Redpill me on cloud gaming

Is it really the future? If so, how long until it becomes workable and mainstream?

Attached: th-18.jpg (475x266, 15K)

Its shit and will probably go the way of microconsoles

>games are encrypted to prevent tampering
>Google higher ups will probably kill the services in a couple of years anyway and you will have spent money for nothing
>you are paying for input lag
>you are paying for lag
>you are paying for getting legally ddosed
>you are paying to get spied on
>you are paying to get banned if you say a bad word
Basically you are paying for Twitter

I honestly can't think of a worse gaming platform and I hope and pray that it fails. Stadia is DRM's final, unbeatable, and most invasive form and will be the last nail against video game ownership.

Problem 1: Connection speed
Even if your connection is fast on paper, chances are it's not consistent since it's not any kind of premium business solution. This is not a problem when watching ordinary videos since those can be buffered. But oh wait, there's nothing to buffer when you're streaming a game so expect hiccups all the damn time.

Problem 2: Distance between client and server
Game streaming delay is nothing like the "regular" ping you know from online games. Regular games process your input client-side and only synchronize a small amount of key info with multiplayer servers. With streaming there is no client side, all your inputs will be simply delayed by 2x your ping to Google's server.

Problem 3: Pricing model
Google's offer is seriously starting to look like a solution to a problem nobody has. Buying consoles was never a barrier for the general public, there seems to be no point to all this if you still have to buy the games normally.

I preordered this shit. I'm willing to see how it performs.

It wont be a failure, but it wont be "mainstream" either. It will find its niche because it does have a legitimate role to fill, ie. normalfags always going on business trips who don't want to take their consoles/PCs with them to every hotel they need to visit.

>Google higher ups will probably kill the services in a couple of years anyway and you will have spent money for nothing
I don't know about that one, Youtube makes negative money but they keep it going to have a monopoly, something similar might happen if they really think streaming is the future

Why? Because you don't have the files sitting on your hdd. At least with Steam you can enforce your ownership with cracks if things go bad. Stadia? It's all on Google's servers which means no tinkering allowee and we'll be entering a dark age for game preservation. I'm playing games now that are around 15 years old. Where will your Stadia favorites be in 15 years?

I have a backlog, lots of emulators and not a single interest on modern games that are not military flight sims, ArmA or Touhou.

>how long until it becomes workable and mainstream?
I can already see the articles "The world was not ready for Cloud Gaming and its all the racist, sexist gamers fault"

None of those problems matter because streaming gives publishers the keys to the kingdom. No more piracy, no more consumer rights, continuous payments, permanent dependency on the publisher. Streaming is so immensely beneficial to publishers that it doesn't matter how badly it fucks the public, it will be shoved down our throats by an industry-wide coalition, there will simply be no option to play any game outside of streaming, they might even make it illegal through their lobbies.

What a retarded list of half baked conspiracy nonsense

More jewish crap trying to get rid of ownership.

They will learn everything about you, what you like and what stuff you are gonna buy.

That sounds nice, makes shit easier if they cater to my needs and wants.

You reek of corporate sperm

It's one of the first "killer" applications for 5g. So I can see it catching on really strongly with the non-core gaming crowd. By which I mean, your candy crush playing aunt is the target, so expect to hear more discussion around the Thanksgiving table about games like Detroit beyond human. Yay...

Pros:
>No need for strong hardware
>No need to install games

Cons:
>Inherent input lag due to the network latency with the server (on top of any lag inherent to the game)
>Video streaming implies the presence of compression algorithms that create artifacts (like in YouTube videos, for example)
>Potentially extra lag on multiplayer as you have Stadia servers as relay node
>No modding as you can't access the files
>Not having access to the files means that they can restrict access at any point, maybe implementing different prices for different resolutions or framerates
It's pretty awful. If you want a taste of cloud gaming you can have a 2 week trial of Sony's PS Plus on PC. The artifacts are quite noticeable, specially in games with plain colours or bloom, such as Guilty Gear Xrd.

