To me, there is no discernible difference between casual/pheonix mode and resetting when a unit dies/divine pulse

To me, there is no discernible difference between casual/pheonix mode and resetting when a unit dies/divine pulse

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The general difference is supposed to be that you have to restart the whole fight vs just ignoring anything since there would be no lasting consequence to continuing.
While the end result is the same (your units are all alive) the key is that one side has a possible penalty/consequence if they do not do so, while the other has no such penalty.

Resetting when a unit dies causes losing units to become a failure state
Casual mode you do not have to care
I can't believe they STILL haven't added a "restart mission" button

FPBP. Loss of time is a punishment, and also encourages the player to plan their tactics better.

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Well some people are just retarded, it's okay.

I just use savestates

>I can't tell the difference between treating any lost unit as a game over and literal retard baby mode that resurrects all my units
You have brain damage, but you're an FEfag, so that's a given

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Same, but unironically
Hate how tellius games popularized restarting if your unit died, instead of playing with consequences of your actions

fpbp
OP is a faggot

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just remove permadeath. it has no place in Fire Emblem. it is only suited to tacticool games where your units are all faceless, replaceable nobodies (xcom)

>come home mark
>s support me already
>why did u leave

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Like Banner Saga's method better than Fire Emblem's one. An unit is out for a bit til they recover enough.

there you go

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At least the inevitable remakes will make Tactician playable/supportable.

I was honest to God surmise by her einherjar's reaction to me in Awakening when I stated that MU Robin was indeed her tactician Mark. Her sobbing in joy actually tugged on my heart strings a bit. If prediction ever becomes true, then that would probably make Mark and Lyn be considered as OTP; considering her meme status with the variations of Robin and Morgans.

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Every new FE since 12 (minus gaiden remake) has had a self insert. 7 already has one to work with. It's only natural they expand upon it.

self inserts in fire emblem are a mistake, i fucking hate weeb culture

It would be fun if Mark had a bigger role in the story, Eliwood is such a boring character, adding someone else could improve the interactions between the main characters

There no selfinsert in fates

Why do we keep having to say this, you’d think people would get the point by now

Even if Eliwood is boring he is 50 times more interesting than Mark is or ever would be.

>he is 50 times more interesting than Mark is
Obviously since Mark doesn't say a single line in the game

Good point, but I'm going to pretend I didn't read it and repeat verbatim the exact same flawed and discredited arguments next thread.

>inevitable remakes
That's what we hoped with Echoes. They dropped the idea altogether.

Yes user, there was a reason the sentence continued past the point in which you quoted.
Jesus Christ.

Kamui is basically one. You can even customize them.

>

fuck off horseshoe centrist

Alm isn't a self insert. He has a defined love interest and isn't even the only playable MC, he's a deuteragonist.

what is this, an image for Ants?

Misworded that, meant I was agreeing with the post.

>lord character is selfinsert
Got it, you just retarded

>resetting when a unit dies
If you intend to do this, why not play on Classic mode?

Anyways, if you reset there's no meaningful difference. It's the uber-casuals who don't reset that are the problem.

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Marth, Ike, Chrom et al are not. But Corrin and Byleth are.

Ryoma is too broken

Try reading the first few posts.

>can name them whatever you want
>can change their gender
>can change their build
>can change their face
>can change their hairstyle/haircolor
>can change their voice
>can add scars
Kamui is literally a self-insert, you fucking retard

Truly redpilled

Oh yeah, also the only character who has supports with everyone and can marry anyone of the opposite gender

Came here to say this

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I usually play on Casual but still reset when someone dies, I just leave it on Casual in case I get bored and just say "fuck it" to that chapter

Fpbp

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>I'm not a casual I just leave it on Casual so I can choose to be casual

Ok Casual

How does it change the fact that he has personality and presence strong enough to be a 100% lord character, just like Ike

>Replaying an entire mission because someone hit a 7% crit on a 32% hit attack
Sounds like a blast, what a great series

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Robin has a personality as well. And as supports, just like Byleth and I believe the insert from 12.

