Dear Japanese Fighting Game Developers

Here is what you can learn from Mortal Kombat

1. It's ok to have violence in your game. Violence can add a sense of impact to the fighting and make it feel like fighting. Your fighters lack any sense of impact, it just looks like goofy characters flailing at each other as tons of bright effects fill the screen. Blood is better than hitsparks. Try it sometime.

2. Don't be afraid to go more dark and gritty. Too many of your games are filled with dumb "trying to be ironic" character designs. Just make shit that looks cool and people will play. Scorpion is cool, Kitana is cool, Johnny Cage is cool. Ryu isn't cool, Fang isn't cool, and for fuck sakes Lucky Chloe is NOT cool.

3. Don't be afraid to be vulgar. It's a fight, not a hugging contest. Have characters curse, insult each other, be nasty. MK 11 intros are full of characters dissing each other and throwing shade, and it's awesome. This isn't the 90s anymore, some karate guy going "Wow, you fought great, train harder and you can beat me!" isn't interesting, it's fuckin boring as shit.

4. Easier inputs. MK has the easiest inputs of any fighter, which also helps. The "super" mechanic is literally tap two buttons, unlike your games where I gotta do qcf inputs twice and shit, it's fucking dumb. I aint got time for that.

Signed, Mortal Kombat fans

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I agree with OP, MK is the only fighter I even fuck with, jap shit always feels tame and corny as shit

I still prefer Japanese fighting games because they aren't needless gorefests and promote beautiful women in sexy clothing. How about you learn a thing or two from THEM for a change, you patronizing prudes?

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The women in MK are beautiful, they just look like real women and not stylized bimbos with barbie doll bodies. They look like fighters. Lili doesn't look like a fighter, the bitch looks like Paris fucking Hilton with an asian face slapped on lmao

also
>needless gorefests

I know you nerds never been in fights before or seen any outside of anime, but people actually bleed blood when they get cut by a sword, not "lightning"

>The women in MK are beautiful

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>tries to make a point
>posts the shittiest female characters in Tekken

Could have posted Nina and Anna for fuck sakes

SUPERIOR LIMB BASED COMBAT

The day japanese developers take notes from the abysmal animators that are Netherrealm Studios, is the day that gaming dies.

Netherrealm need to learn how to animate characters and make their games not look like a pile of shit

Japan is doing fine. The only fun western fighters are Skullgirls and Killer Instinct 2013.

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Irl this woman is beautiful yes. Women don't look like your triangle chin alien faced anime waifus.

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the japanese laugh at mortal kombat and for a god reason
>the 3d graffix look like shit
>the gameplay is meh
>the visual style is boring same-y "dark and gritty" more like "dork and shitty"

also that point 4 is false. Fantasy Strike has the easiest inputs. also also
>he can't into basic qcf
arcana hearts is LMAO'ing at you

She looks ugly as fuck

All you bring up is the animation, ok fine, it can be funny sometimes. MK 11 improved it greatly though, the animations look lie fight scenes from The Raid or something.

Now what happens if MK 12 comes out with animations better than Jap fighters? What reason would there be to play Japanese fighters then? So I can have shitty goofy slapfights with some goofy fuck looking character in Street Fighter 6, or have to beat the horde of faggot weebs spamming some shitty waifu character they'll add to KoF or GG XXX?

>no tits & man jaw
>beautiful
pick one and only one

>Japan is doing fine.


Sales say otherwise. MK 11 outsold all these shit games. People like fights that look like fighting, not dumb generic anime slapfests with characters doing goofy moves as lightning fires all over the screen. That shit looks mad retarded and you know it.

>throwing shade

Twitterniggers deserve the rope.

>mortal kombat
>sense of impact
hahahaha

The Japanese laugh as their games fail? They must be retards then. The 3d gfx look better than any Jap fighter, including Tekken 7 with its dated ass models and physics. The gameplay is fine and no worse than any Jap fighter. And dark and gritty is infinitely more fresh and interesting than the umpteenth "japanese fighter with bright colors everywhere and btw lolis" Most Japs can't design characters for shit, for every cool looking design you get a bunch of retarded ass looking shit like Lucky Chloe and Fang. MK characters look cool and most people agree, hence why it sells so well.

But hey, keep thinking people want to play as little girls in bikinis and other stupid shit lol

Yeah, MK sells higher than most fighters but it's all spectacle. I'd rather play more fun fighters.

Attached: KI Ghost.jpg (3016x4000, 1.57M)

youtube.com/watch?v=0-1_zkmcolg

Watch that match. The attacks look painful, the throws look and sound like people having their bones broken, and they bleed when hit. Show me a Japanese fighting game with moves that actually look painful and not retarded.

>inb4 some fag shows some shitty super from SF or Tekken with some character in slo mo doing some goofy punch that sends the character flying into the atmosphere with lightning flying all over the screen to show how "hard hitting" it is

>Dude it sells better than this anime game and is dark and gritty, that must mean its good

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KI takes more from MK than Jap fighters do. It has blood, that alone makes weebs hate the game. Also combo breakers, another feature weebs despise. Weebs want to play as some goofy fuck character, lock you down in some long never ending combo they mastered in training mode, and feel like they're living in one of their shitty animes.

Just shitposting your heart out, huh, OP?

It means more people like it than your shitty crapanese games full of little girl characters and stupid fake looking fighting, yes. Gonna address that soiboi? I forgot, you weebs hate MK because seeing your precious waifus bleed or get hurt upsets you, so you prefer sanitized games where the fighting looks nothing like fighting and all the characters are nice and bestest friendsXD

you forgot the part where they should make sure that nobody wants to play it after a month because it's boring garbage even with massive prize pools and shilling

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youtube.com/watch?v=ZXvnGKX1vao

>oh n-n-n-no, he's insulting people, oh god you can't insult someone in a fighting game, it's improper!

She's alright at best you falseflager.

>implying anyone even plays crapanese fighting games after a month anyway besides the no lifers desperately wishing they were japanese pro players

Pros even admit they only play Shit Fighter 5 for money cuz the game sucks dicks lmao

fighting games are about the fight. japanese fighting games have better fights than mortal cumbath, so they're played more. there's no online scene for MK games released around 2008~9, but there is a scene for HisoutenSoku (touhou fightan released in those years), even if a small one.
mortal kombat is for pumping and dumping, it's for kumming and going. japanese fighting games are ones you marry and stay loyal to for a long time.

>Redditspacing
>XD
This has to be trolling

She's better looking than the shit weebs like. Lucky Chloe, who looks like some shitty ass streamer gamer girl caked in makeup, and Lili aka Paris Hilton with an asian face.

>muh ojou sama

jade would rip that bitch a new asshole and you know it, people who play MK like women that can actually fight, unlike weebs who prefer barbie dolls that "fight" by slapping and twirling a lot in some goofy custom outfit so you can gawk at her thighs the entire fight

I hate to admit it, but gonna have to agree with OP on this one. Look, I'm a weeb-fighter. Played a ton of Blazblue and Guilty Gear back in the day, currently on DB Fighterz. As much as I love these games, they just don't have the brutality that MK does. I think Jap devs are too sqeamish when it comes to violence.

If you could have a game like Soul Calibur but with blood, dismemberment, and edgier/darker character designs, I think you'd have a smash hit on your hands. The day I can go Guts on a fool and chop him to fucking pieces is the day joy arrives in this world.

Why do you write like a 16 year old OP?

You can chop dudes in half in SamSho

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>HEY I HAVE GENIUS IDEA.
>TAKE STREET FIGHTER, BUT INSTEAD OF STREET FIGHTER, JUST MAKE IT MORTAL KOMBAT
>EVERY FIGHTING GAME SHOULD JUST BE MORTAL KOMBAT!
HEY OP, PLAY KASUMI NINJA, IS A FUN GRITTY FITEING GAME

>fighting games are about the fight. japanese fighting games have better fights than mortal cumbat


How are they about the fight, when fighting in crapanese games doesn't even look like fights? No sense of impact, they don't even look remotely violent. Just characters slap fighting with sissy rainbow shit flying across the screen to let you know your "attacks" hit, because visually it looks so jank you couldn't tell otherwise.

using your analogy, MK is like a hot euro bitch that has resting bitch face but looks hot, so you don't care and she's good at sex, Jap fighters are like some shy mousy brown haired girl that tries to act like she's better than the hot euro "mean" bitch but ends up cheating on you with some faggot name Fionn on her first day in college

>people bounce around like it's a saturday morning cartoon
>but the artstyle is dark and gritty and edgy
it's a dissonance. if you wanna be dark and gritty then your gameplay should be like that too (see also Samurai Shodown); if you want a cartoon bounce-around then the artstyle should match.
inb4 "but muh x-ray shots that slow down time"

SamSho tried to do fatalities and got censored to shit and back. DOA tried "More realism and violence" in marketing and was lmao Dead on Arrival. Japan audiences dont really seem to majorly like hyperviolencemurder in videogames, doubly so against their waifus.

also go back to 2d art style cause all you newer games suck like Mortal Kombat itself

Signed Yea Forums

This is the irony, if Guts appeared in an SC game as a guest, he'd be shitty because he'd be nothing like he is in the manga, just him swinging Dragonslayer around into people and shooting the crossbow arm at people as you see rainbow shit fly out lmao

To be fair, GG used to have edge to it and it had blood and gore, for some reason jap fighter fans always forget this when they scream about "blood bad"

This is such a terrible shitpost I had to go deep to express my disgust.

