I just finished Bioshock and loved it, should i play 2?

I just finished Bioshock and loved it, should i play 2?
Why does it seem to be generally disliked by people.

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2 is my favorite, call me a contrarian

Yes, people have shit taste.

Better gameplay, not as good antagonist, yes you should play it

You'll either fall in love with and like it more than 1 or you'll hate it and this it's trash
there no middle grounds here

2 is as excellent a game can be when it's following up such a masterpiece made by a different studio. Yes play it.

2 is still pretty good

Don't ever play infinite tho

Yes, it's great. If you liked the first one you're going to like 2, it's more of the same with some gameplay improvements.
Over the years I slowly started to like 2 more than 1, the atmosphere is so damn comfy.

You are a contrarian.

Infinite wasn't horrible.

Bioshock has better gameplay and level design, but worse story, atmosphere and characters.

I'm in the group that hates Bio 2 but I honestly can't remember why. I think it was to do with having to always be a big daddy.

It's not as good, but it's not insulting either. It's like the first with a little less soul, but it does bring in new ideas and expand on the world/lore.

Oh, and I also remember it having horrifying spawn rates. while backtracking or going back and forth between areas searching for something you will be bombarded by bullet sponge enemies whcih may be fun the first time, but not the third.

Depends on what you loved the first for.
Better
>much better plasmid progression (upgrading from Incinerate 1 to 2 gives it a whole new kind of function, for example)
>dual-wield weapon/plasmid is great
>the Big Daddy Drill is a fantastic melee weapon and you can build into a pure drill+plasmid playstyle
Worse
>Story is much worse
>writing quality is much lower
>they retcon a few things from the first game and turn Ryan into more of a caricature of an Objectivist and a tyrant from the start
>Rapture is far less believable and grounded as a location
>level design is weaker
Could go either way
>Hacking becomes a QTE (I much preferred the pipe minigame)
>character art style is more cartoony

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It was

Infinite was better than 1. Actually had some gameplay.

The story of 2 isnt not written by the guy that wrote 1
So its very shit

Kill yourself self

I prefer the story in 2 it’s more heartfelt and doesn’t fall apart near the end
All the first game had was the twist and once you know it there’s really nothing else to keep you engaged to the story

no u

I played BioShock 1 not long ago after having played BioShock 2 many years ago

I enjoyed both but neither were THAT good, I think they're hugely overrated as masterpieces when they're both just fun little games and nothing more

It's basically the same game
I feel the first one had some more memorable, but Bioshock 2 was still a good time

>this entire post

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You already knew the twist before playing 1

Yeah basically this. 2 is basically just "BioShock Part II" so if you liked 1 you're gonna like 2. Infinite was a shitshow and not even worth mentioning

Everyone does by this point it’s what Bioshock is known for

I loved 2...but it did feel the same which I was okay with but yea, it was short

>(I much preferred the pipe minigame)
Nothing like breaking up the action by having to play a 30 second puzzle every few seconds if you ever want a drone.

2 is a better game, objectively. You can swap ammo types without fully reloading.

It's better than the first one gameplaywise, the story is still pretty decent, and it has the best daughteru.

Bioshock is like the motion tracker from alien except it reveals retards and other types of mouthbreathers

If you like bioshit, im sure youll love whatever else the modern gay ming industry vomits onto your plate. I can only wish that this board didnt pander so much to the crowd of autistic toddlers that dwarfs the market. At least Yea Forums has the right idea in shaming mouthbreathers out of the board the second they come in with their flavor of the week YA shit

i actually didnt, i had only vague memories of 2. I played them like 10 years apart user

The only people who like Infinite are the people who are too ashamed to be seen playing Call of Duty, so they use Infinite's facade as a "cerebral" video game so get their rocks for shitty FPS gameplay off.

2 is fine. It plays better than 1 but it’s story isn’t as good. It just depends what you care about more.

>look how contrarian I am
>am I cool yet?

