There's nothing wrong with games that provide little to no challenge...

>There's nothing wrong with games that provide little to no challenge. Some of my favorite games of all time are like that.
Was he right?

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Other urls found in this thread:

youtube.com/watch?v=Np5PdpsfINA
youtube.com/watch?v=O1kXYFjduXQ
twitter.com/SFWRedditVideos

No. Next thread

and what are his favorite games exactly

>was he right

Yeah. Not all games have to be enjoyed the same way. You don't always have to read challenging, difficult books all the time, either.

Wonderful 101
Kingdom Hearts 1
Tenchu Wrath of Heaven
Jak II
MediEvil
Pokemon Sapphire

Dark Souls
The Wonderful 101
Dustforce
Riven
Rain World
Majora's Mask
The Last Guardian
Infinifactory

where did he say he likes MediEvil? haven't seem him discuss that anywhere

I don't think he's ever said he liked Kingdom Hearts.

Awful

>Kingdom Hearts 1
Terrible bait. Matt has taste.

There's no way Matt prefers The Last Guardian to Shadow or Ico.
Nobody does.

Ghost Trick

So is he going to upload the video today or is he going to have some "wrist injury" again.

>t. seething Fromdrone

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Fuck micks

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I know he said that but I don't trust him. That video was supposed to be up like a month ago.

How about forming your own opinion like a human being with a functioning brain instead of watching pseudo-intellectual jewtubers for your vidya-opinion-validation?

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(You)

He has some knowledge. I'm interested in what he says about games because it helps me think about them in a different way and gets the gears turning in my head. I don't agree with everything he says but I like hearing other perspectives. I have a pretty decent sense of what I like out of a video game.

>this year
Is life hard being literally retarded?

American reading comprehension.

B-B-B-B-BASED

He has opinions I agree with and gives recommendations for stuff I don't know about and end up liking. I missed the Rain World train on Yea Forums and only found out about it after his video and now that's my favorite game of all time.

no nut is a jew meme

Fake news.

I know one is Shadow of the Colossus, he says it in the review. Wonderful 101 as well.

He doesn't, he says in his SotC review that it is a masterpiece and one of his favorite games. And in the Ico review he just praises the game the entire review.

He said the same thing about TLG.

>Believing Yea Forums
Retard.

Prove it.

>this year

Are you fucking retarded?

People who think challenge is literally the only thing that matters in games are retarded cucks
Ninja Gaiden Black is obviously a better game than 2, and actual Mario is better than someone's gay invisible block deathpit romhack

I don’t think he has. He’s talked about how bad the camera is and he’s talked about how to enjoy it. That’s about it.

Is Matt better or worse at vidya than the average Yea Forums user?

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He is right. Some games benefit from being hard because it makes sense thematically, Dark Souls is a perfect example. It's not as simple as just being hard or easy though. The difficulty level has to be perfectly balanced around the machanics to convey whatever they want to make the player feel at that specific moment.

Dark Souls isn't hard, though.

Yes. STALKER and Age of Empires 2 provide almost no challenge whatsoever to me but I still have a great deal of fun replaying them. I didn't find Antechamber very challenging but it was still enjoyable to go through it as well.

It is if you're a normalfag/casual

Considering normalfags and casuals love the Souls games, I'm going to doubt that.

That's what I meant when I say that it's not really about being hard or easy but about balancing it to convey certain things. I don't think Dark Souls is hard either, bit the difficulty is perfectly balanced around what it is trying to achieve.

I’m gonna say about the same. If you watch him stream stuff, he does generally reasonable things and it’s not frustrating, which is leagues above most people playing video games.

Almost there anons.

They love watching streamers play Souls and being terrible at it but saying they play it so, in their minds, people won't be justified calling them the casuals they are because they played the infamously hard-as-advertised Dark Souls: Prepare To Die Because The Game Is Hard

How are fromdrones still seething five years later?

Because, in the course of 24 mins, Matt destroyed the entire series.
youtube.com/watch?v=Np5PdpsfINA

They chimped out hard when they found out he didn’t like Sekiro. Bet they’ll do it again in this very thread.

>form your "own opinion" in your retard cuckshed without listening to other perspectives or arguments

spoken like a real mouthbreather, exactly the type of double digit braincel who uses epic buzzwords like "shit taste"

Difficulty is subjective and in a game where most of the gameplay is incredibly open ended, like Dark Souls, a lot of the difficulty is going to come down to player choices. Someone who uses magic and summons throughout the game will have an exponentially easier time than someone doing an SL1 run naked.

