>you can't criticize game because you never played it
>no, you can't criticize it because you played only several hours
>it gets better at X part
>game becomes better only after Y hours
>no, you can't say bad things about this game, because you played it for Z hours/completed it
You can't criticize game because you never played it
Poo in loo.
well to be fair if you never played the game then you're just parroting others opinions
>>you can't criticize game because you never played it
this one is justified though faggot
You can watch gameplay without commentary and watch trailers of the game
Also you can compare things to other games of similar types/genres
I don't need to play Andromeda or new Mirror's Edge to figure out that those games are awful
The last one is true tho
>you need to eat a shit sandwich to know you don't like shit sandwiches
A great game can hide inside a shitty starter climate. It is the fault of the devs of this happens. Their job is to make a game but also make it endearing and enticing. To follow the script, if it is good, to compel the player to keep going because the story is that fucking good. If you make a 11/10 story and theme for a game but you need to invest 10 hours to see it you have failed. It is easy to hook, see all of kowladoit, a really good game transcends the meme of the month.
>you can't say suckin' dick is gross/gay if you've never tried it
>no, you can't criticize suckin dick because you did only a few times
>sucking dick becomes better only after Y times