Hey, Yea Forums, I think I am onto something here. I believe I am seeing a pattern emerging from the SJW gaming space with respect to the aesthetics used in video games and art. I am sure we've all see the Twitter avatars similar to the first pic. Well, I'm seeing this same general color scheme in video games created by SJW lefty types as well. Monomi Park certainly qualify since the main character in Slime Rancher is a black lesbian. Then there's Crema and Team Atma who retweet gender-confused Twitter accounts with pronouns in their bios, though I haven't had the time to look deeper into their politics and online activity of their individual developers.
I think this is worth some looking into. Can anyone think of any other indie dev studios that churn out games with this sort of soft, pastel-like color palette?
why do most of the colorful art style like this feel so soulless? reminds me of the western cartoons.
i just hope the sjw wokeness is contained in america.
Liam Robinson
all these reposts and you still haven't found new games to cherrypick
Dylan Cooper
The art style doesnt really reflect the artist specifically. The developer isnt always the one doing the art, there are other people doing that. The reason you see it more often is because those artists want to get paid and dont care about the politics involved. I know an artist who draws stuff like this and is against all that SJW shit. Also dont be so bothered by the SJW stuff anymore, Their virtue signaling is getting called out more and more that there is no reason to focus on them anymore.
Jacob Morales
Terraria, and it's not what you are accusing those games of.