Is CAPCOM playing some 4D chess or something? Just make Outbreak, why is this so hard. No one asked for this

Fixed cameras and tank controls are clunky and outdated they only serve to frustrate the player and make them feel artificially anxious
Better to give the player full control of their camera to actually see where their going and where enemies are and the ability to aim your gun with accuracy

>Fixed cameras and tank controls are clunky and outdated they only serve to frustrate the player
There's nothing wrong with that. It still takes skill to evade and maneuver around enemies and to position yourself for the most ideal shot. Thanks for outing yourself as a sloped forehead zoomer quadroon.

lol keep seething boomer fixed camera games are dead forever
Zoomers get the last laugh

>Play through REmake 2 on Standard
>Take absolutely no damage up until the sewer
>One zombie I thought was dead after I shot it's legs out and then knifed to death sprung to life and grabs my leg, unavoidably biting me since it didn't give me the prompt to use a knife or a grenade to escape
>I go from full health to Danger
Fuck adaptive difficulty. I hate feeling like the game is simply letting me win, and then when I get into a rhythm it pulls the rug out from under me and goes "ah ah ah, you're too good at the game to play normally".
Don't listen to anyone who says adaptive difficulty is a good thing. The only time I've ever seen it done "good" is in God Hand, and that's only because it shows you the entire time what difficulty you're currently at.

>Fixed cameras and tank controls are clunky and outdated they only serve to frustrate the player
No, they serve to balance the gameplay you asslick. Zombies don't maneuver any better than you do, if you know the basics you can outskill them and they won't latch onto you from the side. You will be blindsided by the near as shit camera angle in the REmake 2 instead. That's why it's so narrow, to cheat you.
Game balancing, you know, the reason you have this shit in the webm.
You basically praise the remake for the modern camera but you don't realize that choice has led to the same exact shooting mechanics as the original. Regardless of whether you aim high, up or bottom, it's all random. It's lootbox shooting.
With a mouth full of shit. Fixed camera spawned more than 6 masterpieces, ots only RE4 and to a degree the remake 2, then nothing but turds like Revelations and RE5-6.

Attached: re2 headshot.webm (500x280, 2.75M)

Outbreak was balanced around sluggish moves and FCA+Tank controls. RE2make was the perfect chance to return to that but they didn't so if they ever make Outbreak it's going to be OTS. Outbreak didn't sell well and they're stupid enough that they think the product sucked when they were ahead of their time. Outbreak is probably the only horror multiplayer done right.