Literally the best action game ever made.
Literally the best action game ever made
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yeah it's pretty good.
I think i prefer 3 and 4:SE.
Babby's first DMC aka Bloody Palace With Cutscenes aka Combo Exhibition Creator
DMC games were always easy.
It's too slow and floating, Nero and V both add little to the game itself. DMC3 is better.
>he saves those kinds of pictures on his computer
is there something you want to tell us?
It's pretty fun,I just wish I enjoyed playing as V more.
An option to replay missions with any character after you finish the story would have made this my goty though.
That would be DMC4.
>muh puzzles and backtracking
People actually miss these?
They were always terrible 5 is much better without them
It's bretty gud. I think the only gripes I have with it are some of the weirder faces like Trish and Vergil depending on camera angles. Inb4 fujo Vergil defence force some of the non-lyrical boss themes and the lack of turbo mode.
not even the best in that series, but okay.
the nostalgiafags do
DMC4 without glasses looks adorable as fuck.
DMC1 is still the best one
DMC4 Lady*
Nah unless you have nostalgia for it
3, 4, and 5 are all objectively better games
3 still has the better narrative and 4's combat has more depth, for Dante at least.
If we're talking about edgelords with swords, Darksiders already raped this game to bone dust in 2010. If we're talking about any kind of action game, Resident Evil 4 raped it in 2005.
So no, it isn't.
No.
Nice bait
>3, 4, and 5 are all objectively better games
Not really. They improved the flashy combos and freestyle aspect of it, but take a step back in almost everything else compared to 1.
I actually don't have nostalgia for it, I didn't play it until after DMC4 released. I didn't even have a PS2.
DMC1 is the best game in the series. It has the best level design, the best enemy roster, the best secrets, the most variety, and the best atmosphere. I would even dare say it has the best visual style and music.
>B-but combat depth...
DMC1 has combat depth, it's just not the same kind of flashy, bloated, extravagant, style-oriented depth Itsuno would bring to the series post-DMC2.
I came here to make fun of DMC5 but now i can't because you stole the spotlight with your literal garbage.
>but take a step back in almost everything else compared to 1.
Like what?
DMC5 is not even the best DMC game. Action games that are way better than anything in the dmc series include: bayonetta, ninja gaiden 2, god hand, sekiro.
DMC is pretty good combo wank, but I'm not into that, sorry.
muh atmosphere most likely
You are forgetting combo depth which DMC 1 lacks
the story
Just play on easy, faggot.
1 didn't go for "combo depth" in the same way that later games did because you never spend that much time fighting a single enemy if you know what you're doing. There's still a decent amount of combo depth but it's main purpose is to kill shit and not just show off.
1 ,worst combat, it is what it is,but its still the 2nd best game of the franchise
I’m playing DMC3 now, and the “puzzles” are the worst part.
>okay I need to go up these launch pads
>a crystal skull is missing
>the elevator has no power
>search around like a moron for anything useful
>guess I need to go all the way down to the bottom level
>lel a random enemy on the ground floor was holding Oricalchon you can use as a power source
>go back up the launch pads
>use Oricalchon to power up the elevator
>go down to a different part of the ground level
>the puzzle is you have to destroy the wrecking ball
>oh look, a crystal skull
>go back up the elevator
>put crystal skull where the missing crystal skull was
>run through long empty hallways
>Vergil bossfight
They hated him, for he spoke the truth.
Yeah DMC3 unlike 1 is too much NOSTALGIA praised it doesnt deserve its status,its just good
>you never spend that much time fighting a single enemy
The same would be said with the games. That's why they add more than one enemy. And I would say showing off is part of DMC including 1, That's why you have a score system.
Fuck combos
This
not more than your mom lol
DMC's fate was always to become combo wank, With or without Kamiya. There's no reason to deny that. What is true is that with Itsuno the series went through a different direction. One with no QTEs, no gimmicks, not as good enemy design and not as good level design.
Being a DMC1 purist is honestly pethatic, because not only well there be no game like it. But that you're also pretending that DMC strayed far away from it's roots, when it really didn't change much.
There still hasn't been an action game as good as NGB and at this point I doubt there ever will be.
Maybe if you're only considering how long a single combo can be.
1 wanted you to show off, but 1 and the later games just take a different approach to it. In 1 you can basically kill most of the normal enemies in a single combo, but in 3 a lot of the enemies take many more hits so you can do a longer combo on a single enemy. I just find it more satisfying in 1 to kill an enemy with a few hits, and mix up attacks between each enemy, rather than fighting a single enemy for more time and it taking more hits. Sometimes it just feels like Dante's damage was nerfed and enemy health was buffed in later games to let you do longer combos, but sometimes that just starts to feel like a drag when the enemy isn't a threat and you just want it to die.
> bayonetta
> in any way better than dmc
Good post. I do think 5's enemy design has come a long way though.
1 is my favorite but I've still played each of Itsuno's games multiple times. Other than enemies being a bit too gimmicky sometimes with Itsuno, my only other real issue is just that it feels like time-to-kill has gone up too much. In 3 you might be able to switch weapons faster, and do more attacks in a smaller amounts of time, but sometimes it feels like the game is actually slower because of the bloated enemy health not letting you move on as quickly. Shorter combos and enemies that die faster feels more satisfying to me than focusing on one enemy with a long combo.
You actually think DMC2/DmC were good?
At the very least Bayo 1 (not the shitty ass sequel) curbstomps 4, 5 and is on par with 3/1.
Probably, capcom should probably give us more shit to work with and more characters (or flesh Yea Forums with more moves since he's lacking when compared to even nero, who got new toys.)
Fuck autistic combo faggotry, I'd rather have an action game that prioritizes efficiency with interesting tools than one that borderline hinges on sandbag juggle simulation to increase it's lifespan.
Bayonetta only had success because of the ass
>QTE's
>vehicle missions
>boring story
>slideshow cutscenes
>shit repetitive boss fights
Bayonetta is one of the most overrated games I've ever played it's a 7/10 at best
The combat is really good but not good enough to redeem the rest of the game
bait
DmC wasn't terrible in its own right, unironically felt like a more complete game than DMC4 did.
I think DMC5 is right up there with DMC 1, Killer is Dead, Bayonetta 1 and God Hand
>sometimes that just starts to feel like a drag when the enemy isn't a threat and you just want it to die.
Jesus christ this statement is DMC5 in a nutshell
Just play Angel Slayer if all you want are fights you sperge.
>Shorter combos and enemies that die faster feels more satisfying to me than focusing on one enemy with a long combo
And Itsuno is doing that in 5, every enemy could be killed fast if you know what to do and use. 3 might have some questionable gimmicky enemies, but 5 seems to do a somewhat better job, let's just hope they'll keep on improving.
Transformers Devastation did Bayo's combat better and had less filler bullshit.
>just ignore everything else and it's a good game
No, video games are the sum of their parts that's how they should be done
Good combat alone doesn't make a good game if everything else is mediocre or bad
*should be judged
>actually defending QTEs
You didnt even played DMC, 3 and 4 arent as great as you would think
>Played the first Bayonetta like 5 times now
>Only just realized she has a one - piece swim suit outfit
I thought witch was the best outfit in the game, but now I can't decide.
Yeah, just about every enemy in 5 has elemental weaknesses and/or weak spots than you can hit for massive damage. People who complain about bloated health pools in 5 just didn't go into depth with the combat and enemies.
>all DMC is good for is autistic combos and BP!
but also
>play Bayonetta's BP for pure combat because the rest of the game is shit
The problem is that DMC5's enemies are neither aggressive nor damaging until you get to DMD
It is geared first and foremost to give casual players a taste of the hardcore DMC experience, however illusory it may be, which means extremely execution windows on top of enemies which are essentially training dummies until you've beaten the game at least twice to get your hands on DMD.
You’re joking, right?
extremely generous*
Agreed.
>Good combat alone doesn't make a good game if everything else is mediocre or bad
So DMC4 is shit because it's about a third of an actual game, and DMC5 is mediocre because the enemies and bosses are mostly awful punching bags that aren't even dangerous and V exists. Cool.