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if you were given a present

and one was covered in gore
the other
covered in waifus

which would you choose ?

in here lies the reason why most prefer japanese games

>liking tough and aggressive women
Just go be gay or something

>>people bounce around like it's a saturday morning cartoon
>>but the artstyle is dark and gritty and edgy


It worked fine for DMC 5 and this board LOVES that game.

youtube.com/watch?v=U5BTDcjsrCA

if japanese fighting games had bad fighting then they wouldn't be played at fighting tournaments like Evo or CEO :^)

lmfao MK's hits sound like literal slaps and the animations are dogshit across the board meanwhile jap games have really strong punchy sfx and godtier animations for all attacks not to mention tasteful use of hitstop and other effects meanwhile MK is just "lmao shake the screen on each hit" on par with cheap indie games

People don't like DMC because Dante brutally murders demons in gory fashion or rips their intesstines out, they like DMC because Dante is cool and the gameplay is great.

Then japanese companies should accept that their games will NEVER be as popular as MK, instead of doing dumb shit like adding "easy input" modes and thinking that's gonna get droves of casuals to play. I guarantee you more casuals would readily buy SF 6 if it was on the RE engine and had blood and more violent fights, than they would if Capcom made it with SF5 gfx but with Smash brothers inputs.

yeah because DMC is not a versus fighter, it's a singleplayer game about one dude being a living legend and beating the shit out of demons. the gameplay fits both art style and narrative. in mortal kombat the gameplay and artstyle clash.

People like DMC because wacky wahoo pizza man, not because its gritty and gory

So Japanese games can't have any edge, grit, or gore in them, because Japanese dudes can't get laid? That's fucking sad.

But people love how DMC 5 looks though, and it looks "dark and gritty", which is what weebs claim they hate. Webs also love Ninja Gaiden, despite it having tons of gore and dismemberment too, why is that?

DMC doesn't take itself seriously, unlike other games being discussed in this thread. Tone matters significantly in a fighting game. You dont play pocket fighter expecting fatalities where you see leilei disembowel Felicia, you dont play Mortal Kombat(now) expecting someones head to balloon to 6x the size of the rest of their body as they fly away and pop off screen.

Tekken's inputs are pretty easy, the difficulty comes from the movement and the stupid huge movelist

The moment I saw erron black does that retarded animation of his drop kick in mk11 made me realized how shitty NRS animation is.

Because Ninja Gaiden is fun

1. Japan has laws against this due to massive violence, terrorism, etc. in the 90s.
2. They do make things based on cool, your opinion on what is cool and another creator/person's are not the same.
3. Some japanese games do this, other's do not, characterization matters more and sometimes a character and their personality does not mesh with this type of thing.
4. MK is also not top dog int he FGC for a reason and requires no actual skill and this is coming from someone who loves MK. Just because you don't have time for it doesn't mean other's don't, nor does it mean it actually takes a lot of time either.

>lmfao MK's hits sound like literal slaps


That is how real fights sound like. You don't actually think people fighting irl sounds like loud ass old cartoon sounds or Tekken's metal cans clanging noises, do you?

How does dark and gritty fit dmc, if its about a dude being stylish? And pretty sure single or multi player has nothing to do with whether a game should look realistic or dark and edgy. What about the fans who say DMC 5 looks like shit and should have looked like anime, are they right then? Should DMC 6 be cel shaded like GG?

People play video games because they are fun, not because they have blood or look edgy

how is she ugly

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Then Capcom should give DMC anime graphics instead of those ultra realism graphics then. Guess DMC 5 looks like shit.

>you dont play Mortal Kombat(now) expecting someones head to balloon to 6x the size of the rest of their body as they fly away and pop off screen.

But no fatality in MK is like that? If anything they're much more gritty now. It's not MK 3 with people exploding into 50 femurs.

I hadn't seen any MK11 footage and I will say they've made huge improvements even over what I saw from Injustice 2 in terms of animation. I'd say the only thing that really bothers me about it still is that they are clearly making an effort to be "authentic" to the old digitized photo animations from the first 3 MK, with the weird consistency in moves that have repeated motions all following the exact same sequence as if they were being traced from a single set of photographs of the actors going through the motion.

I understand why they do it, but the original sprites and animation were a clever but fundamentally flawed method to achieve pretty results, and there's a good reason nobody has genuine admiration for it decades later like they do for hand drawn stuff. Aping it with 3D animation later is silly even if it's to try and establish identity, they should be improving their craft instead of shackling themselves like that.

MK 11 is fun also. So why is it ok to have murder in NG and not a fighting game? Ninja Gaiden 4 can remove all the blood and dismemberment stuff and have hitsparks instead. Also replace Ryu with a new character, like an 8 year old girl ninja that fights with a loaf of bread. Team Ninja should def do that, instead of that shitty dark and edgy stuff like the old games.

why do retards fall for bait when mortal kombat is in the op you retards fell for this shit

Combo breakers exists in Guilty Gear dumbass. I don't care about popular fighting games.

I still don't like how MK plays no matter what. It's always feels stiff to me compare to other fighters.

>they look like fighters
no, they look like rejected nu-marvel capeshit movie characters

they still have non-realistic fantasy costumes and lack any muscle definition that would realistically be required for the move they do (unlike women for example in SF), MK females just hide skin and curves now with their fantasy designs, that's the only difference between an MK female design and the design of other fighting game girls

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Mortal Kombat is just your typical generic American comic that pretends to be "gritty" but is just retarded, dumb and juvenile.
Its designs are ugly and unoriginal, and females look disgusting.
I hope no one learns nothing from this ugly, unplayable piece of trash.

>1. & 3.
Those suggestions would net the game an AO CERO rating, they censor a lot of stuff in japan, it would hurt the sales of the games.
>2.
Imagine not knowing about the cultural differences of a different country, they also are mostly good sportsmen, see japanese sf players vs western ones.
>4.
You can fuck right off, lowering the skill ceiling for a couple of normies that will stop playing after getting fucked in a couple of matches made SFV into the clownfest it is today. Git good.

>People play video games because they are fun, not because they have blood or look edgy


Why did Ninja Gaiden fans bitch about Ninja Gaiden Sigma 2 removing the gore and blood from the game then? It's about having fun, so why should they care if they don't see blood spraying around and corpses when Ryu kills people?

Soemtimes I like to see their rationale

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hay shitposter why do you only use that one image from before the game was out

People buy SF because they like Ryuu, Ken, their waifu. The fighting being consistent(mostly) is another selling point for veterans of the series. Why are you fixated on turning up the violence? These games are violent enough already either in-story(lol) or mechanically visceral in an anime-fashion.Casuals flock to SF regardless of your stipulations anyway so its a moot point.

Women in SF look like ugly circus freaks though Chun Li is literally Nicki Minaj after she got fat, and the others have very masculine bodies with huge feet and hands. SF 5 women are actual trannies.

Way to prove my point. You just confirmed MK's tone is different than Pocket Fighters.

your pic in No. 478217738
>retarded clothes that don't obey any sense of physics or logic, and desperately need rule of cool to function
>that hood can be grabbed onto for easy access to a wide variety of throws and other bad stuff
>relaxed stance shows she can't fight worth shit
Makoto from street fighter 3
>karate gi: tried, true, and battle tested clothing choice for martial artists
>short hair so enemy can't grab it signifies she's so tough she says "fuck off" to fashion standards
>battle stance because she's a tough fighter not a show-off

tl;dr: not even considering how they play in their games jade aint got shit on pic related

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So how did Ninja Gaiden 3 Razor's Edge get through? Did those censors get paid off?

>That is how real fights sound like
Yeah and it sucks dick you fucking retard lol. That's the whole idea of media it's to emphasize and exaggerate it's why films used very strong audible sounds for punches because otherwise you'd have impactless slaps like in MK. I bet you're one of those low IQ mongs who thinks "realistic" no impact animations are good despite the fact that animation is fundamentally about exaggeration for the sake of impact

>the 3d graffix look like shit
what and how is this dark and gritty

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>Figthing games should be grimdark and edgy to appeal to my 16-year-old sensibilities
>Characters need to curse and swear and say words like D*mn and F*ck
>I can't play fighting games, please make them easier
Grow some taste and get good you whiney little brat.

MK have goofy violence.

>street fighter
>violent

LOL

Yeah, look how violent this is...


youtube.com/watch?v=ZNut_Q0sAv0

Just because violence isn't gory doesn't mean it's not violence.

