Why can't western devs make good bosses?

Or good combat systems? Seriously. I don't get it. I DON'T GET IT. Western devs have had more influence on the game industry for far longer than Japan, yet they act like they're making first year school projects while games like Dark Souls are masterclass and have half the budget. The problem with American devs and bosses came to a head with the Mass Effect franchise. "Why do you always need a boss???"... because it's the ultimate test of the games mechanics? Jesus christ, western devs.

I'm more than halfway through Dark Souls and I can declare it's a masterpiece before I even beat it. Can't even think of something that could happen that could lower my opinion about it (I just did that shitty Lost Izalith and I STILL want to play it), the bosses and weapon based combat is brilliant and there's so many to describe it, it's like Ninja Gaiden Black meets Legend of Zelda - it's like Diablo (or ARPGs in general) but actually good.

So to figure this out, I've included the four horsemen of the western dev apocalypse. The four games that are a reflection of modern western design as a whole. My post about them coming up

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>Arkham Asylum and Arkham City
The series so toxic for the industry I had to include it twice. I don't feel like Batman, despite claims as such, and it's bad enough you don't have real bosses, but instead you get gimmicky shit like the Poison Ivy fight or an entirely scripted sequence like Killer Croc, both of which were in Arkham Asylum, and as the series went along, this never improved. What's worse about the Arkham games is their influence. Arkham Asylum was popular, but Arkham City was a megahit. I couldn't even look at western made games for a couple years because they'd all be inevitably an Arkham clone.

>NuGod of War
Back in the day, we used to raise our noses up at God of War 1 and 2 on the PS2. "Ho ho, square square! What simple games not as good as our precious Devil May Cries!" Now? They're absolute character action game classics, and nuGod of War is the ultimate backstab and casualization of a franchise that ultimately didn't deserve a fate this horrible.

>Half Life 2
The odd one out, sure, as FPSes are still the only genre western devs can deliver on, but HL2 represents a regression of the amazing combat system introduced by Duke Nukem 3D and its engine (which subpar games like Blood would use, and great ones like Shadow Warrior would take advantage of). The scripted sequences in HL1 were impressive for the time because there was nothing like them, truly, but by HL2, only a retard would be impressed by these 20 minute long cutscenes you can't skip.

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Western devs suck, but they make good autism sims like Slay the Spire or Rimworld

Western game devs strive for making games feel "real", while japanese devs have no problem with making games feel "gamey".

>Western game devs strive for making games feel "real"

Which is impossible and you end up with a weird facsimile of real life that's not fun to play.

>RDR2 is one of the most popular western games
>It plays like absolute dog shit

Somebody explain

Doom 2016 had solid bosses and the non boss combat was great.

Has a massive advertising budget and looks pretty

The west doesn't actually care about good gameplay. They care about having a cool experience. Last of us, Uncharted, BamHam, God of War, none of these have good gameplay, yet they are among of the most popular games in the last decade. Why? because people in the west just want to feel cool and look at epic setpieces. Gameplay really doesn't matter, in fact it often gets in the way of the kind of experience the average western gamer craves.

games in the west often are just interactive movies
nothing wrong with that, if you want that kind of stuff.

JUST

>REEE!!!!!!! WHY ISN'T MY ATMOSPHERIC WESTERN GAME FULL OF FLASHY KABOOM THINGS AND THE PROTAGONIST ISN'T BACKFLIPPING ALL OVER THE SCREEN???????

One day weebs will understand theres more than a way in with people can fucking enjoy videogames.

nice spam
arch.b4k.co/v/search/image/u5h2zATsqxWT45-VpVyntw/

and each of these posts is followed up with

Are weebs so buttfuckign retarded they think hack n' slash games are the only games that can be used as measure for "good gameplay" in the entire game industry?
I want to understand this phenomenal in with if a person doesn't see the main character backflipping across the screen every 5 seconds he thinks the game has shit gameplay.

>Playing a psuedo sim with barely any sim elements and is just an empty feeling game

Also the writing in RDR1 and 2 are clearly ridiculous to create enemies for you to fight (but for video game standards they're better than most) - if you want realism, watch a movie. There's tons of great westerns.

>HL2
>Good

Valve drones love to trot this one out but this game is incredibly mediocre in comparison to its predecessor and other games.

>b-but muh physics engine! I can hold up a barrel!

>barely any sim elements

Oh so you are a liar or didn't play RDR2. Go fuck yourself.

>GoW4
>simplistic ombat one button
I see Yea Forumstards are still butthurt over it

lmao this game got 19/20 on the biggest French website. I still can't understand what the fuck happened.
The game is so fucking slow as fuck, how did it even get greenlit ?
There are countless other problems but the game being that slow is a joke.

>I want to understand this phenomenal in with if a person doesn't see the main character backflipping across the screen every 5 seconds he thinks the game has shit gameplay.

The west makes games like that, they're just shit.

Reminder a NuGOW fanboy posted this and thought it looked good.

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>this phenomenal in with if
wow

Anyways people tend to like action games and western action games tend to suck, simple as that. There are exceptions of course but the best western action games tend to be 2d.