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Generally speaking, people think the story is overall weaker than the first game's
Personally I think it has more bad moments, but also more better moments so it kinda makes up.
Gameplay-wise, it's basically more of the same, except the whole game is basically an extension of point prometheus in the first game (the part where you have to protect the little sister along the trial). There's more plasmids, more gameplay mechanics, more simplified hacking so it doesn't interrupt gameplay (a trade-off, in my opinion).
If you loved Bioshock 1, there's no reason you would not at least like Bioshock 2.
I'd also recommend the DLC Minerva's Den since it's even better than either Bioshock 1 and 2 in the story department (albeit short as hell and over within 2-3 hours).

t. brainlet who unironically enjoys CoD

>Why does it seem to be generally disliked by people.
When it was announced many people were disappointed in both the fact that it wasn't being helmed by Levine and that it seemed like a greedy, soulless, cash grab done by the B-Team of Irrational Games. Not only that, but when a multiplayer mode was heard to be in it, everybody's enthusiasm just evaporated for it.

In terms of tone Bioshock 2 is different, not bad, just different from BS1. It doesn't have the same 'shock and awe' factor the first one had with introducing you to spectacles or grand vistas, the atmosphere is more 'lax'. While BS1 had a tense almost horror feel to it, BS2 is less urgent you still have to escape the city, but since you're a walking tank with a drill for a hand you don't feel as vulnerable.
In the end, I actually prefer BS2 to the first. The characters were more engaging, it handled infinite's 'save the girl' plot better and the Minvera's Den DLC was just the cherry on top of it all.

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i liked 2 more than 1, 3 was shit.

If I enjoyed CoD I'd be all over Bioshit Infinite, which just isn't the case. Infinite even had a section where you are able to call in airstrikes, by using Songbird as your super-special friend.

Let me repeat, I desperately wish this board primarily consisted of 30+ year olds instead of 15 year old kids and that same hardcore audience on the enthusiast board would savagely shame retards out back to memeddit where they clearly belong. There is literally nothing "contrarian" about laughing at bioshit, its an embarrassment that takes one of the most hardcore games and singleplayer genres to be quite frank and dumbs it down to the point where autistic kids like you can feel good about "playing" your follow the arrow and do a cinematic interaction at X point "game". Its the quintessential retard game, it perfectly represents modern gaming and the contrast is even stronger because of what its directly (claiming) to be based on. You are the microtransaction fortnite mouthbreather audience and literally nothing you say will change that. Youre the type of dicklet child posting epic reddit reaction images from REmake2 while RE7 was your first resident evil. Go back to fucking memeddit

Loved 2
First was nice too
Infinite was meh.

The multiplayer was actually pretty fun

>Infinite fags that are eternally butthurt that the game ken lenive helmed ended up being a re-skin of Call of Duty while the "cash grab" sequel to Bioshock 1 turned out to be one of the best games in the franchise
And they are in THIS THREAD right now.

Oh sorry I forgot, you kids only like fortnite now.

I'm 33, don't even have a reddit account(unlike you), and like Bio 1. Go fuck yourself.

>I'm 33
I guess its even more embarrassing at that age
>don't even have a reddit account
yes you do, exactly why you even knew/ thought of to go into details about the existence of an account being required. reddit is second nature to you

>and like Bio 1. Go fuck yourself.
for the same reason that you were in special ED growing up, youre fucking retarded. youve never even played system shock 1/2, youre the assassins creed generation taking over. you fr*cking love cinematic experiences. go back to watching joseph anderson while jacking off on your copies of TLOU and bioshit

You're preaching to the choir, I only remember hearing that people were turned off by it, and the devs begrudgingly added it at the behest of executives from IG. But it was more fun than anyone expected it to be. That player hub between matches was supremely comfy.

