Why do fighting game devs do this shit all the time

why do fighting game devs do this shit all the time

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>character is a slow hard-hitter
>makes casuals froth at the mouth from pure rage but gets absolutely decimated in any competitive setting

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This is more of an issue with 3D games, particularly tekken

The guy on the right looks cooler and has a more interesting backstory.

right, because 2D games arent complex enough to have characters like the one on the left in op's pic lol

>character requires skill and thought
>nobody uses them
>character is LOLOLOL DERPDEDURP IM PLAYIN NOOTRUL
>every single online match has at least one
>character is incredibly powerful and nigh broken in skilled hands
>lol that'll be 5.99 gaijin

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if i'm playing someone in smash for the first time i'll go Dedede for this reason. if i pummel them, they're garbage. if they mop the floor with me, well shit, let's actually do this thing

No, it's the opposite. Most 3D games don't really have different playstyles and strategies to the same degree, and the game often boils down to accessible punishes and starting a mid/low guessing game. The characters that are more complex than this tend to be bad or just not worth it because why do that when you can be kasumi or dragunov and just do the same thing over and over into a 50/50?

t. tierwhore cope

>2v2 or groups
>game isn't balanced around this so you can just pick a character with strong big hit boxes and win randomly 90% of the time

>kazumi wins a tournament
>suddenly that means tekken is bad
I dont get this /fgc/ meme, are they that desperate?

King in Tekken is like a combination of both. He does have a shit-ton of moves with very specific uses, but he also has a ton of "abusable" moves that can carry you at low to intermediate play.

no one except weeaboos, kids & cucks play "fighting games"

Fighting games were ONLY designed to be played with friends on a couch while drinking lots of beer.

Competitive fighting games is an abomination.

d3 is annoying to fight though

Gigas mops the fucking floor at low levels.
Then once you find people who take advantage of his weakness ( AKA he has to guess even at a miniscule disadvantage like -1 ) you're done for.

dude he has a ton of abusable moves that can carry you at competitive levels as well, that's why he's top tier.
His df2 and f3 are fucking ridiculous mids.
df2 is the reason you dont step king, and f3 is the reason why Armor King's grabs get ducked all the time but King's dont.

you're at the second dot from the left

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>mfw I can beat any casual in any 2d fighting game because I know what an anti air is

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>2d
so you can beat yourself?

if you actually played tekken instead of just watching tournaments you'd know every character is a mix of those two in the OP picture

Destroying OP's argument with this simple fact

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His moves don't carry you at high level. Yes, they're definitely insanely good, but they don't carry you. Df2 is a crazy counter-hit tool, but getting the most out of it requires good execution, unless S3 changes made it easier. f3 is strong, but doesn't have a lot of range and is weak to sidestepping

I'm a low-level player myself, these are just my thoughts

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Well obviously but my point stands

Or are you going to suggest that Kazumi and Lei are about the same in complexity?

>one character is more complex than another
okay, yes, now what

does a move need to be an unseeable mid knockdown unblockable for you to consider it strong?
of course they're going to have downsides but they're nothing compared to what other characters have to play with

>smash
>fightan

nah fuck you Feng exists

>feng
>>>>>>>>>>>>>>>>>>>>isnt that strong

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My point is the mechanics of tekken heavily favor simple characters because ultimately everyone has the same basic gameplan

I just said King doesn't carry top level competitors. You're not a top level competitor if you play King *because* you play King.

LilMajin is an unimpressive Tekken player. He doesn't move well, he can't break throws, he doesn't punish well.
Yet he beat JDCR.

I'd say that's a carry

Human brains favor simple things that do the job well over complicated things that don't do as good a job. It's not tekken that is at fault

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The trick to making a good power character is realizing that they don't actually have to be slow.

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this is a fighting game thread retard

Based.

