Good cliches

Good cliches
>Exploding barrels.

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>female assistant is hot

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Destructible walls hiding powerups

unprotected sex leads to game over

>delicious wall chicken

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>Secrets behind the waterfall

>enemies have unique dialogue after killing you

Love me some giant sand worms.

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>fuel leaks down to where you shot it
>can ignite it

>battle you're supposed to lose
>you can win anyway

A game is trash if it doesn't have this.

SOURCE

>optional side boss that's stronger than the final boss

>Objective: Survive

>The boss is you but cooler/stronger
>You gain boss weapons/abilities
>NG+ and postgame unlocks
>Postgame ability changes early game interactions
>Boss/antagonist teams up with you
>Game's main theme is a leitmotif in the final battle
>Final boss is the protagonist of the previous game, or your previous character
>Secrets are hinted at with level design
>Character acknowledges one of the game's tropes openly
>Game ends if you do something to prevent the story from progressing early on
>Seemingly throwaway dialogue becomes relevant much later in the game

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It's not the barrel that explodes, it's the fuel inside it.

>final boss starts off as a giant, almost sky scrapper sized monster
>it's final form is reduced to the protagonist size but is still almost as powerful

>"The Rival" is the same size as the main character and has a similar fighting style.

>He doesn't know about Zankuro
Oh my god, man. You are in for a fucking ride.

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>boss lets you attack first
>if you don't attack they start walking towards you

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>saying no to an NPC has actual consequences instead of forcing you into an endless loop until you say yes

The red barrels in EYE don't explode, what the fuck?

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>The town nutjob spouts truths about the game world that only the player would know
>none of the other residents believe him

>the protagonist's starting weapon can become the end game weapon if kept and upgraded enough

The barrel explodes for the fact that it contains the fuel.

After realizing this guy tells you meta-knowledge about the game he became my favorite character hands down

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Based No-Bark

name 3.14 games.

>What are you looking at grandpa?

Bloodlines

>the dynamite doesn't explode it's the black powder inside it
shut the fuck up fucking nerd

Dark corners of the Earth

Recurring miniboss character

Guns don't kill people. The people wielding the guns kill people.

>Final boss is roughly humanoid and has an extremely similar moveset to yours

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>Repeated encounters with the main boss throughout the game
>He powers up alongside you and gains new skills and abilities to use against you
Dynamite Hard

Aim assist

>secret levels

First objectively wrong meme post in the thread.
Are you proud of yourself?

Deus EX HR

>final boss theme has the same lemotif as the main theme, or is a remix of the main theme

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Why do you believe aim assist is bad?

I thought of him too

>Snakes, bats and dogs are enemies

That's the good shit right there.

Jackie Chan.

>you can beat up or kill the NPCs

>can attack shopowners/guards who tell you to stop a few times
>when they finally snap, they're the strongest enemies in the game

>can’t kill the NPCs, but can pester them harmlessly with offensive magic until they plead for you to stop
I love Ys II

>enemies have interesting idle animations

Stealing everything that isn't nailed down, then turning around and selling them back to their previous owners

>can pick up and toss around NPCs
>they don't get hurt but yell when you do it
>you can also jump and bounce off them

>everyone you met along the way cheers you on at the end

name 5 games outside of Castlevania

I love it too.

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Monster Hunter is amazing at making the monsters actually do animal things when they're not fighting you. Nothing really makes you go "oh" like watching that T-rex you're stalking take a fat shit.

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Im gonna put a trap behind the waterfall

>you can develop stronger (or worse) relationships in game and depending on the relationship gives you a different ending

cliche implied it's bad because overused
trope is a word more fitting

Chills when it happened in Halo Reach

Game?

Especially secret doors

>games main theme is a letmotif of the final battle
Its why i like kirby games so much

Ahhh. Nice one.

ayy. you did beat I & II on nightmare like a good lunatic didn’t you user?

>vampire enemy/boss
>pipe organ starts playing

>rude shop owner

>STR and CON are unrelated stats
just made me wonder, lets say a character is 10 STR but below 3 CON, what kind of person can bench press a huge tree log while they can be knocked out by a bb gun? and vice versa, what kind of person can stand getting hit by a sledgehammer but is unable to pick up his groceries?