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Bioshock 2 is literally the best of the 3

thanks for admitting that you completely crumbled, I wouldnt be surprised if you actually shit your sweatpants behind the monitor. the best way to deal with your own retardation being exposed is to cover your ears and scream B-B-BA-BAIT!!11

it all reverts back to the original point. this board is taken over by the assassins creed and fortnite audience. Yea Forums knows how to do it and even Yea Forums actually watches and talks about classics even if half of the board is nothing but disney shit 24/7 since thats what the market is- the audience still has context and thus they shit on the new trash. Yea Forums is the bottom of the barrel reddit shit of this site filled to the brim with little kids who dont know how to use an emulator of even fucking install a game from a disc since steam existed before they were even born. go enjoy your latest snoy movie and then fucking kill yourself troglodyte

yourselfself did nothing wrong.
It's dumb as fuck, but it was fun to play, 1 was a let down.

tl;dr

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enjoy your ban, this isnt the epic meme site you heard from your redditor friends

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Significantly better gameplay, with just a marginally less memorable story.

>Minerva’s Den
Shit, I forgot that existed. Always wished there was a way to properly incorporate it into the main game, at least the weaponry and plasmids. I fully get why it’s not, though. That was way more fun than it had any reason to be.

Infinite is the best of the three

>All the first game had was the twist and once you know it there’s really nothing else to keep you engaged to the story
The story is actually better the second playthrough because you see all the little hints to the twist before it happens. Like how watching the Sixth Sense again, you notice no one ever looks at or talks to Bruce Willis except the kid.
My favorite hint is an audio diary in Neptune's Bounty talking about how the Bathyspheres can only be accessed by some with direct blood relations to "Ryan and his inner circle". Or another how the same function was applied to the Vita-Chambers. Explains why you can fast travel and respawn but no one else can.

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Infinite is different but still a solid game with terrific DLCs
I don't get the hate, I guess some people wanted a 3rd identical game... but sales figures confirm that overall it's a beloved game

No one actually dislikes 2.
It's best in series

I like 2, but my problem with it is that the story reeks of fanfiction. The way they retcon it, the way include a new characters who's kind of supposed to be a big deal... Everything about the story feels off, feels rehashed, second-handed. Also it doesn't feel like a full-fledged game, it's more like an addon.

It's more refined in the areas that matter, narrative takes a small hit as a result. I like it more than the first even though it's not exactly groundbreaking, the characters are quite likeable like Sinclair and tenenbaum

This. I still don't understand why Mark Meltzer wasn't the protagonist.

based

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the best thing about bioshock to me was always rapture itself. i wish i was able to explore more of it. so how is it in bioshock 2? do you go to any interesting unique places in rapture or is it basically all just rehash?

Nothing too noteworthy but you to get to walk underwater to different locations and even harvest ADAM slugs it's pretty cool

All new areas with some similarities to the first one (Siren Alley reminds me a lot of Fort Frolic). Overall is pretty unique and interesting.

I don't think there are any repeated locations in BioShock 2, actually. Everything's new iirc.
The biggest novelty is a few sections where you walk outside the city between airlocks. There's not any particular level that stands out to me as excellent.
It's also 10 years later so stuff is more flooded and there's organic life growing a lot of places.

well, you're either a contrarian or brain damaged

The big stand outs are an amusement park, Fontaine Futuristics, and Minerva's Den

>good
gunplay is vastly improved
gene tailoring is streamlined and allows more freedom to make specialist builds
hacking is real-time now, faster and actually fun
maps are mostly open, and there's even more hidden goodies if you explore
new types of enemies, with different attack patterns
story is still interesting, but pretty straightfoward. I liked it more, but there are always fags who need their "epic twist" to find story good
>disputable
harvesting. It's pretty simple: find little sister, find corpse with ADAM on it, let her harvest while every splicer within mile radius tries to jump you and her. I don't mind, though some find it repetitive.
>bad (if you're one of those 4 guys who actually cared about either)
you can't return to already finished maps
no crafting

bioshock 2 is only disliked by cucks and trannies because it's critical of collectivism

that's literally it

Yahtzee is a faggot, Bioshock 2 is the best.
It's the same gameplay as 1 but everything is better.