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df2 maybe, but f3? That move is pretty standard man, there are characters with mids just as fast that are safe launchers

>tfw like both designs
feels good to be a patrician

He had one good run at last year's EVO. His results before and after that, even with King getting buffed, have been lackluster. Nekther he nor other top King players are getting the results you see from players switching to characters like Steve, Geese or Kazumi. JDCR hasn't been doing particularly well in lately, either.

generic df2s dont launch crouchers
king's f3 is a 52 damage fast mid that works on crouchers

>Also, no patches for another 4 months, silly gaijins ;)
>But let's nerf a low tier just to be safe
Fucking Bamco. I still can't believe they nerfed Ginu and buffed Bardock's corner strings. And then they released GT Goku. At this point I'm convinced they're trolling. How much you wanna bet that they'll neglect to nerf him in the end of year patch despite every pro saying that he's a necessity on a team?

Tekken (and 3D in general) is not 'at fault'. I said OP's pic applied mostly to 3D games because they heavily favour simple routes into mid/low mixups and characters who can do that with a couple moves instead of situational ones are a lot easier to use and a lot more reliable.

Then someone (possibly not you) started getting pissy about it and saying it's because 3D games are much more complex when the reason my point stands is because they're not and everyone has the same basic situation they want to be in and tools they want. It isn't like 2D games where a zoner and a rushdown character use completely different tools to funciton. The closest you're going to get is characters like Asuka who want to whiff punish with f.2 but even then she ultimately wants to do in and mixup between lows and her safe mid launcher, and her rage art also goes into that same mid/low mixup situation. That's just how Tekken (and most 3D fighters) are. There is no real advantage to complexity or having lots of options as ultimately your options just need to be 'good step killer', 'good low', 'good mid' 'good gap closer (hopefully plus on block)'. If you have those four things you are a good character and you ideally want them on as few moves as possible.

You're implying you can be shit at the game and win with Kazumi, Steve, or Geese.

You still have to be super good, this is tekken dude

>generic df2s dont launch crouchers
df2 only nets you a full combo on counter-hit nor does it have impressive range. Stop pressing buttons

Sorry, rage art should be rage drive there.

Yeah, so stop saying players are carried by certain characters. If King carries players, why aren't other top players using him as a secondary?

Lars was top 3 in Tag 2 days and he had fucking HORRIBLE lows, always have.
He was great because he had a CH mid that he could just spam.

Tekken isn't about mid/low mixups, it's about poking.
Poking is doing safe moves to control the behavior of your opponent. The safer the move the more you can throw it out to prevent the opponent from doing whatever silly shit they're trying to do, so you can do your silly shit

Again: characters with absolute shit mixup potential have been top tier always in tekken. Steve for example is not that good with mixups outside of the wall yet he's like top 5.
Before the season 3 nerfs at least.

>grey character was released as the tutorial character
>orange character is the 40 dollar season pass exclusive

He's talking about df2 launchers man

It's 45 damage

>king as secondary
King is one of those "all in or nothing" characters. If you need a powerful secondary you pick a braindead one like Paul

>It's 45 damage
you counting the guaranteed ali kick as well bro?

Ackshually they were made to eat quarters at arcades

Ah forgot to add: stop talking already. It's painfully obvious you consume tekken exclusively through streams.

>"all in or nothing"
How so?

clearly not the case if you read some interviews with the SF2 makers you gay casual baby

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My least favorite is probably this...
>character A is fast, has good frame data and mixups with good spacing
>character B is huge, slow, has to be a mindreader to get in to do massive damage and has no real way to prevent mixups.
>both have the same amount of health

I almost thought you were an intelligent poster for a second but you just couldn't resist throwing in a NUH UH YOU'RE BAD at the end

Because he needs more dedication to do his good stuff.
That doesn't mean he's weak. Hwoarang is another such character who is very strong but just like King you either main the guy or you don't.

better than saying stupid shit you know nothing about, now argue my point or stay wrong

King is a specialist character benefits a lot from execution and tech knowledge

I don't know, if you claim King requires a lot of dedication to the point where you can't have him as a secondary, I don't see how you can claim he carries players. It's like saying top players are carried by their hard work and determination, which is kind of retarded

>Orange man bad

You're too much of a brainlet to understand comparative adjectives, eh? Alright let me run you through it.