It's Yea Forums. You're not going to get any independent thought here.

The whole appeal is watching these videos after finishing the game yourself. Then you can go into the comments and yell about opinions...sound familiar honey?

>The Lost Soul Arts of Demon's Souls
Objectively his worst video.

>Objectively his best video
ftfy

Exactly, the game is trying to tell you that if you use magic you are fag. Also who the fuck makes a mage build on his first playthrough.

he almost 1CC'd SoR2 just randomly booting it up just because. He's actually competent compared to pretty much everyone

>Also who the fuck makes a mage build on his first playthrough.
People with taste.

He is right

SotN offers little to no challenge and I love the shit out of it.

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>Kingdom Hearts 1
I seem to remember him saying he tried Kingdom Hearts out but didn't like it, could just be misremembering though

there is nothing wrong with it
whats wrong is trying to force devs to put easy modes in games they dont want to put them into cause you suck to bad to play them

Even if he spammed reset and cheesed some parts, doing a no hit run for dmc1 on dmd isnt easy. Another thing is too many people here complain when they hit a wall. He’s probably not amazing and his streams would be a way better look at his real skills but he seems a little above average.

Does anyone know if Matt played the Dark Souls 2 dlc?
Curious since his video is largely responsible for the general negative opinion so many have of the game.

>his video is largely responsible for the general negative opinion so many have of the game.

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Why even enter a thread about him if you clearly don't like the guy?
His video effectiving the general consensus on Dark Souls 2 is undeniable, even now people will parrot his points almost word for word when they need to explain why they don't like it.

Dark Souls 2 being shit is what made the consensus on Dark Souls 2 being shit.

That's mega micro videos.
Honorable mention to the comfy DeS/DaS playtroughs.

It's up.

Matthewmattosis playing like shit is what made him think Dark Souls 2 is shit.

So is his point that souls combat is bad because its not complex?

No, his point is that the Souls games started focusing more on action combat and got worse because of it.

Why did he critique that enviroment like the rubble in dark souls 2 is bad for immersion yet gives demon souls a pass when it is full of that shit since the player coulnt jump
also why did he start with the video that dark souls 2 was a very good game but in his streams later says he hated it?

And why is that a bad thing?

he didnt, he didnt play SotFS either

Dark Souls just isn't hard though. It's tedious if you want the safer, easier approach. You can always grind away enemies for souls rest at bonfires and keep doing this until you're satisfied with your capability in that area. It's no different than Pokemon, and it's no different in any RPG, and the same applies in Dark Souls games, too.

Additionally, the faster you approach enemies and run through zones, the naturally harder the content will be. If you just pull enemies from range with a bow/spell first you can make "easy" progress even against more difficult enemies because you're engaging enemies on your own terms in an environment that's wide and open enough to benefit you, the player. But of course, pulling one enemy at a time every time you see one is "tedious".

The game is only "hard" when you go in unprepared, as is the case with any RPG. Most RPGs aren't actually hard, with proper preparation most bosses and encounters are easily overcome, especially if you have prior knowledge of the enemy's mechanics.

I'd only define "hard" when even when a competently skilled player is "reasonably" prepared, has "reasonable" knowledge of game mechanics, and hasn't rushed through and into the engagement (this is important in Soulsborne), but will still average a handful of game overs before they manage to get success.

Thing is, most Soulsborne games are pushovers after you've been to an area or boss once before, since you already know what's going to happen. FromSoft at worst just doesn't advertise what's coming up ahead on the first run, so Soulsborne games you may get surprised with an accidental/surprise death. But the Soulsborne games overall aren't hard.

Compare that to trying to play Donkey Kong Country 2, and getting to the Animal Antics or Web Woods stages. Even after having replayed this game multiple times over the course of 20 years, I often lose a life or two or three before I make it to the end.

Matt is one of those 30+ year old dudes that mastered a ton of mid 90's to mid 00's games and when he grew up and his reflexive thinking and reaction times got worse on new games he started shitting on new ones of the same cloth
>Loves DMC1, beat it on DMD, gets absolutely shredded in newer titles because the guy can't handle a situation he hasn't completed 100 times already and muscle memory won't save him
>Air humps the shit out of Demon's and Dark Souls, will die on the hill that any new game just sucks because he sucks at it.
Anyone have a stream of this retard playing Sekiro? Could use a good laugh, maybe he can take another 4 months to drop a video and have his "Skills" decline even further because he's a fucking idiot