Harvesting while repetitive was a good excuse to use turrets and set traps, seeing them all get set off during those tower defense sections is hella satisfying

2 is a bit weaker story-wise, mostly due to having a pretty shit villain compared to Ryan, but in terms of gameplay and level design I'd say its the best in the series.

People love bioshock, you underage fag.

I'm a borderline Objectivist, despise collectivism and I dislike 2. It's terribly written.

ur such unique snowflake wow....guess im wrong then

If I remember right one of the lead designers for BS2 was the man in charge of Fort Frolic level with Cohen.
A lot of the locations are areas that seem sensible to come across. Places mentioned or lightly touched upon in the first game's audio logs sorta get the spotlight here e.g. Where the poor workers lived, Fontaine Futuristics, the orphanages that housed the little sisters. I wont describe any more, but a couple things BS2 does that are noticeably different is that a lot of it's levels have a lot more verticality to them and there are some segments that have you go out into the sea floor.
Some concept art might've suggested that you'd have to face splicers who adapted and spliced enough to survive out there too.

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Unfortunately, only spider splicers are mutated in the final release.
Human models are so much better across the board though. The old little sister model in the Bioshock Infinite DLC confirmed my suspicion that Kevin Levine is butt-hurt about 2.

Bioshock 2's alright, and improves on some of the general combat, but I thought it felt like a watered down follow-up otherwise. The villains were less compelling, the atmosphere not quite as tense or spooky, the story twists weren't as strong, etc.

I liked the Neutral ending a lot though. It's one of those rare games where I actually think the Good Ending wasn't as strong as the others.

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>The villains were less compelling
youtube.com/watch?v=jJ5994I5_sk

Not that user, but Grace was pretty good. Doesn't make the villains of 2 overall more compelling though.
No one in 2 holds a candle to Ryan, Cohen, Suchong, or Fontaine.
Lamb beats out Peach/Steinman/The Disciples. But that's about it.

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I think the giant all knowing fetus is pretty good too. Also Lamb is a more insidious kind of villain and I personally appreciate that.
Ryan is devastated when he is forced to go against his principles to save Rapture, Lamb doesn't even care.

You're not entirely wrong, while in many interviews Levine said that he felt BS2 was a good follow up (since he thought his game left everything on a good note) In later interviews he goes on to say that he felt bitter and frustrated when Irrational split up the dev team to pump BS2 out while he had to rebuild a new one for infinite. I'm having trouble tracking it down, so take it with a healthy dose of skepticism but I do remember reading that Ken was shown some of the concepts used for BS2 he was full of ' Aw snap, I wish we would've gone with that" moments.
Considering that both BS2 and Infinite have you try to escape a city filled with fanatics while trying to save a girl who's your daughter. It's understandable that he might have some resentment towards it.

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If you actually liked Bioshock then fuck knows, maybe you'll like Bioshock 2. The second sequel, Infinite is much better, though.

The addition of Big Sisters is pretty dope in my opinion, I always love to drilled them the fuck up while fighting them

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Bioshock 2 abandoned story for gameplay, that's why people like the gameplay.
Bioshock Infinite is the true successor to Bioshock for both gameplay and story.

>low on health
>grabs some random splicer, impales him with that massive needle and literally sucks life out of him

>Bioshock Infinite is the true successor to Bioshock for both gameplay and story.
>gameplay
that's a big, fat, no

2 is the second best after Minerva's Den

Indeed, it has much better gameplay than Bioshock.

Bioshock 2 has better combat and gameplay, it's shorter but the narrative is tight all the way unlike 1 which mostly consisted of unrelated fetch quests, and of course the infamous ryan-fontaine stretch. Though like the other user said, the story in 2 feels fanfiction-y. You have some stuff that feels uninspired ("ok how about big SISTER") and by the end it feels like everything that could be done with Rapture has been done by now. Some changes are subjective like changing the way hacking and research works, but I prefer how the new systems don't add unnatural pauses to the gameplay.
Basically I think it's like the Alien-Aliens, Terminator-Terminator 2 or First Blood-Rambo situations. Worth a play.

the only people who "love bioshock" are underage or retarded

You might be let down by the plot, but the atmosphere and gameplay is considerably better than the first.