>X is more [adjective] than Y
does NOT mean
>X is [adjective]

So in this case, King being more difficult than Kazumi doesn't mean King is a difficult character.

You didn't make a point, some characters do counterhit fishing it's true I suppose so we can add a fifth tool to the list? It isn't by any means all.

fucking kek

this but unironically.

>Urghh brainlet ooga booga
Fuck off, m8.

no one except them plays fighting games SERIOUSLY

getting crossfaded with the bros and playing smash with trophies/pokemon/smash balls on is the genre's peak

>"tekken is about mid/low mixups"
>gets proven wrong by the fact that plenty of top tier characters are not focused on mixups
>"uhhh yeah sure, let's add that to the list"

lmao the backpedaling
this is how streamboars work: they watch two minutes of a top 8 and know everything about the game.

>the grappler character with ok to above average buttons
>require more dedication
Sod off

Not him but I think this is the point the guy's trying to make

>King carries players
>if King carries players, how come no one uses him as a cheap secondary?
>because he takes too much work to learn
>then how does he carry players if he's too much work?

Him and this is the point I'm trying to make
>just because a character is less braindead than Paul doesnt mean that character isn't braindead.

>main a character you have fun with
>swap to a character you see online just for fun
>win without even trying
>keep winning
Fuck you SFIV. At least I can make it slightly less humiliating for the opponent by using the AIDS Ken outfit.

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>why do autists in fighting games do this shit all the time
Here fixed that for you.

If King carries top players, where are all the top players getting carried by King? Lil Majin had one good run over a year ago, that hardly proves anything.

You know someone doesnt know shit about the game when all they can do to talk about balance is mention tournament statistics.
King is fucking braindead god tier right now and needs some changes asap

>naked except pink shoulder gloves
>naked except kneesocks

wtf are you talking about? Smash is a fighting game

>dull grey nothingness
vs
>bright cool orange
wrong

What does that actually mean, I always hear people shit on Gigas but my suzaku ass still gets trounced by most that I see. On a side note is that ender that does mega damage where he kinda slams the ground and it looks like you should be able to avoid it somehow actually avoidable?

I never said King wasn't amazing, you retard. I just said top players aren't being carried by King because there LITERALLY aren't any notable top players using King getting carried anywhere. They're all underperforming compared to how good the character (supposedly) is.

any other character is at -1 to -3
>*sidestep or backdash*
gigas is at -1 to -3
>oh fuck time to guess right

Or in other words: stop flowcharting and learn to poke

>Guy on the Right is a japanese fight hobo, fight hobo's rich best friend who's a half japanese fight hobo as a hobby, and angry edgelord japanese fight hobo, and the first japanese fight hobo who's ascended to ANGRIER Edgelord
>Guy on the Left is Turkish Oil Magnate and probable Demigod handing out free samples and spreading the good news about Turkish Oil Wrestling

It is not true to say that every top tier character is a counterhit fishing character. I have already listed several characters who do rely heavily on the mid/low mixup and that is the most consistent strategy in the game. There are characters that are counterhit based though, and you are right, though I think you're overstating how common they are at higher levels. I don't know why you're getting so triggered about this and are going off on some imagined stream monster thing.

This. I hit Vindicator the other day so I think I know more about how the game REALLY is than the people who play it for a living

Maybe because this is still a game of skill where the better player wins?
You're a fucking idiot if you think tournament results are everything. If you don't know the game well enough to see a move/character and go "yeah this is shit/too good" then you should not be talking about the game period.