Fucking reddit tier post.

>ALL BIDEO GAMES SHUD BE LIEK I LIEK DEM XDDDD

I wish it went back to being more campy

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yes they are fighting so i think its violent

goofy violence they want you to sometimes take very seriously to boot

not that guy but can MK/KI combo breakers miss and if yes how much does it cost? can they be sacrificed to gain a different advantage like getting more damage in your super move, extending a combo, or just getting a refill on your meter?

except good action films use the exact same sounds MK uses, which is why the fights sound good, and not like wacky anime shit

youtube.com/watch?v=Du94IhUOPnc

Exact same sounds as MK 11 btw. MK fights are a cinematic experience., Boon is replicating the feel and aesthetic of movies like The Raid. Japan needs to get off anime's dick.

What the fuck do you think violence is?

What is Samurai Shodown?

NG3 is adults only in japan you idiot. Try googling before making such a low effort bait.

>Dear Japanese Fighting Game Developers
>posting on Yea Forums
And no ones will take you seriously.

>Also combo breakers, another feature weebs despise.
DBFZ, GG, BB, and some KoF games have these you clueless moron.

You can mess up Combo and Counter Breakers in KI. You'll get locked out and eat a high damage combo.

look at this thread they are

Kill yourself, please.

>all fighting games should be wacky silly anime with goofy characters
>no violence because I don't wanna see mai waifu get hurt;_;
>characters should never curse or be mean ever, unless it's a japanese guy doing some angry stare and yelling "IKUZO!" like mai husbando Kazuya
>I hate dark and gritty edgy stuff, but I love games like tekken where the main characters are literal edgelords with demon forms that have the power to destroy entire cities, and usually have some edgy dark backstory about being abused a lot and selling their soul

You weebs are such hypocrites, if anything you should love MK, Scorpion is literally all your favorite japanese game heroes in one character

>Cinematic experiece
So you're saying Mortal Kombat is terrible?

an anime game so it doesn't count according to him, clearly

6/10 at best. I want beautiful women not sub par poo in loo

3 is the only one that I can agree with. Earlier fighting games had some really savage insults instead of "wow you need to train more"
Everything else is beyond faggy and exposes how little taste you have

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That shit looks goofy as fucking hell man. Wtf is the guy even doing, twirling and slapping you? The best is that gay ass super with him in a tornado sucking you up as he kicks a bunch while yelling gibberish, dude looks like a straight up fag when he does it lol

>the women in MK are beautiful
Kitana looks like a pig, Jade is meh, Sonya is uggo, D'vorah is fucking D'vorah, Skarlet is also a pig, Cassie is cute
>t. MK11/Tekken 7 player

Only reason KI didn't do so welm because it was a launch game on a console nobody fucking wanted. Never got to play ut because it never saw a PS4 port. I bet it would have sold like crazy if it released on every viable platform at launch. MK is flavor of the month bs. Gets good amount of people in its peak and later forgotten in about amonth or two when nee DLC rolls around, then it's forgotten again.

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It's a monday. Shouldn't you be in class?

>Make it bloodier, edgier and easier
Nigger, seriously?

What do YOU think it is? This is violence:

youtube.com/watch?v=Du94IhUOPnc

I don't see any flying arabs doing gay twirls and shit while yelling nonsense.


>NG3 is adults only in japan you idiot. Try googling before making such a low effort bait.


Then how did my Japanese gf's nephew buy it, he's only 15?

how anyone is taking this shit seriously is beyond me but I'm begging you fags not to stop this is comedy gold

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Also the DLC is taking a million years to come out. Longer support my ass.

Street Fighter V is shit, what's your point?

are you retarded?

Killer Instinct has NEVER at any point been good. KI3 is just propped up by fat Rare retards who think they can get a new Conker or Battletoads out of the deal
You again? What are you?

>how are graffix shit
sorry yeah that's a honest mistake. meant to say animations are shit
>how is this dark and gritty
maybe i used the wrong words. "too photorealistic to look good" might be better. it doesn't try to look unique and that's why the artstyle is bad. why would i want to watch mortal kombat when i could go outside and see basically same shit?

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No they don't, just The Raid which is deliberately made to be more realistic than the usual action film, if you watch any classic kung fu films the hit sfx are much more exaggerated and powerful. Meanwhile we're talking about ANIMATED fantasy games where designers are free to make extremely powerful attacks instead of being limited by realistic gravity, human proportions and abilities. And why the fuck would japs get off anime's dick? They should rightfully be proud of their contributions to animation, anime is hugely influential on western animators and artists and basically has a monopoly on adult animation which the west completely failed at. If anything the west should get off trying to imitate film

Everybody will forget what they said in this thread in 2 hours.

its mortal kombat they want to show how much they hate it even it it means falling for easy bait

Can you explain why KI isn't good?

>weebs claim to hate "dark and gritty/edgy" characters and settings
>one of the most loved characters in Tekken is a literal edgelord demon form of a mary sue character who wears a straight jacket and cackles like a maniac when he wins
>has black raven wings to show how dark and bad he is

Jesus christ weebs...

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>It's ok to have violence in your game. Violence can add a sense of impact to the fighting and make it feel like fighting. Your fighters lack any sense of impact
This is the most ironic fucking statement in the world because Mortal Kombat's animation is the most devoid of impact in any game I've ever seen in my life. Characters look like they're fucking slapping each other rather than punching each other and kicks just glide through the enemy like they didn't connect at all.

I hope no fighting game dev ever comes to Yea Forums to gauge opinions

so that's it? they're not tied to any resource like GG's Psych Burst? very lame but understandable.
please don't ever try to equate them to GG's Burst again, thankyoudankeschon

Mortal Kombat is fucking garbage and the only reason it sells so well is because it appeals to braindead casuals like you. There's a reason the competitive scene is so abysmal, and it's not just because the game is stupidly shallow compared to other fighters. It's because the playerbase is overwhelmingly comprised of dipshits like you who have no desire to actually play the game beyond a few months after release.

>meant to say animations are shit
how are they shit they look fine id this another meme you retards have
youtube.com/watch?v=Dxm_P15YEaU

so you cant say how she is ugly got you

>Japaneese Gf
Go home guys, this is bait

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>maybe i used the wrong words. "too photorealistic to look good" might be better. it doesn't try to look unique and that's why the artstyle is bad. why would i want to watch mortal kombat when i could go outside and see basically same shit?

So how the fuck did DMC 5 get a pass then? The characters look like real people and so do the environments(the city anyway, no idea how demon trees look irl). And no, "but the gameplay is wacky" doesn't excuse it, how is DMC looking photorealistic good but MK looking the same is bad?

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A Western one will go to RE and just make a mecha fighting game devoid of gender and personality

>MK is fun
Everytime I go to watch a MK match, it ends up with the two being full screen from each other throwing projectiles.
Yes, "fun"

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its ok when the japs do it

Attached: 20190323134318.png (1283x906, 1.82M)

That was another user. I just gave the answer.

>They should rightfully be proud of their contributions to animation, anime is hugely influential on western animators and artists and basically has a monopoly on adult animation which the west completely failed at. If anything the west should get off trying to imitate film


Yeah who wouldn't want to take pride in this...

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DMC's models and stuff get shit on but ultimately nobody cares that much because of the gameplay. MK can't fall back on it's gameplay

The only problem is.....due to how Japanese law works. MK is banned from sale and release in Japan. HOWEVER you can still import it and play it that way. Something like MK would have to be HEAVILY censored for Japan in order to even have a CHANCE of being released.

The next bait will be discussing the animation quality, just watch

Can I get an actual explanation instead of an incorrect statement?

Yeah I have a japanese gf, problem? You mad weeb, mad you can't get a japanese gf? She's half russian, but still, close enough.

>MK can't fall back on it's gameplay
how is the gameplay bad have you played the game or are you still trying to shitpost

But people in dmc threads here told me the game looked amazing and dante and vergil were "daddies". So apparently weebs must love how it looks. The nonrealistic fighting can't be an argument, because MK has people using magic powers. Sounds like weebs just hate anything western...

Only women like Jin Kazama, to be fair. Guys prefer Paul or Law.

they are already doing it its the same arguments over and over

>Blood is better than hitsparks.
Darkstalkers has both.

>The gameplay is fine and no worse than any Jap fighter
lol, that must be the reason why MK11 already has less players than the over 4 years old SFV, even though it just came out a few months ago and supposedly sold millions more copies, and also has 3 times less players than Tekken7

>Most Japs can't design characters for shit
>MK characters look cool and most people agree, hence why it sells so well.
MK roster is the most fucking homogeneous shit possible. Characters lack any kind of personality or uniqueness, 90% of them are just generic ninja guy or army dude number 153# just with different generic capeshit abilities, and with the same "dutyful warrior" personality.

MK is made for the tasteless lowest common denominator, like the masses who unironically watch and get excited for shit like the Transformers movies, it's the same reason they got so fucking popular recently, especially with their new capeshit presentation and massive budget pushed by Warner Brothers.