Matthewmattosis is right. Dark Souls is actually a downgrade compared to Demon's Souls.
>No penalty for being hollow, while Demon's Souls makes wanting a body impact gameplay heavily by having your health cut in half
>Black Phantoms that aren't fucking pushovers like Kirk and Mildred. Gravelording is a half-assed form of black world tendency and requires online play to even work.
>Character and world tendency were interesting mechanics, Dark Souls pussied out on this.
>Besides 2 or 3 bosses, every boss in Demon's Souls has an interesting mechanic, while almost every boss in Dark Souls is a damage/skill test
>Interconnected world means two or three routes open at any given time, while Demon's Souls always has five routes open because of arch-stones
>Many weapon upgrade paths in Demon's Souls, and I can make bleeding and poison weapons in Demon's Souls.
>Faster animations, while Dark Souls animations are slower than demon's souls animations
>NPCs can move and gesture to you, and they couldn't even get that right in Dark Souls
>Demon's Souls never outstays its welcome, while Dark Souls is full of padding and bosses for the sake of having bosses like the Stray Demon and Demon Firesage.

SEETHING

IT'S
FUCKING
UP

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Nothing to seethe about, man needs to stick to narrative critiques like Bioshock instead of thinking he has any notion of what a skill ceiling is when he's getting closer to the skill floor as time meanders on

He's just set in his ways. He knew the mechanics were different in Dark Souls 2, but he refused to adapt to them, suffered for them, and then whined about like, like his bit about ADP.

Can you tell me about these interesting mechanics demon soul bosses had, all I can think of is maiden astrea and yellow monk

ghost trick exists so yes

Explains why he hated DS2 so much. Good thing pic related exposed this Irish pussy.

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That would require zoomers to have a soul and consequently an identity.

Never trust a man that takes games so seriously

he looks like a gentleman

I have some friends who changed their opinion to match his when he expressed an opinion they didn't agree with before

A regenerating boss:Leechmonger
A boss covered in protective monsters:Phalanx
A boss that can inflict you with a DPS malus: Dirty Colossus
A boss that can bring itself back to life:Fool's Idol
A boss that is blind: The Legendary Hero
A boss that can only be hit in the air:Storm King
A boss that can slow you down and keep you from approaching it:Armor Spider

Demon's Souls bosses are just so much more interesting that Dark Souls bosses that make you look at the big monster swinging it's weapon and rolling at the right time.

No, I don't think so. I think having some form of challenge is essential if you want to draw the player in and grip them via the game's mechanics - or in other words via its interactivity. Challenge essentially provides a sort of meaning to the game's interactivity, a challenge is required in order for the game to essentially give the player some form of feedback, conquering challenges is how you progress. I don't think it's possible to enjoy gameplay without challenge, it would be just like playing a game with god mode and noclip enabled. No matter what you do, you progress anyway, therefore the way you interact with the game's mechanics doesn't really matter since you move forward regardless. There has to be some challenge in order to have a reason to engage with the mechanics.

Note that challenge doesn't necessarily mean combat, or very difficult combat at that. Games can provide challenges in many forms, like combat, planning, navigating, solving puzzles, strategizing, managing resources, finding ways to progress via exploration, making optimal use of mechanics and even via motivation from "outside" of the game's universe, such as attempting to beat a high score. At least some form of challenge is required in order for gameplay to be engaging and satisfying.

>shits on doom 4 over og doom
yeah, I'm thinking hes back.

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You forgot a boss than can de-level you: False King Allant

All these fights you are just rolling and attacking though

this

based

Because there's not enough to the combat to warrant a such a focus on it.

because it's not complex?

What a nice-looking person that probably gives a lot to charity. Has Matthew raised money for charity?

But Matt considers Dark Souls the superior game, he even says as much in that video.

why though

Great.
Now 4 months+ until the next one.

It's up, lads.
youtube.com/watch?v=O1kXYFjduXQ

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What about something like Animal Crossing?

No.... NOOOOO SHUT UP I NEED CELEBRITIES ON THE INTERNET TO TELL ME HOW TO THINK

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Maybe he considers it superior, but he is correct in saying that Dark Souls simplified the series and went back on many of the features that were in Demon's Souls.

TLDR

based

Based DarksydePhil grinding up to level 90 in each souls game and showing how fundamentally easy they are when you increase your stats.

Next video better be Rain World.

He's already done one, dum dum.

Yea Forums frequently advertises this guy but he gushed over TLOU and praised it constantly

Jesus fucking Christ when will this guy stop reviewing shit literally no one gives a shit about and start reviewing actual games like he used to?

(I think) He said he was considering making a commentary.

