>Just disable vsync bro, all it does is reducing your fps anyway
Just disable vsync bro, all it does is reducing your fps anyway
>Enable vsync
>Extremely noticeable input delay on mouse movements
Yes, wading through tar. That's the experience I want when playing a game.
>not having a 144hz monitor in 2020
yea i force that shit off with gpu drivers, because all games don't even have option to turn of the fucking vsync
Do you know what 144hz even means, or are you just spouting buzzwords?
>not having gsync/freesync
I've found to notice older games on new hardware need vsync on, it's strange.
Screentearing makes me fucking sick. I will take slight input lag over screentearing.
>slight
subjectively, or because of poor code?
depends on refresh rate. triple buffer if it really matters
it means there are 144 hz you mongol
>what is fast vsync?
I never noticed those tears in my life
Just plug a display port cable into your g-sync monitor. You don't need to larp as someone from 2008.
I play a lot of games with v-sync on but still notice screentearing.
just means that ur retarded lol
"ur" look at this faggot.
kek
>g-sync
scam. get freesync
You need to update your talking points. Modern vsync doesn't give noticeable input lag. If you are operating on a level where some extra MS matter that much you would have a 144+hz *-sync monitor by now.
>you would have a 144+hz *-sync monitor by now.
144Hz is pretty standard for FPS players. The frame cap is a big issue for responsiveness and consistency because ideally you want as high a framerate as you can get
>he doesn't keep his 144hz monitor in EXTREME response time mode at all times
lmao ngmi
>not having a 4K 120Hz G-SYNC OLED TV
Jesus, it's 2020, people.
Why does vsync matter when in most games you can just set your own framerate limit?
I'll admit I've never noticed a difference with or without vsync. My current monitor is adaptive sync, it's activated, I still can't tell if it's supposed to be any better. I honestly can't recall having ever seen/experienced screen tearing.
>doesn't use ultra low latency
>doesn't cap framerate mileseconds below refresh rate eliminating vsync back pressure
these are the kind of retards saying not to use vsync folks. Real talk, i'm kinda salty my eyes aren't as shitty as your's that i can just ignore awful screen tearing though.
you can set your fps to whatever limit you want, doesn't mean it's still in sync with your monitors refresh rate.
what irks me are twitch chat retards spamming vsync lul when they are watching a 60hz stream and not even playing the game.
Frame limit without vsync has the capacity to produce tearing. You also get as much input lag as you should expect
Adaptive sync below the refresh won't have tearing issues.
Above the refresh rate you should notice tearing with quick mouse movements. This is why vsync is the recommended config
What? My point is if you set it to your monitor's refresh rate, whats the difference between that and vsync.
vsync is a frame cap added onto a buffer that makes sure only complete frames are rendered
a basic framerate cap is only half of that and would have tearing from frames not being rendered in sync with the display (unless you have adaptive sync and you cap fps lower than your monitor's refresh rate)
They both share similar input lag
>reads twitch chat