Absolutely play it

Yes Bioshock 2 is great.
Don't play Infinite, though. Infinite is trash

>it has much better gameplay than Bioshock.
lmao

lmaoing at ur life

Neutral end is kind of the best one for me, I feel bad for Eleanor but I believe Johnny deserves to rest now and she has to be her own person, making her own decisions, not being put in a direction by her mother or father.

Ignore this post, this person is a white supremacist.

Skip it and move on to Infinite. Bioshock 2 is a bad game that wasn't even made by the original development team.

Also watching your daughter get fucked is kinda weird.

Infinite plays exactly like Call of Duty, beat for beat.

But Bioshock 2 plays more like Bioshock than Infinite does.

Yea, I guess it could happen.

Honestly, I'm surprised that the Japanese haven't taken full advantage of that exact situation.

Because it criticizes communism so naturally the journalists hate it

What's the difference?

Which is a million times better than the way Bioshock and Bioshock 2 play. Those games, for as much as they achieve, have practically weightless guns and the enemies barely show impact. And if you are talking about fucking around with the environment or Plasmids, that's all it is: fucking around. The enemies are so uninspired in their abilities and so easy to kill (unless you're playing on the hardest difficulty in which case the games aren't fun at all) that you barely ever need to use your abilities a lot to beat them.

That's the reality of the first two Bioshock games: they try so hard to carry the torch for System Shock 2 that they implement a bunch of suprefluous, irrelevant systems that have barely any noticable, practicle effect on gameplay - gene tonics, free hacking that makes the game too easy (as if it wasn't easy enough already), that dumbass research camera that does literally nothing, multiple types of ammo you never need. But the games are never complex enough, scary enough or difficult enough to reach SS2's highs.

Don't even get me started on how I'm supposed to feel sorry for Big Daddies and shit.

Infinite is better precisely BECAUSE it plays like Call of Duty: instead of trying in vain to be an FPS/horror hybrid that doesn't bomb at retail like SS2 did, it gives players a world-class FPS experience that is wildly fun to play with a ton of innovation to bring to the table (seriously, Infinite is still as fun to play as the top FPS games of this gen) BUT also with one of the greatest worlds, stories and cast of characters in a video game, ever. It junks everything that is unnecessary or doesn't work, and replaces it with actual, proper GAMEPLAY.

>writes paragraphs in a desperate attempt at trying to defend his love for Call of Duty, yet doesn't play Call of Duty out of shame, and opts to play thinly-veiled Call of Duty clones like Bioshock Infinite
>writers paragraphs in a desperate attempt at trolling
I don't which one to pick, but either choice makes you look like a retard.

I don't think Bioshock actually had that much porn if you takes out Infinite, does it?

Also: Rapture isn't scary. It just feels like an abandoned subway station or shopping mall that's full of hobos. And Condemned does that better. Plus, you are overpowered in the first two games anyway, so they don't work as horror games.

Columbia though, that place is literally the most gorgeous world in all of gaming. It's the only video game world I ever wanted to dream about.

cult of personality surrounding levine meant people shat on it. People were also upset about 'shoehorned multiplayer' although the multiplayer was quite good (so I am told)

2 is the better game and the better story.

>the top FPS games of this gen
not only are you wrong about it being a top game but it was actually last gen

2 is worse, it feels like a retcon, but it's more of a fill in the blanks from the first game. The first game really worked because it had kept the mystery element throughout the story, 2 kind of kills the imagination of the setting and story of the first. It's not bad, but it probably would have been better with a new setting. or had Bioshock's original game had more depth in its writing. 3 is the better game imo.

Based
>not a single argument
>frantic baiting to cover up hollow soul
sad

shut the fuck up nigger. I shit in your face and you like it? you some kind of homo?