I can agree with a person with one thing, and disagree with them on other things. Like how I agree with hbomber on Fallout and Dark Souls, and disagree with him on everything else.

>literally

I think it's my autism but I really want to punch that face

I like how everyone here just pretends to ignore that video. He even doubled down and insisted he did not believe it was a movie like everyone on Yea Forums claims it is

So? It's a good game, it's probably the best acted game ever and the gameplay is surprisingly good too. And he does criticize a lot of aspects like the puzzles being awful and repetitive, the game being too obvious about it's message, and some retarded designed choices that took him out of the experience.

Check the Joseph Anderson review in contrast, he says that TloU is one of his favorite games ever, what an absolute retard.

Yea Forums loves movie games.

>NOOOOOOO WHERE'S MY FLAVOR OF THE MONTH AAA GAMES?!?!

This but unironically.

I never played it and I don't know what its mechanics are like. If it's possible to do well but to also do poorly in the game I'd say it qualifies as challenge, even if the game doesn't specifically give you an objective to meet. Some tycoon-type games are like that, like in Transport Tycoon you could make a network that's highly efficient and very high profit or you could struggle to even make any money at all. The game doesn't give you any real objective, but it's very obvious when you're doing well and when it's kicking your ass anyway.

Where did he say this?

>that ending
you bastard

Recommending Dustforce

tl;dr:
Soulsborne games aren't hard since you can just grind and rest at bonfires over and over and outpace the enemies in the area. Isn't different than overleveling and resting at a PokeCenter in Pokemon.

A game's only hard if even a reasonably prepared player who knows the encounter still dies a few times on average. For example, in DKC2 Animal Antics or Web Woods are "hard", most people will lose a life or 2 even if you've done that stage dozens of times before.

I thought he was just reviewing a random Wario game, but he is actually doing micro reviews, cool. I'll watch the previous one too.

That seems like a pretty narrow definition of hard. There are plenty of hard puzzle games that offer no challenge on a subsequent playthough.

Every opinion you've ever had is the cause of an external force. I bet you didn't even make this opinion about ecelebs yourself and just heard it on Yea Forums or plebbit and agreed with it.

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It's how differentiate a game requiring tedium or a game that's actually hard.

A game isn't really hard if all the difficulty goes out the window just from some tedious grinding.

>>shits on doom 4 over og doom
Except he didn't, do you matthewfags even watch his videos or just hear what you want to hear?

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based

>forming your own opinion is only caused by Yea Forums or plebbit
the absolute state of eceleb watchers, that sentence doesn't even make sense and is pure cope because you got called out for being a drone

Yup, I'm filing this one under based.

Quit shilling this fucking faggot

Back to your Discord.

only good post ITT

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Shut up retard or I'll make a 20 hour documentary of how retarded you are

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based

B-B-B-BASED

Way to completely misread the entire fucking post, retard

How the hell can people watch or enjoy any gamingbrit videos? Faggot is the most Yea Forums-core drone i have ever seen

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That's not true, you're just thinking inside a very small box of games where the idea of grinding is even applicable in the first place. Quite a few levels of SpaceChem are (very) hard for instance, but the challenge lies within designing a working solution. The execution part (building the solution if you know the design you want) is trivial, you just drag the required elements in place. If you replay the game while knowing working solutions for every level, the game isn't challenging anymore, but that doesn't mean the game isn't hard.

>Charlie has shit tast-

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You sound like someone with shit taste.

Maybe you'll get to it once you run out of capeshit and game of thrones videos to shit out, faggot.

I can't believe Matt likes Journey, that game is fucking trash.

>that sentence doesn't even make sense
no wonder you blindly follow other people's opinions

based

>persona 4
And Yea Forums shills him why?

This e-celeb thread has been up for a suprisingly long time, are the mods asleep or are threads like these not removed anymore? My vinesauce thread got removed very fast last week

Journey is a pleb filter.

Games don't require a challenge to be fun, no. Simcity is a classic and is not challenging at all

based

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It is half an hour of walking through a desert and the most overrated game of all time.

you gotta respect how earnest it is
dividing it into custom-sized tiers rather than some "top X" list is also pretty based

>If your driver crashed your car into a tree someone has to tell you that he's bad in order to have a bad opinion of him
>If someone serves you a dish with vomit on it in a restaurant someone has to tell you that the food is bad in order to have an opinion on it
>If a game has objectively bad controls that moves your character way too much with meager stick movement because of messed up input sensitivity and you can't change it, you need to have someone tell you that's bad
Nah. You're allowed to think for yourself, but zoomers don't know that.

