Why do these old 3D renders feel more realistic than actual realistic current generation games?

Why do these old 3D renders feel more realistic than actual realistic current generation games?

Attached: mega soul.jpg (1678x2047, 736K)

Other urls found in this thread:

youtu.be/jcIpCNRxVtk
twitter.com/SFWRedditGifs

why do you keep making this bait thread over and over again?

Because they have SOUL

My math folder had this image on it in the 5th grade. I'd just stare at the folder art all day and daydream instead of learning math. Good times

Super AA + raytracing

Well if something you are going to show to someone is going to take a month just to render wouldn't you want it looking good as possible?

>why do still rendered images feel more realistic than real time games that just got a very simple form of ray-tracing

why are nigtoddlers so fucking retarded? the render looks like trash in todays standards

Why do you keep thinking that the same opinion can't be shared by more than one person?

Attached: mega soul country 2.jpg (1200x1509, 421K)

Raytracing, natural lighting and reflection techniques that are not quite viable in real time rendering.

It’s cool NVIDIA is trying to push the buck forward here. Maybe we’ll see big advancements in the next couple of years.