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What are your hopes for FF16?
Parker King
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Samuel Gonzalez
That it never comes and Dragon Quest takes its place
Jason Edwards
en.wikipedia.org
Designed by FFVI developer
But knowing Squeenix, it's probably gonna be directed by Motomu "Lightning" Toriyama and be another flop like FFXV
Jackson Fisher
New artstyle. So tired of the Nomura shit.
Joseph Martin
None whatsoever. I stopped having hopes for the FF series on April 1st 2003.
Hudson Mitchell
go back to turn based rpg
Robert Harris
no sausage wagon
yes clam van
Brody Foster
these, stop appealing to fags who don't like the classics.
Ryan Anderson
> Chris Chn is the main character of FF16.
Nice to see they finally included a trans party memeber, SE is progresive!
Gabriel Anderson
Old men at the top of SE having no say in development process other than deciding the budget at the start
David Murphy
Nah, DQ will never reach the levels of FF.
Final Fantasy is popular for it's great storytelling, lore and characters and DQ has nothing of that, i dont see it becoming big in the west.
Noah Baker
None. It´s been almost 20 years since the last good FF game. Even if VIIR can actually pull a somewhat decent game off (which statistically can´t happen because every single piece of media branded FF VII aside from the original game sucked, the mentioned 20 years dry spell and the prominense of open world games full of meaningless quests) unless it´s as revolutionary and relevant as the original (which won´t happen because SE is finished creative wise) that would only ammount as a fluke.
Considering those are the chances of VIIR, XVI doesn´t have chances at all. Plus, it may never even come. My guess is SE is really going to go all out with VIIR and if it doesn´t do ridiculously well they are finished.
Robert Sanders
Squeenix hates DQ but is never going to admit it
Thomas Fisher
what, there are expectations? well, alright..
I hope it's fantasy setting
I hope it has "Final" in the title so I can reminisce about all the things I though were "final" in my life and actually were.. not like this title, where they can't get their "final" because everyone keeps asking for more.. not like in my life... jesus fucking christ I just want a good game at this point, what the fuck are you even asking you ugly OP piece of shit, making me fucking cry, an old fucking fuck cry, oh shit man this hurts so bad
Gabriel Morris
For Square to stop trying so hard to appeal to a western audience so much and just make a game that fans want to play.
Eli Morales
Naoki yoshida ff14 director said if square enix offers him ff16 he would do it, that was 2 years ago.
He also said he wanted a more fantasy setting with less machines and mechs
>I’d like to see a Final Fantasy that is straightforward fantasy, one that doesn’t have much machinery, and with no mecha in it.
Square enix also confirmed that yoshida and his new team finished up preproduction of a new game thats not related to ffxiv and its going into full production twitter.com
Jaxon Phillips
thanks fren, this will give me some respite in this sad place we call our home
Christian Martin
turn-based, isometric, ensemble cast of flawed characters, designs by amano
Matthew Wright
to actually finish it this time
Liam Scott
YoshiP, the FFXIV guy, is working on another FF project iirc. Might be involved with XVI
Jackson Barnes
I dont have hopes for FF since XIII.
SE never shown anything worth of the franchise since XII.
Gavin Howard
They won't do it but they should really set it in Vana'Diel. They have all this lore prepared and there's a lot of cool stories you could tell. Having hume, mithras, tarutaru, elvaans, and galkas gives you easy silhouettes for character design too.
Josiah Brown
Doubt they'd go into Vana'Diel. If anything they'd pull out Ivalice yet again. Could be cool if they did though, wouldn't mind seeing what a Gria would look like in 3d
Joshua Allen
Andrew Myers
XIV but actually single player.
Grayson Rivera
Go back to turn based combat but add something to it. I wouldnt mind seeing real synergies between characters so that they would do double team moves or some other shit like that, it was great in Chrono Trigger
Parker Wilson
>drop the name Final Fantasy
>continue the franchise spiritually with a new title
>keep moogles, chocobos, crystals, etc. if you want, or don’t ...
>basically start fresh and let the artists run wild
>use light action RPG gameplay of Kingdom Hearts, FFXV, and FF7R
It’s time for a new fantasy
Samuel Scott
Other than the last point, isn't that basically what the Bravely games are?
Isaiah Torres
Pretty much. So is Octopath. Kinda looking forward to seeing what the next "copy the old FF formula and tweak a couple things" game is.
Jace Young
something that shits on XV.
Ryan Walker
>Job system
>Ditch any and everything having to do with Fabula Nova Crystalis, just jettison it into the void never to be talked about or mentioned again, bring back Crystal lore and the Void.
>Turn-based or one of its derivates, if you want action elements go play fucking Kingdom Hearts or something.
>An overworld
>An extensive Mark Hunt system like XII
>Kingdoms, castles, ancient evils, cool villains, interesting party members that have distinctive and fantastic visual design, don't ask a goddamn fashion designer to come up with their clothes for heaven's sake.
>A classic FF story focusing on a world, its problems, and saving it from them, with character development being a still important but secondary focus. No exclusive focus on character analysis like XIII, no "fuck the story, we're on a fishing vacation" like XV.
>Don't try to reinvent the damn wheel for no damn reason
Brody Bell
-no turn based combat, they tried for 10 games and it sucks in all of them. XV having shit combat doesn't discount non-turn based combat for FF you retards
-directed by naoki yoshida
-story/writing by the shadowbringers woman
-soken lead composer with uematsu/shimomura assisting
-airship travel
Camden Diaz
Final fantasy 9-2
Hunter Bailey
>another flop
it may have sucked ass but it was by no means a financial flop
Robert Anderson
FF hasn't been good since 9. I bought FF15 and the fucking thing was playing itself.
Nicholas James
Turn-based (ATB is fine)
Jobs and job switching
Fantasy with sci-fi elements rather than the other way around
Romance that doesn't end with either character being killed
Aiden Williams
when has FF ever been sci-fi with fantasy elements?
Cameron Perez
>amano
Had me until then. I've never liked his character designs, and I hate that the Advance ports put his art everywhere.
James Peterson
You went to the moon with a spaceship in IV
Jackson Fisher
Lol?
Asher Mitchell
turn based
keep nomura away from it
no open world meme
fantasy, no modern steam/cyber punk
Bentley Bailey
the end having a moon doesn't mean the game isn't based on fantasy
Lincoln Scott
Bring back those sexy rat people from 9.
Robert Brooks
XIII is like that, I'd say.
Levi Russell
DQ has the best characters of any RPG, keep your misinfo to yourself
Julian Brooks
Wait a minute that nelson..
Is that the AGDQ tranny?
Jaxson Taylor
I hate games where characters don't look like their actual role. Warriors not in suits of armor or at least like casual Aragorn, mages without a robe or some ritual outfit, monks in a fancy gi or shaolin outfit or whatever, thieves that don't look like some sort of ninja.
Apparently being in the future or in a "real life-fantasy" setting means you can tank hits without protection and you can be a mage like Selphie in a naked overall. Make the armor as simple or fancy as you want. Sword, shield, optional helmet, but fucking have it.
Main reason why I got tired immediately of the Persona series, the presentation is not fantasy enough for me, with the exception of the halloween costumes of Persona 5.
Seriously, a FFIX style of character design but with a realistic approach would be just fine.
>Romance that doesn't end with either character being killed
This wouldn't be bad, or no romance but a wholesome good ending. Fuck "life sucks and then you die" endings.
Someone actually tweeted it in that occasion and they almost got lynched.
Christopher Sanchez
The movie.
Ian Barnes
Eh, there's a lot of fantasy in there for sure but having an alien as a main character and going to the moon is pretty sci-fi. There are some pretty sci-fi dungeons as well
Jace Morgan
We may get something with most of those.
Yoshi-P who's in charge of ffxiv is supposed to be in charge of their next big game (which basically means FF), and he's said he wants to make a very traditional style high fantasy rpg.
It has amazing writing and, funny enough, has the closest thing to a traditional high fantasy setting since ffxii, which in numbering gives the impression that it's not that old but it's a mid ps2 generation game.
Plus, I'm real sure the heads at squeenix are enjoying the shitty reputation xiii and xv have given the series, not to mention the monetary black hole that the ten fucking years of ongoing development that xv was that ate up whatever profits it may have had on release.
Jose Brown
>Final Fantasy is popular for it's great storytelling, lore and characters
HAHAHAHA! By your logic, people buy Pokemon for the story and characters because it outsells Final Fantasy.
Final Fantasy is popular because it has the second biggest marketing budget of any game series in history (second to Pokemon). When a FF game comes out without massive marketing, it sells at or below that of Dragon Quest games. They sell based on the flashy cinematics on trailers. Even most FF fans make fun of the stories for being overblown shounen level crap. Because they are.
>and DQ has nothing of that, i dont see it becoming big in the west.
Dragon Quest has better characters and stories than FF games. It's also one of the best selling JRPG series in the west. It just doesn't reach FF levels because it doesn't get FF levels of marketing. The few DQ games which did see good marketing (VII and IX) have sold well. Just like Final Fantasy.
Gabriel Hill
I want it to be based on the life of Chris Chan, just told through a fantasy setting
Xavier Miller
A big marketing budget and flashy cinematic doesn't keep the stories and high points of your games being talked about twenty to thirty years down the line.
Now I will say, they're not the most intricate and deep storytelling ever, and anybody who claims that is silly.
Eli Allen
>A big marketing budget and flashy cinematic doesn't keep the stories and high points of your games being talked about twenty to thirty years down the line.
Uh, yes they do. Because that marketing got 10+ million people to play the game. So even if they hate the story, they keep talking about it because it's something millions of people can relate to. Just like Naruto or Dragon Ball.
This can be seen based on how much each FF game is talked about. The most talked about games are the ones that are played the most. Even though people are very split on these games being good or bad. It's just like the Star Wars films. People may hate the prequels or sequels, but they still talk about them for decades because so many people have seen them and it comes up so often.
Tyler Martin
That it's nothing like XV
Christian Reyes
1) Keep Tetsuya Nomura away from it, like, make it so he can't approach the game development from 100km or something
2) Hire good writers for fucks sake, and actually use their work in the goddamn game not in a movie
3) Just make the game on Unreal Engine 4 like everybody else, don't waste your time on pretty rocks
Follows these easy rules and you should get at least a game, not an unfinished piece of garbage like XV
The rest is a matter of talent
Nolan Bennett
I'm not a big fan of FF games. They do pretty much the opposite of everything I want a JRPG to do (Dragon Quest/Chrono/Suikoden). However, I think they should embrace their differences from those other series and run with it.
It's clear that the FF developers want to make cinematic movie games. So just fucking do that. Make the next main series Final Fantasy game an interactive movie game like Uncharted or Last of Us. Stop trying to make a game like this with weak combat and world interaction stuffed in between cutscenes.
Either go all the way with being a cinematic led game or put everything into combat/world design and make a traditional JRPG. Being half-assed on both like FFXIII/XV just makes everyone mad.
Joshua Kelly
They bring back everybody responsible for FFXII except this time don't drive the director into a nervous breakdown. Also it's set in Ivalice.
Robert Brooks
I actually just got done with the base XIV story a couple days ago, and I'm excited to play more of it. The setting is in overall terms exactly what I feel a game like this should be like, a mix of high tech but still vaguely pre-industrialized, with a high-tech, highly-industrialized antagonistic empire causing trouble for everybody. And I also am a sucker for callbacks, and I know the game is big on that.
But of course, XV also had a really, really great basic setting to build a story in, but everything else about how said story actually ended up being built was a mess.
V had a massive marketing budget? VI? TACTICS?
I would need to have intimate knowledge of Dragon Quest threads and see how discussion there goes to compare the two franchises, do they still talk about older games as much as about newer ones, do they talk about Psaro the Manslayer as fondly as we do ExDeath, for example?
Brandon Bennett
>It's clear that the FF developers want to make cinematic movie games
That's what -Toriyama- wanted to do, he is on record saying that he took inspiration from goddamn CoD to make XIII, and look how that turned out.
