>Joining any of the factions
>Appointing one of the lords as a gods puppet
>Not just nuking the temple g-d is sleeping in
Give me 10 good reasons you haven't played Age of Decadence yet.
>Joining any of the factions
>Appointing one of the lords as a gods puppet
>Not just nuking the temple g-d is sleeping in
Give me 10 good reasons you haven't played Age of Decadence yet.
is it actually good?
Just what the hell WERE the "gods" anyway? Ayylmaos? Beings of pure energy who were encased in constructed bodies?
The combat system is lots of fun but overall it's a very amateurish game.
This game was my favorite RPG in 2015. It's biggest problem is that hybrid builds can run into a wall in the mid-late game. Really fun game where non-combat builds are 100% viable and some of the most fun.
>hybrid builds
Of what kind?
I've played it but.
>If you put points into right skills game just plays itself. Due to predetermined outcomes it becomes point and click adventure game.
Like if you want to invest in BOTH axes and swords and crit and Lore. the builds work best if you focus on say... daggers + crit or axe + shields. if you spread your points too thin then you'll end up with a bunch of mid-level skills when you're coming up against high level enemies or high level skill checks in the late game.
Man this game was such a huge disappointment.
>expected an RPG with loads of freedom
>in reality it's a collection of linear stories and you pick which one you want to go through at the beginning with the """""character creation"""""
The story isn't bad and the world is really cool but it's not what I expected at all. It's basically a VN, with gameplay being a thing only for the storylines that are related to combat-centric characters.
I actually did this. I went with a Grifter and persuaded, coerced, impersonated or just bullshitted my way out of just about every single situation in the game. And I went with a high lore and crafting too so some of the end-game stuff became trivial. I didn't even unsheathe my petty dagger once.