There's what, 3? I can't even remember anymore since I just play Angel Slayer all the time anyway.
>I don't like the main game
>So play the other thing that isn't the main game
>LOL THAT DOESNT COUNT BECAUSE I SAID SO
You guy are fucking dumb, holy shit. Also didn't talk about DMC at all in that post, so I don't know why you got so triggered about fucking nothing.
V is such an embarrassment with both Chaos Legion and Astral Chain existing
>There's what, 3? I can't even remember anymore since I just play Angel Slayer all the time anyway.
So, you can’t even defend what you’re talking about.
There's QTEs literally everywhere in Bayonetta, even during the final Jeanne fight.
4 and 5 are both better games overall despite having their own problems
Their stories, characters, enemy variety, and bosses are far, far better than anything in Bayonetta
That's difficulty balance and is a different talk from enemy design, 5 only gets good in SoS and DMD, and I am aware that it is "easier" but I also think it improved in some ways. And beating the game more than once to get the "real deal" isn't a new thing for DMC. There should've been a better starting difficulty though.
>success
>needed another company to fund it's own sequel
>QTE's
More than a handful of which are contextual and certain others that become a non-issue after the first occurrences
>vehicle missions
Only two of them have this with one being relatively shorter than the other, I concede that route666 and space harrier sucked but are still better than putting up with V missions (DMD especially) or half of Dmc4's campaign.
>boring story
Stories in action games of this type of genre were never good, even Dmc3's plot was unremarkable outside of the main character dynamics and moments hard-carrying it, and it's considered the best. Don't even get me started with the ones that came before and after 3.
>slideshow cutscenes
I'll give you that, I find them charming imo.
>shit repetitive boss fights
If you're going to pull that card I can easily bring up countless encounters in DMC titles that make Bayo 1's low points look tolerable in comparison.
As someone who is forcing himself to playthrough Bayonetta 1 right now and is the least suspect of being DMCfag, no. Bayonetta might actually have it's AI turned on but the combat system is shit and gimmicky.
I hope you realize that your entire argument is essentially admitting that DMC4 and 5 are complete shit then.
>combat system is shit and gimmicky.
Not him, but explain. I think Bayonetta has a very good combat system.
It really didn't and I say this as someone who adored that game.
>handfull
>that guiding bullet sectio out of ass during Balder fight
>those platforms during Jubeleus fight
>that shit with planet gravity
Just no
>More than a handful of which are contextual and certain others that become a non-issue after the first occurrences
You're full of shit. They are not contextual at all. The input might always be the same but there are several examples of it making fuck all sense in relation to the situation or Bayonetta's regular button assignment. Also the timing is strict. A real context sensitive action would be something you can do without ever having the input displayed on screen. Bayonetta QTEs are pure cancer and indefensible, don't even try.
it was okay.
>don't even get me started with the ones that came before and after 3
The stories in 4 and 5 are much better than in Bayonetta they don't take themselves too seriously and exposition dump boring lore about light and darkness
>If you're going to pull that card I can easily bring up countless encounters in DMC titles that make Bayo 1's low points look tolerable in comparison
DMC bosses have far more high points than low points and have great variety in design and gameplay gimmicks
Almost every boss in Bayonetta is an angelic being with a stone face that is beaten the exact same way everytime
>dodge attack
>witch time
>hit them a few times
>QTE to run up and cut part of them off
>rinse and repeat
>flashy QTE finisher
>"may Jubileus bless you"
So formulaic
The only boss that stands out is Jeanne and she's nowhere near as good as any of Vergil's fights or Credo
No they're not, 4 is decent and 5 is great my new favorite DMC game
Their flaws and low points are nowhere near as bad, both are much better games than Bayonetta
Played the fuck out of it but I gotta come to the conclusion that V kinda sucks to play as. Nero and Dante are a goddamn blast but V is just... annoying to play with. Just feels extremely unresponsive and it's frustrating as fuck to fight some bosses, especially in the bloody palace.
Haven played Astral Chain but Chaos Legion was a pile of shit. DMC5 has nothing to envy from that game.
>4 and 5 are both better games overall despite having their own problems
They really aren't especially the former.
>Their stories,
4's story may as well have ended while it began, and 5's falls so flat on it's ass mid-way through in both pacing and writing it's hard to take anyone seriously when arguing that all three games weren't equally shit on that department.
>characters,
DMC has a worse case of character assassination than Bayo especially in the side cast area after what happened with Trish and Lady.
>enemy variety,
>implying almost any of Itsuno's enemy design hold a candle to Kamiya's best
t.based retard
>and bosses are far, far better than anything in Bayonetta
Jeanne, Balder, and Rodin even out with DMC's best bosses and objectively rape the shit out the worst. I won't defend the cardinal angels though.
>DMC
>character assassination
Let me guess 1 is your favorite because Dante was cool right?
On normal and hard the gameplay loop consists of getting a perfect dodge on an enemy and then doing combos on slow motion defenseless targets and on Climax the combat consists of comboing the air on the other side of the map from the enemies while spamming dodge until you actually get to the part of the string that is useful, wicked weaves. Some enemies have poorly telegraphed attacks and some enemies are just pure fucking cancer like Kinship. There's gimmicky no fun shit like enemies you can't touch because they are on fire, you're "forced" to play through real gimmick shit Alfheims if you want to complete a level. Dodge offset is a weird mechanic that's not that fun in practice and is weird to get used to on top of not working well for all the weapons despite being a core feature of the game. You're forced to dodge many attacks either based on instinct or AI prediction instead of reaction. The game has a MASSIVE fucking problem with clarity, with enemy attacks, particle effects, halos and other shit overwhelming you at all times. There's probably more.
The game is also the most unfair first experience i have ever seen in the genre and i actually had played this shit before. Instant deaths everywhere and if you die to one, congratulations, all your performance up to then might as well not have counted.
>Jeanne, Balder, and Rodin
>even on the same level as DMC's best bosses
Even just looking at 4 and 5 Credo, King Cerberus, and the new Vergil fights blow them out of the water
I love it a lot but I find it harder to prefer 5 over 3 for some reason, I can't put my finger on it. If you go by pure action you are right though.
>Dodge offset is a weird mechanic that's not that fun in practice and is weird to get used to on top of not working well for all the weapons despite being a core feature of the game
So it's just prefrence, maybe. I found it as a cool mechanic it might be weird holding down a button instead of mashing it, but that's just it's style.
>all the gimmicky, barely interactive cardinal sins have their own level
>Jeanne 2 and 3 fights relegated to some of the longer levels in the game, Jeanne 4 fight at the end of a complete gameplay derailment and chock full of QTEs and perspective screw
Kamiya is a hack.
>Yea Forums hates Bayonetta
What happened?
You're right about dodging and the game being straught up unfair sometimes, especially on infinite climax difficulty.
Why would you even worry about dodge offset when parries and stuff like the portal kick and bat within exist?
Can I just assume that anyone who likes 5 never played any other game and can't see how much of an insult it is
literally how?
I played DMC 1 and 4 before I even touched 5.
I can understand why people bitched about the level design in 5, but as far as combat, boss fights and the soundtrack goes, 5 is pretty fucking great.
It’s like he doesn’t want people to replay the best parts of his game
Based both The first and the last entry of DMC are one of the greatest action games of all times in their different ways.
Why do DMC4fags hate 5?
Why? The only problems were V and the story(which was still serviceable not outright bad)
I guess I could see someone not liking the change in music style but I think it’s an improvement
Muh inertia
Its better in everything EXCEPT FOR +600h players with extreme combo autism in Dantes case because of a few quirks
>muh inertia
>muh guard flying
>muh puzzles
>muh artstyle
Because of gravity and animation canceling.
Because they spent 10 years comboing scarecrows and then died to Urizen.
Someone post the real one
Read my post it's more than just preference. Dodge offset sounds better in theory than in practice. In order to use dodge offset the way you think it's used in practice you would have to hit confirm every single move in a string, which not only is an unreasonable pain in the ass but i doubt anyone who loves this game even tries to do so.