>/ourguy/ george says nu-doom fucks up its pacing with lame collectibles and a pointless upgrade system
>everyone calls him a retard

>matthew says the exact samething
>"OMG BASED"

I hate you all

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a scholar and a gentleman.

Both are gay.

Who are you even quoting? Do you think that everyone online is the same person?

Best post. Zoomers in full seeth mode.

see

the length people go through to defend their pseud e-celeb is hilarious. brainwashing is real

Critique has been a part of discussion of every cultural medium of the last 1000 years, you fucking intellectual infant

Majewfaggotisfags BTFO

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/thread

Sseth is a better reviewer than this irish bloke, he doesen't take it too seriously and sticks to his niche instead of branching and expressing himself out as much as possible just to expose his bias and inconistant opinions

>DMC3 is #1
>>WOAH OMG THERE'S A METER SAYING I'M GOOD AT PRESSING SQUARE AND TRIANGLE! TASTE DA BLUUD xd
That dogshit is like a skinner box for low IQ amerimutts

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BASED

>Matt has my same exact thoughts on DMC2
Based.

based

WHOA, get that shit out of here Dark Souls 2 is perfectly fine. Not great but fine.

B&R

It had big focus on RPG mechanics thats why matthew disliked it

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There is some large subsection of Yea Forums that can't comprehend anything more complicated than "THING GOOD" or "THING BAD."

upvoted.

Games are entertainment. What level of cûmbrain do you need to be that this does come from difficulty?
This remind me of toddler nintendo fags that always harped about games need to be FUN or they werent real videogames

He didn't say that at all. He said that nu-DOOM was DOOM in name only, as it had an entirely different core design from the first two. He didn't outright say it was either good or bad, but he seemed positive from what little he said about it.

*only from difficulty

He basically said it was good. In so many words.

Cümbrains are the last people to play a game for difficulty.

I never said you couldn't come to conclusions yourself based on immediate evidence, I said all opinions are based on external forces. If you, theoretically, ate vomit salad in a state where you couldn't see, smell, hear, feel or taste it you would never be able to form an opinion on it. Its because you have those senses in your life that you can even form that opinion. Its the same with vidya, you *can* form your own opinion on a game using only your own senses, but your own opinion will probably not be wholly unique to yourself if thats the only thing you base it on. Your own life experiences also play into opinion making, and this is where people find the value in a critics review to act as a sort of second opinion. Perhaps you liked the way the guns feel in a game but can't really find the words to describe it, while an eceleb goes into the timing of the reloading animations, the sound effects used, and everything he thinks makes the guns satisfying to use. You both have roughly the same opinion on the matter, the difference is the eceleb can put it into better words than you can. Does it automatically make it wrong to start using that opinion you already agreed with just because someone else put it a better way?

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This is fucking silly and stupidly cringey as all hell
>look mommy, i can air dash and press 0 to shoot and x to jump :O, see mommy game says i am super :D
Play a fucking game that requires actual thought like puzzle games, tactical games, or grand strategy games. Not this fucking demon-anime capeshit crap

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I really fucking wish he didnt bring up Zero Time Dilemma. I erased that fucking game from my mind.

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Is it peak GS?

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What went so FUCKING WRONG?

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>cûmbrain
Test
Gamer, desu, imo, baka, cuck, onions

You keep going back to this defense that Soulsborne games are, in fact, hard.

Riddle me this, if you go into a Pokemon gym and lose because you only brought a lvl 5 Rattata to a gym with level 10 geodudes and an onix, is the game hard, or did you just go in underprepared?

Same shit with Soulsborne or any RPG. The only thing making any encounter """""hard""""" is that you went in underprepared or without knowledge of the fight ahead of you. The games are also always pushovers the 2nd or 3rd character through them, even if you don't go out of your way to grind anything. Or they're pushovers the first time through if you go through every area tediously grinding enemies and pulling mobs one at a time with a bow or spell.

Same shit back to Pokemon. You could grind with that Rattata up until it evolved to Raticate and shit on Brock's Geodude's and Onix, even if you had no prior knowledge that his gym was rock types only.

There is no "hard" in RPGs. It's only a matter of how much you invest and prepare and learn beforehand.

Did cümbrain really become as much of a meme as söy or what?

>It's only a matter of how much you invest and prepare and learn beforehand.
this goes for everything, even execution-based games
what an utterly redundant statement

No, jannies were just mad that people had finally had it with trash waifu garbage threads by horny losers. Because they themselves are horny losers and only come here to see softcore porn.

This.