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I warned Yea Forums back in 2011 that MK Jugallos would destroy this board

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>Keep thinking people want to play as little girls in bikinis
Why yes, I want a game that does this exactly.

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meanwhile japanese can have half naked underaged girls in their fighting games, like marie rose

lmfao what a joke nation

>You dont play pocket fighter expecting fatalities where you see leilei disembowel Felicia
The actual Darkstalkers games had these characters gettign sliced in half and bleeding all over the place, though.

>that must be the reason why MK11 already has less players than the over 4 years old SFV
where and of you say steam you are retarded and yes look at that cool guy in karate outfit

>bitch how 'MK females are superior because they are so realistic"
>debunk how they aren't even realistic, just plain censored
>b-but who needs realistic muscle definition anyway, women like that are just trannies
amazing damage controle NRShitter

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Then why don't you just keep playing MK?

Marie is 18 btw

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Guys love kazuya, who is literally the edgiest fighting game character besides maybe Iori from kof

>OLD GOOD
> NEW BAD

I miss visible sage

>mk women are cute
>niggress as an example
Is this a tumblr raid

in the video you posted you can see
>recoil on the fireball
>proper pre-jump animation
>kick in the gut before chokehold
>a smug cunt/master of telekinesis using said telekinesis/smugness to do a flip after being knocked back like a badass motherfucker he is
that SFV has and MK11 lacks

also LMAO at that dude trying to equate falke's stationary moves with her cane and anime psycho power magic to jade's nunchuck lightswords. it's apples and oranges

yeah SF designs are awesome and unique, like overly buff man on roids in jeans, overly buff man on roids in karate gi, and overly buff man on roids in suit or thong

Whatever you say, coomer

The sad thing is MK used to make some kind of attempts(sorta of) to diversify the cast near the end of Midway. Its just a shame all those unique concepts were executed like garbage and everyone hated them so we're going to be stuck getting one monster every other game and like 3-6 robots/ninjas in slightly different outfits.

look bro i have street fighter and mk and cammy is the one i use but guy not every character needs to look like the girls in street fighter do

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5. Don't be afraid to put urban music in your trailers to attract a diverse audience

6. Time to diversify your female characters - it's 2019! Not everyone needs to be a waifu or attractive

user, I am disappointed in you, roleplaying on an indonesian basket weaving forum? Don't you have homework? Daydreaming about having a girlfriend won't finish your assignments you know.

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chun li isn't realistic dude, she looks ugly as fuck also and gross, she looks like nicki minaj but asian, and nicki is a fat plastic bitch

gameplay in video game????

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this is what peole talk about you fools try way to hard to hate on mk to the point you cry about fucking jumping

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>It means more people like it

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u wot?

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5. Sexual objectification of women is never excusable. Female characters must be covered up and nonsuggestive in order to promote diversity and inclusion by avoiding pandering to the heteropatriarchal base instincts of cishet males.

Jade isn't Black, she's southeast asian.

ok edge master

Not pocket fighter though. Darkstalkers was a very obvious pisstake and did cartoon gore.

DJ is not loved. It's tier whores using him because they are dishonest.

By your logic NBA2k is a good game because it sells well.

>she's southeast asian.
she is not even that she is from a different world

MK fans are apparently screeching autists
who drink blood

and you wonder why no one plays your game

well if your video doesn't show much else except jumping there's nothing to write about now is there?
still, for MK to fuck up such a basic thing as people needing to crouch a bit to spring upwards is kinda silly too, don't you think so? of course you don't think so, you don't think at all because there's nothing in your head to think with.

>>no violence because I don't wanna see mai waifu get hurt;_;

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That bitch looks fucking gross as hell man. Her legs look deformed and like a dude.

sorry i got a bit angry

Poor cat

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>not every character needs to look like the girls in street fighter do
never said that, you were the one claiming how MK is superior to all other fighting games for completely bullshit reasons and I just pointed out how bullshit they are

regardless, MK11 girls are just the most fucking boring looking shit possible. Absolutely no fighting game should have female character designs like that.

So is this a copypasta?

Is NBA2k a shit game? Would it be better if it sold badly, would that make it good then?

Congrats on using an old game from the 90s, back when japs weren't scared of blood. Now post a new fighter doing that, lmao you can't.

>they just look like real women

that's the proble bucko

Would any of you fine Anons have any tips for doing repeated quarter circle forwards on a controller? The UNIST tutorial seems to be kicking my ass since I can't get complete the Infinite Worth combo it wants me to do.

Yeah, the same user had a thread about this a couple days ago saying how Guilty Gear is ugly.

did i upset you?

Yeah female characters should be like DOA, big tiddie generic hentai sluts that are half naked at all times

this is why jap fighters are a joke, they can't design actual cool females, they have to be hookers or no one will play them, look at Makoto, one of the few designs that isn't a slut and barely gets used or dlc outfits, meanwhile chun gets tons of outfits and spammed cuz she's half naked with giant thighs and tits

you sound fucking stupid

No problem

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Just go into training mode and grind it out.
That’s what I did in SamSho when I had trouble doing the SSM motion consistently

>he thinks real women are ugly

Stop living in shitholes like America.

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sadly you didn't, and i was really looking forward to being upset tonight. your laughable incompetence has ruined my evening by not ruining it. thank you and fuck you

Guilty Gear looks like generic ass anime shit, worse it looks like cg anime, like that new shitty Berserk. I'm amazed people actually liked that new trailer, that shit literally looks like new Berserk for fuck sakes. If you're gonna be a weeb at least like good looking anime, like akira or Ninja Scroll

n o i think i did go back to crying over jumping at mk dose not look like street fighter

Is this your attempt at an example of a good looking woman?

does it upset you that people like those other games ?

and not giving your favorite game enough attention ?

maybe if you be a good little boy and be nice to them they will play with you

>i think i did
you think wrong

What's your favorite fightan, Yea Forums?

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The only accurate information in this thread

>Yeah female characters should be like DOA
never said that either you disingenuous little shit

not like you even seem to know how the characters look like in DoA in their original designs. MK9 had more obscene female designs than DoA ever had.

> look at Makoto, one of the few designs that isn't a slut and barely gets used or dlc outfits, meanwhile chun gets tons of outfits and spammed cuz she's half naked with giant thighs and tits
I would say that you are just trolling but you seem to put way too much effort into this thread for it to just come off as trolling
>makoto in sfv
>chun gets tons of outfits and spammed cuz she's half naked
I'm out

Have you played Samurai Shodown?

>The attacks look painful, the throws look and sound like people having their bones broken, and they bleed when hit.
Most of those punches and kicks look pathetic. There's no followthrough, no build up, no real big swings. They're standing up far too upright and stiff like people who have never actually fought before (just like the original MK where everybody is standing up straight just because of their technical limitations, why are they still deliberately trying to adhere to that look?). The way they instantly go horizontal and flop like a fish in mid air the same exact way for every attack hitting them is terrible. All of those grab animations are way too fucking long and the way they go completely limp as soon as the guy grabs them is laughable. The weak ass uppercut and hammer blow that Jax performs are pitifully obscured by the X-ray zooms pretending the strikes have any actual force behind them.

The animators for Mortal Kombat waste all their time on Fatalities (most of them are fucking lame) and Death Blows (the DB Jax does is quite good, as is the one normal grab where he punches Kane on his knee and then into the ground) instead of the core fighting move animations that actually matter. Their strikes don't even have the same intensity as a real world boxer throwing a simple straight.
The one thing MK has going for it is the sound. Those sound punchy, Jax even gets his own metal arm SFX, and you can tell the difference between a hit and block clearly enough so they should work as audio cues for hit confirming.

Animations. MK's animations are weak and anemic. They look like kids taking turns bonking one another over the head.
All of DMC5's animations are hyper and exaggerated. Dante's Stinger tears across the screen and shit goes flying.

No, realsim is boring, why do I want real people in a video game? If realism is a plus then I rather keep japanese games as they are and you can keep enjoying your boring safe western realism

Noone plays SamSho

MK didn't even release in japan LMAO
GET DABBED ON OP.

ITS NOT VIOLENCE WITHOUT GALLONS OF BLOOD AND SPINES BEING RIPPED OUY

Been playing UNIST and SamSho lately.
I might learn KOF98 but I’m too lazy and I don’t want to fight Brazilians on Fightcade

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That's a fucking Turkish model. Did anime fuck your brain so hard you can't recognize beauty when you see it?

Imagine a new fighting game with your "japanese" good gameplay, and photorealism graphics like dmc 5, with a female character that looks like this.

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shut up

nigga watch a ufc fight, people don't move like fucking tekken and sf in that shit lmao, you think people move like that shit irl?

Why you still feeding this obvious troll

Mortal Kombat fans are the white trash of fighting games. I bet most of them are juggalos too.

