>I played this game before, it won't be that scary. I remember the caves, I just need to follow this way and I'll find the exit around that corner
>Oh no
Not at all, you ever see the movie cannibal holocaust or the descent?
don't need basestations, quest comes with free facebook tracking
Oculus Quest 2 doesn't require base stations
Can't believe I've only seen Superhot mentioned once in this entire thread. Tried it out at a VR arcade and shit was life changing. If I had the cash I would have bought a VR set right there.
Fuck I don't like or have or want a facebook. I see people talking about getting a quest 2 but never mentioning the facebook thing. Is my only real option an index? Should mention I'm an aussie so Indexes are like 1k for the full setup.
I'm assuming they're all men...
literally the future of gaming and anyone that says otherwise is a failed person with no foresight
absolutely worth it for $300 (quest 2) if you have a good cpu/gpu
>PLEEEASE
>PLEEEASE
Men some trannies. Doesnt bother me none
Basically yeah, is the extra $700 worth preserving your dignity?
>Oh I'm not going to use it for porn
You are and Facebook will record it
Since when does Bamco have a patent on military planes? This is like complaining that every FPS should be sued by id for being a DOOM ripoff
I'm a VRfag and I wouldn't recommend VR yet to the average person. However, I will once foveated rendering is standardized and headsets are thin, light, and high resolution. That's all it needs over current headsets to be the technology that will begin to subsume other technologies similar to what smartphones did to MP3 players, PDAs, and non-smart phones.
Pretty much. You could technically go for a Piimax headset and get Vive/Index controllers or whatever, but you'd still need to set up the lighthouses for those and you probably wouldn't be saving THAT much.
wait for deckard, or at least cambria
well that isnt very helpful how am i supposed to find any
Actually I wanna play pavlov, superhot and sword and sorcery. I don't care for 3D characters especially in a vr appearance and would much rather jerk off to shota on pixiv.
pretty much this. VR games is cool but VR porn especially virt-a-mate is absolutely godlike, my penis is beaten to shit
What's that one VR game where you pilot stuff like helicopters and you fight aliens a la Independence Day?
people are hyping up new headsets all the time and they always either don't exist or turn out to be scams.
quest 2 is actually good enough, no need to wait for a $2k gimmick gayvr
poorfag cope. neither will be anywhere near 2k
Worlds at War?
just so you know, the quest has multiple cameras, is constantly connected to the internet and requires installing facebook software on your phone and if you want PCVR, you have to install a facebook service that runs 24/7 even if you're not using VR
It's a gimmick..
But godamn is it good for porn, even just having 20+ 4k 2dscreens of gwen tennyson riding cock.
Not everyone has a life where they can freely blow like 600 USD on frivolous and soon to be outdated toys, user.
Just knowing it's connected to facebook in any way means it's off the list. Cheers user. Guess I'm just saving up for an index.
You know how you see posts about how they can't go back to regular FPS after VR FPS? Porn is the same and your brain will realize this at some point
Also SuperhotVR got cucked because the devs were afraid of getting cancelled over making players commit suicide so you'll need to pirate it, use the money instead to buy SkyrimVR and mod it
>You know how you see posts about how they can't go back to regular FPS after VR FPS? Porn is the same and your brain will realize this at some point
I've had my Rift since like 2017 and I completely disagree with both of these. I got tired of having to put on the helmet to fap after a couple months. I rarely use it for porn, and it's been at least a year or two since I've used it for any standing, roomscale games.
Thanks for the advice, John.. Smith! I must say that name is rather common and you look like someone I know. But that's not a bad idea, is Skyrim VR moddable on the same level as standard Skyrim? It's been at least a decade since I touched it at all and I wager the modding sneed has become even more exceptional. Also I have to admit, after seeing koikatsu models and 3D models of all types, it really just doesn't appeal to me in the slightest.
>Not everyone has a life where they can freely blow like 600 USD on frivolous and soon to be outdated toys, user.
so wait longer? spending what you have on bottom tier hardware just because you can get it right now is stupid.
>is Skyrim VR moddable on the same level as standard Skyrim?
SkyrimVR is compatible with basically every special edition mod, because it is the special edition and has VR mods to add full body, arms, legs and Alyx tier physics to every object in-game
>But Nodd Loward, I already played Skyrim 6 times start to finish
The Enderal complete overhaul conversion mod has a VR version
>Quest requires facebook account and locks you into downgraded select few games
Thats not really true. I play my PCVR over wireless link to my oculus, and the quality is significantly better than just the native oculus apps. Also there doesnt seem to be any filter on what i can play through it, its actually a lot more open than I had predicted.
