Upcoming wRPGs

wRPGs aren't dead bros

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Copper Dreams is about to reach beta version, btw.

oh nice, haven‘t paid attentiob to that in ages. Much better looking than early builds

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we're in the wrpg renaissance, are you a fucking idiot?

Stygian is releasing next week.

how to ruin an interesting setting with a terrible artstyle

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>That pic
Not my favourite itineration, desu. There was a couple of times when I really liked the art style and I kinda miss the PSX-on roids what was the first version.

I'm a massive slut for fallout clones

No we arent

Any WRPGs/CRPGs with good gameplay coming out soon?

Sui Generis.

Sad that games like these go right under the radar because no one knows they exist. Wasteland 3 and Disco elysium look great.

Wasteland 3 is basically XCOM combat and that releases early 2020.

Cyberpunk is an action rpg

so an rpg

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>wRPGs aren't dead
>most of the games will be sjw garbage

Honestly who cares. Sometimes its fun to play through a good story. Most open world games RPGs are directionless and boring anyway.

Outer Worlds unironically looks great to me but im also really into fallout new vegas even after all these years.

Indies haven't been infected by the sjw cancer yet. Like celeste is the only overtly sjw indie game I can recall and it was pretty good.

>didnt link outer worlds
based

Outer Worlds is a disappointment for me because I expected something innovative after the speech Cain had in some conference. The reveal gameplay was just Bethesda's Fallout.

Are you implying the story will be good are you serious

I dont mind but im gonna pirate it until its out on steam for sure, not using that shitty launcher.

witcher 3 had a nice story incel.

Not really.

Why are sci-fi and post-apocaliptic settings more creative than generic fantasy trash?
Can't the fantasy hacks stop copying Tolkien or something?

I heard it got canceled or something a while back, is it coming out after all?
But also the combat didn't look that good "physics based combat" is not that great of an idea when all characters are drunken retards

sounds good

>baron quest
>the side quest where you meet a wolverine
>hearts of stone
>the one where you enter a fairytale book

The problem with medieval fantasy is that these people doesn't understand the source material in the first place.

They are dead after the dullest RPG of all time destroyed all the hype going for them. Each attempt Obsidian makes to create their own universe rather than simply deconstruct a setting made by others, has been more disastrous than the last. Aside from the outdated gameplay and lifeless cities, Pillars of Eternity's only consistency has been its lack of excitement and ineffective use of combat mechanics, all to make magic unmagical, to make action seem inert.

Perhaps the die was cast when Sawyer vetoed the idea of making anything at all innovative or original; he made sure the game would never be mistaken for a work of art that meant anything to anybody, just ridiculously profitable nostalgia pandering to ageing Baldur's Gate fans. Pillars of Eternity might be anti-casual(or not),but it’s
certainly the anti-Divinity series in its refusal of spontaneity, fun and excitement.

>a-at least the writing was good though
"No!"

The writing is dreadful; the narrative was terrible. As I played, I noticed that every time I engaged in dialogue with an NPC the game presented me with a Wiki-page style infodump instead of anything resembling actual human conversation.

I began marking on the back of an envelope every time this was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Sawyer's mind is so governed by obsession with pointless minutiae of the lore that he has no other style of writing.

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I know this is a pasta, but its true anyway so its a good pasta. infopasta

It was a joke since Exanima, the prequel, doesn't even have a release date. Btw, the combat got better
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What's a good beginner WRPG? Streamlined enough to be an entry point, but also getting me used to the type of gameplay you'll see in other titles.

>No autistic wife scholor ITT
I'll wait.

Do you wrpgbros playing tabletop rpgs? It's been harder for me to get into wrpgs after i stopped playing pathfinder for some probably autistic reasons

Divinity OS if you're playing alone
Divinity OS2 if you got some friends to play with

Dragon Age Origins

Div os 2. You don't need to play the first one to understand whats going on. 2 has improved on everything from the first. Div os 1 had a retarded AF story that made zero sense.

Don't be a pussy. You are here for and adventure, not to be handholding. Try some old RPG, like Soulbringer.

>same op as yesterday
>same NV pasta as yesterday
>same outer worlds and cyberpunk arguments as yesterday
>no wife faggot, yet
Every day on v is exactly the same like being trapped in a groundhog day loop of repetitive exhausting mental soul crushing torture

"No!"

What!

I think it's a good game.
I'm probably the only one.

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Reminder that some Daggerfall devs will anounce a new open world RPG later this year.

What are games with great setting and story but have dogshit gameplay?

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Does it have character creation?

I've dropped it very early when i understood there's a hard 4 skills per character limit
I hate this sort of faggotry
It also has some of the ugliest fucking characters i've seen in any RPG ever

I've only gotten to the third (?) level, but it looked really good. Too bad indeed about the gameplay, not sure why they didn't make it turn-based, it could'ave been great.

Yes, but don't expect lots of customization. They're literally 2 devs and a musician and a single VA.

The problem isn't the real time, it's the wave based combat imo.

Wave combat could've been more manageable under turn-based like Druidstone. But yea you are right it was definitely the worst part.