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if 2 is a fanfic of 1 then system shock 2 is also a fanfic of system shock 1 then. because both games basically do the same thing, new main character, more fleshed out universe and a new character set up in conflict to the previous game's antagonist.

i don't know what this post means, just feels like a mish-mash of autism. try again

>i-i-i-i-i got a s-s-soul! even though i spend hours defending the most souless thing in existance, i have s-s-s-s-soul!

It's different to 1 but I found it just as good in its own way. Whenever I didn't have a Little Sister chattering away on my shoulder I felt lonely. I really did want to protect them and if one was killed I'd reload my previous save. It does a good job of unconsciously drilling into your soul.

Why does everybody praise Minerva's Den so much? I liked it, but it didn't seen particularly better than the rest of the game.

People love Bioshock 1 because of
>dae would you kindly xD le slave obeys xD
when it was actually just a watered down SS2.

This is the most tone-deaf post of the thread

ok. I'll try again.

You are filthy nigger lover. I am ashamed of you.

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can you explain the mental leap you made between "this man said bioshock infinite was released on ps3 and 360" to "this man loves niggers and i must tell him"

unironically yikes dude.

>writes paragraphs of greentext to desperately try to hide the fact that he has no argument
You can leave the thread any time, you know. You are not welcome here.

Spotted the zoomer shitter who has never played System Shock 2 in his life.

I'm sorry, are you unhappy that Bioshock Infinite is Call of Duty for pseudo-intellectuals?

Why are you defending Call of Duty-tier souless gameplay if you love SS2 so much?

This a million times. Everytime I see somebody praise Bioshock 2 on this board, all I can think of is "this person probably doesn't play FPS games for the shooting parts". On a pure gameplay level, that game (as well as the original Bioshock) is just so boring.

>Why does it seem to be generally disliked by people.
Irrational games shills upset that it wasn't single player only despite multiplayer being irrelevant to the quality of the single player. Unfortunately this has kept Bioshock 2, the best Shock game (yes, fuck system shock - it's not good.) as a rather obscure games.

>Irrational games shills upset
Makes sense, they praise SS2 so much yet they defend the shallow, entry-level, re-skinned Call of Duty clone that is Bioshock Infinite.

i was showing someone that 4channel respects free speech and the jewish ability of transmogrification wherein user may pretend to be another user and derail a conversation. continue on gentlemen.

Contrarian dickhead.

>gentleman
*tips fedora* ah... a fellow intellectual

nobody got mad or anything so you've not made any point except look like a mong. take a good hard look in the mirror and wonder what your parents wanted

Lets be honest, SS2 isn't a good game and has terrible level design, terrible game play, and is easily the worst dark engine game ever.

keep it to fortnite, zoomer

Play 2 it's more of the same as 1
skip infinite trash
then play PREY

>Why does it seem to be generally disliked by people.
The only people who dislike 2 are actual redditors that do not know what they are talking about.
If you dislike Bioshock 2 then you have absolutely no idea what the fuck you are talking about and have shit taste.
2 in all ways is better than 1 except for story.
Gameplay was severely better.

Honestly 2 has a better story that actually meshes with the game play. It also doesn't treat rapture like a sight seeing tour, makes the places feel more lived in and well thought out and the characters are far better than in bioshock 1 which has a cast consisting of caricatures.

>Lets be honest, SS2 isn't a good game and has terrible level design, terrible game play, and is easily the worst dark engine game ever.
*deep breath*
No

>Infinite was better than 1

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You just breathed in my farts, and also, yes. It's utter trash, unfinished and poorly thought out trash for contrarian hipsters who didn't want to like Bioshock to praise.

You need to play better games.

People don't like 2 for a lot of reasons, but the only real problem I have with it is that it seems to be much shorter than 1. Despite that, it's a better game overall in my opinion, especially when it comes to combat.

