for me? it's Talos Principle
The Great Debate
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I like both! Talos principle had more challenging puzzles in my opinion. Also, how does this game compare to those two? store.steampowered.com
seems like the puzzles are not as interesting/difficult as in Talos or Portal, but it looks interesting enough, might give it a shot, thanks for sharing
Talos simply for the huge amount of freedom and easter eggs.
portal 2's elements are a lot more fun
shame that they only really get taken advantage of in the last chapter of SP and coop and like 0.5% of the workshop
talos's puzzles are more difficult, but a lot of the stars get into total bullshit territory
also portal 2's world and visuals are better
Can't really compare the two, but if I had to choose: Talos. More emotional story throughout, better graphics, actually challenging puzzles.
>Can't really compare the two
Why not? I think they are similar enough to warrant a comparison. Picrelated shouldn't be compared to either one, but it's also very good. Then there is The Ball and QUBE which were okay, I guess.
I agree with your assessment though, the in-game forums where trapped AI are discussing all kinds of random shit are pure kino. It's been a while since I've seen this much soul in a modern game.
TP is far superior and more varied.
>also portal 2's world and visuals are better
certainly not.
>portal 2's world and visuals are better
hell no
to be fair, stars are allowed to be bullshit because they're optional challenges.
Talos wins because it can be narrated by Serious Sam
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Anyone that enjoys one is probably going to enjoy the other. This is one of those natural allies situations.
They're both fantastic games. Portal has the superior tongue-in-cheek humor and Talos incredible atmosphere/soundtrack.
Portal 2 is reddit humor, though it's still fun.
The Talos Principle has a lot of freedom, has more challenging puzzles, way better atmosphere and music, and it's narration great and gets you thinking.
Talos = The Witness > Portal
>The Witness
OHNONONONO, HAHAHA
What
I much prefer Talos but Portal was such a cool thing at the time.
let me summarize The Witness in a picture
You got filtered by some puzzle and now you're irrationally angry at the game?
He's probably a retard who hates Jonathan Blow because he's "pretentious" and is afraid to admit he's a brainlet who got filtered hard by The Witness.
Talos is a fucking snorefest but probably because I played it in VR. Absolutely wasn't fun in the least, the puzzles were all so basic and slow to execute that I gave up.
>makes you sit through a 52 minute video for an environmental puzzle
Blowhard is the definition of pretentious.
>filtered by some puzzle
That's hardly an insult, since a lot of puzzles in that game are random as fuck or rely on a gimmick and require you to just walk around until you stumble upon a solution or give up and look up a walkthrough instead of actually racking your brain and trying different solutions to solve it like in the TP or other good puzzle games.
But my picture is mostly referring to pseudo deep philosophical narration and nonsensical "story" in that game, not actual gameplay. Both are shit though.
>That's hardly an insult, since a lot of puzzles in that game are random as fuck or rely on a gimmick and require you to just walk around until you stumble upon a solution or give up and look up a walkthrough instead of actually racking your brain and trying different solutions to solve it like in the TP or other good puzzle games.
Ah so you got filtered after all.
>t.
Sounds like you couldn't deduce rules of some puzzle type from a simple example and just gave up.
>filtered
>filtered hard
>filtered
Staggering argumentation, faggot. Braid was good, Witness was shit, Blow is a one hit wonder and like most indie devs is obsessed with the smell of his own farts.
So why was it shit?
portal 2 only because of the setting which has everything i want.
>sterile office, industrial and advanced technology design all in one
>aperture is gargantuan and would take years to explore all of it
>also no one alive but you and robots
Portal never interested me, I don't know if it's the characters or what. For some reason Talos Principle is the only puzzle game like this I've wanted to play. I should try Antichamber finally, it's probably good.
Portal
>fun, both in gameplay and presentation
>humorous
>puzzles are predominantly movement/physics-based
Talos
>contemplative, both in gameplay and presentation
>without any sarcasm, really makes you think
>puzzles are predominantly observation/timing/logic-based
They're both good.
Except for Tetromino, fuck that shit.
Who the hell cares for the story of TW? I completed the game 100% and never listened to a single audio.
Portal, Talos, Witness, Braid
All good
One thing I really loved about The Witness was that you could complete every puzzle in the same, short amount of time assuming you figured out the solution. A lot of puzzle games require you to move blocks around or do some other mundane shit for minutes at a time which can be incredibly annoying.
TTP
- Much longer (specially with the DLC)
- Much harder
- Much more varied (more mechanics)
- Better story
- Better music
Portal 2
- Better art direction
- Better gimmick (creating portals is fun af)
- Better humor for the reddit audience
Road to Gehenna is a fucking kino. I'm glad that they went full story mode in the DLC while still keeping the quality puzzles and providing an alternative point of view on the original's game lore.
I have yet to play it, does it still have terominos?
I really can't recall.
I didn't remember either, but it has two, according to a solutions guide
The story of Gehenna is also fucking great.
I liked Portal 2 and disliked the Talos Principle.
TP is just too long, easy and repetitive. It's one of the only games that come to mind where I unironically think that it should be shorter.
A few of the last puzzles were kind of cool, but they can't make up for the long hours of boring shit that preceded them.
are trying to say that Portal 2 is harder than Talos Principle? because that's blatant lie
Honestly, TTP has just as much humor with its easter eggs, it's just not in your face or a main part of the story.
TP is way harder than Portal.
Honorable mention for Q.U.B.E. 2
Though Portal 2 is by no mean a hard game, I sincerely have a hard time getting how one could perceive TP as a difficult one. They're both extremely easy puzzle games.
Also, the fact that it's too easy only becomes a problem because of the fact that it's too long and repetitive. I can also enjoy easy games as long as they don't overstay their welcome. TP would have been a much better game in my opinion if it was 5-10 hours long.
Sounds like you haven't finished TP.
On GFs:
TTP's difficulty is rated 3.71/5
Road To Gehenna, 3.92/5
Portal 1, 2.98/5
Portal 2, 2.99/5
You are full of shit if you think Portal is harder than TTP.
I 100%'d it though.
They're both insanely good.
However the Talos Principle's introduction to philosophy is a really great thing for someone in their late teens.
Then I have no idea how you can describe the difficulty of both P2 and TP with the same adjective.
>tfw too intelligent for puzzle games
Completely untrue. In fact the exact opposite is true. I usually find puzzle games to be very difficult. For example I had lots of difficulty completing baba, toki tori and snakebird (the first 3 that come to mind).
And that's precisely why I'm so surprised by the fact that people could find Talos, of all games, to be difficult. My experience of it is that 80% of the game is pretty much braindead. I'd enter a room, take one look around, instantly get what I'm supposed to do and get out.
I guess different people experience difficulties with different stuff, but here I honestly can't quite grasp where the difficulty was supposed to be.
Not really, instead you free previous AI.
In that case, I'm pretty sure you just have some kind of custom tailored 'tism for the Talos puzzle mechanics, since from my experience and from what I've seen others say, it's above average difficulty wise as far as puzzle games go, especially if you are trying to 100% it. Or you simply got better since you last played puzzle games and are not comparing them objectively.
On that note, I used to be complete garbage at platformer games as a kid and nowadays majority of them seem trivial. But I never had a problem with FPS games back then either, so clearly it must have just been platformer specific mechanics that I sucked at and improved at some point.