There is a preference element for sure though and i won't shit talk Bayonnetta the same way as other games out there undeserving of praise. I'm willing to concede that this game is just not for me but at the same time i don't understand it's popularity at all.
Because i want to actually use my moveset instead of just PKPing everything and it seems you can't do that on the highest difficulty unless you dodge offset. I went and looked at a lot of gameplay of people who are much better than me at this game and all i saw was the same pattern of punching the air and offsetting until you get to the wicked weaves.
Another thing on preference. I don't like this game's weapons at all, they are unique but feel so weird to play as and i feel like some of them are only useful when used a certain way.
I thought it was generally agreed that DMC5 is the best game in the franchise?
ive been playing 3 and I like it a lot so fat, but god damn this boss fucking SUCKS.
he's not fun, he's just tedious and annoying, every time I die to him I just wanna stop playing.
There has to be something i'm not seeing, how do I kick this guys ass?
You can assume DMCfags don't play other action games
DMC5 is literally the clunkiest most broken most boring easy piece of shit i've ever played. Even DmC is vastly more refined and has much better gameplay loops. This pile of shit even with a shitsial edition will never even come close to DMC2.
Jump on him and swing Cerberus. It does the most damage near the end I think. Can also deflect some of his orbs.
The one part of 3 that everyone forgets
Just hop on his back
Gigapede is shit. I mean, you can deduce that from it's shitty name. Stay on the ledge until it comes out/goes in the hole. As he goes in/comes out of the hole, Helm Splitter and do crazy combo. Before he attacks, flee to the ledge again. Repeat.
Have a pity (you) for this shit bait
Thanks, bro
Whatever you say, faggot shill. Keep defending the most broken game of the year. I remember laughing my ass off when you faggots thought you'd get anything at gamescom.
b8
ok here's where you fucked up,
>This pile of shit even with a shitsial edition will never even come close to DMC2
see what you were saying was retarded, but you took it too far in that last phrase. but still in the realm of possibility, though you still could have toned down on the hatred towards 5
5/10 bait, keep practising
bad bait barry
I don't fucking understand Jeanne as boss fight at all. Fuck all telegraphing. Her wicked weaves come out of nowhere and even if you somehow register the finger snap you don't even know what kind of attack is coming out of it. That part where you fight her on top of the rocket is pure fucking nonsense with the worst camera i can think off in a boss fight.
Someone please explain to me how you you're supposed to fight this bitch and Joys. Without Witch Time i have no idea when i should be attacking or defending until i already got hit.
>anyone who disagrees is baiting!!!!
5 has buggy combos that only fucking work randomly, you can literally glitch into walls while trying to play the game normally, and the enemies are all piss easy or piss easy because they're retarded, and the story is by far the worst one in the franchise. DMC2 has zero meaningful mechanical errors, a much larger variety of playstyles than 5, the best representation of Dante in the franchise along with the best writing, and it has the smartest enemies. Go suck a dick, faggot.
Climb a ledge before he appears, then jump on him and smack him in the head, his lifebar will disappear before you know it
You can stand on top of him and deflect his purple orbs back at him for massive damage with a fast enough and sustainable move like prop shredder and that 2sord attack, but from my experience on DMD, doing this is a total crapshoot.
>he's defending dmc 2
>he's defending the most buggy game that shitcom has ever made and being a contrarion about the most refined game in the franchise
HAHAHAHAHAHAHAH
You’re just embarrassing yourself at this point
They can't beat ur reason without using gold orbs. And apparently it's thanks to them and their 2 combos that dmc is still relevant.
If i'm embarrassing myself I don't feel it. YOU should feel embarrassed for shilling for such a shitty, broken, boring game just because you like shitcom's dick up your ass.
Nigga you are not even being funny being a contrarian, if we were having a conversation inside a room everyone else would just stare silent at you for a couple of seconds before someone coughs and moves on to another topic
People realized it's not the perfect game combat autists make it out to be
>Jeanne fights
She has an audio cue when wicked weaves come out.
It's usually something like "burn".
Her slide kick usually leads into a combo for your whole health bar if you're not careful. She also juggles you if you get hit with a wicked weave punch from below.
If you don't want to deal with as many wicked weaves, you can always taunt her, but you better know how to parry or bat within.
>The joy fights
You can usually stunlock them if you swap between weapons without finishing a combo, then follow up with stomps or the back forward punch thing that lets you launch a wicked weave.
You need to kill them fast because if you're too slow another one gets summoned, then you just get buttfucked to death if you can't get the parry timing down.
Generally speaking you can use full combos if you swap between weapon sets. That's what I did when I can't be bothered with dodge offsets.
I get defending the reboot up to a certain point but 2 is fucking shit.
>calling me the contrarion
>defending dmc5
>no arguments for why 5 is better than 2
It's a mediocre modern game.
The action genre is like the NBA. There's a clear GOAT in Michael Jordan/Ninja Gaiden Black that nobody evens brings it up, because it's a unanimous forgone fact that the best has been established, and arguing otherwise is a waste of adenosine triphosphate. So people discuss who is the best "current" player, or second best, or who belongs on the Mt. Rushmore of the NBA. But everyone knows who is the best.
When did I ever defended DMC5 in my comment? I am just saying that DMC2 is fucking shit
Are you defending dmc2 because you could finally play dmc on your shitendo? Don't worry wait a couple more decades and you can finally play 5 too.
Got a chuckle out of me, kiddo.
The reboot is dogshit compared to 2. DMC5's level design is absolutely boring and atrocious compared to 2's which has an amazing variety of environments and designs, 5's moves are all uninspired and barely function because of how much of a hackjob the game was, and the story was a bunch of nonsense drivel. Even Donte is better than Dante in 5.
I could tell because of how you wrote like a faggot that wants shitcom's dick up your ass.
I played DMC2 when it came out on my Xbox, and own it on PC. Nintendie faggots are exactly the type of people to defend DMC5 now that I think about it, I bet you're desperate for the "game", aren't you? Shill faggot.
Fuck yourself shill
ok when pc release?
I will find you and beat yo ass
Wait for an Xbox emulator :^)
>in order to dodge offset you need to confirm every hit
...yeah? That's why holding the button does unique extensions like shooting. That's literally the central conceit of the game
>im going to continue saying how shit 5 is without explaining why
>and the story was a bunch of nonsense drivel
well at least it had a story not like 2
>sports analogy
NGB isn't even that amazing outside of the difficulty it doesn't even have real time weapon switching
>5's moves are all uninspired and barely function because of how much of a hackjob the game was
>Even Donte is better than Dante in 5.
>shitcom
>Nintendie faggots are exactly the type of people to defend DMC5 now that I think about it, I bet you're desperate for the "game", aren't you? Shill faggot.
>Fuck yourself shill
I know this is bait but you really don't have to try this hard.
I honestly think that all DMC5 needs is turbo on PC and next gen and it'll look just as good if not better than DMC4
I just finished another DMD playthrough and I gotta agree, it's the best of the genre. I'm really starting to love playing as V too, I never hated his play style or his character, but you do have to get into a different mindset to play him, and damn is it good when you git gud and play stylishly.
DMC5 isn't even that amazing outside of the graphics it doesn't even have bows as a weapon
See how retarded your post is?
Yeah I wish Vergil's face had been closer to the concept art, it literally just looked like him from 3 but slightly older. DMCV Vergil was missing the piercing eyes and angular narrow face shape.
I've already explained why 5 is shit, faggot.
>2 didn't have a story
>2 didn't have the best dialogue and character writing in the franchise
HAAHAHAHAHAHAHHAHAHA IMAGINE SHILLING THIS HARD FOR FREE
>ANYONE THAT DISAGREES WITH ME IS BAIT!!!!
Keep sucking shitcom's dick and taking it up the ass like a good little faggot, you absolute faggot.
why cant people enjoy great games?
imagine ACTUALLY liking 2
you're just a contrarian for (you)'s, faggot.