Retards like you were saying the SAME shit last year about Geese.
>but if Geese is so broken then why are geese players doing bad huhh??? haha checkmate he's not broken!
Then now the shit gets out and he's top tier despite not having changed at all from when retards used to think he was weak

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I said "plenty", not "every". Fuck off you strawmanning fuck, you dont even play this game.

Gen in SF4 was like the left guy and didn’t someone win Evo with him once.

>>but if Geese is so broken then why are geese players doing bad huhh??? haha checkmate he's not broken!
Nice strawman, bud. I'll just restate my point. Stop saying players are carried by characters when ultimately "the better player wins", as you say.

>character that brainlessly spams projectiles is the most played
>every match is devoid of fun even when winning
>"JUST GIT GUD BRO NOTHING WRONG THE CHARACTER"

>smash
>fighting game

What game?

>character is one of the main characters and seems like they would be easy to learn the game with
>all of their combos require unbelievable timing, delays, and split second micro dashing techniques to extend any combo while also having odd execution and doing little damage compared to other characters

And you wonder why people just play the simple, strong shit.

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2D fighters

I do this too except with Ike

>difficulty of a character is decided by the combos
why are kyu ranks allowed to have an opinion again

>Play Enkidu
>Have to earn my way in and react every step of the way with sub par reach and okay pokes with no fireball and not even good fireball tools
>Akatsuki
>Has a fireball
>Can pressure with B tatsu spaced which is barely punishable if you shield it and not even.
>Can get 4.2K off a stray B tatsu that is safe
>Can use meter which is cake to make it safe.

I wish Enkidu had his own dumb ass get in tool like Wagner/Akatsuki by no means is any of that shit without a counter or unbeatable but my boy has to work so hard and mostly has to abuse winning vorp repeatedly which isn't even abuse.

So you don't actually know any?

That feeling when you play characters that don't really appear often but are pretty decent.

I forgot to mention shit normals.

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Ah I thought you were talking about Jin in tekken

Learn to neutral jump.

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>this character is spamming something that is extremely safe for them to do
>"how do I defeat it"
>just take risks bro!

lmao the tierwhore cope

Right has greater utility and can get less fucked over by certain matchups because each ability has individual counters. If for example casting Arm Swing both stuns people and parries magical effects theres less reason to play the other character with Stunning Gaze and a spellsword. You save resources and time by only casting one spell and also avoid having issues with the two separate abilities of the latter having different counters.

injustice 2

The question wasn't "why do players pick the gray guy", the quesiton was "why do developers do this"
Please user pay attention.

>well shit, let's actually do this thing

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why have i seen like 1 bob ever in competitive play? is he not cool enough for people? i dont get it

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My bad

Who is Ganondorf in Smash U

Haven't found anyone else in UNIST or BBTAG that plays him.

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God, I hope Enkidu gets Akatsuki'd in CL-R and gets a better parry, a throw that isn't total shit at midscreen, and improved frame data so that Enkidu mains will shut the fuck up for once and stop pretending that he isn't a simple ass character with a simple ass gameplan simply because he's undertuned.

I just hope he doesn't get Seth'd and become an annoying, overtuned piece of shit that everyone tries to downplay to justify maiming him.

Unironically because he is fat and no one wants to play the fat american

The version of Gen that won even had amazing meter build and retarded setups Xian labbed. He wasn't a bad character in 2012 in the slightest almost every ender he had caused hard kd and let him setup with a retarded ambiguous SF4 special setup.

Who is Ganon and also literally every grappler

>is he not cool enough for people
Not quite. It's more of a moveset thing, same reason Leo is also unpopular.
They're just boring to play and win as.

Personally I dont like how you can't hide his hellsweep like Kazuya can. With Kazuya you can do the input quickly and it'll come out instantly, but with Bob you'll get some movement jitter before the move comes out

smash is not a fighting game

How does he play? I just got UNIST for the first time and I've yet to choose the character I wanna learn and get good at using.