>Lyncuck is a brainlet
I'm shocked.

Robin has personality, but not strong enough and he's not lord of his game
Byleth is pure self insert
But Corrin is actually full fledged lord, even if you don't like him

Have you thought about it very hard? If you have and this is the conclusion you came to, I would recommend contacting a licensed psychologist and setting an appointment for an IQ test.

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>Replaying an entire mission since some enemy reinforcements showed up out of nowhere with no warning and they attack before you can act
>To make matter worse these reinforcements can move far, some can pass through your units
Its a fantastic series

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>He has a defined love interest
That is not a point but you're right on the rest

Dear Jesus, Mary and Joseph! Can you imagine if Lyn becomes the “Lunica/Azura/Edelgard” for Fire Emblem Echoes: The Blazing Blade?

>possible penalty
wasting time is an awful and tedious penalty. the end result is the same and the penalty is meaningless.
watch ghasts vindication of eliwood

Playing on Classic
>Encounter challenging boss enemy
>Have to ensure I use only the best tactics at my disposal to take them down
>Feel accomplished when I complete it deathless, realize I can prepare better if someone died
Playing on Casual
>"How am I gonna beat this boss? Oh, I can suicide these 3 units and get my favorite unit the kill for a level up. Cool."

>casual/pheonix mode
You're already wrong here for even putting both together

Yup.

>have to retry and find a better strategy to make sure everyone survives
>throw everyone into a ball of a death with zero regard for strategy and don't give a shit about who comes out alive
yeah man there's literally no difference, great thread

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TIER LIST
god tier
-dd151
-iron man players
high tier
-randomizers
-rom hackers
-casual mode chads
mid tier
-classic mode tinmans
-pheonix mode
-challenge runs
-ltcs
low tier
-classic mode resetbabies
-savestaters
-"perfectionists"
irredeemable tier
-resetbabies who cry about casuals

>-dd151
What is this?

fuck you for making me sad

>Replaying an entire mission because your unit activated a trap on a fog of war mission that instantly kills them
>Only way to know this is by reading a guide
Good ol Thracia

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how is 1 any different than 2? in both of them you have zero regard for strategy because you can just restart until you get the map done right. you can be as reckless and retarded as you want and you only get "punished" when your retard strategy backfires but the punishment is just resetting and repeating every action until you get better rng.
hes a youtuber who does 0% growths ltc's

>To me, there is no discernible difference between breezing through the game without putting any effort at all or suffering any repercussions and going back to the start of the chapter to improve your playstyle so you don't lose any units

It's pretty clear to me.

>hes a youtuber who does 0% growths ltc's
That is based as fuck, depending on the game i wonder how he does it

Basically this. Awakening was my first FE and I beat it originally on Classic (some unit deaths), then tried it in Casual for my second playthrough.

It was so ridiculous it almost ruined the game for me, you practically can't lose. Just zerg the enemy down and who cares if you lose a unit or two? Crazy. Now I only play classic (when it's an option) and go for zero deaths.

>play on classic
>too afraid to take responsibility for my actions and face conseances, so I just retstart game
>shit became so widespread that developers added casual mode, because people plan to play as intended anyway
Need 30 minutes unskipable cutscenes before each map, only way to force people actually play properly

The only real difference besides utterly worthless bragging rights is when a unit dies you have the opportunity to decide this was a good narrative development to have them die, and choose not to revive them. It's an upside in telling a story, anyone who's insane enough to tell you that increasing tedium is a "challenge" is just an autist.

>Playing on casual is Chad
>Actually using strategy and having a penalty for failure is bad

Great post

>you can just restart until you get the map done right
Yeah that's how it goes when playing video games, you lose, you try again.

hes done fe6, thracia, shadow dragon, and hes doing new mystery now

Casual mode really ruins the game. And I'm against permadeath, mind you.