When Sakaguchi wanted to make a movie, he went, got funding from Square, made a studio, and made a goddamn proper movie.
Which bankrupt the company. But still, he knew to keep things separate.
Joseph Myers
Sakaguchi has stated in interviews that his intention even with the first FF game was focusing on story. As limited as it was. What gameplay we've got over the years came from people lower on the totem pole. It was a secondary focus to the story/cinematics, even in the old games. FFII and IV should be enough evidence for that, where they pull the most bullshit red herring moments to revive characters or plot twist their way out of it. And these story moments override gameplay mechanics.
Kevin Ramirez
Exactly. The beads and random articles of clothing are off putting.
>inb4 nomura zippers/belts
Jayden Garcia
That it's kino like Tabata's XV.
Ayden Richardson
>XV
>Flop
It's the highest selling FF ever when comparing release timespans and has more positive reviews than any FF.
Eli Sullivan
xv has great combat
Joshua Wood
you're retarded
ff7r part 1 took longer to make already than xv did from start of it on its engine to end of its dlc this year
Liam Adams
>V had a massive marketing budget?
No, it did not. And it is not as popular as half the FF games as a result.
>VI? TACTICS?
They had huge marketing for a JRPG at the time of their release. That is, they actually had marketing where barely any other JRPG got any marketing at all. We only think they had weak marketing because we compare everything to FFVII. Which had the biggest marketing budget for a game in history, until Pokemon a year later. And of course, FFVII and Pokemon broke sales records as a result. Following these two juggernauts, huge marketing budgets became the norm.
>do they still talk about older games as much as about newer ones
Yes. Most DQ threads are about new fans asking where to play the old games, along with fans talking about all the games.
>do they talk about Psaro the Manslayer as fondly as we do ExDeath, for example?
That's not a very apt comparison because villains in DQ games aren't as much of the focus as the protagonists and the journey itself. But yes, they do still talk about him plenty. Psaro also appears in spin offs, as do all the major antagonists and protagonists. Dragon Quest had a spin off arcade game with character cameos years before Dissidia happened.
Carter Flores
I kind of refuse to believe that could be possible
Carter Gomez
None it's going to be shit calling it right now. The last 10 final fantasy games have been utter hot fire garbage fire trash. They can't even get a remaster right (looking at you final fantasy 8)
Jack Taylor
that it's as far away from 15 as fucking possible!
Lucas Green
That because FFVIIR was being developed by CyberConnect2 until a few years ago when Square took over and restarted the project from scratch.
There is no debate that Square's obsession with proprietary engines, since the PS3 era at least, is one of the cause of this company's downfall
Eli Sanders
How is CWC doing these days
Benjamin Lopez
I just hope that everyone realizes how shit most JRPGs are by the time 16 comes out.
Charles Hughes
well at least it outsold the lightning games.
Anthony Wood
Who is this artist? They look familiar.
Jose Sanders
While it did sell enough to not be called a flop, it's nowhere near what SE wanted. And if you calculate development costs vs final sales, many FF games will come out ahead of FFXV. There's a reason they're rushing out a FFVII remake, after FFXV took a decade to release.
That said, DLC might make FFXV more profitable. But Squenix won't release the sales numbers for that. And given how they quit developing DLC part way, it's not a good sign.
Benjamin Collins
Impossible, 99% of the audience doesn't even realize FF has been shit for longer than it has been good. Twice as long, as a matter of fact.
Kayden Allen
Fully rendered sex scenes with rikku
Samuel Bennett
It literally had to sell for two, because FFXV was both a completed game that got scrapped and also the FFXV that never was.
Chase Cooper
This, go back to fantasy mixed with modern touches. Nomura is a hack.
Carson Smith
Not liking something doesn’t make your taste better. If you don’t like it, don’t play it.
Tyler Myers
Turn-based combat. Preferably build on what FFX started
Nicholas Harris
Most of the sales of XV came from pre-orders. People were very disappointed with the actual game which was unfinished and buggy
Also the game ultimately lost $33 million, got its latest DLC cancelled and cause its director to be fired. It was a failure through and through
It won't even be remembered as one of the few good RPG of this gen since Persona 5, DQXI and Nier:A exists.
Brayden Sanders
You've been trying to defend FF for quite a while in this thread. My only answer to you is:
Go fuck yourself, shit eater.
Adrian Taylor
I want an ARPG with an actual class system and varied skills and spells to mess around with.
Ayden Flores
>Japanese sales
>Not worldwide
>Ignoring shrinking console sales in Japan each gen
Here is SE state XV hit 5m on day 1 and is the fastest selling FF game
dualshockers.com
Here is Tabata stating XV broke even on day 1
>G: There has been a lot of speculation on how many copies the game needed to sell to break even. Are we there yet? Did Final Fantasy XV break even and is now into profitable territory?
>HT: Of course, we broke even on day one.
dualshockers.com
Here is official report confirming XV was close to 6.6m by Nov 2017
twitter.com
Here is SE confirm XV hit 8.4m by Nov 2018, 2 years after release
jp.finalfantasy.com
And now it's at 9m+ since Steam XV hit 1m+ by June 2019 and was at around 500k on Steam back when it was at 8.4m
steamspy.com
It literally sold over SEs expectations for it, and for dev costs it still sold more than 7 when comparing release timespans whilw being cheaper than 7 was
Christopher Nelson
>Nearer Tomato
>RPG
Wait what?
Mason Ortiz
allah willing this will happen
Carter Stewart
The worst Final Fantasy is better than the best Dragon Quest, prove me wrong
You can't
Brody Torres
Yeah this. I love Near A Tomato, but I can't help but laugh when anyone calls it an RPG. It's very clearly an action game.
Mason Ortiz
Wrong, day1 at 5m, 9m+ now
>Is it safe to assume that this is the most expensive game ever made, if account for the entire development cycle, before you took over?
>Tabata: No, it's not, even including that. From what I've heard, we're nowhere near what Destiny or Grand Theft Auto V [cost].
>But Destiny's budget is projected over a ten-year timeline.
>Tabata: I suppose if you consider it from when we started Versus XIII, we've been at it for ten years as well. The budgets for all of our projects are controlled quite strictly, but on a company level, so it's not been allowed to go that far out.
gamespot.com
Destiny budget is confirmed $140m
FF7 budget is confirmed as $145m-226m
Here is Squaresoft stating FF7 sold 5.16m by Dec 24th 1997, it released in Jan 1997.
web.archive.org
Here is Squaresoft official statement that FF7 sold 6.57m by Jan 1999, 2 years after release.
web.archive.org
Here is SE state XV hit 5m on day 1 and is the fastest selling FF game
dualshockers.com
Here is Tabata stating XV broke even on day 1
>G: There has been a lot of speculation on how many copies the game needed to sell to break even. Are we there yet? Did Final Fantasy XV break even and is now into profitable territory?
>HT: Of course, we broke even on day one.
dualshockers.com
Here is official report confirming XV was close to 6.6m by Nov 2017
twitter.com
Here is SE confirm XV hit 8.4m by Nov 2018, 2 years after release
jp.finalfantasy.com
And now it's at 9m+
Angel Turner
I know. It's just a dream
Levi Wilson
it's a shame Lightning Returns didn't get more love, it's the kind of game they should have gone with in the first one.
Gavin Gonzalez
I also want this, but I don't want it to be Final Fantasy XVI
Alexander Clark
Make it more like Dragon Quest XI. Not joking. Dragon Quest XI is more story driven and linear than most DQ games. But it's still less linear and open than most FF games. It's a good balance between the two, which Final Fantasy should strive for.
Or they could try to emulate the Chrono games. But see, that's the problem. Final Fantasy as a series is always trying to be different from its contemporaries. This was Sakaguchi's plan as far back as the first game. Take what Dragon Quest did, then try to do the opposite of it in every way possible. This isn't exactly a bad plan, provided you have good developers who know what is good about the other games and how to subvert those elements. But Final Fantasy hasn't had these types of developers for decades. Now they just have a hierarchy of artists working under Nomura.
My suggestion would be Masato Kato, Yuji Horii and as many of the Chrono members back as you can, then let them make a Final Fantasy game. But if you're going to do that, might as well just let them make a Chrono game instead.
Easton Foster
hi Barry. still mad at that one woman?
Xavier Bennett
>XV also had a really, really great basic setting to build a story in, but everything else about how said story actually ended up being built was a mess.
Trust me, it only gets better after the base ARR story.
A lot better.
Jackson Taylor
I want it to be XVI because we haven't had an actual ARPG final fantasy like that except for 12...sorta and 14, but that's an MMO.
Ayden Cook
He never lost the company anything and SE offered him more senior positions
The $33m loss came from SE cancelling multiple new IPs and CGI production and only from when the new company started in April 2018, nothing from before that, and that $33m was made back instantly from FFXV mobile game which made over $375m in 2018 alone
Hell Tabata literally went on livestream a few months after he left SE with other SE devs in the livestream too like yosuke saito, and they talked about how him leaving was his descision and SE is on good terms with him.
Cope you lying fuck.
Also why are you posting the price it had at a single store in Japan for 2 weeks at the end of 2017/start of 2018 for a new years sale a week before royal edition was announced and they were clearing what little stock that single store had left before royal edition was back selling at full price?
Brody Murphy
>this formatting
>endless debunked defense of FFXV
Gee, I wonder who could be behind this post...
Christian Wright
ff6 is overrated
all i want is a somewhat grounded story.
Jeremiah Jenkins
>What are your hopes for FF16?
About the same hopes on this list.
10-2 is shit
11 is shit
12 is shit
13 is shit
13-2 is shit
13-3 is shit
14 is shit
15 is MEGA shit
Dissidia is shit
world of final fantasy is shit
type zero is shit
KH3 IS HYPER MEGA ULTRA ULTRA ULTRA COMBO SHIT!
FINAL FANTASY 8 REMASTERED IS SHIT BUT COULD OF BEEN GOOD IF THEY DIDN'T SMEAR VASELINE
ALL OVER THE BACKGROUNDS LIKE A 70S PORNO!
7 Remake will be shit
16 will be shit
17 will be shit
1-10+tactics for life death to square enix praise Squaresoft.
Do not expect another good final fantasy ever the IP is dead SquareSoft is dead and it's time to move on.
Mason Taylor
still coping that XV was a huge success?
Jaxon Butler
>the heads at squeenix are enjoying the shitty reputation xiii and xv have given the series
>implying they're even aware of it
Jayden Morgan
Better than ANY modern final fantasy.
Lincoln Perez
based
Wyatt Walker
written by yoko taro
Wyatt Clark
Stop the garbage Action combat meme and go back to the amazing turn based the series is known for.
Benjamin Nguyen
>debunked
Where? You were the only one debunked by the facts linked in those posts
Blake Phillips
The most recent FF games are clearly trying to emulate what's in fashion in the Western market. XIII took inspiration from the roller-coaster hollywoodian genre of CoD Modern Warfare, while XV was trying to ape open-world games of Ubisoft and Betheseda
You can even argue that XII was inspired by the MMO craze of the the late 2000s
John Baker
You didn't debunk anything, why are you lying?
Camden Cook
Well...
Elijah Rodriguez
Not better than 9 and at least i would say equal to 7.
Noah Gomez
For it to actually be fun and not all style. It will never happen though.
Jacob Harris
Both Turn Based and the real time action combat is complete garbage. The only combat system I like is the real time one in 12, and that's because of the gambit system.
Luke Sanders
14, World of FF, and Type 0 are all good though. Also 10-2 is severely underrated
Andrew Cook
I was growing increasingly annoyed with all the filler up until the point where Ultima Weapon swooped in and ate three primals at the same time. It was neat to watch happen, and now I'm cautiously optimistic. I also want to participate in the XIV threads but I don't want to get too spoiled. For an MMO, of all things.