>extremely safe
If you stay fullscreen, of course it's safe dumbass.
The closer you get the more risk, the "spammer" takes as they can eat a jump in if they're too predictable. You beat zoners with patience since they're gameplan is literally to annoy you until you start doing stupid shit in anger.
Block, jump carefully and be patient. When you get in, then it'll be hell for them because thery ain't much good at CQC. If that's to much for you, go play mugen and press F2 in every match.

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Almost no top tiers in SFV are projectile characters. And if you don't understand how big of reward that risk offers you're just too bad to learn.
>Fireballs
>99% of the time blocked for no real scare
>1% hit and do like 1/9 of a combos damage
>Get one good jump in read or neutral jump read
>You get combo for 40% into pressure/oki where they can no longer through fireballs and people who aren't good at defending will melt.
>Your character probably has braindead guessy mc fucking nigger guessing games at this point too.

Id rather fight a good zoner in most cases then a good 50/50 character. Dhalsim was far more fun to fight then AE Yun was.

No it isn't, its a multiplayer platformer

All I know about SF is from watching a couple of matches here and there, I'm just shitposting.
At least I admit it though unlike the "tekken is just guessing" theorycrafter

>implying pedos wouldn't like both.
Do you even know the smell of the game?

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you have to go back

There’s literally no fightan this applies to user
Not even Arcana Heart, which has the most loli per capita out of any fightan

>Simple
That is the issue. He has no real oki/setplay almost all his enders leave him negative in a game where even if you space them over half the cast can reach and so its their turn. His parry doesn't do jack shit for half his matchups and his overheads well okay need to be charged and are hella reactable.

Enkidu isn't close to the worst low tier hes viable af for a low tier but when you main Enkidu you really see how little half the cast or more works in comparison. I want to be slimy as fuck too man. The character needs some dumb shit to either get in faster or when he actually makes you block its a actual situation like Akatsuki where he can either stagger 0/+1 situations or melt you like Wagner. Also most of UNIST is even more simple then he is. Enkidus execution isn't that hard bar really specific pickups/tight pick ups but poking and using all his nuanced shit is so much harder then especially the top 5 and fuck Seth.

Really aggressive play style that involves setting traps with most of your attacks that you can trigger all at once later.

Lucario isn't a character til he's at like 80% tho

And hero has a lot of redundancies

>play SHAO KAHN
>his combos do weak damage
are you fucking kidding me

What games even have a projectile zoning top tier?

Traps sound cool, I'll give him a try.

Injustass

I forgot to mention that you need to spend health to trigger them, but to balance this some of his attacks have life steal.

But user, what if that pedobait character ends up being better then said "appropriate" character?

>Play friend at street fighter alpha at arcade
>Play Dhalsim, he plays Ryu
>Keeps trying to jump in, I anti air him everytime
>Literally tell him "Dude stop jumping in it doesn't work"
>Friend doesn't really know what to do now and just spams fireballs
>dies

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>Character has super armor
>WHAT DO YOU MEAN I CAN'T BUTTON MASH AND WIN THIS CHARACTER IS CHEAP!!!!

>Seth players
Besides execution which is learnable and not a changing factor and lower life then average fuck em. The characters neutral is basically using bs no commitment movement , triple/quad jumps and full screen orbs which ex orb doesn't even go away when you hit the fucker so some matchups lack a tool to not just have to block him there.

3.5K off anything atleast which is retarded for how fast he is and how good his lights/RBs are. A -1 2C he can fish with and a ex dp with a cone so big it has like 3 feet above him. Also lets not forget his 3C probably the best go to AA in the game. Godlike hitbox , can do it late af and can cancel it on block plus its recovery aint bad if he fucks up. I hope him and Phonon/Wagner get nutted on so hard Redblade quits.

I'm gonna keep planting these saibamen no matter what the meta dictates and nothing is going to stop me

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Starting with Carmine Enkidu or Chaos is a pretty bad idea. Enkidu might be simple in starting regards but Akatsuki is far simpler and better and Enkidu comes with a bag of shit. Carmine has to spend life which is already going to compound the mistakes you will make and his 2P not hitting low and his bad options that even make Enkidu without a low 2B looks good. And Chaos is just whack to start with. Go with Akatsuki or Wagner or Hyde.