>There is no "hard" in RPGs. It's only a matter of how much you invest and prepare and learn beforehand.
Wouldn't something that required more investment and took longer to prepare for and learn be harder than something that required none of that? Games can be hard in more ways than just execution.

mods are fags for being inconsistent as fuck

I mean, I'm better than Matt at RE4 but I played it well over 100 times as a kid so I can't really say that makes him terrible
he was just overthinking stuff and being autistic

DMC5 is his new #1.

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>TFW still haven't watched his DMC5 video

>moving the goalposts

>first: nah soulsborne games are hard
>then: ok well even execution games aren't hard because everything can be grinded out beforehand.

Dude, if you can grind away to the point that the game isn't hard anymore, then the game just isn't fucking hard. That's very different than learning a stage like Animal Antics in DKC2 and despite knowing the game for 20 years still eating a death or two on a replay of the stage because execution windows for jumps are tight and platforms are narrow.

By your retarded definition even hold-your-hand Pokemon games are hard because if you're retarded and bring the wrong Pokemon to the gym you can lose against the gym leader.

Literally any time you add in RPG/stat elements that dictate your character's overall strength, the only differentiating factor is how many hours you sink in before attempting the next challenge and it becomes this indefinite grayscale of how much tedium will you accept vs how much of a challenge do you accept.

What has happened to this place? The majority of fap threads were deleted in 2 minutes in just 2 minutes, who does Hiro keep hiring?

Don't bother. It's a fine video but literally all he does is slobber over the game for an hour. Which I guess we all expected, but I also at least expected he'd go "kinda lame Vergil isn't playable." But nah it's seriously just him fellating Itsuno for an hour.

He sucks it off endlessly.

didn't read lol

Testing onions gamer coom desu

So apparently MMOs must be the "hardest" game genre in the world.

Slow as fuck XP/hr curves (unless you buy experience boosters from their """""cosmetic-only""""""" MTX store) where it takes a month for an average play schedule to reach max level to then have the privilege of going to the final raid and having a chance to beat it.

>Mario only took 2 or 3 days of play time to beat it. Random Korean MMO #17582? Took over a month to beat it! Sure shows how difficult MMOs are!

Again, a game isn't any fucking harder just because it takes time to grind. There's a distinct difference between TEDIUM and DIFFICULTY.

demon's souls, dark souls and bloodborne are the only good souls games
3 can be enjoyable and 2 has some ideas
sekiro is fucking terrible, at least it's not unenjoyable to play like 2 but after playing it once or twice I never wanted to play it again. massive regret buying it

He also believes that games don’t need to be fun in order to be good

>Sekiro is fucking terribl-

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I mean, he's not wrong.

This is the unironically the best post I've read on Yea Forums in years but it doesn't contain any bait or sarcasm so no one will respond to it.

>other game developers and people say that their goal isn’t to make their game “fun”
>Yea Forums mocks them
>Matt says a game doesn’t need to be fun in order to be good and that in some cases a game focusing on being fun makes no sense
>B-B-BASED
You’re all a bunch of zoomer drones, lmao

Pretty much. Christ, Sekiro was so fucking boring.

the latter is straight up correct though
it shouldn't be "fun" to, say, murder people in a game about how murder is bad
not unless there's some meta reason like "you should feel bad for finding it fun" or whatever which is kind of a pitfall itself

Its to be expected.

Attached: 1559809249433.jpg (1920x1080, 255K)

>Sekiro was borin-

Attached: Sekiro Duel 2.webm (800x450, 2.94M)

Those people don’t like Rain World so fuck them. Making a game that evokes different emotions is worthwhile, but the game part should be front and center. It’s not an excuse to shit out a movie or visual novel or glorified gallery.

There is literally nothing wrong with Naughty Dog not using the word “fun”

Plenty of games I've played that are 30+ hours long I've stopped having fun by the end and only continued playing because I was invested in the story/characters.

based matthewmatosis making hamsterson fags seethe

Depends, was that preparation meaningful engagement, or was it just mindless no effort repetition? If you spend a long time looking at the different game mechanics and how they interact, figure out good strategies, do tests, learn via trial & error, concentrate on what you're doing, always look for what to improve and focus on improving your execution then it's meaningful engagement. Grinding the same enemy type that presents no challenge and tests no skill to have an easier time later is grind.

>visual novel
But Matt loves Ghost Trick, AA, and the Nonary games.