What is this weird ass crusade by mortal kombatfags on anime fightan the past few days? Its not like anything particular happened to trigger it unless i missed something in the news

>Turkish model
>Turkish
>beauty
Nice try cockroaches. Next time I catch you posting, I'm spraying Raid into my computer's fan.

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just one guy angry GG looks great

FUCKIN MAGNETS HOW DO THEY WORK

>Did anime fuck your brain
Yes. I'd ditch all these basic bitches if my waifu became real.

That also doesn't mean your Turkish model isn't shit

>crusade
Literally just one guy

The new trailer doesnt even show that much more from the announcement at evo though. Where was this a month agp is all im saying

You do realize that that is an actual martial art right and a very potent one at that, and the so called "yelling gibberish" is about breathing control and releasing controlled bursts of air, you realize all of this right?

Righto then I'll go back to my attempts. Was hoping there was a trick to it I was missing but if it's just practice I'm gonna have to suck it up and keep trying.

>It's okay to have violence in your game

No reason for fighters to rip each other to pieces

>Don't be afraid to go more dark and gritty

MK's story is a joke

>Don't be afraid to be vulgar

Literally can't even show a titty. MK is the safest shit in existence.

>Easier inputs

Harakiri

Just because she's a model doesn't make her beautiful, there are plenty of chicks you see on the street more attractive than she is.

DMC 5 has real people in it. Guess you won't be playing that game then right?

Is this supposed to be the good graphics?

I prefer the "unrealistic" Japanese fighters. First of all in MK it always feels like the character's limbs are half as long as they look, all of their strikes have fuck all for range, the animations make them look like they're constantly having strokes mid combat, none of the characters really have defining features that stick out, and the presentation doesn't appeal to me at all.

Also talk all of the shit you want about japanese presentation but Phoenix Wright using a judge's gavel to dodge damage or hiding behind his magical secretary to gather evidence to present it to court for a deathblow is way more visually entertaining than "blood effects".

>All of DMC5's animations are hyper and exaggerated. Dante's Stinger tears across the screen and shit goes flying.


That looks gay as shit dude.

I won't

>OMG I need everything to be edgy and gory and assholish because I'm an American and that's how we do everything here, fuck intelligence fuck friendship, fuck staying with our families fuck anything and everything
How about you people finally implode and disappear so the world can start being worth living on again.

>It's ok to have violence in your game. Violence can add a sense of impact to the fighting and make it feel like fighting.

MK makes impact just for the sake of it. closeups in the middle of the fight like bones being broken, body being pierced is just there and it adds nothing to the fight

>Easier inputs. MK has the easiest inputs of any fighter, which also helps. The "super" mechanic is literally tap two buttons, unlike your games where I gotta do qcf inputs twice and shit, it's fucking dumb. I aint got time for that.
Tekken has easier inputs and a lot more moves. you can smash the same button for a combo. literally anyone can do a decent juggle
>I gotta do qcf inputs twice and shit, it's fucking dumb. I aint got time for that.
retard

Rashid is not doing a real martial art, come on man.

Who is your waifu? Some sameface anime girl from a slice of life anime? She can't compete with this.

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So do you but we don't point that out.
American here, please don't lump us with this retard.

>your

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not as gay as crying about anime tits in a mongolian image board

>every fighting game has to be gory edgy shit aimed at violence fueled american kids
fuck off

fighting games are plenty violent already, and their focus should always be on 'fighting', not on killing

a games where excessive violence and gore is actually fitting is a hack n slash like Ninja Gaiden 2, where cutting off limbs and blood splattering everywhere is both artistic as fuck and has actual gameplay mechanic purposes.

In MK it's just pure cinematic shit, and the only reason it is even remotely fitting is because the characters in MK are so unoriginal and literally expandable like some generic npc characters, so that it doesn't feel "wrong" to see them get mauled to small pieces.

>Tekken
>easier inputs than MK

lol try korean backdashing and say that again

Can't even have middle finger anymore

>Rashid is not doing a real martial art, come on man.
Isshin-ryu, now be quiet.

how are they bad

user, that's stylized violence. Not everything has to be done in a lense of realism for it to exist.

How would killing not fit in a fighting game? Especially when most of these games always have a bunch of edgelord characters whose fighting styles are supposed to be deadly(ie. uneccesarily violent and brutal) or show clear desire to kill people


>killing in a fighting game makes no sense
>but Iori Yagami, Nina Williams, Yamazaki, Devil Kazuya, Evil Ryu, Akuma, and the numerous other characters who are either all assassins or enjoy killing people are ok

If fighting games aren't about killing, then all these ultra violent murderer characters need to be removed. Why the fuck is Nina even in Tekken, she's a trained murderer, not a fucking fighter.

man idiots really fell for this thread

I want to have passionate sex with Liu Kang, sexiest MK male ever.

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It's easy as shit. I could do it the second I started Tekken, although I play anime fighters. And that isn't even inputs, it's movement. The inputs are all braindead.

Tekken is still fun though to be fair. I guess easier inputs aren't that bad, MK just is horrible.

If every devs adopt the same style designs and graphics, the whole videogames are fucking boring.

very easy to do. doing it fast and consistent is the problem

all that nonsense and you didn't say anything about rollback netcode, a good tutorial mode so you don't have to and hold, and a good practice mode

I agree. This is why Samurai Shodown is a shit game, it has bad gameplay and has to rely on excessive violence and gore to get attention. Hopefully it fails and kills the series so we can focus on real fighters like KoF and not edgelord shit.

It looks like two manlets in Halloween costumes getting ready to fight at a disco.

>How would killing not fit in a fighting game?
it's a fighting game not killing game just like real world boxing/MMA is a fighting not a killing

>This is why Samurai Shodown is a shit game
>realism
???

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This. NRS animation is fucking garbage.

bait

all japanese fighters look the same though, yet weebs think that is ok

Shut up, baka gaijin.

t. The Emperor

what bout samurai showdown

Go back to your braindead combo infested games subhuman shitter.

>Why the fuck is Nina even in Tekken, she's a trained murderer, not a fucking fighter.
being an assassin doesnt mean she cant fight, or will kill anyone on contact, retard

At this point its feeding the troll for a laugh. Still, pretending to be retarded is being a retard.

well retard one of those is over 6 foot taller than the most of the short man in street fighter

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Characters bleed when hit by blade attacks and you can chop someone in half. It's overly violent for no reason, why couldn't it have used hitsparks instead?

Then why do fighting games regularly have assassin characters and edgelord characters who either have killed people in their plot or specifically enters tournaments to murder someone? Iori has no business being in KoF then, guys like Terry enter it to fight strong opponents and prove themselves, Iori literally is entering martial arts tournaments with the purpose of KILLING people.

fuck of mutts. gore shit is just trash and cringy. its always overdone like some unfunny shitty meme.

I honestly can't tell who is baiting anymore and who isn't. Yea Forums has become a shithole over the years.

They can say he's 6' but he looks more like 6''

still haven said how the the game looks bad

>then why
because why not?

MK is so fucking try hard and lame

Rev 2.

The only thing Japanese devs only need to learn from NRS is how to make a decent netcode

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my god i think you need to back to school or something

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confirmed for not knowing what he's talking about

you're gay, boo! I disagree!

In most Tekken games her reason for being in a tournament is someone having a contract and the target entering the tournament, with her job being to KILL them. You fucking dumbass, did you even play the games? What did you think Nina was planning on doing if she got to fight Kazuya or Jin in those tournaments? Have a friendly sparring match?

Explain Iori then. "I'm gonna kill KYOOOOOOOOOOOOO!" Yeah I'm sure the guy who constantly talks about killing his rival and constantly threatens to murder the other competitors totally wouldn't kill anyone in a martial arts tournament. At least in MK it takes that shit to its logical conclusion, and not "Iori enters KoF but beats his teamates, btw they don't die lol"

I enjoy both American and Japanese fighting games just the way they are.

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SkullGirls
i just want the wulf but in another fighting game is it too much to ask for

If weebs saying fighting games are about fighting and not killing, why are there characters in the games who expressly want to kill people, are hired to kill people, or who make it a point to mention how much they love killing people? You think the UFC or Boxing would allow some nutjob into their ranks who walks up to a fight promoter and says "I want to become a boxer so I can kill people, I love the taste of blood, mwahahahahaha!" You think UFC is gonna allow some guy to enter if his entire reason for joining UFC is to kill Conor McGregor? Are you fucking retarded? So which is it then, are the games entirely about fighting or is killing a part of it too?