I guess Fallout, Baldur's Gate, and TES are weeb culture.

>Weeb culture

More western games use self inserts than JP games you retard.

In fact westerners will often complain if the MC is anything BUT a nameless, backstoryless blank slate, because then they "have less RP options!"

Literally had some retard whining to me just yesterday that BG was hampered by the protagonist having to have come from Candlekeep.

i hate both weeb and western culture, where does that put me on the mc question?

What would her theme song in the remake be? Would IS add lyrics about the plot or her love and trust for Mark?

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It changes how you engage the game. Phoenix mode or divine pulse allows you to make retarded risks that trivialize the risk-reward or even just trade units and end up on top like you are auto battling. At the end of a long mission and some fucker with a killer axe is in your way, you can either intelligently deal with him, or risk losing you time and lucky level up growths.
If you just want to beat these games amd consume the next vidya on your pointless backlog then fine, but if you want to dive into these games or even enjoy replaying them, then pretending that ignoring consequences for accecibility doesn't affect your choices does yourself a disservice.

I'm happy in low tier. Idk what the fuck a tinman is and I don't like randomizers or ltc

tinman is when you keep playing after a game over but dont reset when people die.

oh
I figured that was just how ironman went, I guess ironman entails restarting the whole game after a game over then?

don't forget how he put a literal who e-celeb in god tier

Dumb brainlet. And how exactly do you exectue doing it "right"? That's right, strategy, and playing differently than just being stupid. See more .

The restart IS the consequence.

One of the rare times when fp truly is bp.

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This guy is a veteran faggot.

You still have to find a strategy that lets you win without losing anyone, as opposed to just letting units die indiscriminately because you know they'll come back. You wouldn't know that though because Lynfags hate gameplay in the first place because she's a bad unit.

If you reset you're a scrub, because at least the casual setting players have to deal with less xp rewarded to the killed unit, offsetting the balance of their team. If you reset you're just min maxing like a complete sperg and you're playing the game in a bitch way.

he watches youtubers so by definition he is an idiot

yeah or just moving on to another game.
>playing differently
sure, we all know you just cursor dance and pray for good rn's

>having to rethink strategy and lose out on time
>bitch way

>cursor dance
>changing RNG
Hi, newfag!

its really not hard to find a strategy that doesnt have anyone die. most of the time when someone dies its because of a positioning error, rng, or overextending. its not like there was some grand strategic error that you need to sit down and think about. dont pretend to be some master tactician.

Honestly my biggest issue with divine pulse is when I have 10 charges theres no reason for me not to try for low percentage criticals and other low success rate strats.

>>having to rethink strategy and lose out on time
>>bitch way
anyone can think of the optimal move in a chess match if they're given enough time

>he doesnt know how to burn rn's

>"having to rethink 'strategy' "
please tell me what grand strategies you partake in that arent just move this unit a few spaces this way this time or dodge this attack.

>Run out of Divine Pulse uses, so it's game over if anyone dies
>Have to use a 40% gambit to stun a few enemies
>It fucking hits
>Two turns later, have to use a 55% gambit to stun a few enemies
>It fucking hits again
RNGesus was on my side last night. Maddening is exciting.

>anyone can think of the optimal move in a chess match if they're given enough time
What? That's completely wrong.
Challenge a grandmaster and you're going to get BTFO no matter how long you spend thinking.

>Zerging a boss down in a deathball isn't being a bitch
>Spending another 20-40mins making a proper strategy to beat it, still risking losing a unit again, is

Great post.

challenge percy wallops who has been playing chess on and off for a year and has to play with a timer handicap vs. you the beginner who only knows the basics and you have a real chance of winning
not everything has to be fucking GRANDMASTER you negra

>at least the casual setting players have to deal with less xp rewarded to the killed unit, offsetting the balance of their team
>a unit getting a little less exp
>implying this is a penalty in any way in any of the games that have casual mode

>watch ghasts vindication of eliwood
It's a solid video, but he somehow got the impression that Eliwood is a weakling and not a good fighter when that's blatantly not the case. He reads Eliwood's "weak constitution" all wrong- it is about a lack of stamina and tendency for sickness(referencing FE6), not being too weak to fight(in single combat, he's in fact the most capable of the FE7 Lords).