>donated thousands of dollars to a charity that abducts and mutilates gay children against their wishes
BASED

>who does Hiro keep hiring?
cûmbrains
see how pedo stuff is banned from the board but /vng/ is a giant pedo general
like im not even kidding there 90% nothing on going in that general beside which underage picture to fap too. Not even 2% is about discussion about something that doesnt involve a """game""" (vn) that doenst involve fucking someone as selfinsert

true, albeit there is something wrong with them making a third person shooter, the bog standard concept for a traditionally "fun" game, and then insisting "n-no it's not SUPPOSED to be fun"

That's because Yea Forums is full of utter retards who already made up their minds about certain developers or studios so anything they say will be taken out of context or interpreted in the dumbest possible way in order to fit with the narrative that they're trying to kill video games or their dumb gaymer identity. This is an extremely low IQ board

you fucking retard
not only is that not even a good way to kill him but compare it to an action game and it's not even impressive
you have one weapon with very few moves. even the first DMC had more moves with just one weapon, but in sekiro you don't even get anything more unlike DMC where you have two and can switch between them to form all new combos
>inb4 hurr prostethics
most of them are situational and just cheese the fuck out of one or two bosses, they give you very little variety in how you play, and most are either basically ineffective or broken. plus >lmao spirit emblems
spirit emblems and dragonrot are shit mechanics with no thought put into them
losing money and skill xp on death is pointless since corpse runs have been removed
all decisions have pretty much all the risk removed and you can't hurt NPCs, completely destroying the reason souls had the save system it does
the boss designs are all designed purely around combat and are all forgettable (your webm is a case in point but even many of the main bosses were fogettable)
and the stealth isn't nearly as refined as you'd expect. it's not as good as technu and it's not as good as you'd want it to be in a souls game either. webm related
oh and most of the combat arts are shit and you can't switch between them without opening a menu


as for it's positives, it has an okayish flow of combat of always either attacking or defending but it's pretty terrible because of how easy it is (I may try to see if I can post a webm of genichiro to show exactly what I mean)
divine dragon was a great spectacle
folding screen monkeys was shit because it allows you to basically just force through instead of using any of the rooms to your advantage, but it was a great idea
genichiro was a great villian design but he just gets fucked and is basically unused

Attached: sekiro stealth.webm (853x480, 2.93M)

>have to open a menu midcombat and then edit it out of the video to try to make sekiro look good
embarassing

Sekiro's stealth is a pleb filter.

Attached: sekirohasgoodstealth.webm (1136x640, 2.91M)

Seething /pol/tard. Haha he said nigger just like me.

I have no idea why From even bothered putting stealth in the game considering it's like, MG1 tier at best (and maybe not even as good as MG1's stealth)

>see enemies
>stealth kill one
>run away and hide on a branch or roof where they literally can't hit you by any means
>they eventually lose aggro
>do it again

You can do this in basically single encounter that doesn't have a named NPC enemy and it's terrible, but the high difficulty of boss fights outright encourages it

Attached: Sekiro Stealth Takedowns.webm (630x354, 2.09M)

>say stopping dark souls
>making still clear soul like games
we never gonna get armored core back, are we?
atleast maybe thre can be a BB2

BB2 would be the worst thing they could do, though.

To be fair 2016 was a shit year for vidya

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>making a sequel to one of the most acclaimed gen of this gen and with a much differernt setting of what we currently have is the WORST thing they can do, including going bankrupt or making shit level license games
cant you ask your mom to fo soome shekkels too get a ps4? or borrrow it?

when is this potato nigger doing a video on mario odyssey

But I already have a PS4.

sure

speaking of Matt, he did a video on sequels, and I think Bloodborne is one of those games that should be a standalone, especially considering what From's been doing recently
I maybe could be convinced, there's certainly a lot that could be done but overall I just don't trust From to deliver

?

Any subsequent video on Mario Odyssey will always remain in the shadow of Anderson's.

Attached: Joseph Anderson Odyssey.webm (1280x800, 2.72M)

There is market for that tho. More then what they currently doing Legit alot people i know that arent even in to souls game played that because of the setting alone, something also matt pointed out
???

i dont like most of his stuff but holy that slamdunk on nintendo niggers is based
i still listen to it while grinding

i don't care if there's a market or if it will be a success
I care if it will be a good game
dark souls 2 and 3 were a success, so was sekiro. none of them are great games

no one on Yea Forums has a high enough IQ to refute anyone of matt's arguments.

>none of them were great games
why you even care then if you think the majority of titles are trash, kid?

The mind of a FromDrone.

>cant refute
qed

maybe because seeing a corpse of one of your favorite games puppeted around is not something anyone enjoys
(same with this website)

oh so you are saying everything that from is gonna make gonna be automaticly shit
yeah man you are truelly based!