>duuuuuuuuh story bad beep boop
>toxic
KILL yourself.

>>b-but muh physics engine! I can hold up a barrel!

It's greatest "contribution to gaming" or most iconic, ultimately doesn't add much to the game. Portal did more for FPSes and it's not even an FPS.

I meant sim elements that added something substantial to the game.

>Why can't western devs make good bosses or good combat systems?
Martial arts tend to be eastern in origin, so it's only natural that Japanese developers would draw inspiration from the familiar. This translates to better melee combat, better boss battles, and generally better gameplay as a whole across several different genres.

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It's probably about inputs per minute/second.

The average AAA western action game has relatively low inputs, and therefore stimulation, in comparison to Japanese action games.

People who post contextual shit as if it's impressive confuse me, it's like when people want to show off godhand they tend to show webms of roulette moves and I just don't see how that's supposed to sell people on the game.

that's a new take

>"RDR2 doesn't have any sim element"
>"liar"
>"WELL ACKTUALY!!!"

Nop, not wasting my time with you.

>>"RDR2 doesn't have any sim element"

I said barely. Now who's fucking lying?

If their female protagonist doesn't have massive titties while backflipping with jiggle physics then the game is shit. OP even said the whole argument in the image "heavy focus on story". Clearly westerners don't give a fuck about backflipping titties.

Loads of FPSs do jumping all over the place really well, it's just that westerners don't really care about swords that much.

but the four games op posted representing eastern action games don't feature what you're stating to be required by their fans

>bayonetta

So you're against attractive female characters?

you think bayonetta has massive titties?

Because muh story, then when you make fun of them for calling it a movie game they screech.

>right side is literally all button mashers, except DS which is a roll-behind-and-backstab simulator
>all four require iframes because the developers couldn't be bothered to program hitboxes that weren't retarded
>"""deep and challenging"""
LMAO

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>bayonetta
>attractive

user you can't just call everything with fast paced action a button masher

you can't argue with boomers user

Whose the attractive chick in RDR? Kek

>I'm more than halfway through Dark Souls and I can declare it's a masterpiece before I even beat it. Can't even think of something that could happen that could lower my opinion about it (I just did that shitty Lost Izalith and I STILL want to play it), the bosses and weapon based combat is brilliant and there's so many to describe it, it's like Ninja Gaiden Black meets Legend of Zelda - it's like Diablo (or ARPGs in general) but actually good.
Fucking cringe.

>you can't argue with boomers user
>responding to a Doom Eternal zoomer

Yikes

The way the animations blend, particularly at 30 fps, makes the game sometimes feel/act unresponsive. On PC this is less of a problem as you should be targeting 60+ FPS which lessons the time the animation blending interrupts your control.

This is a weak argument to not like RDR2 though. Story driven games != esports games which is where ultra responsiveness is actually very important. If you're that concerned with mastering a games mechanics OP go play multi-player and stop worrying about bosses. AI will never stack up.

To this day I don't understand the forced 'Western vs. Eastern games' thing. Why limit your enjoyment on something so dumb?

I still play the Arkham games because I like button mashing, but I recognize how truly awful they are. Most people call them good to great games however, and those people are insane

Some people are INCREDIBLY insecure about enjoying anything japanese

First, you make this exact thread all the time. Second, western vidya does have shit combat, but as a soulsfag even I will say DkS1 boils down to spamming R1 and dodging on occasion, there's no depth or skill to it and if you rank that alongside Bayo, DMC or NG you're a fucking wetback retard.

>meme souls
>bayonetta
No.

Dark Souls does combat and exploration well. NGB is my favorite character action game because exploration doesn't take a back seat.

>character action
Back to r.eddit, it's either a beat-em-up or a hack-and-slash bud.

as someone currently playing through gow for the first time it's actually pretty great. yeah you can cheese the combat if you really want to, but you get out of it what you put in. im pleasantly surprised, especially considering how much you fucks all seem to hate it

Pretending it's good is not the same as being good.

Yeah, I don't get the weird frothing at the mouth for God of War, it's a pretty good game, not the best game out there but it's a good time.

does this count?

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As what?

A boss fight you retard. What do you think the topic is?

The challenge in arkham games is supposed to come from the stealth

Good bosses can only exist if the combat is good.

The stealth is super easy

The stealth was the most boring part

Reminds me this IGN list recently where some dipshit ranked top 10 action games. Wasnt bad with some actual games like Mgr:r, vanquish and then dmc3 at 3 and NGB at 2. What was #1 you ask? Nu gow...almost like the dipshit was using actual games for credibility only to shill gow as the greatest action game of all time

>almost like the dipshit was using actual games for credibility only to shill gow as the greatest action game of all time
Wouldn't surprise me.

Unless it's sushi, cars, electronics or martial arts.

I watched a video once where it's explained that the enemies in Batman games are programed to never turn back if you are behind them. Also I'm fairly certain the bone shattering takedowns Batman performs are completely silent.
I think it was a Mark Brown video, he is a faggot but he makes interesting stuff some times.

