Mage character

>Mage character
>Has more MP than HP

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those are actually kino stats
putting your mental power over physical

>get ability that lets you take a portion (or all) of damage as MP before it lowers your HP
>after getting MP high enough you regenerate MP so fast you're nearly invincible
>the heavy armored tank that has low MP and high HP is nearly useless and dies in a few hits needing to be healed all the time

>wall character
>has a high speed

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>Mage character has more MP than HP
>Gets equipment or accessories that make spells cost less
>Learns an ability that regenerates MP
>Learns an ability that lets them diffuse damage between MP and HP

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>Mage character has more HP than MP
>Specializes in damage-reflection spells

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>character has the highest magic stat in game
>only uses physical attacks

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>tfw playing SO3
>there's an ability to take HP damage as MP (at 0MP you die like you would at 0HP)
>but given you have low MP, this also divide the damage by 7
>but you can fix that low MP with boosting items and +% equipment and get two characters to 99999MP (essentially the equivalent of having 699993HP)
>they can also get MP regen
>the last character is left with 99999HP and too low MP and literally can't survive on hardest difficulty unless you're controlling it yourself

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>478522254
star ocean 3 sounds like weird game, id like to give it a shot someday.
Also

>character has mediocre stats all around
>gets the best exclusive weapons and armor

That's how it fuckin should be.

Not because they have low HP, but because they have oodles of MP.