Why are gorillas the best?

Why are gorillas the best?

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What is the worst class and why is it the comedian?

Gorillas are the most powerful of the great apes and are much more gentle than Chimps and less degenerate than bonobos. Only the Orangutan can compete with the basedness of the gorilla.

He can't make a joke to save his life, and in the end is just a hobo without the good traits.

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comedian with the perk that makes your joke more succesfull is pretty goat. Anyways streets of rogue is underrated but i want more classes or levels.

>he's a Blahd

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Best class?

>play as Cop trying to be a good cop
>use freeze gun on guilty thief to arrest them
>friendly cops nearby unload their weapons on him and accidentally start a free for all with mobsters, gangsters and upper crusties

>not playing as zombie and biting one guy
>not walking through the town all nonchalantly as the dominion effect takes course

No, it’s Zombie. Slow as fuck, and while it is fun to apocalypse the Slums and Industrial, good fucking luck with surviving Downtown and Uptown where almost everyone has guns.

>get the more successful joke trait after first level
>grind money on the arcade machine with the hacking tool
>game is literal easy baby mode where nobody hates you ever

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The AI is kind of bullshit. Too often alerted NPCs will 'intuit' that you are the one responsible for a crime even when you aren't nearby when they discover it.

For me, easiest ones were cop and bartender.
>Cop’s handcuff ability is just too damn good to stealth stuff with, also helps that you don’t have to be afraid about getting other cops on your bad side. Also, very easy if also just a bit tedious big quest.
>Bartender has a fucking terrible big quest, but the fact that almost everyone likes him makes quest objectives *so* much smoother.

Assassin is izi mode with invisibility and backstabs.

that's why you choose movility and team perks, I had a pretty epic fight in a plaza on 5-1, fun as hell

I hate that shit, being a cop after the park level is hell

Yeah, you really gotta stay out of sight until after they get back to their original spot. Thankfully it also applies to other NPCs.

I finished Cop but I gotta say, trying to do his big quest in Uptown was a sudden spike in difficulty, because Supercops are only friendly and Robot Cops still hunts you down if they see you, so you lose all your marks really quickly when things start going down.

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Robot Cops aren’t usually *that* bad because you can just avoid or escape them, but yeah, they can make mistakes even more punishing. But the thing with cop’s big quest is that it’s cumulative, so if you play him really carefully through earlier levels and make sure to scour them for every possible arrestable, the big quest should already be complete or at least very close to it when you get to Uptown.

Of course, going through every single building in every floor just to handcuff some guilty non-quest NPCs is boring as fuck, and I’m really happy to have that done so that I never have to do it again.

>play as Cop
>game turns into Judge Dredd

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One of the good things with Cop is that you learn timing with grenades, now I almost always hit the mark with my grenades when getting chased.

for me is doctor, it can be hard in some places but the correct perk and items and you just pass all game just pressing right click

That trait that remove the cooldown on his chloroform is extremely broken, sneak up on any group and you'll have them knocked down before any of them realize what's happening. In fact my electability went in the positive because I stopped playing safe and just knocked out anyone that could potentially get hostile or annoyed.