Attached: 1566235735547.gif (400x225, 1.37M)

Attached: STADIA TRUE COST.png (1554x729, 86K)

lmao this shit won't work since most americans have shit ass internet

Like Facebook
>hey Facebook I like military stuff, anime, scale modeling and nothing else
>Facebook algorithm proceeds to spam your Facebook Watch feed of horses, fucking dogs, ships, hard rock, chef, viral videos and whatever
>Facebook then decides to automatically put on your interests China and Winnie the Pooh related crap
>Facebook also offers you ads of car brands, phones and whatever you don't use nor like and you didn't ever visited their pages
>Still not happy Facebook suggests you swingers groups, pet groups, fucking church and politcs related pages instead of everything he can see/read from your likes, subscribes, groups and so
Yes it fucking works, like modern Google search, it works... wonders

15 years at least

now post stadia-tan

Attached: stadiachan 02.png (320x360, 21K)

>s it really the future? If so, how long until it becomes workable and mainstream?
It's impossible. Even if we somehow invented faster than light, you will still get bad enough ping that high movement games will be impossible especially in multiplayer games.
This will work in movie games which is the trend nowadays but anything other than that and it will be unbearable.
The only advantage this has is single player games but the west gaming industry hates this.

Attached: 1553472743598.png (643x1057, 183K)

Cloud gaming is the future if for no other reason, that it makes games easier to monetise in a subscription or license system as opposed to selling you shit.
Greed will make it happen, any complications be damned.

Imagine playing on a vaseline smeared screen, with high latency, while also turning your fiber into a dial up. Now also imagine having to pay 10$ for the priveledge to borrow games while paying full price for them, and to play them you have to either wait in a queue longer than first days of WoW, or dropping your graphics lower than a Switch, or most likely both. And to top it off, it's Google we're talking about so you can also include privacy issue on top of all of this, like a cherry on top of this shit sundae.

Attached: afterheartattack_64.jpg (378x301, 14K)

Stadia is the dumbest fucking idea ever. Not that zoomers would ever understand.

Remember back 20 years ago during grade school that there was that one friend who had a console at home? You would always try to visit him to play that console, and all the games he had on it. You might have even made savefiles and completed challenges, gotten highscores and shit. Then one day, his parents decide to takek away his console and games. And just like that, your savefiles, your progress, your highscores are gone as well, and there is nothing you can do about it, simply because it was never your console.

Stadia is basically that on a large scale-you are literally playing on someone else's computer, and your device acts as a monitor for their machine. In addition to the streaming and lag issues, you also dont own ANYTHING, no matter how much money you throw at them, simply because you are playing a rental on a machine that's not yours

That's just the thing. Its a shit idea, and nobody in their right mind would use it, hats why it will be rammed down our throats, beginning with non optional features on consoles, that we have already sen tried on the XBONE.

You forgot upscaled 720 sold as 4K , Netflix can’t even give you true 4K Netflix is just upscaled 1080p

I actually hope it takes off as a pretty popular fad just enough for the majority of the AAA industry to sink some serious capital in it.

And THEN I want it to fail colossally. The gaming industry needs to collapse hard so we can start rewarding companies for making good games again instead of for making good business models.

Couldnt agree more. The tumor that is the AAA industry needs to be excised, and the only way we are getting that is with a tremendous bubble bursting in their face.

it is the future
the future of year 2120

Do you think high speed internet in the near future will change any of this?

Really huge bandwidths would allow for less compression. If a lossless compression algorithm is used, artifacts are gone. Those however leave way bigger outputs.
Lag is tied to how much it takes for the information to cover the physical distance, so that's a tougher issue that probably can't be improved much at all in the case of the already quickly accessible Google servers.

Lag can be heelped by just having less centralised servers, though that is an economy of scale issue.

If you ping the Google server for your region you'll see that the ping is already super low. They have quite the infrastructure laid out. But some games can be really sensitive to something like input delay (like FPS) so it can still become a problem.

FPS seem to work fine online with ping of up to 200ms.

But in the online modes you don't get input lag, instead they use rollback (hence how some shots may land but not really). As you can't simulate the results on your side for rollback, game streaming will make your actions delay instead.