These fucking chess pieces have to be the laziest enemy design I've ever seen. And the second half of the game is fucking full of them. Why is DMC3 so highly regarded again?
These fucking chess pieces have to be the laziest enemy design I've ever seen...
>Find one issue, blow it out of proportion, demand to know why people like the game.
>Act like it's some kind of 'gatcha' moment.
Oh, boo fucking hoo. This, and all the other issues the game has don't make it a bad game. They barely make an inconvenience but if you find it so bad that you can't play because it's such a bad game for it just tap out and demand your money back.
Cry me a river bitchface go have sex if you want variety in your life.
>Good mechanics
>Good story
>Shit level design
>Shit enemy design
>Shit bosses
>Shit music
>one issue
Stop praising it like it's some kind of flawless masterpiece then, faggot. It's not even the best DMC game, not even better than DMC1. DMC5 blows it out of the water a million times over.
DMC3 has the second worst enemy lineup in the series.
I rank DMC5>3>1=4>DmC:DE>2 as games but fuck me if DMC3's roster doesn't fucking suck.
Dullahan, chess pieces, exploderniggers, need I go on?
I agree that they're boring individually but the chess board fight is ludo.
They probably came up with the chess board first and then sprinkled the pieces throughout the game as foreshadowing.
Get to the chess boss fight and say that again.
Dunno why you're carrying on an argument that wasn't even presented, if you don't like it, stop playing it, like they said.
Stop crying and use your energy to play a game you actually like.
they're just there to set up Mission 18 which is the most kino shit in the entire fucking game you dolt. Doubt you even got there.
Imagine bitching about the easiest enemies to jump cancel combo into oblivion. You probably think these enemies are bad because you can't launch them into the air, but that's because you're not utilizing your ground based options.