>Also why 90% of screenshots are in broad light?
because nightime is too scary
Mr Loward Smith..was it? Your moustache changed. Also your nose has gotten bigger. But thanks for telling me all of this very important information. Maybe one day when I'm a little, mm, richer, I'll finally try out this game you're so passionate about.
no. It's a survival crafting game and you crashland on an island inhabited by insane cannibals who run around naked screaming and grafting themselves into giant monstrosities.
They are also very strong and capable, and you are a mere pleb. Its probably the best survival horror game I've ever played, although I'm more drawn to it for the survival aspect.
>is Skyrim VR moddable on the same level as standard Skyrim
Pretty much all mods that worked for SE work for VR and there are a few exclusive VR mods that actually make the experience come together. Such as.
>VRIK
This mod not only gives you an actual body, unlike how Skyrim VR just makes you a floating pair of hands, but it also makes it so the body has holsters. You can take a weapon and mount it to your character and this allows you to better manage your equipment instead of going into a menu.
>Spell Wheel
Tired of menus again? How about using gestures to quick access spells or potions? You can also bring up a wheel of a quick list of items with animated graphics. Still a menu of sorts, but less immersion breaking
>Conduit
Remember VRIK? Well it also gives objects in the world actual physics the player can grab, this also includes your weapons. With Conduit, you can give your weapon a temporary enchantment via magic used on it. So say you want a flaming sword, you just equip fireball,, charge it and grab your sword. You now have a flaming sword that will shoot out a fire tornado when swung.
I couldn't get Spell Wheel to work on the Index controllers
These are all part of the VR essentials modlist in wabbajack. It's pretty nice so much is automated anymore. I've probably spent over 100 hours modding skyrim and wabbajack makes it worth doing again.
Should have used quest, pleb.
Mister Rod Boward your face has entirely disappeared now! You should see a doctor very quickly!
My spell wheel is covered in shit I didn't favorite and I'm not sure if it's intentional or I'm using it wrong.
I just use it, with a fleshlight, as a porn machine.
iirc it just lists the things youve recently used, and if you only cycle between a handful of the same spells the other stuff will just sit there.
>bending over for Zucc
no thanks
Phasmophobia ran like absolute dogshit in VR for me. It was really disappointing. No push-to-talk when in VR mode was also a dealbreaker.
The VRIK holsters are all really unresponsive for me and constantly bug out and I can't properly interact with world objects despite having the mods. It seems to be a controller binds issue, I use the Reverb G2 and I've been trying different configs and controller presets but it just never works for me. Every other game works perfect on the Reverb, it's just Skyrim that freaks out on me.
It's very fun, and I hope to see more AAA studios make games for it in the future. As of now, it seems that only Valve is really taking it seriously.
Runs fine for me on a old ass nvidia card, unless I get the camping map with the rain then my framerate tanks
>No push-to-talk when in VR mode was also a dealbreaker.
Push to talk and discord ruins the game completely, nothing like hiding in a closet with a complete stranger in uncomfortable silence only for all tension to be destroyed with
>"Dead guy said on discord it's a Hantu"
I'd look into the HP Reverb G2 user. It doesn't need any base stations, has better resolution than the Index, good FoV, great comfort, and uses the same strap & built-in-headphones as the Index since it was co-developed with Valve. The only major downside is that it's controllers aren't as good as the Index's, but the full package itself is much cheaper than the Index, and you can upgrade later down the line to get the Index controllers (although you will need base stations to use those.)
I got the high school map and then the camping map and decided VR was a no-go for me, so maybe I jumped the gun too early on that. The push to talk thing was more so people don't have to hear every single sound in my tiny ass apartment with paper thin walls and loud mexican neighbors.
This. VR is at its best with always on proximity chat. I also discovered that turning off nameplates in VRchat really increases your immersion because you have to actually look at and pay attention to the people in your surroundings and use body language and voices to recognize who people are. Otherwise it just feels like being in a standard voice chat call where you can zone out without paying attention to anything. I imagine other games with good proximity chats become more immersive without nameplates too if you have the option to disable them.
You can set up push-to-talk/a mute button via the SteamVR controls panel user. So for example, while the system button on my left controller opens the system menu, I rebound my right system button to activate my mic. Alternatively you could just use wireless headphones that have a built-in mute button.
That sounds like a hell of a package. I must ask, if it's seemingly better in all aspects, why is it cheaper? I assume it doesn't have finger/hand motion tracking as accurate as Index being the entire reason?
