How does the multiplayer aspect of this game exactly works...

How does the multiplayer aspect of this game exactly works? Can you give other players stuff while he's fighting a boss or it's just your avatar doing for you? Can you troll and grief in this game? Maybe put silly messages or something like that(like in Dark Souls)? Don't tell me that you just go around and give a like to stuff that was occasionally "left" by other player...

Attached: Death-Stranding-TGS-Demo-sign-bike.jpg (1920x1080, 446K)

You can leave shit behind for other players to find, likes are a currency, you automatically give 1 like to something you use from another player like a ladder or a bike, and you can "tip" them extra. If a player loses their cargo you can deliver it to where it was originally supposed to go, or I think you can return it to them? Not sure about that last part. You most likely won't be able to troll and grief because Kojumbo wants it to be about happy happy joy joy jolly co-operation. You can't put messages, but there are a large variety of signs you can place, like warning of dangers or saying there is a special location there, and other players will be able to see it on their map. You could probably do some trolling with that if you were clever.
Players can also build structures which requires lots of resources, and it can be anything from a small shelter from the aging rain that plays music to a full safehouse, multiple players can contribute to the construction of a player's structure and whoever contributes the most is given credit. Eventually after a while, there will even be highways built that trucks can be driven on.
Also, the MULEs (hazmat faggots) have a "Delivery Syndrome" and all they care about is your packages, when they steal your packages it goes into their camp where you can recover them, and you can also find the stolen items of other players there. All items can appear in other players worlds, even if it's an empty blood pack you drop or an entire package.
Considering there's fucking highways and we weren't shown that, i'd assume there's a lot more about the multiplayer we haven't seen.

I'm not exactly sure how the item stuff works. But if I had to guess, I'd say you have the option to do it in the same way you'd choose to add gestures to your messages in Bloodborne or Dark Souls 3.
Something like
>open Strand menu
>pick "leave item"
>choose from a predefined list
>First Aid kit: 500 Likes

This sounds like this game will boring as shit. MY kind of a game. Hopefully Kojimbo will release it on PC.

Any items of yours that you drop, intentional or otherwise, can be found by another player. No special menu.

There's also the whole "white strand" thing

then that sounds fucking great honestly. I can see why some retards might not like it but to me it sounds fun as fuck. I hope Kojimbo delivers with the strand system

>If a player loses their cargo you can deliver it to where it was originally supposed to go, or I think you can return it to them
You can also keep it for yourself. All the helpful items left to be used by others can be kept for yourself.

The Strand system essentially seems to be a way to make it so the players themselves can rebuild the country, at least I think so from the highway stuff being revealed. But the game's interesting mechanics aren't only limited to the strand stuff, if you die to one of the enemies the ghosts bring you to when you get caught, they eat you which causes a big permanent crater to appear where you died. That will definitely be a game changer.

As more players tread certain paths, the flatter the terrain will become, over time if the path is forgotten about or if a faster route is found the path that is no longer used will erode from timefall. Also thinking about it now, we could be visiting mars and the moon so more crazy bullshit could happen.