Why didn't the price of games follow inflation? Its been decades now and they are still $60. How is this sustainable?
Why haven't the prices gone up?
Technology has gone down in price.
Compare a standard harddrive in the 80s to now.
Season passes, gold/platinum editions are the real cost of games now. Getting the full experience has gotten more expensive, but the industry is keen to pretend it hasn't.
They did go up. 40 used to be standard and then MW2 tried to do 60 and everyone complained but as usual the bitching amounted to nothing.
60 is more recent trend. the prices have been going up over the years
I'm not sure why you think $60 isn't already inflated
n64 carts were $60
because the price is already inflated
games should be like 20$
lmao where are you buying mario kart 64 for 60 bucks. its 35 on ebay chump
Games should be 20 max. With some of them costing 40 if it's a big production.
The mere existence of digital games means less used games to new games are being bought than ever. $60 is overpriced.
You're delusional. Game prices have stayed the same for too long now – all the while development costs (time & labor) go up. Average pricing will most definitely go up next gen.
AA and indie games may stay at or below $60
But AAA games will definitely go up to $70 or $80
That or more micro transactions. Pick your poison.
Honestly I wish they did inflate with the dollar. Yeah, it would fucking suck to lay $80-$100 per game, but we basically already do with season passes and dlc and shit. If games were allowed to be above the $60 price point, it’s debatable we would have the current gaming gacha problems
production prices for most games have actually gone way down.
they've cut costs by going digital, and even physical copies don't have manuals anymore.
the market is extremely large compared to back then.
and most importantly: prices for a full experience have gone up SIGNIFICANTLY. much more than doubled. it's just that it's all sliced up into microtransactions and pre-order packs and gold editions and all that shit. to make a food analogy: it's like if mcdonalds kept the prices the same but slowly took away everything inside the burgers and sold you the patty, pickle and ketchup separately.
>it’s debatable we would have the current gaming gacha problems
Games already cost $80 in Canada and +100 in Australia. That horseshit argument has been done to death. It was never about developments costs. Don't even get me started on digital distribution.
True, but games are more of a creative work. Games these days cost drastically more to make and have longer production times.
I think the price stability is due to higher sales volume and ability to make money beyond the original sale of thre game.
I haven't payed full price for a game since Skyrim was released. Take a year off and play your backlog. Everything new now will be
That's literally just because of the weaker dollar. Prices in aus have fluctuated heaps the past decade
Because devs play it far safer now. Many of the strange and experimental games made back in the day wouldn't make it now days. Thank god for the rise of indie publishers.
t. zoomer
They were 60 even back in the days of N64. LONG before MW2
So why did they go down in price after that?
Barring some outliers (NFL 2k5) and shit games (MW2), $40 has never been standard for new games. $50-$60 has.
The prices aren't gonna go back up even if the dollar does
1) Cartridge games were always more expensive than disc-based games. They cost much more to manufacture. N64 games could hit like $70 but PS1 games were around $40.
2) Economies of scale happened. The per-unit cost of a video game is pretty low but dev costs are high. More people buying video games means they can sell each copy for relatively less because the budget is spread over more heads.
3) Games aren't as feature complete as they used to be. DLC, day 1 DLC, pre order bonuses, micro transactions, lootboxes - all of this shit squeezes more dough out of customers.
4) Wages have been stagnant since basically the 70s despite inflation so people have less money for luxuries.
5) OP is a faggot.
because cds are cheaper than carts. hes a nintentoddler who thinks nintendo
pricing is the norm.
Always remember kids
The price of games IS following inflation.
90s:
> Development is EXPENSIVE AS FUCK because the tools are ass and the people who do it are professionals
> Games cost whatever the fuck they want, up to $90 in some shitholes
2010s:
> Development is CHEAP AS FUCK because the tools are standardized and simple enough for a large team of underpaid retards to use them
> Games cost $60 because it's so cheap
lmao
I would easily pay more than $60 for a complete experience with good replay value like in the PS2 era. But it's not what normies want.
lmao
ok, let me clear this up
old man here talking, faggots.
nes games $40
PC shit $20-30
snes $50-80
5th gen shit 50-80
6th gen and late 5th gen was when we dropped to the then standard of $50
then 7th gen went up to $60 and people complained when just 2 gen prior you were paying upwards of 80 a game.
we SHOULD go back down to 50 because of all the BS dlc shit that gets repacked 1.5 years later for 60 AGAIN.
Based oldfag
it used to be 50
How fucking retarded are you?
A slightly younger old man here.
Take into account inflation in the 80s and that $40 would be a little bit more than the $50
Cause I remember N64 games on release were like a little over $60
But eventually they busted the system with a new formula. Either free to play with endless micro transactions to cash in on or really fucking pricey on launch specifically using special editions and all that bullshit.
Majora's Mask had a special edition. And it was the same fucking price even though the original required an N64 extension.
It's bullshit lads.
Speak for yourself, retard. Being a fucking leaf is shit tier now.
Games used to be between 40 to 60 bucks, now, if you include taxes, they are between 80 and a fucking HUNDRED bucks!
I remember NES games being more than $40. They crashed pretty quickly after about 1990 though.
they cost more to market seemingly then make. its all a gamble people arent making game of their own goodwill unless they are indy kikestarter frauds and theneven tehn
But went up after the N64. Because duh.
>glover 5 dollars off
what a steal!
DLC makes sure companies get theirs. Imagine releasing 70% of a full game only to release the next 30% over time.
The only good one in that section would be F-Zero.
Everything else is shit. I'm going to the 39.99 section yo.