HP's camera tracking isn't as good as Valve's lighthouse tech, I'm not sure exactly the difference these days, but I hear the HP great for sim games due to the high resolution and comfy headset
The HP Reverb G2 has a superior HMD (head-mounted-display) unit to the Index (meaning the physical screen & strap that goes on your head) but that's where the advantages end. The Index has WAY better controllers, not to say the Reverb's are BAD, but they're simply outclassed. The Index controllers have more buttons, finger tracking, both a thumbstick & capacitive touch pad, and also utilizes a "free floating" design where the controller is strapped to your hand around your palm so your fingers can hang freely off the controller itself, allowing you to open your hand while still holding the controllers, highlighted here:
youtu.be
On top of that, the Index uses base stations (2 little black boxes that you place at 2 opposite corners of your room to actually track your device) while the HP Reverb G2 uses a camera-based tracking system. There are downsides & advantages to both, namely while the base stations require you to both set up & power two sensors in your room, they are the most accurate way of tracking VR currently. The "mixed reality" approach however, requires no external sensors and is much easier to set up as a result, but also isn't as insanely accurate as the base station method (again, not to say the tracking is bad.)
But yeah, it depends on what you value in VR games. The absolute top-of-the-line you can get right now though, would be an HP Reverb G2 HMD paired with Index controllers.
>advertised as a sequel to VR Kanojo
>no H scenes
ReverbChad here, it's really the best headset on the market in my opinion because it lets you get the full VR experience without paying thousands of dollars for a machine that's going to be outdated in a year or two. Yeah, the G2 is going to be outdated soon too, but it at least costs a reasonable price and works just as well as all the expensive prototype bullshit the other companies are trying to jew you on.
The only actual downsides is that it has none of the big gimmick features like finger tracking or eye tracking. The one MAJOR downside you have to be aware of is that pretty much no games come with controller presets for the G2, so you have to rely on community created controller binds that you download from steam, otherwise lots of games simply just don't work unless you spend hours configuring a controller preset yourself. Also if you pirate games, you won't be able to access the steam community presets, meaning most pirated games simply just won't work for the G2. That said, I haven't actually had any problems with any games once I downloaded a community binding for them, so it isn't a big problem in the end, but it's still an annoyance you'll have to deal with that the major headsets don't have.
This is a meme. The inside out tracking is perfectly accurate (works on my machine anyway), the only issue is that it can't physically track the controllers if you move them behind your head or if you let them dangle completely down at your sides, but when you do have line of sight with the headset's cams it works perfectly. It's really not a major problem. In games where you can sheath stuff on your back I'm still able to reach back far enough to touch the shoulder holsters and never had a issue, it's just if you reach WAY back that you lose tracking, which you really never have a reason to do anyway. It is good for sim games though since it just werks and sim games don't really use finger tracking and other gimmicky shit.
>G2 is 906 AUD for the headset and the controllers
>full set of index equipment, $2,500 AUD
I fucking hate my country and the monopoly paper we insist is money.
>Quest 2 has become the new Wii
Don't insult the Wii like that, I'd be surprised if the Quest 2 has even sold a tenth of what the Wii did.
90% of the movies/tv/anime I watch is through my Oculus now the VD feature is massively underrated, potentially anything can serve as a comfy backdrop
I sold my index and bought a quest 2 with the profit from being one of the first cucks to buy index
>cope
The fact that you can move your screen straight overhead is great. I can just relax in bed and look up at a giant screen projected against the night sky. Very comfy.
why?
>906 for headset and controller
>will arrive in time for my 29th birthday
>I'm really fucking considering this
What are some good 3rd party straps for the Oculus quest 2? The main straps are already irritating my ears
who are you quoting there
Not him, but differences between headsets are marginal. No headset is realistically worth hundreds more than any other. You could find some smelly old CV1 on ebay for a hundred bucks and your experience wouldn't be that different from someone with an index who paid 10 times the price.
it has actually sold about exactly a tenth of the wii's sales lmao. 10mil vs 101mil.
Big doubt user. The real difference there is the lenses. Going from my OG Vive to the Index was a huge step up. The comfort, FoV, lens quality & lack of screendoor effect were pretty significant.
How do you get this? im retard
before you buy user, i'd make sure you have a retinue of games you're willing to play. browse the top sellers in the vr section of steam and wishlist ones that appeal to you BEFORE you buy your headset, because if you buy it then find you don't want to play many of the VR games out there, you'll regret it. Either way, you'll probably have fun with it. Good luck aussie user.
>but if you hate videogames and expect VR to rekindle your love for them then don't expect a miracle
I wish I was told this before I spent all that money
Nah definitely not. This had a mode that literally like Independence day with a ginormous UFO and alien ships and earth ships flying around dogfighting.
Unplayable due to how intense the motion sickness was.
sure you're not thinking of that game where you play as "not-superman" and fly around at like mach 10 defending earth from aliens?
Gimmick
I've had a rift s and a quest 2 and it's fun for a few minutes and then it collects dust
Also the software is aids
I already definitely know I want to play Pavlov, Alyx, Saints and sinners, Superhot and Boneworks. Not to mention Sword and sorcery and *maybe* check out VRchat just to see what it's like. But I only recently (december) bought a 500$ switch for the sole purpose of playing BOTW 2 when it releases (and silk song if that ever shows it's face again) so I'm honestly really nervous about it. Maybe one more payday..