I want a Echoes remake for Lyn!!!

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eliwood is easily worse than hector on eliwood mode and is much worse in the early game of fe7 in hector mode. his only saving grace is that he has a super good promotion in hector mode.

>It would be fun if Mark had a bigger role in the story, Eliwood is such a boring character,
> Eliwood is such a boring character,
You clearly misspelled Lyn.

I'm talking story, user. I'm well aware of Eliwood's weaknesses as a unit.

Lady Lyndis a cutie

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>backpedaling
And even then, you've got a limited number of units, and only works if you savestate or use a regular save in modern FE games.

More effort than brute forcing and reviving everyone, casual.

>positioning error
>overextending
AKA strategy.

I bet you reload in stealth games and XCOM instead of playing it ironman style. Pathetic.

Based. Kill all zoomers and nu emblem faggots.

>backpedaling
cursor dancing is changing the rng by burning rns you newfag.
me accidentally putting my dancer in range of a javelin isnt a strategical error, thats just making a mistake in positioning.

I LOVE MARK!

dd151's vids are pure kino.
I was so happy when he started up his new mystery series again.

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I'm still waiting for a single good reason to care what any of you "people" think.

>thracia
Fucking how, that games was already hard normally

I remember when he started and had his laptop stolen. The fact that he's finally back is awesome, and I just rewatched his Thracia run.

>people talking about FE7 as if it has a coherent story
>their memories have even convinced them that it's true

I thought so, too...until I learned better

youtube.com/playlist?list=PLA69XE9lKaI6nqi8zzu1oKedWB7HiUF9m

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There isn't

kill all youtubers too

Where does this meme of Lyndis being obsessed with Mark coke from? It can’t be just from Awakening? She just seems like a generic Shonen heroine to me.

Definitely Awakening
It also killed Anna's character

>bonus XP returns
>each time you rewind you lose -10% to BEXP

But you're just resetting until you get the outcome you want, it's almost as bad as manipulating rng. You should only ever have to restart if your main lord dies or something

How?

> you have to restart the whole fight vs just ignoring anything since there would be no lasting consequence to continuing
what the fuck are you talking about you lose some of your units and you then have to plan around their loss explain how the fuck that isn't a lasting consequence

imagine the complete lack of tension that comes from playing casual/phoenix mode. the threat of loss is half the reason the game is compelling to a casual player like me. if the game was too easy with no lasting consequences there would be no point to playing it, this is why three houses, a joke of a game on its hardest difficulty save for some maps, is a shit fire emblem game.

Yeah, but that specific Lyn it’s just an artificial reproduction of the original character that just happens to react to a dear friend that she has not seen for a very long time. I’m pretty sure that any “clone” that has cherished memories of other characters that they have not seen for centuries would probably react the same way anyway. I don’t know, it just seems like that one interaction is not enough to justify such a meme.

Potential mark dick sucking is the only memorable thing about the character because lyn is irrelevant otherwise

There is because you play the game more carefully when you can't sacrificing units left and right without losing them for later maps.

Honestly it's not even the time penalty that really matters here. Wasted time is a ultimately bad thing. The difference between phoenix and resetting is important because the RNG seed is reset with the game which changes the gameplay so you aren't just scumming everything to victory.

80% fire emblem games aren't that hard. There's more to like about the series than difficulty. If you think 3H is shit because it's easy than you probably don't like most fire emblem games because, again, most of them aren't much more difficult. Not even defending Pheonix/casual mode since I also find them stupid.