Agree with you on a lot of this but a few nitpicks:

>writing quality is much lower
I'll admit 2's overarching plot doesn't do anything, and whatever you think of 1's plot, it had a proper twist, so it beats the plot of 2, but the dialouge and worldbuilding seemed as good as the original to me, except that the intro on New Year's is contradicted by one of Grace's audio diaries.
That said, while the characters are great, they don't leave the impact the ones who came before did, and the locations have the same problem. Pauper's Drop is better than Apollo Square, but a lot of the premises for areas seem more limited than places like Arcadia and Fort Frolic.

>they retcon a few things from the first game and turn Ryan into more of a caricature of an Objectivist and a tyrant from the start
Not sure which retcons you're referring to, and I think Ryan's character was shaky from the start. The first game largely glossed over his transformation, and flip-flopped between him being a tragic villain and an objectivist charicature. For a game so much about objectivism, I think the developers should have researched the subject more deeply. I think 2's Ryan was fell into this about as much as 1's, and I thought they gave us a closer look at the slippery slope he went down to become what he did.
To me, the worst offender for writing Ryan is the novel. As much as I enjoy it, Ryan goes from a generally nice guy to a villain pretty abruptly, and then just goes on from there for most of the story.

>Rapture is far less believable and grounded as a location
Not sure what you mean besides the plants and the more extreme mutations.

>level design is weaker
Debateable. It's aesthetics don't have the same impact on average as one, and it doesn't create tense moments of anticipation like the original did, e.g. 1's first houdini compared to 2's first brute, but from a gameplay perspective I'd say it's as good as 1. Is there something I missed?

>tfw no matter what Yea Forums says you will always love Infinite
I acknowledge the game has some flaws, but I just can't get over how fucking amazing the world is. I don't see how someone could truly despise the game without using the same logic as "hurrr lighthouse puzzle babby-tier, therefore whole game is SHIT"

Because it had no narrative reason to exist and felt like a shitty retread. We already saw collapsed Rapture. The only place to go with the series that would have felt interesting was a prequel when it was still in its glory days.

>Not sure which retcons you're referring to, and I think Ryan's character was shaky from the start.
Ryan's audio diaries in 1 demonstrate a slow decline of small moral compromises in the name of security that over the course of a decade took a Libertarian to an Authoritarian. Even then he's disgusted with himself and demonstrates doubt about several of the actions he takes.
>no contact with the surface governments for security
>no Bibles either
>no smuggling
>we'll kill you for smuggling
>we'll kill you for probably helping smugglers
>we'll nationalize your company we just killed you for
>we'll kill you on sight for being out after curfew or climbing over a wall
>we'll slip hallucinogens into plasmid lines and inject pheromones in the air vents to condition the populous to do what I want
BioShock 2 says he was rounding up thought criminals and throwing them in a secret prison openly perched over the abyssal trench that he could trigger at any time to drop them all into the abyss. It's like a GI Joe villain.
And Persephone (the prison) is just... out in the open. In a civilization where private citizens have personal submarines. It couldn't have been secret.
>Not sure what you mean besides the plants and the more extreme mutations.
See above; a somewhat grounded architectural concept was made almost magical for the sake of intrigue. And the fact that Rapture didn't fall after 10 years after BioShock is hard to believe.
>Is there something I missed?
It's been a while since I played 2. I just remember being far more impressed with 1's level design. Medical Pavilion and Fort Frolic were extremely memorable even after a single playthrough. Up there with some of my favorite levels in Thief. I had no such memories with 2.

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>Infinite is better precisely BECAUSE it plays like Call of Duty: instead of trying in vain to be an FPS/horror hybrid that doesn't bomb at retail like SS2 did, it gives players a world-class FPS experience that is wildly fun to play with a ton of innovation to bring to the table (seriously, Infinite is still as fun to play as the top FPS games of this gen) BUT also with one of the greatest worlds, stories and cast of characters in a video game, ever. It junks everything that is unnecessary or doesn't work, and replaces it with actual, proper GAMEPLAY.
okay, I need source on that pasta, because I was genuinely amused reading it

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New pasta.