>wojak
Hi Barry you really need to disguise yourself better.
Imagine not liking the pinnacle of your so-called favorite franchise you disgusting piece of shit shill.
what's up you meme loving fuck?
DmC is better than DMC2.
I'm surprised how well bayonetta 1 still holds up, V really makes the other games in the series obsolete and 3 is one of the games that brought me into this hobby,
Chaos Legion is fucking shit.
DmC is shit, and way better than 5. Keep sucking shitcom's dick you absolute loser.
Okay Barry.
Please upload a Vergil one
>Even DmC is vastly more refined and has much better gameplay loops.
As someone who’s currently playing DmC:DE and on Turbo mode and Nephilim difficultly, I heavily disagree. The weapons feel weightless as fuck, the enemy design is hilariously lacking and easy to exploit, the bosses are lame as fuck both design and gameplay wise, and the overall gameplay loop just feels off compared to 1, 3, and 5. It’s a decent action game but it does not come anywhere close to the mainline games.
>getting this buttmad because your precious DMC2 is a fucking joke and will forever be the black sheep of the franchise that no one wants to touch with a ten-foot pole while DMC5 is all but universally praised and touted as the best in the series and created a new standard for action games as a whole.
kek. seethe more for me my little contrarian piggy.
Desu V has grown on me too, I think the general consensus will change on his combat over time, but he does require a lot of work to play stylishly, spamming shit with him doesn't look cool and it doesn't get you very far in the harder difficulties.
Why are you suddenly defending 2 Barry?
You're the one that attacked NGB by nitpicking the stupidest fucking thing on the planet.
Something is missing about it. I dunno what it is but I just don't feel like replaying it at all.
I completely agree, except for the fact that it beats DMC5 in all those aspects, by a long shot.
>DMC5 is all but universally praised and touted as the best in the series
No one praises it except for a small group of paid and unpaid loser shills such as yourself.
>and created a new standard for action games as a whole.
It didn't create shit you contrarion faggot.
Terrible analogy, real time weapon switching would vastly improve the game
Bayonetta and DMC3-5 all have it and it makes combat much smoother without having to stop and open up a menu to choose a weapon
That line only comes out after you're getting hit in the face. The snap is the audio cue but you can't hear it with all the other shit going on. Also her slide kick is unreactable as far as i can tell, i don't see any tell whatsoever before she does it.
How is switching weapons mid combo gonna stop the other 4 enemies stacked on top of the one I'm hitting from interrupting me with an attack?
>muh Black poser
>No one praises
Yeah no one praises 2 not even the marketing team that's supposed to shill 2 on the switch.
I think a lot of people just don't realize he's a different beast from Dante and Nero, and while you could potentially get through the game by button mashing with him, it's not optimal for actually enjoying him. Switching griffon's controls to the trigger button, staying mid-range to keep his demons in place and learning to time shadows attacks just right to parry like a motherfucker(or use the can to achieve true mad lad status), alternating pumping the DT gauge into shadow or griffon or sometimes both instead of just crying behind nightmare, these are little things I did and playing as V has become IMMENSELY satisfying because of it. Play on heaven and hell or hell and hell mode and trying to keep V and his summons alive by constantly monitoring the entire fight is an extremely dangerous high but holy shit there's nothing more intense.
come on boys I need a tip to survive the battle with the boss that makes Ice come down from the ceiling on dmd.
>I completely agree, except for the fact that it beats DMC5 in all those aspects, by a long shot.
Yeah, no. DMC5 is more fun to play through. Nero and his Devil Breakers at a match made in heaven, Dante is fun as fuck to style enemies with and has tons of ways to switch up his gameplay styles, and I even like V and his methodical gameplay style.
>I completely agree, except for the fact that it beats DMC5 in all those aspects, by a long shot.
t.didn't actually play the game
discarded
It was fun while it lasted. I find it hard to believe that I actually convinced a few people that I wasn't shitposting despite never having played a DMC game or watched anything about it before.
I'm about to get my hands on the HD collection, i'm prepared for kino (and will be skipping 2)
If your weapons are too shallow to allow for deep combo potential without switching to another one, that isn't a good thing.
I think I might try that the next time I play as V. What did you change his button layout to if you don’t mind me asking?
and yet it does not happen in the gameplay i saw and everyone just uses offset and those attacks from a distance 90% of the time. If you're gonna tell me that on top of all that nonsense with 2 different dodges and holding buttons down people are somehow hit confirming 30 frame attacks that you can't even delay because it turns into another combo and against multiple enemies attacking from multiple sides at different times i will say you're full of shit.
Have fun, for someone completely new it's probably nice to see the evolution of the gameplay.
4 is still better for dante gamep!ay
retarded faget
Will they bring back his playstyle?
So stopping combat to open a menu, slowly scrolling to the weapon you want and selecting it is a good thing?
How would real time switching not be an improvement?
It's also laughable to call Bayonetta or DMC's weapons shallow
My question is, should I really skip 2 or should I play it to experience how absolutely atrocious it is? Perhaps play for a half hour after finishing the franchise? Or is it so terrible that not even that is a good idea?
>No one praises it except for a small group of paid and unpaid loser shills such as yourself.
It's hilarious to me that you can open your mouth to say this while shilling for DMC2. Fuck man. If loving the game full of personality instead of being utterly devoid of it, an actually serviceable story as compared to a soulless and hollow retread of the previous installment, freedom to play how I want to play with a metric fuckton of varied and satisfying tools with depth dripping out the yin yang to experiment with, and the level design while lacking a bit is thematically relevant to the story and has the courtesy to trim off the unnecessary obnoxious puzzles, backtracking, and massive barren levels I have to listen to dante's shoes click against for hours at time gives me the non-stop action I've been craving since 3 and 4 somehow makes me a shill then I'll gladly be a fucking shill.
They'll integrate it into Vergil using his doppelganger.
So, what’s your favorite Devil Breaker, lads? It’s a tie between Tomboy and Punchline for me.
Maybe as Vergil's devil arm
>DMCV Vergil was missing the piercing eyes and angular narrow face shape
I actually think that's why I don't like it. He looks too soft and round in DMC5. In the Visions of V manga he actually looks like how I'd have hoped him to look.
Again, if the weapons had more depth you wouldn't need to constantly switch between them. How many moves does DSD or Rebellion have? Count for the class.
I'm sorry that I made you have to type that out, but 5 sounds pretty great. Can't wait to get to it.
I hope not unless it's just for Bloody Palace
2 being shit isn't a meme, you can try 2 but it isn't worth it. If you really have time to kill play it until you get bored of it.
It's probably punchline for me. It's just so useful for holding people off while you focus on something else.
Punchline is fun as fuck. Nothing beats surfing on a goddamn rocket.
Most of the other games in the series are better. You should try them some day.
So your argument is that you don't need to switch weapons?
Real time switching would be an objective improvement that makes combat even more in depth and, most importantly, not interrupt the flow of combat
They'll just use DmC's doppelganger for Vergil, and you know it. Plus his playstyle is nothing like doppelganger. You have finishing blow, Nightmare, and his summons. It just wont be the same.
So, by not bringing back his playstyle...
They might try to refine something like it in DMC6. I think the summons needs to be stationary until you attack and not moving around freely. Unsummoning when you don't attack.
>fully integrated sword moveset with DSD
>royal guard is actually useful
>gunslinger is actually useful
>support summon swords
>balrog doesn't have the generic gaunlet and grieves moveset, two seperate modes, two slow-down dodges, and has the best looking animations since ilfrit in DMC1
>KING MOTHERFUCKING CERBERUS
>Cavaliere(Chainsaw motorcycle, nuff said)
>Ability to bring all your weapons or none of them
>Faust Hat
>Sin Devil Trigger
>Quadruple S
vs
>Guard-flying
>Inertia
>Dreadnought
>Lucifer, I guess?
I don't know man. I played DMC4 Dante for years but DMC5 Dante just has too many options I don't want to live without in a DMC game anymore.