Did Anna even have a character? In every game I've played she was just the secret shop girl, she didn't really say anything.

rng abusing for movement stars and warp skipping stuff

That's one problem, the other is devs can be lazy when designing harder modes. Maddening is shit because of ambush reinforcements, literally just a pulse tax. Pulse should be casual only, no more they come back shit. Replace the button with map reset on classic.

What if I just use Divine Pulse to redo accidents? Maybe the game misread my input and stopped my unit on the wrong tile or something. You could argue to just accept the consequences but there's a difference between an accident and a mistake like fucking up unit placement on purpose.

Was the rescue command not enough

He disabled movement stars in his playthrough.

my bad, i was thinking of the chiki playthrough

Does the original fe3 have something weird going on with critical hits?
I only played the first few chapters but it seems like everyone is critting enemies constantly, feels like I'm playing thracia.

>get killed by a 1 percent chance because true hit and hit floor
GOOD OL THRACIA

>watching non commentated ltcs

>goalpost moving

So, strategy (or lack thereof, because you're so used to powering through with your casual/phoenix mode on).

Rescue's last appearance was in RD tho

i play iron mans, i have never touched casual. i still respect casual players more than classic reset babies because atleast they arent autists pretending to be hardcore and they actually value the time they spend playing the game. meanwhile resetbabies be like NOOOOO YOU HAVE TO WASTE YOUR TIME AND RESET JUST TO REROLL THE RNG AND DODGE A 68%, ITS STRATEGY

Have you played Xcom 2 on Legendary? If you lose one-two of your star soldiers early on, IT'S DONE. Restart the campaign, because missions will become miserable. So not even Xcom really have replaceable nobodies anymore. They just don't have a background, but you grow as attached to your soldiers as you get to FE characters.

This. When I played FE12 on casual I actually found it far harder towards the end of the game because the units that got killed at the start kept getting killed over and over in a loop of not getting exp -> being weak -> getting killed -> not getting exp, so I only had a few capable units compared to normal.

Shelter was in fates

>strawman
>no proof of iron man runs
Okay phoenix babby.

Please don't be such a fucking faggot and defend eliwood in the same post. I don't want based woodman associated with your faggotry

The difference is that lyn is already popular and well beloved, unlike those lightnings

To me there is no discernible difference between savescumming with save states, using turnwheel/divine pulse, and resetting a map in hopes of better RNG.
Does anyone disagree?

(of course, resetting a map to improve your strategy is completely different)

What sets dd151 ("god tier") apart from other challenge runs and LTCs ("mid tier")?

And I will be sure to bump the thread without saging, even though I've argued in this thread for the third time this week.

DD151's thracia run involves some risky RNG reliant tactics and misses out on some easy turnsaves but generally speaking FE5 0% growth ranked runs aren't too bad because the enemies are incredibly weak in thracia and you can do a lot of bullshit with staves.

damn dude that bad? I played xcom2 once and then uninstalled. loading times were shit and I didn't enjoy it anywhere near as much as xcom. never even played the OG x-coms

Hes got more digestible content because of commentary and 0% growths

On the start, absolutly. Late game, if you lose a soldier (Which becomes almost impossible because they become gods), there are missions flooding you with Max Rank soldiers, which is actually pretty lame because at that point you have an emotional investment in your squad, but it's not impossible to get wiped, rebuild a few pieces of your team and keep going.

But early game? Yeah, you're fucked. Extra fucked if you lost your WotC Faction soldier after investing in him. But I like this far more than the original Xcoms.

this tier list was about how people play the game, was it not? I don't see how commentary is relevant. Or are you saying that watching 0% growth LTC runs is god tier but playing them yourself is mid tier?
Even then I'm pretty sure someone else recorded a FE7 0% growth playthrough that saves several turns over dd151's run, and there are some FE12 H3 0% growth runs, etc. so it's strange to group him apart.
Also text descriptions > voiced commentary

I just spent an hour on Lunatic Winds of change just to get this motherfucker killed by a crit from a fucking priestess
My only relief is that my strategy's only weak point is that I need to rely mod-early into it on a 60% hit so it'll be easy to get back to where I was

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Phoenix mode immediately resurrects your units. That is not a lasting consequence. Casual mode at least only does so at the end of the battle, but it's still not something you'd have to live with until the end of the game, which you would if you were playing classic and did not reset.