That whole game is a month mindfuck, don't think about it

Con isn't necessarily just durability, it also can mean just physical size in general. A 10 STR 2 CON would be like those 0% body fat super bodybuilders. Quite strong, very well defined musculature, but you got no padding, and the muscles are more for looks than anything else. 10 STR 10 CON is like Heavy from TF2, is stupidly strong and muscular but also has a huge core and a healthy amount of body fat. Suplexes bears in the mountains buck naked as a warmup. 10 CON 2 STR would be a lardass, and I'm sure by now you can see where I'm going with this.

>lift goes up
>jump down the hole for goodies

For a series with over 9000 lifts, dark souls only throws this in a merciful handful of times

Not the main boss but Jr Troopa

Thats who came to mind for me too.

>the final boss is a giant and he moves so fucking slow

>Unwinnable boss fights

Someone who skipped leg day

>blue potion is for health
>green potion is for mana

>slaves you freed come for your aid at the final stand-off.

but that's fucking wrong, you faggot.
Red for health
Blue for mana
Green for fatigue

>boss takes the time to just walk/approach menacingly

FF4

>shop / items on the ground before boss fight.

Explain the difference between mana and fatigue/stamina without arbitration.

mana is for spells
stamina is for running
are you retarded?

>drifting makes you go faster

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Why?

>the final boss is female
>she is butt naked

>Unwinnable boss fights
>good

it's bad bro especially when you win in the gameplay and kill the boss at 0%. see:xenoblade2 where it happens like 7 times

not enough in games
>NPCs attack each other

STANDING HERE

Ok how about winnable unwinnable boss fights with alternate events if you happen to pull off such a crazy feat

>Starting the finale battle feels overwhelming
>Get an immense buff depending on your previous actions

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>desert level
>the boss is a giant scorpion/scarab

Examples?

D&D is retarded.
Constitution is not body weight, its "inner strength". Even Endurance isn't body weight, although it can be more closely related (as being fat can help you endure starvation). Weight is a completely separate entity unless you actually give a shit about physics then all these retarded stats don't mean anything.
You can be 10 Con and 2 STR and look like a holocaust survivor but be super immune to ailments.
Wisdom is earned through trial and error.
Constitution is earned through trial and error.
Strength and Intelligence (and to a lesser extent Endurance and Dexterity) are acquired and lost.

Charisma is just about the only stat that can't be controlled otherwise you must submit that its an extension of other stats.

Again, D&D is retarded and not based on reality in any meaningful way.

This is a literal as "good" and "cliche" as you can get.

Kecleon from PMD
Shopowner from Enter the Gungeon
Shopowner from Link's Awakening

Some examples off the top of my head

The Witcher 3.

>Can provoke infighting among NPCs by making them hit each other by accident

Because running doesn't drain your magical powers, and casting spells does.

Minecraft has this because Notch is a fan of Doom.
It goes to show that people's taste in video games growing up is a reflection of their own video games. Shit taste--shit video game.

The fuck kinda D&D are you playing that you think that's what they're talking about? In D&D 10 is baseline. CON isnt bodyweight, its physical fortitude. How easily you get sick and how much of beating you can take.
And while D&D is retarded you picked a dumbass point to pick on. Stats are general and abstract, you know, like almost every RPG game?

>breaking wooden crates to find stuff in them

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>game breaks the 4th wall to explain controls and tutorials

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>Game has a secret path in the beginning of the game that you couldn’t reach until you beat the the final boss
>Contains new bosses,levels and a powered up version of the final boss

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> You can use the same weapons enemies hold

>Villain's final moment is a moment to himself and has peace and clarity after being through so much shit, he actually smiles

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ahh yes the exploring barrels cliche always conveniently placed too. Half Life 2 went to far with it

>seeing places or enemies from previous games
GTA 3 liberty city in san andreas
metroid 1 motherbrain room in super metroid
frozen bosses from megaman x1 2 and 3 in the background of X4

bowser had the shroobs on ice in his castle
what was he planning to do with them?

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wrong picture

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Metal Slug
Skyrim
Skyrim Switch
Skyrim Remastered
Skyrim VR

game?

Pandora's Tower
DMC3
Trails in the Sky SC
Deus Ex HR though final boss is garbage
Every fucking 3D Sonic game

DMC5 Shadow and Griffon
Portal 2 original testing chambers
Evil Within 2 boss rush
Dark Souls 3 Anor Londo
Silent Hill 3 amusement park

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>Final boss theme is the main theme but with vocals/metal remix/both
>Game's main menu changes depending how far you are in it
>New game just changes the camera perspective to start the opening cinematic/get into the gameplay
>You and the rival team up for the final boss
>You can see your character and the party on the starting screen with all the gear you equipped on them
Anything I missed?