It would be neat, but you're acting like DMC is better simply because it has this one feature that improves gameplay marginally at best. Dark Souls would benefit from the Posture system Sekiro created, but it doesn't need it, and Dark Souls omitting it doesn't lessen the experience. It's just a weird thing to complain about, and a textbook nitpick.
Maybe if you actually played a single Ninja Gaiden game in your life you would know that it's combat is specifically built around move strings and their properties. It does not support weapon switching because it would bypass both of those mechanics. If you actually had played NG once you would know that you don't switch weapons mid combat or need to because each weapon has a bigger list of moves than what can be counted in a single hand.
Maybe actually play the video games you criticize, training mode combo fag.
It's technically better than 4 and 3 but I like having Lady and Trish in 4:SE more and I like 3 more just because it 'feels' better, if that makes sense
Something I noticed in DMC5's cutscenes were the lack of ambient sounds of things like footsteps and weapon shaking. I kinda miss that level of autistic detail in the cutscenes.
youtube.com
nigger i playes dmc2 last night and stopped at the stupid monkey in the train terminal. he got stuck in the ceiling. i was fight the boss with one hand by shooting him and occasionally jumping. earlier i was shooting enemies in the courtyard and one was stuck running into the wall. the direction oriented moves barely work with a changing camera angle.
Well, fuck me, I've been bamboozled. Not bad, user. Not bad. I can't even be mad. Hope you get your hands on it soon and have a great time with it.
youtube.com
The development was a mess and they had to bring Itsuno in to salvage it but he only had 4 months left so he couldn't do much. He convinced Capcom to let him make DMC 3 as an apology and since then the series has been his.
*blocks your path*
>controlling doppel isn't the same as controlling summons
finishing blows and nightmare aren't needed if vergil has his own dt. Vergil needs new stuff and now that v's gone why not integrate it, they aren't going to have 4 playable characters in 6. V could always be dlc if capcom really wants to jew people who prefer his style.
I'm just saying combat flows much smoother in Bayonetta and DMC because of it, navigating a menu just to equip a weapon is slow and clunky compared to just tapping a button
Textbook nitpick my ass it's a legitimate criticism
I have played both NGB and 2 they're fun games but not perfect action games
I acknowledge that their weapons have very large and developed movesets but I can't see how real time switching wouldn't just be a straight improvement it just gives you more options and speeds things up
How would you 'integrate' it? He needs melee, summoned swords, jump and a style button. DT and lock-on too. Unless you want to get rid of weapon switching I don't see it and desu I'd rather see Vergil with new weapons than have summons.
>generally agreed
By whom?
Not much, actually. I played around with his control scheme alot to see what fit best for pique enjoyment, but I ending up mainly sticking with the default, aside from Griffon's being on the trigger buttons, of course. That's an absolute necessity. I recommend just going to the void and playing around with the controls to see what works for you and get comfortable with it because while simple it really does broaden the scope of how fun this character can be. Another tip is that while staying mid to long range is tempting with V, staying close-to mid range removes a lot of the bullshit most people complain about when playing as him and of course be a bit more patient when playing him. He IS the insidious schemer waiting for his moment to strike like a beast pouncing on wounded game, rushing in and trying to overwhelm the enemy with his demons is tempting, but you really gotta get in his mindset for pique satisfaction.
If you don't understand what i just told you and why real time weapon switching would not work in Ninja Gaiden without making something other than Ninja Gaiden then i can't really believe you played those games other than maybe mashing through normal once. The fact you think mechanics are interchangeable within the genre just like that is very ignorant.
I think they were there but aren't as detailed as DMC3. The sound thing I hate in DMC5 was actually the loud electronic slow motion sound they use that stuck out like a sore thumb when something slow motion happens. Like when Nero jumped between two blades or Dante using the spinning demon to shave his beard
>combat flows much smoother
Here's where we disagree, and you'll never convince me otherwise. DMC is to Ninja Gaiden as Mortal Kombat is to Guilty Gear - a clunky, robotic, janky experience when compared to the smoother and more refined movement present in the competition. If the weapon switching linked into each other more fluidly, you *may* have an inkling of a point, but the fact the weapon switching resets your combo animation kills any fluidity. Bloodborne has kino "switching", where each move in your combo looks different depending on when you decide to transform your weapon. DMC doesn't do that. Saying DMC is more fluid is - no offense - laughable, especially with the erratic camera.
>desu
Are you unaware that this word is a filter?
I didn't say summons I just said doppelganger. He's also missing fe and beowulf too so he needs a replacement for that.
>new weapons
Thanks man. I really do enjoy playing as V and stuff like this sounds really cool.
I think this is backwards compatible on Xbone. I'm gonna play it after I finish Black.
My go to action game is still Shadow of War. As far as power fantasy/action goes.
Oldfag here.
I can confirm that DMC5 is indeed the best.
It's been half a year and I still listen to the OST on my drive to work everyday.
Amazing game. The only weak part is V
>bamham/asscreed "combat"
yikes...
What the fuck are you even talking about?
1 - press and hold button
2 - look for attack tell
3 - if attack is coming, keep holding and dodge. If not, continue to next button
4 - repeat
You have brain problems
>Vergil swaps into The Book as a Devil Arm
>pressing buttons gets you Summoned Swords-style phantoms of Griffon and Shadow while Vergil watches in the back except now they can actually kill
>Vergil can tag-team with them by weapon swapping to continue combos, they can stay out without The Book activated for a max 5 seconds
>DT brings out Nightmare instead while Vergil DTs, Nightmare is a physical object that you can combo off of too
>Vergil's taunt while reading
The Human Dress is forgéd Iron,
The Human Form, a fiery Forge,
The Human Face, a Furnace seal'd,
The Human Heart, its hungry Gorge.
I'd be down
That trash is it's own genre
>Selling games in mint condition. All out the box but some never used.
Are we talking about ideas for Vergil's moveset? Here is mine:
>Yamato has a stinger move, but unlike rapid slash, it is meant to be used against one enemy and it's more powerful. Yamato also has a combo were Vergil summons a spectral FE and mimics some of hims FE moves;
>New summoned swords types, like being able to protect him from upcoming attacks and also damage anything around him that gets too close;
>Yamato can be charged with two bars of DT, this would allow it to deal more damage and would also add a new effect to it(Yamato would glow blue and every attack would have the "mirror cut" effect);
>Concentration bar that adds more speed to Vergil and adding more effects to his summoned swords depending on the level of his concentration. On top of it's base damage increase and distance increase;
>When full, concentration bar can be sacrificed to activate a "quicksilver" type of mechanic, where Vergil moves faster then every enemy around him;
>Vergil can use 5 JC in a row, both in air and on ground;
>Vergil can trick up and down without the need of his DT, and he can also teleport toward a enemy without the need of a summoned sword;
>Vergil has a new counter mechanic, when a successful parry happens, Vergil can come up with a special counter attack and/or a opening for a combo;
Sin Devil Trigger:
>SDT can create a doppelganger;
>SDT has a JCE that, with the help of his dopelganger, cuts through reality but in a more devastating way by opening big breachs in the fabric of dimension that deals constant damage;
>SDT plants Yamato on the ground creating a explosion around him;
>SDT charges a attack that releases a energy wave towards everything in front of him;
>SDT flys toward a enemy and causes massive damage when crashing at him.
my b
>no dmc 5
tl:dr wall of shit
You're so full of shit i doubt you even played this game. On harder difficulties being near at least 2 enemies means a constant barrage of different timed attacks, even from the lowest of mooks and that's before they are even enraged. I think I'll trust the gameplay footage from Bayo autists over the mysterious Yea Forums guru.
These games are at my mom and dad's place. I got DMC5 Deluxe Edition at home.
>you're constantly under attack
...which is why witch time and dodge offset are a thing
You're kinda fuckin' retarded, user.
Rude for no reason. Have a reality check, will you?
Should I buy a Switch just for Bayonetta 2 and Bayonetta 3?
>a AAA western game based on one of the biggest fantasy properties in the world has more players
Waow
ok you're forgiven
Bayo 3 is vaporware at this point.