Can't do it on a standalone Quest 2, needs to linked up to a PC, push one of the menu buttons that looks like a monitor
Nope. That's Megaton Rainfall. This shit was about piloting choppers and jets. You take off from aircraft carriers and go battle aliens. Or just other choppers and jets.
some more Blade & Sorcery clips
Final Strike?
youtu.be
The devs on this are great. I love everything about it. Honestly getting into VR just for this is worth it imo.
bobo and kiwi are the big two i see recommended a lot.
much warmer this time but no
For me vr can be fun and addicting, but I makes me want to watch porn half the time
If this post number is higher than seven, I'll buy the G2 for my birthday.
594,497,234 is higher than seven
Serves me right for fumbling typing "end number is" huh. Fuck it, this is the proper post.
yeah hand to hand combat would be way more fun if everyone you fought had the strength and speed of a fetus
a lot of these clips are in slow-motion fyi
I've spent so many hours flailing around like a retard on blade and sorcery despite the game not having much content and me having the quest 2 version
I think you'll either love it or hate it
mods are what really keep the game alive desu
medieval megapack & the outer rim are essentials
You'll never experience joy if that's your mindset user
Bamco doesn't own the concept of military planes shooting an absurd amount of missiles at each other. Ace Combat itself was influenced by the manga, and its anime adaption, Area 88. Every piece of media is influenced by something prior.
>outer rim still isn't completely fixed
>other modders have pretty much given up on u10 and are waiting on u11
When's Argyle Shift coming to home VR?
B&S will always be a tech demo, don't expect anything more from it than it already is
It's a simple game but it is a game. I do the same thing I used to do with Jedi Academy, just fight dudes because it's fun. Having the actual Jedi Academy maps is a bonus.
Pretty much only good for porn
99% of VR games are incredibly average, it's more of a novelty than anything.
I mean, it's getting a procedural dungeons mode user, so it is expanding in scope.
Back when I was a kid swinging around sticks and plastic swords I dreamed of a game like this. It's not perfect by any means but like a lot of VR games it touches on those childhood dreams.
I mean, 99% of non-VR games are also incredibly average user, it's that 1% that people remember & play for years. the young age & lack of funding for VR games mean that the 1% is a lot smaller than for other mediums, but it's still fun all the same.
true
here goes
>good for porn
but there are no good porn games
Same, but I was glad to see they fixed one part of reloading. They patched it so grabbing ammo doesn't cause you to unload your gun automatically. Maybe they can improve it with the mercenaries update.
The quest 2 sales relative to the other VR sets is comparable to the Wii vs other consoles of the time. I'm saying the Q2 is the Wii of VR, not the Wii of this gen's consoles.
>could make a Yu-Gi-Oh game that scans your cards you bought and play online with holograms
>Could make a 51games in one clubhouse games
Fucking hell. The best game I played was demeo. That dndlike game. Going online and just having a blast with other ransoms while they're moving around and talking is god tier.
Oh I totally forgot about this. I bought it but didn't even start it up yet.
I wish there were PCVR-focused wireless headsets.
The Q2 has too much bloat hardware that just sits on your face if you're not playing any native games at all.
>I mean, 99% of non-VR games are also incredibly average user, it's that 1% that people remember & play for years.
That 1% in VR is essentially 3-5 games. A lot of the more decent ones aren't even dedicated VR games, they're VR versions of games to already own. If you're a person who loves every game that's put in front of you then VR is probably a good investment.
I gave up on games and went to vr javs. The amount of time spent loading in games like virtamate or koikatsu just was not worth it, and your reward was the clunkiest vr experience in existence. Eusth's VR mod for HS1 was pretty good though, and paired with roy12's mods could get you a very good quality experience with minimal setup and hard drive bloat, unlike all that other shit.
that's pretty much what the deckard will be user
Don't really need to scan cards for any card game.
Just have a deck builder with all cards available. and then use finger tracking to move them around and shit.
Of course, if it's an official title, this isn't possible and will degenerate into a p2w gacha shitfest.
The Q2 could have easily been a 200 - 300 dollar headset with a far higher resolution and added tracking devices if they didn't make it some retarded all in one device.
Looking good Kerag.
some stuff from other games
Lol fuck off wire boy
AIO is the future of VR.
After playing wirelessly, you just can't go back.
there will always be a niche case use for VR but it will never rise above a gimmick.
For it to reach worth levels the number of people using it would have to be similar to the number of PC's, or next gen consoles.
If you think even for a minute that devs are not going to do gatcha phone game cash grabs and instead make a product on a