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>credits theme is the main menu music

Hello old imagefriend, haven't seen you for a bit.

>Obvious trap your party is falling into is EXACTLY as planned.

Every time, even when its obvious its got a counter plan, I'm a fucking sucker for "HOWEVER" moments.

no

>game has a bro character
>doing evil route makes you face him at the end
>he isn't angry at you and he knows he can't stop you but he just wants to try

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>completely incapable to semi-competent to all-powerful but keeping out of this shit NPC/teacher/tom fucking bombadil type has their own scene where they come out and fucking destroy something after throwing off their apathy/no longer need to hold back/hey merry hildago bom dom rildaro.

Every time, not just the vidya either.

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>Jolee doesn't give a SHIT about being a proper jedi
>But is enough of one/is just a good guy enough to know he has to stop your shit right here in the dark side run of KOTOR 1.
Corny as hell, but I love it erry time.

the picture is lego island 2.
the bowser shroob stuff is in bowsers inside story as a secret

You bastard!

Shopkeeper from Spelunky.

Wait guards I know but I thought if you tried to swing your sword near civs all that happens is geralt does that hand shaking thing.

>>You and the rival team up for the final boss
Bonus point if rival still acts tsundere as fuck to the last moment.

>Main menu seems somewhat abstract
>It's actually a preview of the end
or something I've loved since I first played God of War 1
>Starting the game flawlessly transitions into cutscene/gameplay

>The Master from Paper Mario

>npcs have special dialogue for certain actions

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>bosses react differently depending on what your character has equipped

>enemies can open doors

Worried_doggo.woof

>Kill Strelok

i loved this in Dusk

fuel doesn't explode when shot at.

InFAMOUS 2?

I unironically enjoy survival stages in bullet hell shmups.

>game full of wacky and crazy combat styles and just general batshit stuff
>final fight is just to guys decking it out with their fists

I genuinely cannot find this gif, even while searching for Zankuro

Nonsense. Just look it up on Gelbooru and make sure you have "display all content" on.

I just think of Bethesda games when reading this, and then it becomes an exploit rather than something that a class like thief could use to gain money but lose morality.

>Character has janky stats and abilities
>With enough investment and understanding of systems, becomes strongest character in your party

I FUCKING HATE ADOL SO MUCH BROS I SWEAR

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Even worse that they got rid of this, and replaced it with the openings halfway through the lift. Sucks ass, as dropping down a hole which doesn't seem safe is a great thrill on exploration and motivates you to do it more.

I don't know how to do that, I don't use Gelbooru m8

Dude, come on. It's not that hard. But it's worth sharing anyway.
Sad panda
g/706882/d3eb8b3aca/

Nevermind I got it
Wow, decent

>display all content
Oh, it's a thing. I was blind but now I can truly see.

Is there a way to search by highest score?
Also RIP original purpose of thread.

Here's one for you OP: Slow mo, bonus points if you can toggle it whenever you want and it isn't linked to cutscenes or random events.

>Is there a way to search by highest score
Yes
Sort:score

I can't think of many games that did this as well as Dead Space.

>you can romance the villainess
Tell me which games do this I need it cause I need it in my life

>NPC's fighting each other

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>NPC can steal from anyone
>including you
It's so goddamn rare but it still so fucking good, actually forcing you to keep an eye out from suspicious behaviors.

>Combo multiplier in genres that typically don't have or use it

>mirror matchup with opponent using your weapons and tactics
Armored core was so fucking good for this, especially in contrast with the "kill all these scrubs missions" then BAM some ace AC motherfucker swoops in for an awesome fight. Even better when they sent you in against a squad of the fuckers with a few friends who get knocked out early. Good AC game never ever again.

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MGQ is basically this until part 3

the fuel inside explodes and so does the barrel, or are you suggesting that the barrel stays in place?