>Character has the most options with each option covering so many situations
>”lol he’s bad because his frame data is bad”
>His frame data is pretty average in speed and some of his moves straight up outclass other good moves in every way
guess the character

Now that the dust has settled, what do we think about Zafina?

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You got smash confused with fighting games

>a neutral jump over a fireball at a distance is a "risk"
another post for the Yea Forums doesn't play fighting games compilation

Name the game.

>Main has tons of different moves that have tons of different uses
>People who play shit like grey and orange actively want them cut from the game.

Same thing everybody has always thought about her: trash version of Lei

Hero.

>using all his nuanced shit is so much harder
I mean that's my point. Enkidu's tools aren't hard to use because they are complicated. They're hard to use because they aren't good so you have to play smart to make them work. Once he gets buffed, which he absolutely will, he'll be a really straightforward character with simple options.
Also, I disagree with
>especially the top 5
-for Vat and Yuzu. They have so much nuances and options that it's fucking nuts how wildly the skill gap between players of them can vary.

Also yeah, fuck Seth. I know some cool Seth players but they too can eat a dick.

>he doesnt play a mishima
whats even the point then

Kazuya?

OPs will always be more fun because more options = more creativity = more fun

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Is DORYAH an example of a literal casual filter?

i play him, but have shitty execution

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kazuya literally only has a 50/50 for offense, ie he has to guess right like 10 times for you to die vs you guessing right twice and blowing his ass up. Not to mention hes steppable as fuck and all of his options only track to one side. Step his hellsweep or step his ff3. whats he gonna do b4 you?

Hero except the strawman is right.

electrics are pretty easy tho. Just takes a little bit of practice
source: i main kazuya

Smash
It was Hero

Yuzu isn't top 5 though in UNIST though. When I think top 5 and I sorta specified not really I sorta just mean Seth Wagner and Phonon and maybe Hyde. Hydes corner carry needs to be whacked slightly he carries full god damn screen off any starter so he doesn't even have to learn corner switch shit to give up some damage like half the cast. Plus he hits hard and hes just really fucking good.

I mean I agree though its not like once Enkidu gets buffed I will be a avid fuck off hes fine hes so smart mofo. He will probably be sorta dumb like Akatsuki atleast I expect that. I personally just hate his weaknesses though even if him and Waldstein are my favorites in UNIST. Because for example Potemkin in Xrd still has gay shit like YRC stuff and YRC pot buster. As well as good as oki.

Enkidu feels like he has to work hard just to make shit that should simply function as okay function as "okay". Doing shit like 3C delay counter or 5C delay counter and if it gets baited you have to vorp or lose a turn. Shit like his 22 where if its not 22C he has to be close enough to 2P/5P or his turn is over or if its 22M he has a gap almost the entire cast can mash on free.

His damage is pretty good though I think mid screen Enkidus damage is some of the most consistent even if his max damage output isn't too above average. Point being I know you understand based on your post I just wanna be a slightly unga bunga character that can pop on UNIST and play the damn game without having to worry about almost every MU being bad af and over working myself I know

>Play someone else
But id rather not bother. And I don't lose more then I win usually unless im running a set with someone better so the score might be alittle ass for me there but running randoms pretty much always in the green.

Fuck you Murray I will keep playing Miguel until one of us die

his post is a smash reference, you're thinking way too highly of him.