MK should just have permadeath then because the story reasoning is always fucking stupid, just like every other games reasoning for why killers dont kill their opponets.

cope

>but some of the characters have killed people
the really "bloodthristy" characters usually have a winning screen that implies them killing their defeated opponent,
devs can also kill characters in the story mode when the time is right

otherwise devs should NOT waste their development time and budget on developing minute long cutscenes about every character brutally killing off their opponent. Make more characters instead or polish the stuff that really matters: the fighting.

fighting games should also strive for creating timeless characters that you don't want to see dying in the first place, not expandable palette swaps like in MK

I get the feeling that it's same as RPGs.
>japanese games dominate the genre
>it gets its tenacious core fans
>casual gamers slowly getting tired of those Japanese shit
>western counterpart comes out
>it turns out a huge success
>the hype doesn't last long
>improved japanese games kinda get revived due to its tenacious core fans
I know MK is a long-running franchise but it kinda feels like this. I just don't think the games like MK can replace Japanese games no matter how it looks stupid.

UNIST, and recently I've been playing Soul Calibur 2 and it's fun as fuck

>"f-f-fighting games are about fighting, not killing ok you can't have that edgy murder shit like MK!"
>character in Japanese fighting game in a tournament setting who is a literal known serial killer, his hobbies are killing, he loves murder and blood, and his lines and quotes are him taking about wanting to kill people and loving death

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she's in the tournament to kill the mishimas, yet failed
>with her job being to KILL them
give me a source on this, retard

because why not?

But MK forgot to add a crucial element: the FUN

And it's community is so shit..

So in summation: "make your games more gorey and """realistic""" in a way that people watching the game will think I'm cool for playing! Make it easier for me to win! I don't want to get better, I just want to do something that other people will approve of me doing!"

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People have actually killed in MK and characters have stayed dead, the latest games some came back due to it being a diff timeline. Mileena stayed dead after MK X though. name a japanese fighting game where someone has actually died.

>akuma killed gouken oh wait nvm he lived
>akuma killed gen oh wait nvm he lived
>iori can't ever kill kyo even when he chimps out and beats him half to death
>kof literally has a new plot now where all the characters who died are being revived just because


jap fighting game stories are a joke, they need to stop having stories and just do dreamatch games, no one cares about the shit stories in jap fighters anyway, since its all about tourney pros

>I know MK is a long-running franchise but
what you wrote is completely true tho

MK was literally just a casualized version of SF2, and all the new MK games after that either just copied the newest SF mechanics or other fighting games like Tekken/SC

same shit happened to action game genre, with GoW taking completely over DMC in sold copies

>but people actually bleed blood when they get cut by a sword, not "lightning"
But bleeding lightning is cooler
Also
>real fight
>characters get their fucking spine ripped out
lol

why complain about Nina when fucking Bryan exists

I don’t need my fighting game to be gritty, just impact is good enough. Like if I’m doing a big Mc move, having both hitstun and hit lag would be cool to see. Really showing how big the fucking hit was. I want more “big punch” characters that leave the enemy crumpled on the floor for a combo.
Also a simple chaining system is fine. Links are cool but I know people wanna do kick ass combos.

Instead of fatalities why not something more like deathblows where the characters kill someone without a long ass cutscene? MK isn't the only way to do it.

Also explain instant kills in GG and Blazblue, they're literally pointless shit moves you can't even use in actual matches but are dumb cutscenes of characters being killed for no reason

1, 2 and 3 add nothing to the fighting experience.
4 is just you being shit.

End yourself.

Based

>comparing a single obscure character to a whole fucking series

The best example is Q's upper cut and down-slam in Third Strike

MK11 is super fun in its own right, I think every Japanese dev should take a lot of notes on net code though. The fact that they refuse to do rollback or use GGPO is so fucking retarded of them.

In the overarching mk story it's harder to list the people who stayed dead than those that died and came back. Hell in 9 shao kahn was supposed to be erased from existence. As of the latest entry, which is a universe reset, pretty much nobody is dead

Read the damn manuals for the games, she entered Tekken 2 to kill Kazuya, then entered Tekken 3 to kill Jin(Ogre brainwashed her into doing it though). She entered 4 to kill Steve and got cold feet although least that made sense since he's her son

Iori is the worst of any of these, literally every goddamn game his plot is "I'm gonna kill Kyo", all his intros and winquotes are him talking about killing the other characters for daring to annoy him, and he fails everytime. Best of all KoF 13 and 14 realized how stupid this was and has the characters no longer fear him, now they just shit talk him and call him an emo and tell him to stfu cuz he won't do shit anyway.

>best line in kof 14 was when Iori tries his "Imma kill you" routine with Kukri, who literally trash talks him, calls him garbage and says he's gonna chain his worthless ass up cuz he sounds retarded

>learn from Mortal Kombat
Hhhhahahaha !!!

SamSho's timeline has multiple dead characters who stay dead after their deaths.

THIS

Bryan not only is violent as fuck, he flat out beats his opponents faces in after he wins, and he's a cyborg so his punches are prolly like getting hit by a train, and dude flat out has no issues killing people yet he's allowed to enter tekken tournies

>they just look like real women
Who said I want to see real women in my fantasy games with beams and demons? Real women have flaws. Fictional women can be made without flaws.
It's a simple matter of realization and cost and benefit.

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Except every single jap fighter ever made has obligatory assassins and "edgy person who enters to murder people" so explain that then?

>that nose though

Guilty Gear finishing moves are part of actual in-game moves, they are not just extra cutscenes after you already won.

otherwise, I already said it: fighting games should aim to make characters that you don't want to see killed.

Noone gives a fuck if 'purple ninja' gets his intestines ripped out and fed with him, but noone wants to see this shit happen to a character like Cody from SF

it's also not like there aren't Japanese fighting games with quick killing bows. Samsho and Darkstalkers both have moves where you slice the opponent in half in the end, but they don't put huge focus and emphasis on this like MK does.

Why does Mortal Kombat have to be so needlessly violent and dark?
It's like it was made to exclusively appeal to low IQ people.

Nrsggers are all stupid casuals that don’t give a shit about fighting games
More news at 11

>fighting games are about fighting, not killing, ok?
>reason for entering tournaments is entirely to murder his rival, constantly threatens to kill the other competitors, known for chimping out on his teammates and ended up a solo entrant a few games due to no one wanting to team up with a murderous psychopath

So tell me again why Iori is allowed to entered these tournaments?

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I'm not going to reply to op because mommy said don't talk to faggots but I'm going to cover a few points

>People like DMC5 because it's dark and gritty
No you fucking retard, DmC was dark and gritty and the best thing we got out of it was the taco dub. The game was a return to form for everyone's favorite pizza demon. Related

>Why was people upset over Ninja Gaiden losing its blood and gore
The same reason why people was upset with DmC or at least one of its many reasons. The changes went against the core of what fans wanted and what the series was about. The rebooted Ninja Gaiden was a blood filled romp, getting rid of the blood just turns it into a filled romp

I can keep going but I really don't want to read the word cancer you create

Nothing wrong with his nose.

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Because it was, it was made to appeal to Westerners
The designs for MK characters are really kind of samey, they're either a military person or a ninja person
I can say that at least SF and GG and the like have variety.

>it's also not like there aren't Japanese fighting games with quick killing bows. Samsho and Darkstalkers both have moves where you slice the opponent in half in the end, but they don't put huge focus and emphasis on this like MK does.


So which is it then, is it ok to have characters killed or not? Why should someone want to play Sam Shodown if it means they have to see Nakoruru get killed? If darkstalkers got made now should the gore be removed, what if Morrigan fans don't want to see her get cut apart or bleed?

>It worked fine for DMC 5
what are you on?
Yeah, the models are realistic but that's not the same as the actual game being dark and gritty and edgy
DmC was trying to be dark and gritty with blood and enemy designs and overall aesthetic and it was hated because of it

This

People praised the graphics of dmc 5 though,. it wasn't just "me dante's back", it was "omg dante's back and looks amazing!" If dark and gritty is bad, dmc 5's artstyle should be despised.

Why do japanese fighting games have to be so wacky and silly all the time? It's like they were made to exclusively appeal to sheltered people.

DmC has less blood than DMC 5 does,and the enemies are more edgy and dark in 5 also. Remember Fury, aka "grimdark edgy lizardman demon that teleports behind you nuthin personel kid"?

>Most Japs can't design characters for shit
>MK characters look cool and most people agree, hence why it sells so well.
Pick a color.

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>Why should someone want to play Sam Shodown if it means they have to see Nakoruru get killed?
Funnily enough, the newest one actually has a toggle for the "fatality" slashes and blood splatter. It just means the kill-animation is super restrictive and set only to a bisection at the hip when using Heavy Slash or a cutting super, so the toggle basically tells the engine "dont trigger the animation/blood" and that's it. I can see this concept maybe becoming popular if Darkstalkers got remade.

They haven't looked like that for years. Meanwhile, this is considered good design in japan

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How would this work online if one person wants to see that stuff and the other doesn't

also do people seriously get this upset over a character they like dying? MK fans don't have this issue and some of those characters have obsessive fans, look at Mileena, her fans are so insane they threatened to attack Ed Boon cuz he posted a meme about her, they still love MK and don't get upset when she's hit by a finisher. Do japanese fighting game fans start crying or have emotional breakdowns if their waifu gets hurt onscreen?