Posting a few
>Boss uses a move that you previously saw a different character use but enhanced with greater effect
>it's your own

>massive ass gauntlet/bossrush with varying bosses in a variety of different settings
>the last room is completely empty and only has a single a human-sized person standing there

>old boss gets replaced by a newer big-bad
>you're about to die to the newer big-bad then the old boss comes in out of nowhere guns blazing, completely fucking pissed
>bonus it begins a massive war between their mooks and the bosses duke it out solo.
>double bonus the old boss ends it with their signature move but on steroids

>character gets completely fucked up and has several weapons impaled
>keeps going through the sheer force of will
>they fucking pull out a weapon out of them and use it to fight

>final area in the game takes place in the first area you started in, and the OST has a different version

>title or repeated phrase throughout the game that you thought was un-noteworthy gets recontextualised

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>and the OST has a different version
>its a orchestral remix with a choir

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>HUUUGE fucking bosses

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Stella Glow.

one of my favorite bits about FF13-2

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>day/night system
>real time game clock

>trap behind the waterfall, in front of the chest
>chest is mimic but has a good item in it
>wall chicken behind mimic chest

>oblivion does this and everyone complains to the high heavens about it.
nice get

NPCs can equip the gear you sell them

>talk down mid boss after the fight, spare him
>he commits sudoku by jumping off a cliff or into a hell portal
>no corpse, but you forget about him after a while
>comes back during the final boss fight with enhanced powers to take revenge against the final boss

>doddering old man opens his eyes/stands up straight/holds his cane in a fencing stance and wrecks shit
Bonus if no flippy shit is involved, just minimal movement and brutal counter attacks.

>npcs get mad when you walk around without clothes and tell you to put them back on

>Character defies game mechanics through sheer willpower at a critical moment, e.g. they reach 0HP but keep fighting.

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Is that a cliché? I've seen it only in Batman games.

"Oho? You're approaching me?"

name three (3) games

>shoot red barrel
>your mind explodes

Fuck you. That twist was nonsensical.

>200% hp

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Looks like a fire emblem radiant dawn character

The fortune teller in persona 3.

>Fight old boss
>Kinda tough but not unbeatable
>Go back in time and fight said boss in their prime

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Dude was the real mvp of the story,also subverts the trope that the brash guy who doesnt like you must be a villain and doing something wrong(as you are the one who fucks up in the game).

>Main menu is the ending

>Cursed weapons that start out weak but get stronger the more enemies you kill with them

Alien Isolation and maybe MGSV if I remember correctly

What about
>old boss is piss easy
>boss in their prime is still piss easy
Looking at you, Dung Defender

Halo
Unless "batman games" is a term for powerful main character games

Remind me of FFBE.
Game had a few battles you were supposed to lose so the boss can monologue and shit.
Except the powercreeping got so bad, new players could survive the said boss' "nuke" without doing anything in particular, which bugged the combat quite a bit.

>horror section in a non-horror game

I love how jarring that feels

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Halo Reach

>that crazy conspiracy theory guy in VtM:B1
>call the local radio every night to share a different "discovery"
>last one is literally the game's plot
>he is never heard again after that

Would the barrel of gasoline actually explode if you shot it? Wouldn't it just start burning?

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Halo Reach

>jayarpeegeee
>go to the final boss without much autistical grinding
>the theme is a mix of an ingame theme and unique parts, stands out really well and the fight even looks unique
>the enemy deals ok-ish dmg, obviously has another form
>beat his first form
>does big dick attacks from now on, including aoe shit
>beat the new form
>turns out he has another form
>>and another
>and another
>>and another
>and another
>>and another
>and another
>>and another
>and another
>>and another

As far as I know the oil would just start leaking out. You need a spark to ignite oil and a bullet isn't enough.

nigga u silly

Nameless King in DS3

>fist rushes
>mash to fist rush

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For one of the newer Resident Evils(5 I think), one of the devs thought it was fucking stupid that bright red barrels were sitting around everywhere, so they changed the barrels to a normal color, but they kept the flammable fire logo, and made it bigger and more clear even. Absolutely none of the playtesters ever shot at the new flammable barrels. They changed the barrels back to red after realizing we've conditioned gamers to shoot bright red barrels.

Monter girl quest
Eroico
Real life

HIS KIND HEART MADE HIM HOLD BACK OK??????

Congratulations!

>Monsters are just going about their day before you show up

No, which is why we transport gas in fucking aluminum, the same shit we use for soda cans. If any little spark was enough to set off a gas tanker truck, they'd be massive liabilities and terrorist targets across the world. It would most likely just leak out.

>After a while, monsters start growing paranoid and flee in terror at even the sight of you

MEMORIES BROKEN

Kingdom Come is my favourite

>hey pesheck teach me how to pick locks
>hey pesheck i can sell you stolen goods?
>steal from pesheck's house, items are actually marked as stolen
>hey pesheck...

of all the hundreds of times I've had sex I've used condoms maybe a dozen times tops. pills are your friends

meta fuckery where the characters directly talk to or interact with the player

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>protaganist tortures the antagonist for what they did before finally killing them

>lure Lynel or guardians into quiet stables
>npcs have special reactions to them
>some even using weapons

Hitman.