Anthony Richardson
This the core of final fantasy has been and should be turned based end of story. Changing it to something it's not is 100% retarded. This is like changing call of duty to turned based do you know how stupid that sounds?
Jaxson Diaz
More Ivalice to be honest.
Sebastian Carter
Who gives a fuck just play the goddam games.
Aaron Barnes
I remember reading that a long time ago, hope it's true. FFXIV's story has been consistently good and this latest expansion has probably been the best FF in over a decade, so I'd want to see what he can do with a mainline singleplayer title.
While my favorite RPGs are usually modern or future era ones, I'm not opposed at all to a pure or 99% fantasy one. I wonder if he'll even have airships and such in it or it really will be incredibly low tech.
Dylan Price
>grounded
FFVI is as grounded as FF can be.
Carson Powell
So basically ATB with gambits and moving around if you want? Because battles in XII are not fundamentally different from any of the games that came before otherwise.
Nicholas Roberts
>>use light action RPG gameplay of Kingdom Hearts, FFXV, and FF7R
Absolutely disgusting, even FF's turn based system is preferable to a shallow button mashing action game.
Nolan Hernandez
I want this new one to have a more grounded story.I never said ff6 was grounded also it's not.
Gavin Collins
>Also the game ultimately lost $33 million
No it didn't. That $33m had nothing to do with XV and only to do with new IPs and CGI production getting canceled between April 2018 and September 2018. XV already released in 2016 and profited you moron, it made over $360m in its first month of sales.
>got its latest DLC cancelled
No, the non canon alt timeline BONUS 3rd round of DLC was cancelled while the canon prequel DLC that fans requested was still made and released in 2019.
Tabata quit to start his own company, he didn't even direct any of the XV DLC either.
Jack Price
>use light action RPG gameplay
kill yourself
Charles Reed
Yeah I know. I kinda said gambits are the only reason I enjoy it at all.
Dylan Taylor
Yes that's a very known issue with the early pacing of the game, to the point that even the team have acknowledged that they need to cut out a lot of the ARR filler.
When ARR launched it would be about three years until Heavensward launched so understandably they needed to stretch out the story and filler content.
This was fine back then when it was the only part of the game out, but not when it has three full game length expansions under its belt as well.
Elijah Collins
>a somewhat grounded story.
wouldn't really be final fantasy then
Zachary Parker
I feel the only way to save FF is to copy DQ.
Stop with the constant games and sequel stories. Have every game be its own story with loose connections, none of this dumb Lightning trilogy shit or FFVII having like three spin-offs, a shit movie and a remake. They're unneeded to the story of VII at large.
Space out each mainline game by around 4 to 5 years to keep it fresh.
Stop trying to reinvent the wheel when it comes to gameplay, more often than not, the gameplay is worse off. Focus on smaller changes, like when DQ introduced monster catching in V, or tension in VIII (if I recall).
Then, in those breaks between games, get experimental and throw shit at the walls.
Dragon Quest fans continually talk about past games, every game (except X for obvious reasons) get equal amounts of discussions and villains are rarely the focus as the game's don't focus on the villains a lot, they're more about the main characters.
Evan Lopez
Hunter Lee
You're either a zoomer or a huge gaping crying vagina.
Austin Reed
Looks good.
David Sanders
All future FF should use the FFVII Remake battle system as a template and swap out the materia system for whatever job system. It's literally perfect.
Kayden Hall
>Tabata quit to start his own company
Kayden Clark
>There is only one battle in the game
Logan Jackson
the only real issue that none of the other games than 5 were really designed around the ATB system
though some of them included an option to switch straight back to turn based, pretty sure 6 did this
Blake Wilson
I don't see the problem here. Looks fun
James Green
Do you have one of beating emerald weapon with lucky 7? You have to input like one thing to beat one of the "hardest" bosses in the game lmao
Oliver Kelly
Not a problem here.
Chase Scott
He did. Tabata literally went on livestream a few months after he left SE with other SE devs in the livestream too like Yosuke Saito, and they talked about how him leaving was his descision and SE is on good terms with him. Other SE devs that worked on TWEWY, KH2, etc also left SE to join Tabata's company.
Justin Baker
That's fine i'll just keep saving money.
Mason Long
Christian Howard
FF1 had a floating castle powered with machines and robot guards. It's possible the "floater" was nothing more than a block of fuel to power the airship, like a Uranium chunk or similar. The strongest attack in the game is literally nuclear fission from Warmech.
Haven't played FF2 all the way through, can't comment on that one.
FF3's probably the most distant with only the Invincible being really that advanced.
FF4 had the Big Whale, a giant tower spanning from the depths of the earth to the heavens filled with technology, including a giant robot powered by a floating CPU core. No explanation was ever given as to where it came from.
FF5 had the floating island and the airship dock, along with a couple of places in the void supposedly plucked from time.
FF6 had magic powered robots, flying craft, and other machines, along with more mundane things like steam powered things outside of the empire like trains and mining equipment.
7-8 are exempt because they're literally in a modern era.
9 somewhat subverts this as well, the most advanced equipment was mist consuming devices.
10 had Zanarkand and the various salvaged machina and a central theme of avoid it as part of religious dogma.
So really most games except for 3 and 9 and possibly 2. Even Tactics had some tech with the clockwork city and some of the equipment Mustadio and his father could use, though we only see the tip of the iceberg of it since most of it is long lost.
David Ward
wow such exhilarating combat. Now I can finally truly understand the brilliance of Final Fantasy and all JRPGs
Aaron Perry
Good let them leave maybe they will gather together to make good games.
Lucas Mitchell
...Looks good here.
Aaron Peterson
-Get better writers. Yoshitaka Murayama and Masato Kato are free. You also could get writers from outside gaming. Since you're so obsessed with writing shounen plots, why not just hire some good writers from anime? I bet Junichi Sato or Ichiro Okouchi could do a better job than whoever you have now. Not only are they good writers, but veteran directors and storyboarders as well. This would help the pacing and flow of the game.
-Give development to someone other than Nomura. You have multiple better teams in SquareEnix. Or you could outsource it if necessary.
-Switch to an anime style like FFVII-X did. Stop the obsession with realism, as it limits both the setting and characters. And you have to constantly update everything because CGI ages the minute it is rendered. Unless you like throwing away all that money on making new cutscenes every 6 months.
-Get a new designer besides Nomura. JPOP idols and generic Yuna clones have gotten old.
-Return to turn based combat like FFX or X-2.
-Return to classes like FFIII/V.
-Return to a fantasy setting, soft reset the series to being fantasy again. Doesn't have to be Tolkien fantasy, could be something else. Could even do Steampunk like FFVI or some other unique setting you haven't done yet. I'd consider looking at something like Odin Sphere or Princess Tutu for inspiration for a traditional but still unique fantasy setting.
-Spend more time on gameplay/world design and less time on graphics/cutscenes. Might even want to consider making it multi platform on Switch.
Jose Cruz
because they don't own it. why would they invest heavily into it lol
Dylan Lewis
but I don't want every game to play the same
I seriously doubt they're ever going back to turn based though
Charles Rivera
man sucks to be you
Kayden Jones
so the ffxv system
Logan Smith
For you.
William Long
looks good here
Jaxson Gutierrez
>I overleveled to an autistic degree to make this to "prove" a game is hold X to win
>This game also has just one battle
Benjamin Gutierrez
I'm just suggesting they go back to the IV-IX way of building off an existing base instead of trying to completely reinvent the wheel every damn time. That way they can focus on making the games good again.
That response doesn't even make sense.
Ian White
Ryan Butler
Nothing wrong here next.
WARNING WARNING ZOOMER DETECTED PLEASE EXIT THE AREA!!!
WARNING ENGINE HAS BEEN HIT AREA HAS BEEN OVERRUN WITH ZOOMERS!
Ryder Peterson
They perfected the turn based system in FFX, no reason to bother replacing it with a lame action system. Knowledge and problem solving > mechanical skill any day.
It's not that action games can't have that, it's that it's always forgone over simply increasing the speed of combat and mashing combos faster. It always boils down to incredibly simple to know what to do, it's all a matter of pulling it off quickly and precisely, leading to mind numbing tedium where you fall into a combo string and just keep inputting over and over again. Even DMC has this problem, with players generally on mixing up their abilities because the game punishes your style points if stick with what's most effective.
Gavin Perez
You can tell by their HP that this person clearly grinded up to 99. Of course he's going to blow the boss away. Poor bait. You don't need to be anywhere close to that to beat FF1
Michael Cooper
Justin Martinez
Very interesting. I like this.
Evan Morgan
fpbp
Luke Foster
t. zoomber
Matthew Powell
cant be worse than sakaguchi's game
youtu.be
Luke Wood
Enjoy every DQ playing like Kingdom Hearts then.
Hunter Phillips
why was the rest of ff 15's dlc canceled again? i thought the game did well
Jayden Phillips
t. meme
fair enough
Nathan Walker
>selects a tent "LOL HOLD X TO WIN BATTLES"
>Doesn't explore the job system and have fun
Autism
Aiden Brooks
dragon quest is the worst rpg series in existence
Charles Phillips
You are objectively a shit FF player.
Andrew Campbell
yes the battles are hold to win as shown there
Brody Rivera
Confirmed for not knowing FF1. Even in the original game, a level 50 black belt can one shot chaos, and a level 24 one can do it with the power gauntlet if he uses it a couple of times.
The difficulty of the original FF was never in the individual bosses, it was the fact that you were descending a dungeon without save points, items that could revive characters, limited spell charges, and at best, 99 heal potions. It was a meatgrinder the game put you through where the challenge was conserving your party's health and spells as best as possible so you could actually kill the dungeon boss without showing up to him with two people dead, one guy poisoned with 1 HP left, and the other sitting around half.
Hell, in the remakes, things don't even have stonetouch or deathtouch anymore, random encounters aren't even a threat at that point.
Kevin Perez
>You are objectively a shit FF player.
You thinking about modern final fantasy games friend.
Charles Gomez
Ep gladio came out in 2017
Ep prompto came out in 2017
Ep ignis came out in 2017
Comrades came out in 2017
Assassin fest and Chocomog fest both came in 2017
The season pass finished in 2017 and DLC was supposed to end here after ep ignis came in December 2017
Because of how well it did they greenlit royal edition and episode ardyn as dlc which previously was only going to be anime
then later in 2018 greenlit extra BONUS the non canon alt timeline/ sidestory dlc for noctis, luna and aranea
Then march 2018 royal edition released
they announced that in April 2018 then only cancelled the non canon alt timeline/ sidestory dlc in September 2018 to move those devs to a new AAA IP for PS5 while Ep Ardyn still released as planned as the last canon DLC
And they added other free dlc like the terra wars quests and ff14 crossover plus comrades updates too
The only thing canceled were non canon alt timeline bonus DLC for the 3RD YEAR of extra DLC that wasn't even originally planned, all 2017 DLC released as intended and that was to be the end, it did so well and there was demand for more so they did royal edition and greenlit ep ardyn based on fan demand and that was the 2018 and 2019 bonus years of DLC alongside all the new free updates and crossover events
only 3 non canon alt timeline bonus dlc that were only in script phase when cancelled were cancelled
literally all DLC for XV after December 2017 was purely extra bonus DLC, not originally planned content.
Christian Nelson
Horii won't allow it, DQ actually has some identity and core elements to it other than cinematics and big budgets, people care about how DQ plays rather than just how pretty it looks.
Camden Bennett
When I played FF1, grinding was the only way to proceed. Because it's just a bout of endurance to get to the boss. The mobs before the boss are 10x harder than the bosses themselves. So even playing the game as it's suppose to be played, you'll stomp the boss.
Nolan Lee
FFX is just simon says for weebs. I honestly can't understand why people like that game
Julian Brooks
>he's still going
Gavin Russell
You don't understand because your a zoomer it's ok your taste is just shit from the day you were born.
Parker Adams
cope
Jaxon Nelson
Nothing wrong here.