Still better than the story costume

>They haven't looked like that for years
oh yeah now they have different shape masks too, big whoop.

Yeah but there's a difference between something being comically edgy and self-serious. There's a definite distinction there and DMCV is on the comical side of that line where DmC is on the self-serious side

>japanese
>learn from mortal kombat
OH GOD NO DON'T LSITEN THIS RETARDED FAGGOT

Akuma looks pretty solid here.
It's pretty aesthetic: it shows he's more wild and unkempt and accentuates his more savage disposition

blood plays a big part in Darkstalkers' horror theme and Samsho's katana theme, some degree of killing is just way too fitting for these games to pass.

Noone should force killing into fighting games with unrelated themes just to give it some extra shock value impact tho

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How much more goalposting will you do in this thread?

It's client side settings. You set your shit to not show it, it wont show it for you. You just see the body fly back like it usually does but not the top half of the opponent go further back and possibly off-screen.

SamSho did it so they could actually air tournaments without getting fucked with and censored. They turn on the censor when airing footage but the player can turn it off or on at home and not give a shit.

DMC isn't trying to be serious like DmC was, but I admit I didn't exactly think Nero getting his arm torn off by his dad as he's laying there bleeding in his garage to be all that funny...

Real talk, Mortal Kombat was actually good up until Deception and it's Kino Konquest mode. And then all went downhill after Armageddon and the reboot totally lost the atmosphere that was once possessed by the original timeline.
Your biggest mistake is posting that garbage where MK already lost it

>Dear Japanese Fighting Game Developers
>Not other Western Fighting Game Developers
Why?

It was never good.

How does killing make no sense in KoF when a bunch of the chars are nutjobs or homocidal? Yamazaki and Iori ring a bell? Pretty sure geese doesn't give a fuck about killing either, and pretty much every KoF boss was a potential murderer. Hell Saiki was playable in 13, and almost every one of his dialogues with other characters is him talking about killing them horribly, burning them to death, torturing them, and wiping out the human race.

Dear Netherrealm Studios Developers
Here is what you can learn from Japanese games.

1. It's ok to have good gameplay.

More like just add a bunch of gore for the "wow" factor and let the casual/normie cash flow , soul ? thats useless it doesn't make money get rid of it

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Highest sales and lowest tournament entries because the only people who buy these games are casuals who play them for a week before putting them on the shelf for eternity.

They wanted to end at Armageddon but WB threw them money and they kept going because lol free money

>It's ok to have violence in your game. Violence can add a sense of impact to the fighting and make it feel like fighting.
There are other ways to add a sense of impact such as sound and animation. There's no need for gore and blood.
>Scorpion is cool, Kitana is cool, Johnny Cage is cool. Ryu isn't cool, Fang isn't cool, and for fuck sakes Lucky Chloe is NOT cool.
lol.
>Don't be afraid to be vulgar.
lol.
>Easier inputs.
Go play party games.

>The women in MK are beautiful
Pity they didn't go for the same style for the men. Men need to be beautiful as well. Less muscles, make em a bit uglier like the women, because that's realistic. Also make them less strong, it sets unrealistic expectations of strength for young boys and makes them want to go to the gym. Boys shouldn't strive to get better just like girls don't need to strive either. Make everyone less attractive and just plain and average like the people you see on the street.

Don't forget about large beer guts for the male characters.

9 was good outside of the kneejerk patching

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>Leona: "I'm going to restrain you... You are allowed to resist, but I don't think it will help."
>Saiki: "Hehehe... You miserable Orochi failure! You have some real gust to talk big in front of me! I know! Let me give you an appropriate reward! How does an honorable death on the battlefield sound?"

Yeah totally kosher

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I'm finding it difficult to enjoy any other fighting game after getting into Tekken.

The reboot was nice and it still had the MK atmosphere, because it was...a reboot. They couldn't have fucked it up much because it was retelling. Nothing new.

After Tobias left for good and Boon was left alone, THEN was when things started to go south with the series. That is MKX and after.

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>Lucky Chloe is NOT cool

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I know they already told you but I need to say it too, ALL anime games have a BURST mechanic that functions as a combo breaker among other things you fucking ignorant ass

why do all the women in SF look borderline fat? also why so many damn blondes, is someone on the team a nazi or some shit

If they adopt gore, MK franchise will lost their only sales point.

are you saying Boon is a talentless hack and without Tobias MK is fucked? Tobias made Tao Feng, so how did he make a game that was so shit if he was behind MK's success?

What was that about?

>MK11
isnt that the game that ERASED the entire story of the previous games?

And? Wouldn't you weebs be happy to see MK destroyed? Although the shitty characters in jap fighters will ensure MK lives even if japanese added gore

I hope for OPs sake this was posted ironically. Besides, the key frame-based animation of stuff like Street Fighter objectively has more impact than the Mo-cap that Netherrealm uses. Even the “zoom in bonecrunch” doesn’t make up for it.

harada is tired of their shit

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They need each other to make balance. One is too retarded to think straight, and the other is too bland to think creatively.

weebs dont give a single fuck about MK existing or not

i mean soon the best fighting game franchise of all time will get a new game.
why would i give a shit MK?

lol moron, watch a real fight. tekken is superfun to play but tekken animations look way more realistic than nip fighters.

All I'm saying is that without Tobias and Boon at the wheels, MK will never be the same.

Not a huge fan of fighting games(cause I'm fucking brain dead), but I always enjoy reading what Harada has to say.

>i mean soon the best fighting game franchise of all time will get a new game.


Street Fighter 6 isn't announced yet, so what are you talking about?

MK11 is a cringe fest for zoomers.

only casual gamers are attracted to this, I rather have something like KoF than this edgy garbage with dial up inputs and feminist propaganda

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street fighter is the "ryu" of fighting games
the basic main character that is "well rounded" he is not top tier

There's only one thing MK has that must be standard for all fighting games:
Access to the frame data of every move anytime, right down to which are cancellable and on which frame.

I've been playing fighting games non-stop for the past two years and MK11 was my first MK that I dove into seriously. The grittiness of it is cool and the netcode is great but personally I find a lot of the character designs kind of bland as they all stick to very similar themes and I was not a big fan of the gameplay itself, which is the most important part of a fighting game to me.

Some of the designs in MK I really like but a lot of them just seem like a grimdark ninja or bland cartoon villian with a gimmick. I'm all for more blood and realism and "violent" combat and I like how DoA did a good job with their bruising and blood effects but the gore in MK is comically excessive and while watching someone's testicles explode in slow motion is funny the first few times it gets old pretty quickly and the last thing I would want is more games trying to do B horror movie gore.

>kof
>not edgy garbage when it has characters like Iori, Yamazaki, and K'

lmfao those three combined are edgier than any MK character

It wasn't, but it's not really a big stopping point either.
It's not like it really slows Nero down or he seems particularly torn up about it, especially after he gets his devil breaker.

>but the gore in MK is comically excessive and while watching someone's testicles explode in slow motion is funny the first few times it gets old pretty quickly
But that's all MK has user. If they remove that then it's seriously over for them.

This video only shows how Street Fighters approach to character animation is superior.

>asspulling villains and rivals
>MK11 literally sold because of epic gore

it's not about japan vs west
2d fighting games are just boring. I know a lot of fgc fags are going to sperg out but 3d fighters are simply more fun, i'll always pick Tekken or DoA or Soul Calibur over SF and MK because they have much more variety

Blazblue, both ground and air 2hu fighters, Smash if no one is going to argue against it

But K’ looks cool so it’s alright.

This pic should have been the first reply of this thread.

DMC5 pulled off a semi photorealistic aesthetic okay, but it would have been better if it were more artistic as it had been beforehand

>Iori aka "I'll kill you all!"
>Yamazaki aka "mwahahaha me so crazy gonna kill hahahahahahahaha"
>K' aka "Everyone sucks but me, fuck KoF why am I even here, I'm too cool for this gam,e"

I've seen videos of MK9 that look pretty great to be honest and the short time I've spent playing it at my locals made it seem like a much more exciting and fun fighting game than MK11.

I think MK9's gameplay was a fluke, though. One of those games that just happened to be broken in the right ways for it to be fun.

>G-Guys don't call it loser's bracket! I demand you call it Lower Bracket!

- Ed Boon

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>biracial black man with white mop top hair and gay biker outfit

Yeah real cool character there, totally doesn't look like a faggy prince knockoff

It's really funny how hilariously stagnant MK is game-wise. They keep making the same shitty mistakes and still maintain their stiff combo system. You honestly only remember MK because of their dumb gore and NRS/WB understands how to actually market their game unlike other fighting games.

Only noticed it was bait at point 4, good one

>people actually die in MK
>but they find reasons to bring them back
Then it’s useless, even if it’s a different timeline. It’s the equivalent of a headline stating “Batman’s been killed!” Everyone knows Bruce Wayne will get more comics in the future

Very obvious bait

Do people not realize this is a bait thread? Anyone with half a brain could tell you that NRS games are some of the ugliest, least impactful fighting games out right now.