I still wonder if some kid downloaded the game thinking it's cute and then saw things like this.

>game has giant weapons

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C'est la vie.

>can disguise yourself as said monster or blend in
>become buddies
>start to feel bad killing them after

this would be acceptable

>main menu changes with your story progression

>music gets more intense with each stage of the boss

>enter boss room
>they don't even move until you approach because they're a guardian of some sort and their job is just to stop anyone from proceeding
alternatively
>if you stand still the boss also stands in place taunting you

This game is incredible.
It's practically porn without dicks.

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>game has BOSS WEAPONS

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hot, what gaem?

Changed.
Somehow, it is on Steam.

Game??

BOSS WEAPONS??

>fuckhuge boss that makes you feel like an ant fighting him
>you take control of him and stomp the fuck out of regular enemies

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Putting a bucket on a vendor head so you can stealth steal everythings he own is a timeless classic.

>objective: RUN

BOSS WEAPONS!!

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>monsters disguise themselves as human
>they just assume you're in disguise when you sneak into their lair and casually chat with you about eating humans

How bad is the powercreep now? Did anything manage to top Esther?

I think Epic Battle Fantasy 4 does it in the flash version of the game
>Begin the game: it's anna vs the boss of the first area
>Menu afterwards changes to be in theme with the next boss to fight.
i loved that detail!
it would have been even better if the song gets more instruments the more you bosses you defeat!

YOU WOULDN'T A SNOW LEOPARD

WHERE DO YOU LIVE

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Best example I've ever seen of this was from a VN. The villain uses a world ending attack, causing the game to pretend to crash and it closes itself. On relaunching the main title is a scorched earth version of the original with the villain smirking up at you. Can't remember the implications it had on the story though, it wasn't a bad end thing but a meta show of power the villain used which the main characters can't comprehend when she explains it did happen, but it also didn't, not really.

>the ost of the final boss is the main title OST
>it picks up when you enter a new phase

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Mass Erect

Right down the road!

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he called it a night

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>fight to the death for no reason other than to settle the score
>has no relation to the overarching plot

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trully the only way to do time travel right
bonus points if present boss has a wound you inflicted to him in the past

COOOOM

Cringe

>shoot them in the head
>it died

The gun killed the person, but the shooter was the killer.

Right down the road!

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>you gain brouzof

I miss him.

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>the church is a sanctuary that dishes out free heals and holy water
>it's also a front for a militant order that covertly hunts vampires and hellspawn
>this organization isn't evil or corrupt whatsoever

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Roche

>Boss has two phases
>There isn't a cutscene or mark on the HP bar to indicate it

Right down the road!

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Gaxkang

Gauntlet: Dark Legacy

Right down the road.

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What fucking game?

Right down the road...

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>game has cave behind waterfall
>completely empty
>no secrets
>left to guess whether intentional or some dev just forgot about it

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>so fat that he thinks running is magic

Kek

Right down...

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Buh-bye!

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Fable 1

>Longsword+15

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>you constantly fight bosses with different sizes and appearances like gargoyles, hellhounds and baphomet-like creatures

>the final boss is a human, who moves just like you

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Muramasa in sotn

>massive boost to attack
>massive decrease in defense

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>RIP

Jevil

>Antagonist acts calm and/or smug though out the game.
>Finally starts losing their shit and can’t keep the act up when they’re losing.

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>Characters from different series casually meet or are by one another.

>main character is female
>final boss calls her a miserable fucking bitch as his base explodes

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>helps you bring justice to a slaver
>teaches you about the chupacabra
>that teddy bear interview

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>battle against mc's rival ends with a cross counter as both fall down

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>>character gets completely fucked up and has several weapons impaled
>keeps going through the sheer force of will
>they fucking pull out a weapon out of them and use it to fight
which games do this

>easter egg where you find devs in game

Pic related had my favorite where you find a dev room and help a dev in removing bugs from the game, literally

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nah the gasoline itself doesnt even burn, its the fumes its produce that are flammable
so if you fill it to the very brim of the barrel nothing would happen even if you tried to light it on fire

Unironically one of my favorite parts of Xenoblade Chronicles 2

This is a great one if done right, you finally get to see that smug asshole go down a few pegs after they spent the entire game slapping your shit in.