Kayden Perez
No, not the ffxv system at all.
Hudson Butler
>its ok when you just hold to win in older ff because those ff came out before i was born so they must be good
fucking zoobmers
Christian Evans
Probably the best optional boss fights in the series though, the arena had some really great enemies that required some thought how to handle, and that was the best thing about any of the EX fights in the series. They're "easy" once they're solved, but there's some learning involved.
Of course, no one would know that now because they immediately look up guides how to pass puzzles or what the strongest builds in a game are before they even start playing because they're deathly afraid of doing something non-optimally.
Elijah Wright
>>its ok to change a battle system to something it's not because reasons
Fucking zoomers
Luis Reyes
it is
Kayden Kelly
>Final Fantasy is popular for it's great storytelling, lore and characters and DQ has nothing of that, i dont see it becoming big in the west.
t. never played the Zenethia trilogy or 7-9
Adam Miller
fuck off with your dogshit incarnate game
Isaac Jones
>wakka on winged dudes
>spells on elementals
>auron on shell guys
>tidus on dogs
>rikku on mechs
such deep and intricate gameplay, can't imagine why they didn't go back to it for the sequel
Justin King
FF players have only played the bottom of the barrel in terms of gameplay, so when something even remotely functional and without several terrible mechanics that cannibalize each other shows up they think it's the second coming of christ.
Josiah Hernandez
WARNING THIS IS A LEVEL 5 BIO HAZARD PLEASE EXIT THE AREA!!!
Caleb Barnes
See
Zachary Young
seething that Nomura's XV was dogshit while Tabata's XV is kino
cope
Michael Price
>it gets better after 80 hours!
yeah no fuck that
Josiah Watson
Why?
Lincoln Thomas
Hope
Eli Jenkins
see
Hunter Rodriguez
See
Thomas Watson
>Zoomers
William Parker
FFX fans like the game for everything but combat. I'm one of the few weirdos who likes the combat and grid system, but hates everything else. That said, the complexity of combat in FFX is about on the level of Dragon Quest II on the NES. It's more of a rock, paper, scissors system, as all enemies have either a ground, armor or flying classification. And you just use the attacks that counter these. While not really that deep, its still better than most FF games. Which says a lot about how combat and gameplay is handled in the series.
Joshua Barnes
Juan Lee
It's fun from about 15 minutes in onwards. Which is far better than something like FFXV, which is fundamentally shit throughout. You don't even have a "it gets better as it goes" story for that.
FF7R will just be a shitty button mashing slog with a few set piece battles just like its predecessor. You people have absolutely ruined a series and can't see you were wrong.
Wyatt Morgan
shut the fuck up
you are brown
Samuel White
Luis King
XV is fundamentally great from beginning to end you fucking zoomber
Ethan Jones
FFX is shit and so is FFXV. FF games stopped being good once they left nintendo consoles
Ryder Young
a good game that isn't a DLC laden mess with a casual pandering combat system.
Jason Wood
but FFVII is the best one
Jace Cook
This isn't even good as shitposting, it's just an offensive comment.
Jaxon Robinson
XV is fundamentally shit from beginning to end you fucking zoomer enjoy car pushing with your boy band HAHAHAHA!
Ian Long
Luke Adams
XV is on Nintendo
Luis Nelson
Aerith doesn't die, it doesn't even rank top 10.
Joseph Butler
Juan Green
The XV system is ass and thank fuck the an responsible is no longer with Square
novacrystallis.com
Oliver Bell
You're in denial
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff10 ever has
Charles Rivera
>tranny game
Ian Cruz
FF doesn't even know what it wants to be, FF1-3 were Wizardry-lites, FF4-6 wanted to tell a story with easy gameplay, and FF7-8 wanted to be cutting edge and realistic before dialing back with 9 to 4-6's formula. FF was at its best with 1, but X is a close second because the gameplay itself is fun while still retaining good customization between the characters.
Isaiah Jenkins
PFFFT HAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA OH WOW ZOOMERS NIIIIIIIIIIIIIIIIIIICE GAME!!!
XV is fundamentally shit from beginning to end you fucking zoomer enjoy car pushing with your boy BAND BITCH BOY!!!
Angel Howard
>Final Fantasy thread with any subject
>devolves into arguing over which FF game sucks
David Cooper
Any actual discussion or are you idiots going to keep posting cherry picked webms at eachother?
Oliver Hall
>autist is clearly holding R1+O and still gets hit taking damage while having wait mode on and using one of the strongest base game regular weapons in the game Durandal with elemental advantage against one of the weakest grunt mob enemies in the entire game while having a full 5 member party
>this autistic bullshit again
Oh fuck off KH cocksucking faggot
That isn't the combat at all because you have manual attacks with opener, mid, finisher, counter and aerial attacks, charge attacks, directional inputs, warpstrike, point warps and warp itself, manual weapon switching which each weapon type plays differently, plus character switch which adds even more variety because each member has their own unique combat to them.
Stop fucking posting outdated 2014 interview that was literally debunked a few days after it was posted.
You're such a retarded cunt that gets BTFO on a daily basis and you're a piece of absolute shit.
Meanwhile 7R is casual as fuck.
>Kitase: This is one button action.
Jaxon Cox
wow, that's pretty trashy.
Caleb Lopez
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff10 ever has
Why are you samefagging retard?
Xavier Wilson
That picture is fucking hilarious
Lucas Thompson
XV is fundamentally shit from beginning to end you fucking zoomer enjoy car pushing with your boy BAND BITCH BOY ZOOMS!!!
Mason Edwards
>Kitase: This is one button action.
Levi Morales
good thing ff7 remake is more than just the button mashing action part to build atb amirite
Cameron Lee
This is what happens to franchises that exist for corporate interests rather than genuine reasons.
It won't be long until people will eventually grow disillusioned with a myth built throughout decades of marketing and realize FF was never, ever good.
Benjamin Nelson
Mason Clark
>retaining good customization between the characters
There was some customization in the early game but once you could move around on the sphere grid a lot more that kinda went away.
Ethan Richardson
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff10 ever has
Why are you seething retard?
Jaxon Morgan
>wojak posters have arrived
Abandon thread
Ethan Robinson
XV is fundamentally shit from beginning to end you fucking zoomer enjoy car pushing with your boy BAND BITCH BOY ZOOMSS!!!
Jeremiah Smith
atb isn't required to win
cloud deals enough damage from basic attacks
Robert Lewis
Tyler Price
lol
Hudson Reyes
>Dragon Quest games all have one gameplay style that slowly evolves from game to game and remains fresh through main games being released half a decade apart
>discussion rarely repeats, no "Your game is the worstest" arguing, people just talk about the games
>Final Fantasy games constantly try to change themselves after X
>discussion ends up like this thread
If any FF fans want more traditional JRPGs, I recommend DQV on PS2 or DS, DQVI on DS, and VII and VIII can be played on 3DS or PS1/2. IX is also good, not my cup of tea.
>inb4 "generic story"
Every game post IV and before XI drops the "You're the chosen one" storyline, and IV itself is great despite using that trope.
>inb4 "gameplay never changes"
5 added monster catching, and if you play in order, you'll see major mechanics being added each game, and the ones from prior games evolving as time goes on. It's quite interesting to witness.
If you want to pirate the games, /dqg/ has the mobile apks and the roms/isos.
Landon Evans
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff10 ever has
Why are you seething retard zoomber?
Jaxson Parker
That's fantasy with sci-fi elements, not sci-fi with fantasy elements. You want the latter, it's more something like Xenogears
Brayden Sullivan
I enjoy FF and video games in general
Benjamin Gutierrez
Oliver Myers
It only really fell apart late game once you got spheres that could activate nodes anywhere someone else had one active and started to try and max your stats. Early on, especially on the international version, you could branch off to various routes and get things like a Tidus that had Auron's strength or Yuna could cast some mid level black magic.
The late game still demanded some specialization though just because you needed certain attributes on weapons and armor for various characters to better handle some of the challenge fights, which was pretty great. For example, Earth Eater counter attacking you for 65000 damage every time you attack isn't something you power through, you have to get a plan on how to handle it.
Luis Barnes
XV is fundamentally shit from beginning to end you fucking zoomer enjoy car pushing with your boy BAND BITCH BOY SUCK SUCKER!!!
Jordan Morris
That it comes out before I die.
Also for it to live up to the hype/awesomeness that was that were the original trailers. Honestly, if they could make the fighting like that trailer, I'd be sold. They only got half way there on XV.
Also, I hope for them to stop making horribly dated MMOs
Michael Morris
He does
A single combo from cloud does 70 damage to 100 damage in 2 seconds for 1 attack string
a single atb attack does like 200-400 damage after taking 4 seconds to do
its quicker to just do basic attacks while have higher DPS, also just letting it play itself too
Bentley Rogers
>It won't be long until people will eventually grow disillusioned with a myth built throughout decades of marketing and realize FF was never, ever good.
I realized that in the late 90s. But most other people haven't, you're right. The problem is, when a series is big enough, like Star Wars, people stay in the denial mode forever. This is what companies count on.
"Sure, the last eight Final Fantasy games sucked, but I'm sure the next one will save the franchise!"
I've been seeing "this game will save the franchise" posts for FF since FFXII.
Oliver Davis
Best DQ game is DQ Walk. Prove me wrong
Owen Wood
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff10 ever has
Why are you samefagging retard?
Justin Howard
Back to 2ch and 5ch with you, as the game is only playable in Japan or with a VPN
Leo Morales
lol
Ayden Jenkins
I realized everything past 10 is shit. This is a 100% fact till the end of time.
XV is fundamentally shit i'm making it short now.
Samuel Bailey
Why are you coping?
Samuel Ross
Wow user. I thought I was tired of those stupid images but after seeing it for the millionth time I can tell I was wrong. Hilarious. You have any pepes too?
Leo Brooks
Most people know DQ has variety in gameplay and story. They just keep the meme going to trigger the fans. It's like how you always see the same shitposts in every FF thread. Because people respond to it.
But I agree with you. Dragon Quest is and always has been what people wanted Final Fantasy to be. Suikoden even more. Those series are less played because they're less hyped.
Liam Bell
What games do you enjoy, user? I'm guessing X?
Owen Ward
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff1-10 ever has
Why are you seething retard?
Eli Long
Sure, but if you need to play the game for over 50 hours for the combat to become interesting then maybe there's some issue with it don't you think? It's simon says all the way until the secret bosses.
Jose Sanders
Persona can have the excuse your persona is protecting you, in one a character without a persona dies instantly to any attack
Jackson Baker
haha
Jeremiah Young
XV is fundamentally shit... I bought a 1,000 Fatal Push's for Investment
Daniel Williams
>I realized everything past 10 is shit.
So was everything before 10, but you people love to pretend previous FF totally didn't have the same exact problems of 10 and above FF.
Cameron Parker
If you just do basic attacks with Cloud for 10 seconds which is multiple attack strings you're doing way more damage than 1 ATB command that takes 4 seconds+ to do, ATB is pointless, basic attack is all you need
Ryan Bailey
>DQ Walk
Jacob Lewis
>So was everything before 10
Nope
Nathan Hill
XV is fundamentally great from beginning to end and even pushing a car for 1 minute is more gameplay than ff1-10 ever has
Why are you seething retard?
Ryder Wilson
hahaha
Jason Stewart
I log in once a day to collect gems in hope that they'll add quests outside of Japan one day
Levi Martinez
mad
Parker Hughes
>This thread
so I'm guessing this is how it's been since FFXV/s release? one sperg shouting into the void trying to convince people it wasn't a failure?
Ryan Sanders
XV is fundamentally shit PUMP and DUMP SCAM... SCARS OF MIRRODIN
Dylan Lopez
hahahahahaha
ooh yeah
Joshua Hughes
>2027
FF16 release
Game took base from FFVII remake and story by nomura ...
James Williams
>This thread
so I'm guessing this is how it's been since FFXV/s release? one sperg shouting into the void trying to convince people it was a failure?