Not those anons, but fortnite has a shit ton of players, but it doesn't make it the best game of all time.
Games Yea Forums tricked you into playing thread? Games Yea Forums tricked you into playing thread
Hard cope.
This coming from a DMC5fag. Oh, the lack of self awareness is staggering.
>tfw part of my dream last night involved being on some team lead by Dante (who was very pissed) and Nero to stealthily break into some theatre in a mall run by the Joker, before switching over to his side
>all of this after being inside some Half-Life mod
I get the weirdest fucking dreams.
Nice buzzwords.
yes yes, keep pretending your The One and throwing insults. It's a totally convincing act, especially on Yea Forums.
I'm not being rude, those games are literal garbage, insulting to both the source material and to video games as medium in general. At least actual Bamham has qualities outside of the simplistic combat. Well i guess the executions were well animated, I'll give it that.
Which means you're not bringing his playstyle back. You're just giving Vergil the same old moves but with a different skin. I'm not against that, I'm just pointing out how what you just said isn't answering if they're bringing back V's playstyle.
Chaos Legion is more of an essential action game to play than DMCV. Better character design, better level design, better music, combat system that doesn't devolve the original DMC's combat into a juggle simulator, etc. PS2 Capcom>PS4 Capcom.
wrong
Chaos Legion is pretty bare bones. It's missing walls. The stages are the kind of thing you got at the end of the PS1 era and into the PS2. It wasn't bad but it was relatively primitive by contrast.
You're
>DMC5 has nothing to envy from that game
WRONG
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youtube.com
Shits all over DMC5 in the OST and waifu department
Not him but I wanted to shove my way into this conversation to remind you what a fag you are. The Monolith LOTR games are kino. Maybe not because of the action, but the world, rival system, and stealth are all top notch.
>not him
>world
>stealth
>top notch
>same old moves but with a different skin.
Isn't that what the summons were anyways? Of course if they decide to integrate it it won't be 1 to 1 v's style but if they choose to use the doppel in that way then it should be close enough.
>Isn't that what the summons were anyways?
I hope you're acting retarded here. Summons can't kill, are ranged, and could get stalemated. And again think for a second here, user. Which sounds like a better idea? Dopple with different modes like in DmC, or a Dopple that goes wherever it wants while you command it to attack. And having Doppleganger isn't the same as having a completely different playstyle.
Gotta admit, that OST is pretty good. Shame about the game itself, though. I played it a year ago for the first time and it just feels so empty, for lack of a better word. It's also repetitive as fuck.
DMC5 is midtier.
I prefer DMC3SE/4SE, Bayonetta, God Hand, and NGB
agreed
>another faggot DMCthread
Devil may Cry is fucking silly and stupidly cringey as all hell
>look mommy, i can air dash and press 0 to shoot and x to jump :O, see mommy game says i am super :D
Play a fucking game that requires actually requires you to think like puzzle games, tactical games, or grand strategy games. Not this fucking demon-anime capeshit crap
yeah, cool
>>People actually miss these?
I do because hallways are even more boring. DMC had its roots in RE
I agree. It's up there among Ninja Gaiden Black, DMC1 and Bayonetta 1 for me.
DMC5 fags really are casual babies huh.
Name one actually challenging GSG.
>objectively
Retard.
>Summons can't kill, are ranged, and could get stalemated
They could implement that into vergil's doppel could they not? I'm thinking about the way they used vergil's in the m20 fight.
>sekiro
>shit and gimmicky.
this is how I know you can't dodge offset
Why? Vergil is fast and precise, having vulnerable summons muck around that can't even kill goes against his character and playstyle.
get gud user
I'll be honest. I haven't played this game since release and remember literally nothing when it comes to gameplay. I only have fragments of a couple of levels.
Reposting my idea for Vergil gameplay.
You don't know shit, junior
vergil's doppel couldn't kill,ranged and when you attacked it enough it disappeared.
>his character
which was also v..?
My god, even the names are weeb shit.
>t. can't dodge offset because the enemies are too mean :((((
Go back to your punching bag simulation game and stay there
I think all five of them are.
Vergil's Doppel is literally him, he serves to increase the pressure on the opponent and not to fight instead of him.
>which was also v..?
V was V because of the lack of power, Vergil recombined is the strongest he has ever been and wouldn't let some lousy summons attack instead of him.
>O'm shit at video games so i come to image boards to role play as someone who's any good
I laugh every time.
Th-thanks...!
Shadow of games are absolute garbage. I'm actively angry about the time I wasted playing War
>he says while posting SMT
Funny how you take the piss out of DMC for the demon anime stuff when SMT is just as bad. And keep in mind that I actually like both series.
>Vergil's Doppel is literally him, he serves to increase the pressure on the opponent and not to fight instead of him
Just like V does..
>Vergil recombined is the strongest he has ever been and wouldn't let some lousy summons attack instead of him
Using his doppel isn't beneath him now though, he'll use any means necessary just like he used and discarded his summons after he didn't need them anymore
Perfect for Vergil?
Do you really not see the difference between how V uses the summons to fight for him and Vergil just uses his Doppel as support? That's before even getting into the gameplay, why would you bother with something as limp as V's summon when you have the fastest and strongest character in the series at your disposal.
>fastest and strongest character in the series at your disposal
Still can’t measure up to Dante, though.
In 3 and 4 he is a fucking murder machine when you get to play as him, but yeah they'd really need to beef him up to even reach equality with 5's Dante.
You remind me of Yahtzee when he couldn't like Bionic Commando Rearmed because there wasn't a dedicated jump button when the whole fucking point was to use the grapple arm to move about
>something as limp as V's summon
Where did I say they'll use V's summons, that what the doppel is for? V and Vergil both use outside force for support. V also had royal fork at his disposal.
Do you even know how Doppelganger works in 3 or DmC? It's not comparable to V's summons at all.
You remind of children on the internet forums who pull characterization of anonymous users out of thin air in order to justify their misguided sense of superiority over them. You also remind me of faggots who don't read threads.
Also yes, a game that focuses heavily on vertical level traversing but without a jump button sounds like garbage.
is it possible to get a gf that look like lady
Lucky for you it's current year and modern surgery and societal trends have made it possible
okay massive casual who probably can't even beat DMC3SE on turbo mode
they're mad their glitched movement isn't in this technically perfect masterpiece
>Playing Benny Hill mode
>Ever
You really are a funny guy
? We're just going in circles lol. I just told you how they were similar to each other. We don't know what Itsuno wants to do, he can take ideas from 3, DmC or even V himself.
You become the Lady.
>dmc5
>boring mashefest for muh combofags
>enemies, especially bosses are a joke
We all know the real reason why you fags praise 5, it's easy as fuck and flashy
t. uses gold orbs
fuck I really hope that itsuno tweet means they're working on something for dmc
Isn't it sad that not only the game play went to shit, the music did as well? The game has maybe one decent track
t. never played on a higher difficulty
The first playthrough is way too easy
As if thats an excuse, and the enemies are still a joke, just higher hp, still allows themselves to be juggled to death like retards, shit is just fucking stupid
Don't forget character designs, cutscenes and overall banter dialogue with the demons.
It's a fucking joke.
If they do it needs to be massively overhauled. Only having 3 familiars got old quick and they're way too slow. Every move they have comes with a million frames of startup and recovery. I love the idea of V's playstyle but the execution was just way too clunky.
he was obvious a prototype for the game they are going to release, says a lot about how the feel about dmc
Don't forget the artstyle, the voice actors or even the gameplay itself.
Itsuno outdid 2
dd2?
>Devil Trigger
>King Cerberus
>Silver Bullet
5's soundtrack was great the only real stinker was Subhuman
>gameplay went to shit
How? It's the best in the series
V is the only annoying part
>King Cerberus
>Great
This a joke?
Why does this game attract so many shitpsters and fags acting like it's the worst shit ever?
>King Cerberus
>Silver Bullet
lol
No I actually like it it's so over the top and completely different from the usual style
Barry lites
Blue V is best V.