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fuck you and fuck sav db3

Are those the three most beginner characters? Most of the playing I've been doing has been in the tutorials so far so I'm getting a bit of an idea about how Hyde works, but everyone seems cool so I'll probably try everyone in training.

do people that dont play tekken really think that electrics are that hard? i mean yeah combining them with movement or whiff punishing with them can be difficult but its not impossible. Lees mist trap is a wayyy harder just frame than electric

the one on the left is obviously just orange ken and thus doesn't deserve a spot in smash

streamable.com/lv31i
why did harada do this to my boy. im not complaining but he doesnt need to do damage like this

>Like bigger, slower characters
>Will always be blasted into the netherworld by Options McFast
>Will never get a cute girl with big slow heavy moves instead of FACELESS GIANT MAN
the happiest I've been is with Blastoise here. It's nice to just be a giant turtle with ranged attacks and advancing counters

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>inputs of a maybe 75 damage combo
>104

Is this Electric privilege?

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Me when playing T hawk in sf4. People online has never played against a Hawk that's doesnt play like a braindead buttonmashing nut. I've won a lot of matches that was suppose to be impossible to win(Blanka etc).

df2 electric my guy

>Feel like a pure hulk when I play potemkin or Aganos
>Both are regarded as trash but I haven't hit the wall yet where they get exposed

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>fighting game character has a projectile
>use it over and over
>get called cheap and told that I should "fight fair"

>character is simple, strong, satisfying
>gets buffed every patch
>wins tournies constantly
>no one plays him

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I didn't play much UNiST (plan to get in proper when CLR comes out.) but for the little time I did play he was my main. I'll occasionally play him in BBTAG if I'm playing dick around matches. I don't know if you play BBTAG on ps4 but handsdown the best Yukiko player there is plays him alongside her.

>well shit, let's actually do this thing
I'm embarrassed for you

I only play dogshit characters so I have an excuse when I get my ass kicked.

>wins tournies constantly
When? Where?

>trying to play FGs with casuals
you asked for it

>git gud

Git gud?

for me its more like this

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Pic related to a lesser extent. I've fought a handful of mirror matches, but he's still much less common than a good half the roster.

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>Playing Iron Tager in BBCT back when he was literal D tier
ATOMIC
COLLIDER
ATOMIC
COLLIDER
ATOMIC
COLLIDER

He was insanely hard to play optimally in season 2 and then they fuckign nerfed him

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Part of the problem is that modern gamers autistically complain that every character in a fighting game needs to be perfectly balanced. This leads to very sterile and simple characters being pushed and complex characters being undershot because it's way easier to break your game the more open ended your characters are. Most games die in like two months now too so everyone just practices the character with the best buttons for the first major that comes and drops the game for the next one.

>"well shit, let's actually do this thing."

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Who is Shaheen?

>character has a move that enrages the opponent

Yeah, but that's okay. My love for the character outweighs my love for winning. It comes with the territory.

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I love Chara!

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Devil Jin on the left, Jack on the right.

>what should we use for this stock image
>how about a framed photo of Final Destination

>op mentions fighting games
>smashfags flood in thinking they're relevant
every time

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This is me every day of my life. Pic unrelated, I've oddly preferred other grapplers in every SF (Hawk, Sodom, Q kinda, Hakan, Abigail)

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This is basically how NRS handled Goro and Shao Khan in the last two MKs

>game in which you fight
>not a fighting game

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How the moves flow and can be effectively strung together combined with responsiveness is more important then the number of moves

Uhhh it's clearly a third person shooter, retard.

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doesnt that just cause issues then? why play a fast character, when a not-slow power character exists?

Power characters generally lack mixups. Fast characters would put you in the blender still, while power characters don't need to make more than 2-3 reads.

Paul in Tekken is another great example. 3 Phoenix Smashers and you're done, but he's not slow like Gigas. Gigas needs Counter Hit f1+2 to do Phoenix Smasher damage.

DORIYAH is a reference to canons fsmash

>t-hawk: the post

What's the point of fighting games when they become obsolete once the next entry comes along?

Any fighting game worth it's salt should have a wealth of single player content to keep it going even when the competitive players have moved on to the next game or for people who don't have friends to play with. These games are just too biased towards tourneyfags.

most fighters keep a playerbase for several years, and, if its actually a good fighter, can keep a playerbase well past when a newer entry is released.