Christian Peterson
I think the early game combat is good enough, it only really takes around four or five hours to reach post-Bevelle content which is where the endgame starts Maybe a little longer if you play some Blitzball. The fights are an improvement over earlier implementations of a designated damage dealer in each group, and the bosses throughout the game, even the early ones, take a little forethought on how to handle.
Even the random encounters can be fun without a whole lot of sphere levels since they start to become pretty lethal, but the game tosses exp at you so rapidly that it's hard to enjoy them for long.
Asher Martinez
See?
Like clockwork.
Blake Smith
XV is fundamentally great from beginning to end
Why are you seething retard?
Wyatt Williams
I love tons of games but X is one of my favorite. I just want to talk about video games sometimes but I'm so tired of the shit flinging that comes with posting here. There is so much more to discuss other than how good/bad something is. It's so surface level.
Angel Murphy
Speaking the truth not my problem zoomers can't handle it.
Matthew Rodriguez
seeth
Robert Bennett
>Flop
>5th top selling FF game despite having been out the least amount time
I liked it. Could have been better, but I liked it.
Aiden Morales
XV is fundamentally shit Does anyone care about Core 2020 Still?
Michael Brown
Before this thread dies, could someone tell me what FFXV Comrades is? I heard it was some multiplayer version of the game with its own story and custom characters, but does it have any depth to how you can build them or interesting combat? Is it still active in any way?
Anthony Price
The only clock that needs work is the one in your head, it's fucked beyond belief.
FF was only good when it was down-to-earth without extreme ambitions.
In fact, it died the moment they went le ebin CGI opera.
It survived FFVII because Aerith died, and exclusively because of that, it tanked and never recovered afterwards
>FFIX
Back to down-to-earth shenanigans exception.
Justin Allen
XV is at 9m now and it hit 8.4m in 2018 too
Asher Thompson
Such is the way of things sometimes, user. Have you tried any other games in the franchise apart from X? What makes you enjoy it so much?
David Davis
XV is fundamentally great from beginning to end
Why are you seething retard?
Jeremiah Stewart
you got any facts to back that up with?
Ian Jones
That's pretty bad when you consider the industry and potential market base has only increased every year. It would've been impossible for FF1 to sell that many copies because the amounts of people who played video games back then was simply far lower.
FFVII's sales are pretty impressive though considering it probably brought in a lot of non-gamers who later caused problems for the old guard.
Angel Gutierrez
XV is fundamentally shit Market Movement SURPRISES
Asher Adams
Honestly I think the early random battles are the worst part, they're a huge slog and you need to press way too many buttons with no thought put into what you're doing to get through them unless you're just running with Tidus. Switching party members back and forth isn't challenging, just tedious. If you're playing the game normally there won't be a single challenging encounter until the Seymour fight on the mountain. That's just not acceptable in my eyes.
Ayden Evans
The combat is more developed and refined version of xv and it has a better magic system too that uses MP
the biggest issue with main xv (item spam) does not apply to comrades because there are no items in battle so the only safety net is your own skill
its more lore and world focussed than story focused but there is a story to it
there is a ton of customization and a pseudo job sysyem with the king sigils which make you either healer or ranged dps or tanker or monk or aerial focused or mage etc
Michael Gray
I guarantee I'm older than you.
>FF was only good when it was down-to-earth without extreme ambitions.
FF was never ambitious, the peak of ambition in the series was 2, which broke the original team apart because some people actually wanted to do more than some shallow copypasted Ultima clone while others didn't.
FF3 was the swan song of the original idea behind the series as a gameplay focused RPG.
The only ambition the series ever pursued was making big money at the lowest possible effort, which is why FF always copied other successful series or trends, if not downright imposed the brand name on other IPs, that and graphics, there's nothing of actual worth to it as a game series.
>Back to down-to-earth shenanigans exception.
Except that FFIX was literally ebin CGI opera with another literal theater stage in game, like FFVI, and it most certainly wasn't down to earth either.
Jaxon Collins
Here is SE state XV hit 5m on day 1 and is the fastest selling FF game
dualshockers.com
Here is Tabata stating XV broke even on day 1
>G: There has been a lot of speculation on how many copies the game needed to sell to break even. Are we there yet? Did Final Fantasy XV break even and is now into profitable territory?
>HT: Of course, we broke even on day one.
dualshockers.com
Here is official report confirming XV was close to 6.6m by Nov 2017
twitter.com
Here is SE confirm XV hit 8.4m by Nov 2018, 2 years after release
jp.finalfantasy.com
And now it's at 9m+ since Steam XV hit 1m+ by June 2019 and was at around 500k on Steam back when it was at 8.4m
steamspy.com
Aiden Gonzalez
Ok zoomer
Jackson Jackson
XV is fundamentally great from beginning to end
Why are you seething retard
Christopher Gutierrez
XV is fundamentally sh-wait this thread is dead my job is done remember anything past 10 is shit zoomers are niggers kill zoomers if you see them and there family go fuck yourselves SquareSoft is KING cuck enix is shit your all shit 1-10 forever.
Logan Nguyen
The biggest difficulty spikes I'd say are probably the Ochu before Ifrit (Not super hard, but can catch you unprepared on your first time), and then Seymour in each of his encounters. Even the first one gets ugly until you pick up null-fire/frost/shock/water, but each one afterwards is a block unto itself.
All of that goes away for subsequent playthroughs however, because you already know what's coming and what the best way to handle all the fights are, which is just the nature of turn based combat. It's more akin to a puzzle, and if the puzzle doesn't change or shift around somehow, it remains solved for every subsequent playthrough. Fixing that would be a matter of randomizing the available tools to you every playthrough or by changing their attacks and abilities at the start of the game, which really makes for some fresh content.
If you want to see what I mean, try looking up the randomizer leagues for FF1 and FF4FE on youtube, that's the kind of development I'm talking about. You can't know that Yunalesca will zombify you can cast life every time you play if she changes up her functions for every new game.
Jeremiah Jackson
>Such is the way of things sometimes, user
It used to not be this bad
I've completed 1, 7, 10, 12, 13, 13-2, and Crisis Core. I've played many others but not to completion. Currently replaying 7 because I'm excited for the remake.
I think the reason I love 10 is much is the gameplay and world/characters. It has my favorite gameplay of any turn-based RPG and the Spheregrid was such a cool way to build your characters. Spira is easily one of my favorite places to explore in any video game and the unique character bring it to life.
One of these days I need to get around to playing 10-2 to completion also.
Which FF is your favorite, user?
Charles Allen
XV is fundamentally great from beginning to end
Why are you coping
Levi Reyes
I don't know user, I think down-to-earth, I think the stories of X and XII, where you don't even get to see what the whole world is like, and that's the opposite of what I want my Final Fantasy to be like.
Robert Hernandez
The amount of time, money and hype they pushed into it, it not only should have but needed to surpass FFVII. But it still couldn't. Which is why they're rushing to remake FFVII.
The FFVII remake is not only to make up for the money they lost with FFXV, but also the reputation of the series. It's basically them trying to get the fans to forget FFXIII and XV happened and rebooting the series back to FFVII. And the fans are falling for it. So once FFVII proves successful, all we'll get is endless FFVII clones and sequels. And Squenix will have the universe they tried to establish with FFXIII and XV.
Blake Robinson
>Is it safe to assume that this is the most expensive game ever made, if account for the entire development cycle, before you took over?
>Tabata: No, it's not, even including that. From what I've heard, we're nowhere near what Destiny or Grand Theft Auto V [cost].
>But Destiny's budget is projected over a ten-year timeline.
>Tabata: I suppose if you consider it from when we started Versus XIII, we've been at it for ten years as well. The budgets for all of our projects are controlled quite strictly, but on a company level, so it's not been allowed to go that far out.
gamespot.com
Destiny budget is confirmed $140m
FF7 budget is confirmed as $145m-226m
Here is Squaresoft stating FF7 sold 5.16m by Dec 24th 1997, it released in Jan 1997.
web.archive.org
Here is Squaresoft official statement that FF7 sold 6.57m by Jan 1999, 2 years after release.
web.archive.org
Here is SE state XV hit 5m on day 1 and is the fastest selling FF game
dualshockers.com
Here is Tabata stating XV broke even on day 1
>G: There has been a lot of speculation on how many copies the game needed to sell to break even. Are we there yet? Did Final Fantasy XV break even and is now into profitable territory?
>HT: Of course, we broke even on day one.
dualshockers.com
Here is official report confirming XV was close to 6.6m by Nov 2017
twitter.com
Here is SE confirm XV hit 8.4m by Nov 2018, 2 years after release
jp.finalfantasy.com
And now it's at 9m+
Jordan Martinez
>Z...ZOOMER
I can't even imagine how mad you are right now that you can only babble a single word as if it's some kind of argument.
But then again, I'm not the one forever butthurt about a shitty series not catering to me anymore, let alone deluded enough to worship a corporation.
Robert Richardson
>the company claimed it wasn't that expensive
>still didn't release the actual numbers so we have no way to verify that
I bet you also believe whenever Disney says their remakes break box office records, despite it having been proven they buy tickets to their own films and cook the books. Don't you, FFXV Kun?
Landon Moore
Are you blind? Did you even read that post?
William Harris
By your logic XV cost more than the most expensive game ever made
Fucking retard
Lincoln Flores
Ah, I'm getting the occasional urge to replay X-2 lately too (along with X, but X-2 is a bit stronger at the moment), there's so, so, SO much wrong with it, especially in contrast to X, but I just get this itching at the back of my mind going "you know what, the job system there wasn't all bad, I should go have a look at that again". Also I very much enjoy the way summoning is handled in X, and the Boss Spheres in X-2 are such an interesting concept that it surprises me they haven't done more with it. I have replayed VII myself a little while ago, but stopped right at the final dungeon, and before fighting the Weapons, which is a shame. I never beat them "legitimately".
My favorites, those would be IX, along with V, and I keep being of two minds about which gets the top spot. V feels like a grand adventure with a lot of stuff to do in it, and IX is probably the most beautiful game of all time to me, with some of my favorite events and characters in the franchise on top of that.
Jayden Sanders
There ate rumors it will be a high fantasy game by YoshiP. If true I will be interested. If not I will ignore it because I think FF sucks ass now. FF7 remake looks like more of FF13 and 15 aka pure shit.
Noah Kelly
Comfy story telling
Main couple is canon
Drops the whole fantasy based on reality
Tradition team and airship
Worldmap if possible but FFXII map style is okay
Towns and minigame. Sidequest that not kill X for Y amounts.
Story as a whole not cutting it apart then sell as DLC.
Blake Cooper
More games need randomizers for sure. Fire Emblem randomizers are amazing and Pokemon can be pretty entertaining too. Just having randomized enemies (with balanced stats) could make small ronso more interesting to use. Now that I think about it, the entire game suffers from having a very standard set of skills/spells aside from the limit breaks and summons.
Ayden Thompson
Based
Kayden Brown
How can you bring them back when the whole race is pretty much extinct?
Ryan Perry
The main thing I'd like to see is a return to harder fantasy, but since we already know it's supposed to be just that I don't really have anything else to offer. I think it'd be a bit refreshing to do it with fixed roles for each party member again too(straight FF4/FF9 style). I also hope they don't jizz up the summons yet again. Fuck's sake, the only games to do them any sort of justice after FF8 were the two MMOs(FF9 hadn't gone completely off the rails yet, but the cracks in the paint started showing here).
Carter Kelly
>IX is probably the most beautiful game of all time to me
I've never heard it described that way before. I have a copy. Maybe I should play that after I'm done replaying VII. I've heard that the only way to get the best weapon in IX is to almost speedrun the game?
Oh and I forgot I also play XIV. I forget about it sometimes because it's an MMO.
Thank you for discussing video games with me, user
Jason Barnes
>they don't jizz up the summons yet again.