>why aren't people circlejerking a game I like and actually criticizing it!
You have to go back, this game is a downgrade from previous games
and white hair and blue eyes
the more he looks like vergil the less ugly he looks
>this game is a downgrade from previous games
How exactly?
How? and muh guard flying can't be the only reason.
read the thread, characters, story, dialogue, music, gameplay, it's all flashy bullshit with no substance
It's too easy and boring, yes even on harder settings
Hopefully he doesn't return he's awful. Just put him anywhere but DMC and give us Vergil instead of halves.
>Can't even explain why, just shits on it
K, you sure convinced me.
King Cerberus is a fucking banger
youtu.be
>implying there is anything in dmc as good as fighting Grace and Glory
nigga please, not my job and I am not listing all the bullshit thats wrong with this game
>generic wubs
I didn't have enough time to finish it, but it's the kind of game where you beat a boss and you just done playing videogames for the day because it was that amazing.
That's a fucking lie but I do wish they brought back Shootie HG for at Dante's theme.
>I am not listing what's wrong with the game because explaining my opinion is too hard for me.
Good show.
>Character designs are worse overall
>Music is weak. Which is odd since DMC generally has a solid OST with multiple bangers.
>Hardly any action packed cutscenes compared to DMC3 and DMC4. And it lacks the creepy RE vibe cutscene that makes some players feel uncomfortable like the Alastor cutscene in DMC1 and Dante getting his fist caught in Vergil's Yamato after the 1st Vergil fight.
>Can't play as Dante from the get go, the game doesn't give you the option either (this problem exists in DMC4 also)
>The game is dumb down for scrubs. No i'm not talking about DMC4 combo fag autism inerta and guard flying, i'm talking about the bosses, royal guard, enemy step etc.
>Environments blend together in the later half of the game
>V
>Final boss sucks
>Vergil is a shitty copy of DMC3 Vergil
>The game is too easy even on higher difficulties.
>Load screen
It's a solid game overall but it failed to meet the 10 year hype/wait. It did better than KH3 though in terms of satisfying those who waited that long for a true sequel.
ITT: Fags who eat up whatever shitty game that comes out vs people who actually like games
>Implying fighting Grace and Glory is even remotely fun
>not a new ip
Thanks for actually explaining why instead of just parroting IT'S SHIT like a mindless subhuman retard.
>KH3
Fuck, don't remind me of that shit.
It's pretty obvious why the game is shit tho
>1 year ago
>WUB BAED! >:(
>Today
>WUB GUD
it's £2 on xbox one right now shall i download it? i got the gamepass ultimate thing on pc but it also works on xbox if i sign in on my flatmates xbox
>all this rampant autism ITT
Reminder if you reply to shitposters you're either a newfag or a retard
Vergil DLC when, my dudes?
Literally never
definition of basedposter
I actually think DMCfags are mentally ill.
>Character designs are worse overall
Trish is the only one that looks pretty bad, everyone else looks good especially nero and dante.
>Music is weak. Which is odd since DMC generally has a solid OST with multiple bangers.
4's ost isn't that great either. I like 5's ost more than 4's.
>Can't play as Dante from the get go, the game doesn't give you the option either (this problem exists in DMC4 also)
divergence mode for special edition is what I'm hoping they'll do
>Final boss sucks
>Vergil is a shitty copy of DMC3 Vergil
How so?
SSD on PC makes the loading times significantly less painful.
Based nico poster
i know but it's not on gamepass pc only on xbox. not sure why
combichrist sucks
It's genuinely the worst game I've played this year.
You just walk down a corridor from point a to point b and suddenly you're fighting against enemies that don't even hit you and are there only for you to get your SSS rank on them. Rince and repeat for hours while interacting with cringeworthy npcs in an overall garbage story.
Actual best game right here
youtu.be
Astral Chain was literally better and thats only a 7/10
DMCV is only better than DMC2, V ruins the entire fucking game and Nero is sub-par
You're trying to hard bud
your post did remind me that it's comparable to donte's dmc than the other games in the series, at least dmc had interesting level designs, well better than 5's at least
I don't like V either but he's literally playable in just 4 missions.
I mean for 2 bucks it's a steal so go for it.
I'm trying very hard to like this game but the "story" and random enemies that pop up out of nowhere over and over again just makes me want to puke.
Can I just vent about DMC4's BP as Dante for a sec? Alto Angelos fucking suck to fight against in Bloody Palace. Blitz, too. Omen takes so goddamn long to recover, it sucks. I hate that there's really no quick way to take down a Blitz's shield as Dante. The Angelos just exist to piss me off.
Got through 66 floors with Dante. I don't think there's a worse feeling in a DMC game than making so much progress in BP only to fail so hard.
Gotta shitpost all day, my dude.
>ProJared was actually innocent all along
CLOWN WORLD
>random enemies that pop up out of nowhere over and over again just makes me want to puke.
Is this your first dmc?
Yeah, that's true, CL was pretty well designed and put together, had a great art department and memorable designs all around, but that just means that it's a shame that it didn't get a sequel, not that it's what DMC5 should've strived for. 5 is not my favorite but it definitely has more going on then CL. At least in terms of final product.
yea, I wish you could pause your progress in BP
I don't have time for 3+ consecutive hours of gaming anymore
Yeah, Dante in 4 just lacks a couple of key things and suffers from overall large dps. Nero on the other hand is braindead easy with CS3 and the grabs.
Pretty much this.
Yes
>The game is dumb down for scrubs. No i'm not talking about DMC4 combo fag autism inerta and guard flying, i'm talking about the bosses, royal guard, enemy step etc.
Lotta stupid in there but this I want to single out, what exactly is dumbed down? You got more options than ever and the enemy design is by far the best of the Itsuno DMCs.
I won't entertain any fag that praises DMC5 Dante's design. Get lost.
Just use dodge offset, bro.
youtube.com
Crimson Cloud and Cavliere's theme are rad as fuck too.
Nah not even the best DMC game.
>it's a Nero/V section
They tried to give Nero some versatility with the arms but the fact that you can't hotswap arms just ruins it. Dante is still 10x more fun to play
I hope so. He'd be a fun unlockable character in a future game. Give him 3 more summons for each category that he can switch between.
>Shadow/Blade
>Griffon/Marionette
>Nightmare/Phantom
>I hate that there's really no quick way to take down a Blitz's shield as Dante
I always though it's way easier to take the shield down as Dante with Pandora/RG/Lucifer. Nero plays safer but takes forever when everything you have is charged Blue Rouse.
dlc when
Why do people want dlc for this shit, it would better if they just made a new game
Enjoy your shitty lame ass boring dlc starring trish and lady, enjoy faggots
Pandora takes it down instantly with Omen, but the recovery is HORRIBLE. Sometimes, you'll just have to take a hit after knocking the shield down, and that's another thing I hate. Why are Blitzes so evasive even after taking the shield down? They shuffle all over the goddamn place.
desu you can tell this thread is just newfags taking the bait and shitposters samefagging
>When you realise King Cerberus is actually SWORD-TRICK-SWORD-TRICK through the whole battle
>Sudden bass drop and music gets chaotic like his sudden changes of elements
Cheeki breeki.
yeah, cunts even with the shield down
you basically almost HAVE to go off screen so they do that SLOW roar so you can DRI their asses
Dante's all about having shitloads of tools at your disposal to style on suckers, while Nero is more chaotic and based on risk/reward. They actually want you to break the arms, and have to adapt to a change in playstyle on the fly because your arm changed.
Giving him the ability to hotswap arms would make him more versatile, but also take some of his uniqueness away compared to Dante which is exactly what they were trying to void after everyone complained he was just Dante for babies in 4.
>Do DMC 4 BP
>Get tired halfway through
f-fuck bros
Didn't the SE make it so that they could get out of a DRI?
Maybe. I tried a DRI against a Blitz and only the first hit connected. Blitzes are like Shadows on meth. I fucking hate 'em.
PC/PS4 PORT WHEN
You probably wouldn't have made it anyway without practice or a guide. Every character has that problem enemy on DMC4.
