What does a game need to have to be considered "comfy"?
What does a game need to have to be considered "comfy"?
Skin too white
soul
Not too boring, not too extreme. Just in the right spot.
>mole on tits
fuck this fetish
Safety.
peak incelbait right here
Not made by Nintendo
I think you're asking the wrong question. Clearly you didn't understood the meaning
so..mediocre? a 5/10 game?
Are you illiterate?
Whether a game is boring or extreme, is completely detached from how good it is.
A game that isn't boring, entertaining, but not something you rave about being exciting or revolutionary. It's appeal is inoffensive but also not remarkable
This anime's a piece of shit
>not liking beauty mark on anywhere on the body.
I usually see games like Fable and Oblivion called comfy so yeah that checks out.
What anime?
In my opinion "comfy" is all about the music and simple relaxing visuals,Chrono Cross for me is the peak comfy game.
I looked up the manga and man they really fucked up so much stuff from it
Saucies?
An open world, open ended game with largely safe environments (isolated hostile areas or dungeons with a large peaceful hub), repetitive tasks and mechanics (so you can sink in some hours and start to minmax whatever you're doing without constantly encountering unfamiliar environments and challenges) and a charming visual direction and soundtrack.
Why did MAPPA rename itself to Studio Wit?
Where's my 4th GARO season?
It's just a shoddy advertisement.
Atmosphere? Music, graphical style, and I suppose slow-paced gameplay. Perhaps worldbuilding and the ability to talk to a bunch of people, but that's just me.
>Why did MAPPA rename itself to Studio Wit?
just because they have the same motorcycle intro doesn't mean the studio changed names
>mole anywhere
I rather die a virgin
I will
Relaxing music
BIX NOOD
Homo post of the month