>FF9 hadn't gone completely off the rails yet, but the cracks in the paint started showing here
I'm curious user, what do you mean?
Nathaniel Thompson
Yes I did. Did you not read my post? Squenix has never released official production costs for FFXV. He's trying to extraploate how much FFXV costs based on other games. And the numbers for the other games aren't even accurate.
It's also obvioudly FFXV Kun, since it's the exact same post and format he's posted in hundreds of other FF threads.
>By your logic XV cost more than the most expensive game ever made
Never did I say that or even infer it. I said it needed to surpass FFVII in profit given the decade long production time and hype put into it. And we can't even determine how much profit it made, because Squenix won't release development/marketing costs. Only unit sales. And FFXV Kun focusing on unit sales is why he's such a shill.
Grayson Garcia
>people obsess over FFIX for its cartoony/fantasy style
>mock Dragon Quest when it does the same thing, but even better
Nathaniel Mitchell
FFX was the first moviegame turd in the saga, and it was the exact same team as FFXIII, name per name, while FFXIplusI was done by someone else.
Levi Ortiz
Pure fantasy setting again. Job system returns, a fusion of 5, 9, and FFTA's. directed by Naoki Yoshida. Soken, Shimomura, and Mitsuda on OST. Sakaguchi returns as a guest developer on the game.
Battle system like 4-9's ATB, turn based. Fun side content to help with grinding out new abilities. Make status effects and debuffs not only viable.
Brayden King
>FFX was the first moviegame turd in the saga
Final Fantasy VII and VIII started this. FFX was them trying to redo the Japanese fans loved about Final Fantasy VIII. And Kitase trying for the fourth fucking time to do a love story, since he was denied one in FFVII and Rinoa destroyed FFVIII. And again, in FFX, Yuna and her "love" is the weakest part of the game.
Cooper Anderson
That is basically the case, yes, there is a weapon that you can only acquire by reaching the final dungeon in less than 4 or 9 hours, I don't rightly recall, but it is really nothing of great importance, and the whole thing exists as more of a Final Fantasy V reference. Final Fantasy has never been about difficulty, after all, and you will have plenty of ways to break the game without it.
And that is really how I feel, IX has some lovely character designs and the background art is breathtaking at times, the Steam re-release of it has updated the character models but couldn't touch the backgrounds, but there is something called the Moguri Mod which upscales everything through machine learning processes, and it is wonderful. Though it saddens me that I only found out about its existence after I had finished replaying the game. Really, the game as a whole has this storybook aesthetic, which I have great difficulty not gushing over. Imagine a game where every part of it has the same level of otherwordly beauty that the Macalania Woods have.
Oh, and I also play XIV. I was just talking a little further above about how I just finished the base game and was appreciating how the story was picking up by the end.
Please feel free to tell me more about what you enjoy about these games user, I very much enjoy to listen to the insights Anons have.
Ryder Evans
Fire the entire team in charge of combat. SE hasn't put out a game with decent combat since the PS2 days. Keep Nomura and his writing/presentation far away. More grounded less anime.
Ryder Nguyen
Why? There are really people with hope still?
Justin Phillips
Well, nomura will be locked on VII R and future KH gmaes, i doubt he will fin time to make a main FF game in the next 10 years.
Also i dont thinke e even whant to do a mainline FF anymore after the shit he went through during Versu XIII times.
Cooper Johnson
>SE hasn't put out a game with decent combat since the PS2 days.
Other games outside of Final Fantasy have. And Final Fantasy had shit combat since the start. Please stop associating all of SquareEnix with just the FF team.
William James
Wrong.
Nolan Ramirez
>dlc
>lack of content and effort
>boring
Cooper Brown
>Well, nomura will be locked on VII R and future KH gmaes, i doubt he will fin time to make a main FF game in the next 10 years.
They said the same thing about Kojima. Yet Konami kept forcing him to head all their IPs, since they had driven all their other talent away. Square is doing the same with Nomura. Even if he's just tacked on as a character designer or "producer" on a game, so they can put his name all over it.
Dylan Martin
SE is already forcing him to work on VII R though, so unless SE will pull out another "we removing you from XV to make this game that people are asking because we are this desperate" move, he will not leave VII R for a mainline FF i think.
Julian Gutierrez
I wish I could talk to you more user but I have to sleep or I'll have a bad day at work. Maybe we'll meet on XIV one of these days. Thanks again for the good discussion. Goodnight
Josiah James
Of course!
Goodnight user, I hope you have a great sleep.
Gavin Bennett
The animations themselves barring a couple exceptions weren't as cool as anything from FF8. Plus, this was where they started to lean a bit heavier into oddball summons. Not that wind element had ever had persistent representation before, but no Titan; they ended up using two versions of Fenrir for earth and wind damage. A whole pocketful of Carbuncles for buffs you should already have on with their normal spells if you needed them. No Alexander(I don't give a shit if the story would have made it unlikely), instead we get the bastard love child of Maduin and a moogle for light element. Shiva's animation especially was rinkydink as fuck. Atomos in place of Diabolos for Reasons, or something. Basically Ark and Bahamut were the only ones worth a shit. And of course after that game, most of the mainline games started hitting the crack pipe hard in redesigns of classic summons, if they were brought back at all for a given entry. The summons are one of the few common threads in a series with no connected stories, so seeing them shaken around like a cup full of Yahtzee dice every release is off-putting.
David Morales
Are you fucking illiterate? We know the most expensive game ever made is not XV and that XV cost nowhere near GTAV budget either, we know XV broke even on day 1 where it sold 5m so dod $300m meaning it broke even WITHIN that $300m and already started profiting
You're so fucking stupid and illiterate it hurts
And yes those numbers are accurate
Are you fucking stupid? FF7 sold 5.16m by December 1997 and it released January 1997, it had sold 6.57m by Jan 1999 at its 2 year mark
XV sold 6.6m in its first 11 months and hit 8.4m by its 2 year mark
FF7 cost $140m-$225m, XV cost less than FF7 did as a result
Also even looking at Steam FF7 sold 1m on Steam priced at $6-$12 over a 6 year period
XV sold 1m on Steam priced at $25-$50 over a 1 year period
Even on sale on Steam XV made more money than full price FF7 did on steam despite both 7 and XV selling 1m+
Nicholas Gonzalez
He was already working on multiple projects when he was "working" on XIII Versus. Doing character design/overseeing work on half a dozen games and making Dissidia/KH games. They could easily expect him to work on FFXVI.
But I think they're waiting to make FFXVI after they see the reception for FFVII:R. If FFVII:R gets a positive reception, it'll be the basis for all future FF games. Endless FFVII clones. If it gets a negative reception, they'll quickly make FFXVI with a different kind of setting and formula.
Andrew Wood
Kayden Barnes
>SE hasn't put out a game with decent combat since the PS2 days.
If all you play is Final Fantasy, which never had good combat to begin with.
Camden Walker
>Are you fucking illiterate?
>REEEEE I'm gonna keep shoving words into your mouth and then throw a bitch fest about it!
Oh, the irony.
Oliver Peterson
I heard Yoshi-P is going to direct Final Fantasy XVI.
Bentley Powell
Xenogears, which was supposed to be VII was going to be totally sci fi. One of the other reasons it was re-regulated by the higher ups.
Blake Torres
They weren't corridors. FFXIII was FFX lite, a FFX with even less shit between one corridor and the next.
Carter Rodriguez
I had never heard this complaint, I definitely should go look at summon animations from the various games side to side and measure them better. I suppose it's so easy to get swept up by Alexander savagely pounding Bahamut into submission in a cutscene that you don't actually think much about the others. I really like Atomos though, Diabolos was kind of Bahamut but edgier, and I don't use this in the sense of it's edgy so it's bad, I mean that the two of them were kind of overlapping as big evil lizards.
So, how much blood did you vomit when you saw the XIII summons
Caleb Myers
Doesn't really prove anything since he presented it at e3. Look, I'm sorry Noctis never took off, but it's Cloud who will lead Final Fantasy to a new golden age.
Sebastian Morales
I wasn't talking about corridors. I was responding to the claim that FFX started the cinematic focus. And then added that FFX was trying to copy the story/formula of FFVIII. Which FFVIII was what Kitase wanted FFVII to be. It's all building off the same formula.
Jackson James
>. I was responding to the claim that FFX started the cinematic focus
FFIV started the cinematic focus.
Christopher Cruz
I have a specific idea of what a moviegame is.
A movie game is a game that is structured in such an obnoxiously linear way, filled with nothing so that nothing gets in the way of you, the story and the cinematics.
There you go.
Brandon Flores
>A movie game is a game that is structured in such an obnoxiously linear way, filled with nothing so that nothing gets in the way of you, the story and the cinematics.
Yeah, and FF has been doing that since FF2.
True. I was just starting with FFVII since I assumed he meant FMVs.
Dominic Adams
This. I would love to see a main entry use Amano's style beyond the concept stage, it's totally otherworldly and definitely an aesthetic of high magik weirdness we've yet to see in a FF game.
Charles Taylor
So you're illiterate and can't do basic math.
The most expensive game ever made is MW2 which cost $292m, GTAV cost $285m
FF7 cost $145m-$226m
XV is stated to have cost nowhere near what GTAV cost and also its confirned that XV profited and broke even on day 1, XV did $300m on day 1 meaning it covered its entire budget and profited on top of that, XV then had done $360m by its first month after it had hit 6m by January 2017
FF7 in 11 months had made $258m after hitting 5.16m by December 1997
No matter how you fucking slice it XV made more money than FF7 did both at launch and on subsequent releases
Thomas Gomez
Noctis tekken trailer has more views than Cloud smash trailer
Luis Thomas
This would look pretty retarded in a video game.
Connor Mitchell
FFX is no more or less linear than any FF before it. Remove the massively empty world maps from old FFs and you'll see how linear they are.
Jose Lewis
At least half of the reason I think Hope is a completely fucking worthless piece of shit, beyond him being a completely unlikable twat that somehow manages to put "my family all just died" on the same level as some trifle only a douchebag would whine about, is that he both got Alexander and that that version of the summon was so absolutely gutted stylistically and mechanically I stopped playing the game for a couple hours. I felt like my money had been wasted despite the fact that I got XIII for free due to a promo event at the mom & pop I bought games from at the time.
Adrian Morales
>planned to play all the single-player FF games this year
>get heavily preoccupied with XIV
literally have not played a different game since March
Gavin Hernandez
Cloud and Noct are the 2 most popular FF characters and Noctis's game is selling at a better pace than FF7 did
Jordan Bailey
Hey retard, there were over 1 billion less people on this planet in 1997 and the games industry wasn't even 1/4 of the size it is now.
Eli Jenkins
>Yeah, and FF has been doing that since FF2.
No.
finalfantasy.fandom.com
Notice the sharp decline in number at FFX and the quality of it.
FFX has got almost nothing until the calm lands, and FFXIII has got fucking dick until the calm lands.
FFX has pratically no missable worth shit. Even le ebin FFVII has got vital plot missables, to the point it's either a strategy guide or nothing.
Accept FFX was the beginning of the end and move on. It's been 20 years.
Ryder Sullivan
FMVs and the giant marketing pushes being used to sell the games to normies or player that had never touched an RPG is definitely where things went severely wrong, though.
Andrew Hernandez
PS1 installbase 100m
PS2 installbase 150m
PS4 installbase just recently hit 100m
Alexander Parker
I know that feel user, I sunk over 2000hrs into the game before I had to take almost 2yr break, only just getting back into it and damn Shadowniggers is great so far.
Lucas Perez
Look, it's clear they had to call in the big guns here. Noctis couldn't carry FF into a new age. So the classic heros are being called upon. They even Remastered VIII to put more life into it. The sales of XV have dried up... it's already old and busted. It was a flash in the pan thanks to marketing. But now, everyone has moved on. Nobody talks or thinks about XV outside these insane threads.