Singleplayer content in a game where the multiplayer is the focus is enjoyable, but unneeded. I enjoy the storymodes in BlazBlue, since it lets me practice the basics of a character before the japs ream my ass, but, its really not super necessary

Also except Ike is an actual good character.

Fighting games are fucking cancer that use their own dictionary and formulas just to play with other elitists. It takes a special kind of autism to stick to one game and bigger autism to teach others to suffer in that repetitive hell with you.

You're an idiot dude

Most multiplayer games are like that, they just have these things called "teams" so the scrubs can feel good about themselves

I guess I just have an affinity for SP content. I grew up with fighting games as a kid, but because none of my friends were into them, I just played singleplayer all time. Tourneyfags hate Soulcalibur 3 for different reasons, but I loved it because it had all these different game modes that would keep me playing for hours. Without those modes, fighting games would have been unplayable for me.

bait

I'll miss him in 2020.

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The soul calibur team did the math, the effort spent on sp doesn't pay off the way you think it does

Whats his name Yea Forums?

Hard mode: No Smash

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Cable?

Geese in T7, but he's still cool. Also Alien/Xenomorph in MKX IIRC.

This.
I play Triple D as a main but the difference between opponents who suck ass and opponents who control the entire stage like a mastermind is giant in Online.
I'm barely in Elite Smash because I get my ass kicked out but get back in

Hating Tekken is a meme because its a not 2d Fighting game,thats just it. Its the same as hating any SF because durh durh Crapcom bad Nintendo good and shit

Figthing game thread dude, go Back to your Smash thread

More like not popular at all.

They may be uncommon, but puppet characters do exist.
Though my favourite puppet character doesn't exist, that's true.

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>Character design you love
>Their fighting style turns you off from playing them
Who is it Yea Forums?

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yoda

Love him since Ultimate, glad he got in the last game that no one fucking plays fuuuuck [\spoiler]

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Axl is probably my favorite GG character in terms of personality, but I absolutely fucking hating playing zoners.

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>but I absolutely fucking hating playing zoners.

because you're a fucking retard with a low iq

I hate this feel. None of my friends can get past "ugh special inputs are bullshit" but I can't get past "linking combos and mastering cancels is bullshit."

This.

Apparently he will not appear again in another MK title, I always fascinated with goblin-like characters.

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Then why not play online? There are always people who are at the same level at you are.

>play game
>find cool character
>like the gameplay
>learn they're top tier unnga and everyone hates me
Hoes mad also I hate smash so it makes it even better

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Hey man it's an action game. I gotta play it action-y.

I don't understand what's confusing you.

Basic Guy:
>Easy to Learn
>Easy Combos
>Big Damage

Complex Guy:
>Hard to Learn
>Lengthy Combos that are more prone to drop
>Damage rarely equals or exceeds Basic Guy combos

Zato (Xrd) may be one of the best examples of a character who is both difficult to play, but gets rewarded off what he does for all the work he puts in. It possible to have both. It's just that dev's usually skew the risk-reward factor to the point that most people would understandably play the guy that takes half your health with three hits versus the fighter that needs multiple resets and resources to achieve the same thing.

Basically her.

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>implying people who play zoners don't just play zoners so they can hit 500x more buttons than the other person on average

Zoners are usually pretty low IQ let's be real, and let's be double real, you've never played Venom

Not him but people are overreacting to these Feng buffs, they're not substantial at all, althought it was nice to see Vic in top 8 even if he got smashed

It's his screw ender, so no. And just pressure him ez

I main Lee Chaolan and he is my favourite character. He is so cool and awesome

*5 seconds of playing him* this is the worst fucking character in the game, jesus christ, why do I have to put in this much effort, fuck this retarded character

>character is exceedingly great at killing the highest-tier characters but shit against everyone else

>ABIGAIL SMASH!

>Character can do everything.

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