Why is it that even with OpenMW pretty much finished (at least, more functional than the original game, according to the creators), there isn't a mass of high quality mods rushing through?
All I want is an update to the character models and animations so it looks 2011, not 2002. Maybe some world models and textures so it's not Lara Croft boob spurs.
In all seriousness, Skywind. Not saying it's better or anything, but that's the reason why. Also there's far less people interested in MW now than there was during its modding hayday.
Hold on a fucking minute. Really? How? Is there an APK?
Adam Smith
Yes, open-source, meaning that the source code for the engine is visible and modifiable, and everyone who downloads it has legal right to do so
Gabriel Cox
so retarded. i respect the efforts of the people involved, but it's fucking stupid and unnecessary. it's just 4th grade playground "what if skyrim was morrowind" level nonsense.
Owen Sullivan
I can understand the logic though. The main thing I want out of OpenMW is better visuals - which it currently doesn't offer and Skywind would.
for me at least, the art style of morrowind with some tasteful mods is more than enough and the clash of it with skyrim's overall style is jarring.
Eli Lewis
Download OpenMicroWave on the app store Then download the full MW game files on your phone
James Phillips
Thanks user, this is going to make my commute way more entertaining. What's the battery drain like running OpenMW on your device?
Chase Stewart
Yeah but c'mon man
Doing a playthrough of Morrowind on a fucking phone? That's not gonna work buddy
Cameron Roberts
Don't know if I'd consider Skywind to have better visuals And that's aside from the Skyrim gameplay and dialogue
John Ortiz
nice vids
Chase Torres
I don't see why not. If you can complete MW on the OG Xbox, a phone will be fucking easy.
Jonathan Garcia
AFAIK the whole .bsa and .esp compatibility testing was/is done by a single dude in his spare time, while rest of the OpenMW team works on optimalization of the whole project
Joseph Cox
Graphic mods are almost unanimously shit that ruin the original aesthetic of the game regardless of the game. The faster you get used to them the easier it will be to play many older games without the graphics bothering you.
I've played Morrowind and expansions through multiple times, don't get me wrong. But while I can drop into Skyrim comfortably even 8 years later, I find Morrowind more of a grind just from the general look and feel, even if I love the game itself more. I'd say it's immersion but Skyrim doesn't handle that any better. I think it's just the feel of it.
Lucas Robinson
The point of openMW is to recreate the original game, not to make a remake. If shitty animations or graphics bother you, this game isn't for you.
Jonathan Morales
I actually disagree with several of OpenMW's balance choices because they went too far and it makes it too different from the original game. Things like the corprus strength buff actually being permanent after getting healed, and training not being calculated with buffs/debuffs applied stroked my autism so hard I forked the whole thing just so I could fix those two issues.
Jason Bell
Stop being illiterate, retard
Oliver Cook
Many of the original exploits are gone in OpenMW. Like Drain/Fortify attribute spell combos resulting in them acting like a damage attribute spell. Or knocking down an enemy by lowering his stamina to negatives while he flees makes him get knocked down forever. Creating spells with Fortify Magicka/Drain Intelligence granting you a net magicka gain per cast (same can be done with Fatigue) etc. I always found those fun.
Anthony Hill
>the corprus strength buff actually being permanent after getting healed But you never actually get cured You still have corpus, you just lose the overtly negative effects That's literally the point of that part of the story