I literally never said that you retarded nigger
god I hate arguing anything with Yea Forums faggots, you guys are just braindead and insufferable, repeating the same fucking memes as if they're arguments

If they keep pumping out trash like DaS2/3 and ACV, then yes.

>I literally never said that you retarded nigger
then explain how from making bb2 is a corpse puppeted around, seething gamer man
qed

I think that the hamster and the potato nigger are both retards

I don't watch him but there are plenty of games I love that are very easy to beat, like Rez Infinite on PC.

I have the dichotomy created by retards akin to the idea that a game must exemplify gameplay, or must exemplify narrative. This doesn't exist in other mediums, no one crys when a movie testing the norms of filmmaking comes out, books like Blood Meridian are lauded for their innovation, maybe it's because games are so 'new' and the technology and capability of games now compared to the arcade era, combined with player expectations and profit incentives has stagnated or even stifled video gaming narrative capabilities, but I think games like flower and journey are as equal to games completely lacking or focusing on their narrative, like d44m or God of War

it is most likely going to be a shell of it's former self based on what From has been making recently
each game just gets more and more streamlined and dumbed down, turning it into a more and more homogenized series so that normalfags and people who think "le darks souls is for hardcore gamers" is what makes them good games
BB2 COULD be a great game, but it would be difficult and I don't trust From anymore to do well when their last 2 games have been garbage + DaS2 and ACV. they've been making nothing but souls games and soulslikes since DeS with only a couple other games which have disappointed their fanbase. I can't imagine being an armored core fan, they must fucking despise the souls series' popularity.
see many of the negatives I pointed out in Sekiro are a result of not being thought out or not wanting to add anything that would alienate a wider audience. knowing that From has already done that, I can't trust them anymore. they're just going to pander like DaS3's dark souls references and dumb things down like Sekiro. let's not forget the moonlight greatsword and storm ruler, though I doubt you understand why those things were bad

>Sekiro was dumbed dow-

Attached: Isshin, the Sword Saint.webm (782x440, 2.94M)

it's amazing that all you can think of is combat
you truly are part of the audience From has been dumbing their shit down for

I guess. e.g., games like Minecraft or Yume Nikki aren't difficult but are enjoyable. I suppose if a game lacks challenge it has to compensate elsewhere.

if they are aggro (red indicator) then they do hit you
but it's still embarrassingly rudimentary and broken, especially when it allows you to just cheese the fuck out of bosses like corrupted monk

1. Negative reactions to boundary pushing works exist in ALL other mediums, are you fucking serious?
2. Video games are unique because they are interactive, this creates a problem because interaction is player driven and depends on player agency, whereas most forms of story telling are driven by the author and detail a specific series of events, which naturally limits player agency.

On top of this, games went from having perfectly implemented story (minimal, mostly context-driven) in the early days to having a lot of poorly implemented story once tech restrictions were lifted. Developers repeatedly failed to discriminate between the types of story telling that fit games and the types that don't, which ended up with this conflict between games and story to become apparent to everyone who plays them, causing resentment.

Too many people try to turn this into DeS vs. DS1 because they don't watch the 90% of the video that shits on DS2/3 for being awful, pandering fuckfests

Perfectly implemented story in the sense that the games lacked a focus on narrative, hardware and decision making wise and thus it fit the style of the game, sure, not perfect in the sense that a game that wants to focus on narrative and story ought to also do it like that.
I just think that developers are bad writers, and lazy or scared of the market and are slaves to profit incentives, my favourite thing about Yoko taro is his stuff is just different, it's interesting, and he can still establish this while expanding a narrative.
Tldr devs are dumb and players are spoiled

>that ztd bit
I told you faggots the problems started with VLR, ZTD was just the nail on the coffin made from VLR's wood

it's literally just punch-out with 20 extra coats of paint
>deflect
>jump
>press O to mikiri counter
>swing randomly to bait out more attacks to deflect, jump, or mikiri counter

>literally

I'm gonna be real, and maybe it isn't fair, but the impression I always got with VLR is it only caught on because it made people feel smart and very little attention was paid to the narrative strength or consistency. It was the epitome of plot twists made for shock value regardless of their effect on the story and it ultimately left the narrative in such a broken state by the time it finished that a sequel could never have satisfyingly picked up the pieces.

Same thing with ME2 and 3.

Nothing wrong with that, Punchout is fucking based. I'd say it's more like the arcade Punchout or even Crossed Swords because there's all around more randomness and such

i dont remember him saying he hated it in his streams.
His gf has said she hates it though