>Why yes I do get crit by everything, how could you tell?

I just reset the level if I care about the person that died and lie to myself saying I'll do a true ironman run later.

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>To me
Okay. Well, in one instance, there's virtually no consequence to a character being KO'd, whereas in the other, you lose all your progress and have to start over, to what is very likely to be totally different results. That perfect level-up you got earlier goes out the window.

People who reset when a unit dies are just as bad as casual babies.
Live with your mistakes you fucking ingrates. If the devs wanted you to reset they would have just made every death an automatic game over.

>devs even admit resetting upon death is how they plau
>STOP ITS NOT HOW THE DEVS WANT YOU TO PLAY

>"How did they get this far into the ga--"
>last 15 seconds
>"Oh."

Yeah, very fair and fun game.

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Based Kaga would have filtered out these new casual devs

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>deuteragonist.
Not really how the word works. They are both protagonists, neither is "secondary", unlike FE7 where Hector is secondary to Eliwood.

This is just the person being fucking retarded

You do realize what just happened, right?
An enemy spawned out of nowhere and instantly killed a unit without any sort of warning.

Pic related recently just shadow cloned out of nowhere and killed my cute healer. I cant think of a single instance in which same turn reinforcements are fair, they are always complete horseshit.

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I see, I misused the word. What you're saying is what I was intending to communicate, dual protagonists with equal roles.

Yeah, I assumed that was what you meant.

Ambush reinforcments were so aids.

Yumina? Cuz malicia is butt ugly

Don't Bully her. Its bad enough she has to eventually cope to the fact Marth will never love her. And Kris is too autistic to love anyone that isnt Marth

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For me it's Genealogy

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Why not have a “No Man Left Behind” mode where any death is treated as having failed the battle?

Same, i always lose either Boyd or Rolf in the early game of PoR but i just move on since there are better units that fit their roles

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Im ninety nine percent sure he falls in love with linde and with athena

FPBP. OP's a feggit.

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That sounds like a happy ending. I hope the little mage girls teach their foreigner sword wife the customs of their homeland.

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That's what the gacha does apparently.
But I'm not sure how much communication is done between the gacha devs and the devs of the real games.

I love Linde!

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Sounds like the opposite of a fun game mode

The difference is you aren't supposed to reset. What fans call Ironman is the intended way to play.

I'd much rather have a mode where you can keep going after a death but getting the unit back costs a resource like gold or something

>Massive hairy balls? Why yes.

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reseting means losing a single unit is a fail state, which is what the AI is designed around even on casual.

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>casuals move on with nothing lost and nothing learned
>resetters have to improve
Dumb casual.

This game have a lot of great quotes

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Clearly Shining Force is the way to go. Pay up if you die.

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And I picked the wrong image

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Mila's Wheel is the best

>an awful and tedious penalty
>the penalty is meaningless
Pick one retard
If it's so awful, you'd actually try to avoid it

>resetters have to improve
most resetters don't improve, they just try again and hope the RNG rolls their way

>source: my ass

>this level of reading comprehension

Except a lot of chapters are extremely lengthly, losing an unit and resetting late in a chapter is a massive pain in the ass, you can't just count on RNG to go your way to go through again.

Based

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You still need a semblance of strategy to obliterate everything without having anyone dying. Relying on RNG will just lead to many resets.

>80 posters
is fire emblem dead?

>anyone dying in 3H when you can see the aggro and position accordingly beforehand

There's 50 posters in the other Fire Emblem thread, it's likely split.

People try to do perfect ironman all the time, and perfect ranks require survival as well.