Or good combat systems? Seriously. I don't get it. I DON'T GET IT. Western devs have had more influence on the game industry for far longer than Japan, yet they act like they're making first year school projects while games like Dark Souls are masterclass and have half the budget. The problem with American devs and bosses came to a head with the Mass Effect franchise. "Why do you always need a boss???"... because it's the ultimate test of the games mechanics? Jesus christ, western devs.
I'm more than halfway through Dark Souls and I can declare it's a masterpiece before I even beat it. Can't even think of something that could happen that could lower my opinion about it (I just did that shitty Lost Izalith and I STILL want to play it), the bosses and weapon based combat is brilliant and there's so many to describe it, it's like Ninja Gaiden Black meets Legend of Zelda - it's like Diablo (or ARPGs in general) but actually good.
So to figure this out, I've included the four horsemen of the western dev apocalypse. The four games that are a reflection of modern western design as a whole. My post about them coming up