>Martial arts

Bruce Lee isn't Japanese

>I watched a video once where it's explained that the enemies in Batman games are programmed to never turn back if you are behind them
That's unfortunate, should have saved stuff like that for an easy mode

But Judo and Karate are.

kill yourself its shit

Idk i kinda like arkham despite the bamham combat meme. It was fresh at one point but then the west journos started talkin about the combat is godly and every company started copying them. Also arkham asylum bosses were kino. Gimmick bosses fit batman more anyways than just beating down.

>Gimmick bosses fit batman more anyways than just beating down.

You're wrong

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God of War 4 is the best action game this game and one of the greatest of all time. OP revealed himself as never having played it and thus has rendered all of his points moot.

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>enemies in Batman games are programed to never turn back if you are behind them
bullshit. if the patrol moves back and forth they'll turn around. if they move in a circular route they don't turn around and it doesn't matter if you're behind them.

>the bone shattering takedowns Batman performs are completely silent
the animations are cosmetic. whether they make noise depends on whether it's mechanically considered a stealth takedown or not. doing a drop takedown on someone absolutely creates noise.

how do you not understand basic game mechanics?

bayonetta isn’t an excuse to make a COOM game, sure the main girl is a whore who shows tits but the characters is a lot more than that. People don’t like bayonetta because she’s sexy, but because she’s cool

still seething from the game awards huh

How is Demon's Souls not a game where only one button is used?

i'm playing Arkham Knight right now and can guarantee that both of those points aren't true

why is this board so shit and underage and low IQ
kill yourself

>how do you not understand basic game mechanics?
Do you not read? It's not my claim, it was a game makers toolkit I think. Apparently the enemies are programed to not look back after you are a certain distance away from them in order to not frustrate the player or something. I wish I could link you to the video but I don't remember which one it was and there must be hundreds of them.

They might have fixed it by Arkham Knight

t. coprophile

judo hurts

My dick hurts

I ctrl+f'd for a Mass Effect thread and this came up, but I had a general question. My one friend told me I would be able to run whatever I wanted to play, but I'm only getting ~28 FPS in the first area on the ship. Is this normal? My roommate said it's possibly because it's an old game. I was able to run Doom on Ultra.

Japanese developers simply care more and want to make actual games. That being said, Soulsborne and Platinum games are bad games with shitty gameplay.

Why are they shitty?

I beat it, and I think it's pretty awful.

> all those slow, boring fucking boat rides
> a child and "quirky" storytelling head following you around the whole game, chiming in fucking constantly
> worse climbing sections than uncharted
> enemies are annoying to fight
> bosses are very boring, frustrating, and unsatisfying to fight because they're so fucking linear
> combat's full of cooldowns
> Story's pretentious and unfinished
> Kratos lost all his charm, and is boring to watch in cutscenes
> Kratos feels like shit to play with now
> remember when he could glide around on icarus wings, dodge roll like 15 feet away, turn around on a dime, see everything around him in a 360 view?
> Can't jump or climb anywhere unless it's a designated jumping cliff or climbing wall
> Can't see shit, the camera's so zoomed in for some fuckin reason
> the dwarves are super cringey

NOOOOOOO YOU CAN'T SAY NUGOW IS BAD!

Basado

>I beat it, and I think it's pretty awful.

A coprophile would.
>> all those slow, boring fucking boat rides

Wasn't that slow. You spend at most 5 mins sailing before you reach your destination. Point refuted
>> a child and "quirky" storytelling head following you around the whole game, chiming in fucking constantly

Wasn't quirky. Was showing how it would be to be a parent. Another point refuted.

>> worse climbing sections than uncharted

Climbing was minimal. Not a valid complaint. Point refuted.

>> enemies are annoying to fight

No, they're fun and challenging. Force the player to watch their surroundings and adapt. Sounds like you got filtered. Point rendered moot.

>> bosses are very boring, frustrating, and unsatisfying to fight because they're so fucking linear

Frustrating. Again proving you're a pleb. Point rendered moot
>> combat's full of cooldowns

Not a bad thing inherently. More powerful skills cannot be spammed to brute force through fights without learning. Actually a good gameplay mechanic. Point refuted.

>> Story's pretentious and unfinished

Not even remotely pretentious. Just a story of a man teaching his son right from wrong and choosing to honor his wife. The story is quite finished. Just because there will be more adventures doesn't mean it's unfinished as an entry. Worst point and you know by now it's been reduted.
>> Kratos lost all his charm, and is boring to watch in cutscenes

Nope. They fleshed out his character beyond screaming man. The rage is there underneath but it's been humanized

Another point refuted.
>> Kratos feels like shit to play with now
>> Can't jump or climb anywhere unless it's a designated jumping cliff or climbing wall

Not needed in the game. Combat isn't based around air combos. They made 7 of those games. They evolved the gameplay.
>> Can't see shit, the camera's so zoomed in for some fuckin reason

Works perfectly fine.

>> the dwarves are super cringey

Nope.

Another coprophile btfo.