>Nero has Chimeras
>Dante has Alto Angelos and Blitzes
>Vergil has I don't know, never played it with Vergil, really
>Lady has Fausts and Frosts
>Trish has Fausts and BLITZES, especially
>Nero has Chimeras
???
Well, I think they're a pain in the ass with him more than any other character. Maybe, not as much as Dante, though. Chimeras just suck all around. Who knows what the fuck they were thinking with that enemy?
>its a 1fag
my mistake
A new game with no vergil or extra costumes and turbo again?
Am i a 4fag user?
if you wanna be extra contrarian, sure
dmc1 dante is actually stylish, 2 is sexy, anything after that is a mistake, like what the fuck is with the cowboy design they keep pushing
>PFFFFFFAHAHAAHAHEHEHIHIHIHIHIHIHUHUHUHUHUHOHOHOOLOLOL0L0L0ELEKEKEKERINO!
That's not Bayo 1-2, not by a 100 miles buddy
Despite my frustrations with Dante's BP in 4, I've really been enjoying Lucifer. That weapon is dope. I would love to see that thing come back in 5 for Dante or another character.
>better than 3
says who?
people whose first game was 5
My first game was 3SE and 5 is better.
anyone that's not a nostagliafag
Fanaticism in itself isn't exactly a good concept. The word Fanatic doesn't conjure up a positive image so you might not be as far off as you might think.
>Trish is the only one that looks pretty bad, everyone else looks good especially nero and dante.
Nero, sure, but Lady looks like some other random woman, Dante looks like he's been living on the streets even before the coma and, yeah, Trish, too.
>4's ost isn't that great either. I like 5's ost more than 4's.
Pointing at something bland and saying it's better than that doesn't exactly inspire confidence.
>divergence mode for special edition is what I'm hoping they'll do
Don't know if this will ever be a thing. They just don't seem to be able to make up some BS to slap the characters in to the other's stages. Nero gets around with the wire, for example, and Capcom can't' seem to be bothered to come up with some quick way to allow Dante or V to get through those part some other way.
>How so?
Well, for one, it just doesn't carry the same weight as it did in 3 and there also too much DmC. Personally, I just don't get the same enjoyment out of 5's, either of the 2, that I did from 3's.
>nero has chimeras
*laughs in circle button*
>Dante looks like he's been living on the streets even before the coma
Not too far from it, Dante was broken and didn't had water or energy in his estabilishment.
Until they start waving their blades or gang up on you.
It's not that DMC5 didn't have interesting stage design, it's just that it didn't keep it up.
London is a gorgeous city but for a horror setting old London would've been a better place, not modern. The organic elements and the decaying ruins were ok but it all kind of topped off there. It didn't push any further and it didn't try to be visually impressive, just realistic and stationary. It had no landmarks or places that were memorable.
I agree that DmC had more memorable designs for its stage but I don't know if I would trade them. For as visually rich as DmC is it's also not fighting for a horror game.
>Dante the "stylishu" protagonist, sat in his office for months without water or energy in his establishment.
Itsuno making Dante look lamer and lamer in every game he directs.
The timer is what really kills my enjoyment of DMC4 Dante's BP. I'd love to just take my time and experiment with how I can dispatch the enemies but I always run out of time by level 29. Also fuck the basilisks when playing as Dante. Having to chase those fuckers around it not fun at all.
He just came back from hell though, he went to defeat balrog.
He didn't go to hell to fight Balrog. He went to that island he went back in DMC2 then headed back home. Then spent months being a bum ass nigga. It's dumb just like DMC4 Dante being a mouth breathing retard wearing cowboy shit.
He went through a portal that balrog opened up because he had a piece of yamato stuck in his hand, he even brought lucia with him but she's fucking useless as usual.
user, Dante's character is basicaly this
>Mundus kills Eva and Dante wants revenge
>Dante defeats Vergil and Vergil is trapped in the underworld
>Dante defeats Mundus
>Dante gets depressed duo to his brother's death
>Dante can't start a relation with Lucia and goes to hell to stop Argosax
>Dante comes back but also back to his boring normal life
>Dante one day finds his supposed nephew, his brother's son
>Dante now leaves things to Nero and doesnt care anymore
>Finds out his brother is alive but evil
>His brother shows up and they fight
>Dante and Vergil are in hell relaxing
Dante literally doesn't care at this point, him being reunited with Vergil and teaming up to kill demons is literally heaven for them.
The novel also said that he spent months doing fuck all. He's a bum user. It's been this way since the anime aired a decade ago.
Im still mad that DMC2 doesn't take place before 5. It would've been dope playing as Dante fresh out of hell.
smt3 being dmc2's hell will 4ever be my headcanon. It helps with the transition with him mellowing with demi
To be fair, atleast we know how he is when in hell and maybe we will get a DLC/game with him in hell.
The thought of playing as Dante going absolutely ham in the underworld after DMC2 was my dream. It could've been DLC.
Yeah sure he reunites with oni-chan so sugoi. But serious Dante fucking shit up then going back to his goofy self after slaughtering a demons family sounds cooler.
>"I love this, this is what i live for!!!!!!"
That could still happen, dante's in hell acting goofy with his bro but then he goes all out when he finds moondust.
Dante vs Goldust for wrestlemania 20XX
I want Dante to shoot up a school of demons.
It don't matter. None of this matters.
>eats ice cream and beer and draws guro in his diary
My record with Dante is like floor 70/80 something, I lost to one of the floors filled with Gladiuses, I just can't kill them fast enough
Also going back to 4 after playing the shit out of 5 really made me appreciate 4 Dante's more, he has a ton of cool stuff
the difficulty curve is fucked as well. Normal mode felt like easy mode
Yeah I have to agree. I've put a shitload of hours into pretty much every action game, even going as far as fresh start DMD'ing DMC1 which was like an entirely new game in itself and I think 5 is the best for having the best core experience alone. The addition of being a DMC game and having all the style and flair helps too.
>>>Vergil is a shitty copy of DMC3 Vergil
His flying move where he circumnavigates the ring was kind of a shitty move to include
dmc5 apologist going full retard over an old post someone posted over an hour ago.
I was trying to sound like a depressed bum.
sounds fun
>All these replies taking the post seriously in any capacity when it's obvious the user is having a laff
The absolute state of people here.
Cope
Cope with what? user what are you trying to say? No, I don't like dmc5, don't worry now :)
Not really
Never buy a console for just one game. I love Bayonetta, but even I can't recommend buying a switch for that. It's still a great game though
that's a nice edit. got any more?
Name ONE thing DMC5 does better than Bayonetta 1
No slomo shit and QTEs.
>slomo at the end of fights
>literally all of V and Nero
Characters
No kamiyaisms
Bayo is ten times more fun than Dante, and Kamiyaisms make the game varied and fun rather than a slog after the first playthrough
Dante's combat system
Not having QTEs
no space harrier
Dante's combat is clunky shit that is conpletely implemented in Bayo's control scheme, QTE's are Nero and V entirely QTE's, V especially, and also Space Harrier is more fun than the entirety of DMC5
>QTE's are Nero and V entirely QTE's, V especially
I don't think you know what a QTE is.
this might be related, don't think I have anything else worthy
>Nero and V entirely QTE's
>Bayo is ten times more fun than Dante
They're incredibly similar to each other lol
Can't wait for Dragons dogma 2 after playing REmake2 and DMC5, it has eeverything to be the best action rpg and make the western how a real game should be
Why is Dante so handsome in DMC5, tho?
No action game, or arpg will ever top Kingdom Hearts 2 Final Mix
Why wouldn't he be?
HAHAHAHAHAHAHAHAHAHAHA Oh wait, you're serious
I like the quality of the bait, but you under-sold your hand. A Kingdom Hearts fag would use an acronym, and post a shitty reaction image.
Dunno if you'll read this user, but you can insta-kill the Gladios by firing the shotgun at point blank range at them while they wind up for their lunge attack.
>478873815
you've already been caught
bait elsewhere