What is the most important aspect of a game to you?

fucking kino

>There's no value to that ironic retro look anymore

The faux-retro aesthetic isn't a rarity anymore, sure, but games that actually do it right are.

Let it go, redditspacing nostalgiafag, that look is used entirely by shovelware these days. The fad has passed

Text adventure games are still enjoyable.

I think there's always gonna be a demand for retro style games. Some people want a new game that looks and plays like an old game. Is there really anything wrong with that?