The Gorilla in Sekiro

I prefer barrel chicken myself

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>See these giant robots bosses that you need a team to kill or have to avoid activating.
>You are able to solo them, but it takes a while and they hurt a lot
>Later in the story you can hijack one and fight a giant army with it
>You can just refuse and take on the armies yourself.
>Get some cool rewards for doing so

One thing I fucking loved about Champions Online.
youtube.com/watch?v=KPxOkAeGHh8

>defeat boss
>the monent has passed
>only for a stronger boss to appear right after
>better if you don't recover from last fight

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Links awakening
Spelunky, or at least the shopkeeper used to fuck you up

>crafted turrets and traps do more damage and can be abused to instantly kill in RPG hybrids (Fallout for one example)

Alan Wake

>can’t easily save these kino threads anymore
Fucking fireden

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dynamite is nitroglycerin based, invented by Alfred Nobel, the peace prize guy

>fight against final boss
>ghosts of your dead friends help you in your most dire moment
>main theme plays
The grind through ARR was worth it in the end. Haurchefant was a good lad

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Heres a CLICHE in every modern FPS games.

>M16 Rifles for Americans
>AK47 for Non-Americans AKA Badguy weapon
>Police carry MP5s\UMP45
>Gangsters carry Uzis\MAC10

What happened to fireden? It doesn't seem to keep deleted threads anymore also.

>stable guy wont let you keep the skeleton horse
He wont eat you faggot its already dead

>”you lose” screen shatters as you press NO

>characters change depending on how many times you've played through the game
>each character has different endings/sections in the game with specific ways to get them
>unlock hidden characters by playing the story specifically
The bouncer is such a fucking gem. It's a shame it's so short but it really makes up for it with its repeatability. I've never beaten a game so many times as this one.

Forgot image

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>Flandre

Tesuto

>based

Memefaggot.

There was this one cave in Skyrim that had two orcs and a sorcerer trying to skin and butcher a mammoth. One of the orcs says "GONNA NEED A SHARP KNIFE TO CUT THROUGH ALL THAT FAT", obviously scripted dialogue referring to the mammoth, but their dialogue is interrupted and immediately continues when I show up and get killed by them. So I thought the orc was calling me fat.
In other words, no it isnt a cliche and I'm a retard.

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totally depends on the type of survive.
>shoot all the endless waves of enemies:
bretty gud

>seven minutes, seven minutes is-
aw fuck off

F.E.A.R. does it

>boss is built up as unstoppable
>actually is unstoppable, except for one specific method that the game told you about hours ago and doesn’t bring up during the fight.

Champion Gundyr was so fucking fun

They haven’t been saving threads for a month now. Severs were getting harder to support, and I heard mid August had a big illegal-posting incident.

>illegal posting incident
Yea Forumss fault, I call it now. 06.webm probably.

>final post-game boss seems impossible
>final story boss turns up and assists you at the last moment
>their theme starts playing

I'd just make it so like, you try to go into the waterfall and it'd fucking ragdoll or send you into the currents around you or some shit despite there being a VERY CLEARLY VISIBLE ITEM BEHIND THAT WATERFALL. So you gotta go do some shit to ease it up or split/stop it.

>pull out joke weapon for final boss fight
>he comments on it/gets distracted
Also
>DLC is from the villains perspective

love this hit

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Kicking in general, any game that features a kick bitton can't be a bad game

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Seconding this

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Duke Nukem Forever. Otherwise you are correct.

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It was /pol/s fault. They had legitimate Epstein stuff get posted and the site was kill like 3 times that week.

>Dark Messiah Kickthrough

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What VN? Sounds cool.

Guns don't kill people. The barrels that explode from being shot with bullets by people wielding guns kill people.

>you can't reach it

>everyone you met along the way hates you and boos you

>Games involving weapons
>The second weapon you find is always a Shotgun

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Literally every beat em up ever

>boss devastates everyone who approaches him
>if you send the main character to fight him though, he'll just smile smugly and do nothing while the MC pummels him to death
>you can teleport the MC to a spot where only the boss "attacks", and kill him within two 2-3 turns to end the entire map there and then

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>the shotgun you find second after the useless pew pew handgun is the best weapon up to the late game involving meme weapons
Why are shotguns always such gunfu in games? I don't even like them IRL.

A half empty barrel with fumes under pressure with the right amount of oxygen in there would explode quite violently if the bullet sparked on the way through. It would be a fast explosion, like a huge pop, and there wouldn't be too much fire unless the liquid gas got hot enough.

What a guy. Had his fun, and went out of his way to make sure no else got hurt.
Other than Horizon Air losing a 30 million dollar plane