Jonathan Barnes
FMVs are just a natural evolution of the older cutscenes from the SNES games, they might look cooler, but the underlying function is the same.
FFIV was the entry that changed the previously gameplay focused series into a narrative focused one, FFV was a small rattle before the rigor mortis of FFVI and beyond when the series lost any hope of ever being competent, and at the end of the day even FFV wasn't that good, but at least they did honestly try with that.
>Notice the sharp decline in number at FFX
Sidequests have literally nothing to do with nonlinearity you dumb fucking nigger, in FF's context a sidequest is like your boss allowing you a small coffee break, the games are still all fucking linear as shit outside of FFVI's WoR.
James Jones
Doesn't matter one bit.
MGS2 sold like 8m when there were like 20m PS2 sold.
MGS3 sold 5 or less when there was like 120m.
Same for Halo 2 and Halo 3.
Jason Cox
They should go back to turn-based but I expect they won't do that in a million years. They'll probably make another open world action game, maybe based on Agni's Philosophy.
Angel Gray
>Sidequests have literally nothing to do with nonlinearity you dumb fucking nigge
Yes they do, I can stop focusing on the plot and do whatever else.
There is absolutely nothing to do in FFX until the end, when you get to the calm lands and you get to hunt like in FFXIII.
Every single FF has got a few points where you can take a detour, it's a lie it's all completely straight.
Levi Nelson
FFX is the only game in the entire series to do summons correctly, since they were actual summons instead of glorified spells, and weren't useless like in XII/XIII.
Ian Hill
You are one dumb motherfucker.
web.archive.org
Nolan Harris
I haven't had any hopes for a FF game since XIII. I have things I'd like them to do but they won't.
Jackson Garcia
FFXV literally sold more than any other FF did when comparing release timespans, it came out 3 years ago.
XV just hit 1m on Steam and is the 2nd FF to even hit 1m on Steam after FF7, XV sold well because it was good
FF7 literally only sold because of marketing which only showed FMVs and no gameplay
Anthony Wilson
>XV sold well because it was good
>FF7 literally only sold because of marketing which only showed FMVs and no gameplay
Jason Mitchell
And XV sold 8.4m in 2 years while FF7 sold 6.57m in 2 years
FF12 sold 6m after 3 years
Jackson Edwards
@479013041
fuck off barry
Chase Anderson
You're retarded
PS1 100m+
web.archive.org
PS2 155m
>The PlayStation 2 is also still the best-selling console worldwide, with 155 million units sold
metro.co.uk
Adrian Cox
Get Yoshi P to direct it. Anyone with dragon quest experience being in charge of the next Final Fantasy has my vote
Daniel Ross
You posted the average FF7 fanfag
Nathan Diaz
>I can stop focusing on the plot and do whatever else.
This has literally NOTHING to do with non linearity you dumb motherfucker, a non linear game is something that allows you to meaningfully sequence break most if not all of the content, not just give you small allowance of optional sidequest busyqoek every segment of a completely linear main quest that also amounts to 90% of the game's content.
FF simply doesn't do this.
>Every single FF has got a few points where you can take a detour
No it fucking doesn't, when I play FFIV I can't decide I don't wanna deal with Baron and go straight to Mysidia or Troia, I'm at the mercy of the completely linear main quest.
When I play FFVII I can't decide I don't wanna go to Costa Del Sol once I reach Junon, there's only one destination ,and even when I finally get the Highwind there's barely anything left to do and the main quest is still linear as fuck, do you want to skip Diamond Weapon and go straight to Midgar? Here's a big fuck you because the game is linear as shit, it's the same exact corridor with a few big rooms once in a while so you can stretch your legs a bit.
Ian Clark
>has to bring kh up out of nowhere
Sebastian Green
That cope
Juan Taylor
Yeah, you absolute fucking brainlet, it wasn't until 2004 that the PS1 hit 100m world sales, a whopping 7yr after FFVII came out, jesus christ kill yourself.
Brody Davis
Anyone can sniff you out khfag
William Martin
FFXV's marketing was all cinematic hype, though. Including not only a trailer of stuff that never happens in the game, as well as trailer of stuff that does happen in game, but also a whole separate movie to watch as well as some anime episodes. Of course it sold, look at the marketing.
William Edwards
that's barry for you. Dude would kill his mother if she said a bad thing about FFXV,
Oliver Wilson
I have no hope for FFXVI.
Chase Taylor
FFXV is shit lmao
Jackson Butler
I'm quite done with SE. I have muted hope for the 7 remake, and if by some miracle they do good, I'd like to see all the classics given the same treatment. SE just can't make completley original content anymore without massively fucking shit up.
Jacob Russell
By 2001 PS1 had 80m+ and by 2003 had 96m+
FF7 by 1999 had sold 6.57m across PS1 and PC, by 2003 5 years after release FF7 had sold 9.3m across PS1 and PC which was also playable on PS2 too
XV hit 9m months ago which is 9m in only 2 years 6 months
PS4 was still under 90m when XV hit 8.4m last year too
Isaiah Green
>SE only ever does FF
Caleb Hall
FF7 launched to a console with less than 14m units shipped, FFXV released to a console with over 50m units shipped, a bigger marketing campaign, plus the hopes of a huge slice of the FF playerbase built up (and half destroyed) by previous instalments, what the fuck are you trying to prove you dumb shit.
Levi Gomez
No FF7s marketting was literally only showing the FMVs and nothing else and it was plastered everywhere on busses, bis stops, billboards, gamestores etc
literally all that stuff for xv you mentioned are things you had to go out of your way to see on youtube and not things you'd come across normally like with 7s marketting. Hell the only reason they even showed kingsglaive in cinena was because fans demanded it, it was never planned for cinema release, it was fans who begged SE for one so they did a limited 1-2 week showing at 40 cinemas total which again you'd have to go out of your way to see
XV sold because the public demos which showed the actual game loop were well received
FF7 only had limited demo which barely anyone had access too while everything of its marketing was just CG FMV everywhere
Adam Ward
its based lmao
Jack Wood
Man, FFXV Kun really is an autistic idiot.
Luis Cox
The fact Square Enix are so quiet about the finances behind FFXV tells you everything you need to know about what a fucking cash sink that was. The $33 million loss from Luminous engine alone takes a massive shit on any profits the game made.
Brody Cook
PS1 had 54m by 1999 when FF7 was 6.57m across PS1 and PC
XV released when ps4 had 50m and it did 6.6m in 11 months
FF7 had a way bigger marketting campaign while XV was going against the grain after ff13, its sequels and 14.1.0 were poorly received
XV literally restored FF to prestige status you fucking retard
Ayden Sullivan
XV didn't have a public demo.. You mean Episode Duscae, which you got with type zero, and was indeed a limited quantity, and which they then changed massively before release making it even worse. And regarding the advertisements, you literally saw them on tv. there were ads for the movie as well as just the trailers I described being on tv.
>it was plastered everywhere on busses, bis stops, billboards, gamestores etc
Same with XV dude.
Landon Diaz
this.
Grayson Cruz
Side quests are not the only factor in a game being less linear. There's tons of side quests in Zelda Twilight Princess, but it's still one of the most linear and story focused Zelda games.
Final Fantasy has been linear and story focused since the beginning. The later FF games was just the natural progression of what the FF developers wanted from the start. Go to point A, watch cutscene, do something the story told you to do, repeat. With the occasional fight in between. The only difference the early FF games had was far more random battles. But this doesn't mean they're more open ended. You still can't go to locations until the story lets you, side quests don't trigger until you reach certain points in the story, NPCs/boxes/triggers block you from exploring the map, etc. That's linearity. And every game has it. Even the first three.
Hudson Cruz
See
Owen Perez
Jesus christ. You're right, that Alexander is ugly as all hell. I only remembered the chess pieces, not the Power Rangers Zord form.
Bentley Brooks
That's what I said long ago. But he keeps pushing all those made up figured he posts in every thread. And keeps claiming I've said stuff that HE mentioned.
He's literally mentally challenged, projecting arguments he wants to have onto others so he can have a dragon to slay.
Lincoln Cook
I wish Chris Chan would make sperg videos again like he used to.
Aiden Perez
Says the autist
The $33m loss came from SE cancelling multiple new IPs and CGI production and only from when the new company started in April 2018, nothing from before that and it had nothing to do with XV, and that $33m was made back instantly from FFXV mobile game which made over $375m in 2018 alone
XV itself made $300m on day 1 and in its first month $360m+, you're literally full of shit
Also XV on Steam alone sold 1m when priced at $50-$25, we know it sold at least 300k at full $50 so even we assume if the rest of the 700k on steam sold only at $25 that's still $17.5m plus $15m which is $32m at MINIMUM of profit, and it is certainly higher because it sold much more than 300k at full $50 meaning XV on Steam already gave SE $33m+
Aiden Perez
>samefagging
>made up
>literally factual numbers
holy fuck you're in denial
Aiden Walker
It's impossible to do, his artstyle doesn't translate to motion at all, especially not 3D and motion. Go back about two decades and you can find them talking about doing something just like that for FF7.
Jackson Lewis
Chris is a mentally ill tranny that is reverting back to being a child. Also pretends to be fictional characters.
Charles Lewis
>XV didn't have a public demo..
>Ep Duscae which was the first game loop slice
And not limited since it had more units sold than the FF7 demo did on tobal
>Plat demo which was a tech demo
>Judgement Disc which is literally chapter 1
There was no kingsglaive commercial in the west you lying fuck, same for the anime, only the game had TV ads which showed gameplay
FF7 ads were only CG FMVs and no gameplay and XV was nowhere near plastered as much as 7 was, for fuck sakes the "ad" for XV in japan was a plain white billboard that just said "new ff is here" and nothing else, not even the game logo
Evan Sullivan
>I posted numbers so they must be true!
>SquareEnix never posted any net or gross numbers for FFXV, just unit sales
>had to go through intense acrobatics of estimations and comparisons to come up with possible profit numbers for FFXV, which still have no way to be proven
Uh huh. You keep projecting. I'll be over here laughing.
Easton Phillips
The FFIV remake on DS used his style. It's not that great looking, but neither is his unisex vampire style.
His style has been used in multiple anime series. But it still doesn't look good. And SquareEnix wants gritty realism, not artistic hand drawn styles.
Jose Jenkins
wow we totally know what this is for without reading the fine print
Parker Perez
meanwhile FF7 gets giant snow sculpture
Charles Harris
The numbers are all facts, you're in denial and can't do basic math.
Leo Young
What does it say?
Juan Ward
>$33 million loss
This post gave me a boner.
Zachary Thompson
even ff7 on pc got more advertisement than xv on pc
Carter Williams
God that is so beautiful.
Ethan James
>FF is here/coming
Lucas Martin
FF A Shit
Aaron Scott
See XV on PC already made $33m
James Rivera
And a shitty remake. I guess i'm gonna have to treat Square enix like a dog.
BAD ENIX BAD!
Gabriel Price
>SquareSoft
Oh how i miss the good old day.
Samuel Rivera
A nice throwback of medevial would be nice with a grown man who's confident and not self-loathing and a setting somewhere between pre-steampunk and sword and sorcery. But I wouldn't count on anything from the squaresoft department anyways. FF is for fangirls that love their bishi girly guys and you can thank FF7 and after for that. I got my DQXI and my sassy Veronica to keep me happy.
Jose Walker
dumb zoomber
Colton Martin
You save all these images in your insane crusade against FF7, huh?
Brandon Bennett
How much money did the quiet man lose them?
Christian Morgan
>The $33 million loss from Luminous engine alone takes a massive shit on any profits the game made.
While I believe FFXV probably didn't make the amount of profit SquareEnix wanted, $33 million is basically nothing. Something like FFXIV or even the DLC for FFXV could make that money back in a month.
