I HAVE THE POWEEEEER!

Battlemode, looks fun but I don't want to talk to random people so I'll never play effectively as a demon, feels bad, discuss it
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Looks okay, but I just wanted traditional deathmatch/ctf/ffa modes. But, it would make QC even more irrelevant. So I guess we'll have to just accept it. I blame Doom 2016, they fucked it up with loadouts and shit by outsourcing to the retards who made HALO 4 MP.

i have literally no idea why they got rid of the map editor now that there's so much extra shit to play with.
Whoever came up with that decision should be shot in the ghoulies.

Reminder that Certain Affinity's founder was the multiplayer lead on Halo 2.

Rumor is they'll actually include modding support now that idtech 7 ditched megatextures.

maybe too few people were actually playing it and they have the data to take that kind of decision, they said the plan is to allow mods so maybe that's the plan, if they released it now and then release modding tools in few months people who worked making content on snapmap would complain a lot and be right to do so

I still have hope for a new ID made quake without the loadout and fortnite bs, if that's the case it makes sense to risk trying to create a MP unique to doom

I bet the long ass delay was because of these multiplayer modes that look completely unfun. FUCK

It looks fun but for fucks sake all that marketing speak fucking kills any interest i had.

Modding would take this game from mediocre to actually Eternal. All the shit that anons make (justified) complaints about on Yea Forums like
>too slow
>glory kills are OP
>not enough monsters
could be easily fixed with mods.
I really hope they will support mods. You know, it's supposed to be a Doom game - the most modded franchise in history?
I WANT TO BELIEVE

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