What's probably a bigger loss for them is that 1) The game was in development hell for nine years, costing more and more money over multiple restarts and tons of confirmed wasted assets thanks to Nomura constantly changing stuff. 2) DLC/spin off anime/games didn't do as well as they expected. 3) Fan confidence in the brand, already shakey from FFXIII, is further hurt. And will effect later games. 4) Shareholders probably bailed after FFXV underperformed, just like with FFXIV 1.0. Big modern companies live off of borrowed funds from shareholders and investing into outside properties, not actual profits from their own product.
In the long run, it doesn't even matter if FFXV made $100 million in profit or lost $100 million. All that matters is how the company can spin it to shareholders. They just borrow from Paul to pay Peter, then claim in their shareholder meeting that the game was a success, without providing actual data sheets of numbers. Same shit Disney and Sony are doing with their movies.
Landon Sanders
probably a lot since it was a complete disaster from start to finish
Gabriel Foster
i literally just googled them 5 minutes ago
Elijah Cooper
XV over performed
SE higher ups were being generous in expecting it to do 5m
it did 9m
Daniel Smith
Julian Gonzalez
>Another quality Squaresoft product
It makes me all warm inside.
Dylan Bailey
>SE higher ups were being generous in expecting it to do 5m
And in another interview, back when it was still known as FFXIII Versus, Wada said it needs to outsell FFVII. You just like to cherry pick the interviews that make FFXV look good.
Oh look, those unit sales again. But no actual gross profit numbers.
Adam Baker
Brody Hall
>crusade
If i had that power there would be blood on the streets with zoomers begging for death on my boot and i would grant death if only man if only.
Levi Lopez
>I never saw this
I suck dicks that's cool.
Owen Nguyen
Wada was not involved in actual XV and he was removed from SE during the 2012/2013 transition
Also they never said XV needed to sell more than 7
Seriously are you fucking illiterate? 5m on day 1 = $60x 5000000, which is $300m on day 1
1st month it hit 6m meaning $60x6000000= $360m
It cost nowhere near GTA5 and broke even on day 1 and profited on day 1
Meaning XV cost nowhere near $285 that GTAV cost, and since it made more in its first months than 7 did it means XV made more money in that timespan than 7 did
Levi Miller
>What are your hopes for FF16?
Why do you want more shit? do you enjoy eating a sandwich everyday?
Noah Diaz
ff is the only good aaa rpg series
Kayden Bell
>you're not taking what I say at face value so you must be illiterate!
Keep projecting.
>5m on day 1 = $60x 5000000, which is $300m on day 1
Oh, you're an idiot who doesn't know how game sales work. If SquareEnix got ALL the profits, stores would never sell the games. Plus, you have to factor in production costs, producing the physical game, distribution and marketing. At best, SquareEnix would make $30-$40 per game. This is why I keep mocking you for using unit sales numbers rather than gross profit.
But since this is FFXV Kun, he'll ignore all these facts and just keep repeating his autistic numbers while calling anyone who dares to contradict him illiterate.
>It cost nowhere near GTA5 and broke even on day 1 and profited on day 1
>Meaning XV cost nowhere near $285 that GTAV cost,
I never brought this up. You did. And you continue to bring it up like it proves something. Which it still doesn't because YOU CAN'T PROVIDE ACTUAL NUMBERS FOR THE PRODUCTION COSTS OR GROSS PROFITS.
Elijah Roberts
>do you enjoy eating a sandwich everyday?
Sure, if it's a good sandwich.
Cameron Sullivan
Selling the same game 11 times is in fact pretty consistent.
Connor Perez
>Imagine being FFXV kun...such a brain dead individual that he has to rely on some imaginary virtual numbers
Chase Hernandez
Yup. Because Dragon Quest 1 had alchemy, monster collecting, party members, sailing, tension, group based battle system, etc.
Asher Ortiz
No youre literally illiterate and incapable of doing basic math
by your own fucking logic squaresoft got no ff7 profit because of publisher and marketing and distribution shit
You have no fucking clue what you're talking about
by your logic FF9 fucking bombed because it only sold 3m at first
>YOU CAN'T PROVIDE ACTUAL NUMBERS FOR THE PRODUCTION COSTS OR GROSS PROFITS.
Are you fucking illiterate?
Seriously are you fucking illiterate? 5m on day 1 = $60x 5000000, which is $300m on day 1
1st month it hit 6m meaning $60x6000000= $360m
The most expensive game ever made cost $292m, XV made $360m in 1 month
FF7 literally only sold 5.16m in its first 11 months which is $50 full pricex5.17 = $258m, according to you because of marketting and production they'd only get $30 so thats $154m, FF7 budget was $145m - $226m, by your fucking logic FF7 by end of 1997 only made $90k, the fucking FFXV collectors edition priced at $270 that sold 40k units made at least $10m you fucking idiot, not even factoring in the $80 deluxe edition
Robert Carter
>No youre literally illiterate and incapable of doing basic math
Imagine being such a brain dead individual that you have to rely on some imaginary virtual numbers
Nathan Lee
9m* not 90k
Wyatt Richardson
>t-that dont count!?
Thomas Morris
a good game would be nice
Jaxon Diaz
Good luck with that. Stick to SquareSoft an ignore cuck enix for life.
Isaiah Cruz
here you go bro.
Isaiah Nelson
By the time you finished that mouthful i would of had you on the ground throat smashed ribs broken and a crowbar shoved up your ass.
Angel Campbell
>Tfw greatly enjoy FFX but my favorite is still V
What's with the divide? You're allowed to like both styles, you know
Jacob Long
GET RID OF NOMURA
Joseph Sanders
fucking l o l
Blake Anderson
based
William Thomas
if you would have converted ff7's sales to current money it made more
Ryan Bell
S E E T H I N G
Chase Martinez
>played through the game
>watched the shitty movie
>watched the shitty anime
>still have absolutely no goddamn clue as to what the fuck is going on
stellar storytelling, squeenix
Easton Collins
Sales don't matter 7 original is better /thread.
Benjamin Taylor
Oh god, a fate worse than death.
>No youre literally illiterate and incapable of doing basic math
Said the person who thinks SquareEnix gets the full $60 for every game sold.
>by your own fucking logic squaresoft got no ff7 profit because of publisher and marketing and distribution shit
I never claimed this. You're once again making shit up, then trying to project it onto me.
>Are you fucking illiterate?
Wow, didn't see that coming.
Jason Collins
that's not how inflation works
Brandon Thomas
Honestly, they should have two concurrent FF series running. One in the new style that tries new things and one that stays more true to the classic games to appeal to long time fans. Bravely Default and Octopath seem to be their attempt at scratching that itch, but a full fledge FF Classic series would be great.
Jeremiah Foster
Launch sales = full price which for XV is $60
FF7 was $50 launch price as full price was $50 back then
>I never claimed this
You illiterate fuck, I said by your LOGIC that's what you are saying
Jaxson Lopez
If FFXV releasesd back in 1997 at its $60 price then itd still cost more than ff7 did
Noah Morris
>He's at it again
Matthew Thomas
Nobody gives a fuck except you LMFAO
Joseph Brown
user... who cares
Nathan Perry
cope
Liam Sanders
>Launch sales = full price which for XV is $60
I give up. You're literally an idiot.
William Ramirez
ok then
Alexander Bennett
Justin Adams
lol@pic
Landon King
Very true. This is what Dragon Quest does. The main games stick to the standard formula while the spin off games experiment with crazy ARPGs, monster games, arcade slashers, card games and minecraft clones.
But the people in charge of Final Fantasy are too prideful. And force the throwback games to be under a non FF name.
Joshua Gray
Saved lol
Tyler Baker
I wanna see that Agni's Philosophy demo fleshed out into a full game. Could be interesting.
Owen Lewis
So you're fucking stupid
FFXV uce sold directly by SE from SE store cost $270 and only 40k units were made which sold out instantly
That's $10m+ just for that alone
FF7 sold 5.16m in 11 months priced at $50, that's $258m but with your own distribution cost that's $30, so $154m. FF7 budget was $145m-$226m meaning using your own distribution/publishing costs FF7 at max only made $9m by the end of 1997 from every copy of FF7 sold
Again 10m for 40k units of XV UCE sold directly by SE thus 100% revenue made more than your own insinuation of how revenue distribution works.
Isaac Diaz
didn't read lol
Jaxson Cook
Every Final Fantasy game tries to be entirely different from the one before it
Every DQ game is the exact same
Julian Garcia
XIV's cd combat but with the statting and cross class armory system developed further instead of removed for the sake of pruning and swappable party members with gambits like VIIR has
David Williams
seeth
Oliver Wilson
>I don't know jack about Dragon Quest
Tyler James
brap
Noah Myers
Retard. Name two DQ games that have a different setting and atmosphere
FF has fantasy, cyberpunk, steampunk, modern dystopia etc
Joseph Ortiz
>So you're fucking stupid
Imagine being such a brain dead individual that you have to rely on some imaginary virtual numbers
Angel Thomas
>setting is the only thing that makes games different
>gameplay, game mechanics, story, world design and everything else don't count
And even with that, Dragon Quest games still have different settings. Medieval, Renaissance, high fantasy and even technological near future settings with the Joker games.
Easton Walker
poof
Cooper Lewis
imagine having no counter argument to factual numbers
Josiah Cook
Imagine being such a brain dead individual that you have to rely on some imaginary virtual numbers to get off on.
Jace Taylor
so there's Barry, ACFag, Barneyfag and Sybb. anyone else i'm missing?
Cameron Cox
Since I on the NES. Warmech, my dude.
Parker Powell
imagine having no counter argument to factual numbers
Justin Garcia
Zoomers Zoomer wanna be's zoomers zoomers and zoomers...did i miss zooms?
Sebastian Butler
imagine needing a counter argument for factual number cancer.
Henry Perry
People have made numeroous counter arguments. You just call them illiterate, infer things they never said then repeat your numbers as if they're facts. Even if your argument was correct, which everyone else in this thread agrees it isn't, your way of going about it is so toxic, people are going to keep mocking you. Not that you care. You're here for that very attention.
Sebastian Stewart
imagine having no counter argument to factual numbers
Noah Gutierrez
>People
No you have been consistently proven wrong.
Charles Lewis
@479025606
Imagine being such a brain dead individual that you have to rely on some imaginary virtual numbers to get off on.
imagine needing a counter argument for factual number cancer.
No more (you) for you.
Joshua Morales
Yoshida director
Ishikawa head writer
Soken main composer
at this point they're the modern Square Enix dream team and should be put in charge of anything FF related
Carson Perry
>he thinks only one person is responding to him
Justin Sanchez
Blake Thompson
>Yoshida director
I'd unironically love a single player game set in the world of FFXIV. Focused on a mute female lalafell main character.
>Ishikawa head writer
I can think of some better writers, but that would be better than who they're using now.
>Soken main composer
Sounds good to me.
William Martin
They could make a game about a photorealistic turd melting in the sun at it'd be better than the gay ass boy band FFXV hold O to win simulator.
Christopher Ramirez
>They could make a game about a photorealistic turd melting in the sun
I would buy it at a high price.
Levi Perry
Sounds a little too deep for the FF fanbase. Better make it another weak shounen love story with an ignorant JPOP star.
Caleb King
>literally no argument
yikes
Grayson Wilson
Same thing.
Brayden Reed
XV requires buttons and has a fail state unlike 7r
William Butler
sounds more engaging than FFXV.
Jayden Walker
@479026512
Austin Kelly
>samefagging
yikes
Angel Martinez
oof
Ethan James
@479026707
Jaxon Brown
zoomber detected
Lucas Hill
>coping
yikes
Alexander Brooks
@479026886
Ian Martin
>yikesing
oof
Logan Young
Justin Taylor
>oofing
wew
Robert Bailey
Brandon Jackson
>wewing
lad
Adrian White
@479027286
Ryan Hughes
Hi Barry
Brody Williams
lel
Kevin Hall
youtube.com
I just want this to be made into FF XVI it looks fucking perfect I don't care who is gonna be making it, I don't care about director, battle system I just want this. My dream is to get AAA RPG set in modern day Tokyo.