Because they have taste

Yeah, but there’s nowhere to talk about fightan games.
Whenever I make a thread about one, the thread just dies.

>they have much more variety
lmao everyone plays the same in Kekken

Don't doubt OP's dumbness!
He is serious!

I know shit about fighting games but I always feel that mk was lackluster compared with capcom or snk. maybe it was the character design or the gameplay, idk it was always weird

Im now reminded that the canonical killing in old MK was literally because of dumb shit between actors and time constraints happening. I cant remember if it was Johnnys actor being a douche or something with a contract and Boon mismanaging it all, but johnny was only killed because of that. He got fucking assassinated off-screen and they only mentioned that in the manual for the SNES or something like that lmao Then they brought him back with an asspull and its just like "well okay then"

>fat
Are you anorexic?

Well Tekken is the best. GG is also good, but a different kind of good.

Frankly it's getting harder to tell what's bait with each passing day.

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Mortal Kombat is Japanese though

MK didn't really do much to innovate their game if that makes any sense, so you play one game you played them all. Casually, they're one of the best fighting games series though. They have some of the best single-player/not online modes available.

Mortal Kombat is trash and sucks as a fighting game.

>the women in MK are beautiful
Anyone unironically using the word beautiful to describe people in 2019 looks like pic related.

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It’s probably a combination of both. The biggest issue for me is how awful the motion capture translates to the feel of the game. Compare the way comic characters move in MvC vs Injustice and you’ll get what I mean i don’t exactly care for MvCs dash-heavy gameplay but my point still stands

>land uppercut
>wait 30seconds to resume fight

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>Here is what you can learn from Mortal Kombat
>Your fighters lack any sense of impact, it just looks like goofy characters flailing at each other as tons of bright effects fill the screen.

LMAOOOOOOOOOOOOOOOOOOOOOO

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Yea Forums doesn't play fighting games. was funny, though.

Liking attractive characters makes you an incel? I’d hate to find out the alternative

MK is the most boring fighting game to watch. I'd rather watch Smash over that garbage.

Do you think you're some genius for stating the obvious? It's clear glancing around its trolls trolling trolls and shitposting for miles.

wow this thread is still here

What’s sad to me is that there are people who legitimately think like OP. I work in the industry but I don’t know how desperate I’d have to be to work for Netherrealm. Their games just don’t appeal to me at all.

Remember when that one guy would shitpost about that super gory but really lame and ugly fighting game that I don't think ever came out? This reminds me of that. It was some italian game or some shit and one of the charactera looked like a super shitty K'.

>guys i'm such a contrarian counterculturer i demand nobody use words for things that trigger me

MK had a cool ascetic in 1 and 2 and have been fucking garbage since.
Game play has always been garbage with MK

QUALITY
NRS
ANIMATIONS
(yeah I know it's not MK)

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retard is mad about fucking jumping

>liking cartoons
>needs cartoons to be slutty in order to like a game
>is dogshit at fighting games anyways

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Literally the worst fighting game around. Even that stinky turd of SFV is better than this.

>I fucking suck ass at playing MK11
Yeah, we know bitch.

VIOLENCE GOOD
(FEMALE) BODY BAD

>>needs cartoons to be slutty in order to like a game
nobody said this, the issue is when they make the characters less attractive on purpose

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>Here is what you can learn from Mortal Kombat

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>The women in MK are beautiful

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>Here is what you can learn from Mortal Kombat
marketing?

>the issue is when my cartoons aren't slutty the game isn't good
>doesn't even argue being dogshit at fighting games
>more worried about his cartoons rather than the actual game

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Nice bland character

Mortal Kombat is for Kucks

Signed, Killer Instinct fans

How did Daisuke manage to make a girl in a bland orange sweater have a better character design than any woman in MK?

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goddess

Does anyone still have that screencap?

Holy shit you're finally here i've been wanting to save that webm for weeks.
Post more i remember you had more.
Shit animations in fighting games are inexcusable

the animations are fine sperg

sorry m8, I'm definitely not the person you're talking about
I only have these two

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>mortal kombat
>sense of impact
stopped reading

mortal kombat is a plodding fucking mess, the inputs have no flow to them, and the disrespect is horribly generic, just like the cast of palette-swapped ninjas.
the ultraviolence is literally the only thing MK has going for it, and even then it's not as visceral as in something like hotline miami, due to the aforementioned lack of flow in things.

>that jump
>Superman's idle animation
What the fuck?

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>doesn't bend his knees
>jump feels completely weightless

>it's okay to have violence i your game
lmfao, MK didn't even invented X-ray fatalities.

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because daisuke actually has some idea what the character's supposed to be like, and made an effort to dress her to match

>2. Don't be afraid to go more dark and gritty. Too many of your games are filled with dumb "trying to be ironic"
>coming from an MK fan
LMAO

Ok yes but Japan allows more sexual freedom than most countries, why infact it fully encourages it. Why else do you think Lolicon is legal there? Its because of the sexual freedoms allowed there. I see Japan as a reverse America in the sense that Sex is what they LOVE over there, while in America we LOVE Violence (ironically the one thing that may be causing violence in our nation is our love of it).

>the animations are fine
youtu.be/t06Dkdg6fEo

>Here is what you can learn from Mortal Kombat
>1. It's ok to have violence in your game.
>2. Don't be afraid to go more dark and gritty.
>3. Don't be afraid to be vulgar.

Not unless it's applied to women, Allah forbid!

>4. Easier inputs.

No.

>This isn't the 90s anymore, some karate guy going "Wow, you fought great, train harder and you can beat me!" isn't interesting, it's fuckin boring as shit.

How can just one user be so wrong on so many points?

kys
Signed, user

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Sup based Kumagawa.

I guess it's easy to fight an enemy made of straw.

>

Mortal Kombat is for people who can't learn fighting games, it's below even Smash in terms of community respect. Fuck off, loser.

stop shilling your trash here

nice bait

>weebs STILL haven't made a single argument
anime has rotted your brain if you dont find MKs combat impactful, your adhd brains need giant swords triple jumps and kyaa pantyshots

this thread smells like hot dogs

lmao stay mad nrscuck

>Easier inputs
lol no thanks

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>talks about fixing
>makes it worse and unnatural
XD

>implying that the drunken swaying characters do as they have a slap fight over a waist-high fence is “natural”
lmao nrscucks just can’t accept their games are fucking ugly as shit.

big kek

and your kawaii ugu giant eyes senpai notice my miniskirt designs are good? besides, theyve fixed every single one of his "complaints"

lmao no they didn’t. MK11 is just as badly animated as the rest of them.

post at least one example

>"trying to be ironic"
i still don't get what did OP mean by this
they're not serious and mature enough for him, so they're ironic?

All of the “good” animations are 1-to-1 copies of SFV’s and the ones that aren’t are still shitty flailing about
youtu.be/Dxm_P15YEaU

This but with Guilty Gear.

that's how real people look, go out of your anime cave and you'll realize fights aren't pretty anime battles with lasers and psychics and perfectly choreographed moves

>real fights between allegedly trained martial artists are slap fights
LMAO why do nrsbabs have a problem with accepting their games are laughably bad looking

MK gore sucks. It looks way exaggerated and over the top. Fatalities are a complete waste of time too.

Here's gore done right:
youtube.com/watch?v=QLJ5vXH5yb4

I love both Tekken and Sould Calibur 6. GG and Unist too, but it got pretty stale, I wish there were more people playing online.

>that’s how real people look
Not only is that wrong, considering weight and balance often gets thrown out of the window, but character animations should not replicate movement exactly. Especially in a fighting game.

>the ones that aren’t are still shitty flailing about
what the hell does this even mean

Yea Forums has no idea what words mean.

"They don't move like how I think they should therefore bad"

Not only are fatalities a complete waste of time once you’ve seen them all, but so are the mid-match bone breaking attacks.
>I’m gonna break your skull and snap your collarbones
>other character stands up and the fight resumes as normal.

That shills video from a bit above explained it decently, despite his shitty diction. Many of the moves do not have the proper animation to lend themselves proper weight. If you cannot see this you need to train your eye.

we are talking about mk11 retard show me who is the game is flailing about

fence punching

He asked what the guy meant by flailing about. That video answers his question of “what does this even mean?”

MK11 is pathctically easy to learn compared to something like Street Fighter or even Smash.

That's right, MK11 is easier to learn than Smash.

Looks like falseflagging. Anyways have you already reached demigod, anons?

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Old Hong Kong SFXs were better

youtube.com/watch?v=Ani-SALwRHE

>most modern remasters of asian hong kong films change the sound mixing for MUH realistic effects.

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Based.

>Here is what you can learn from Mortal Kombat
What they can learn from it is to not do anything that game does, it's fucking embarrassing that this game is pushed so hard by the mainstream media even as they desperately blame every single other violent game not funded by Warner Bros, of radicalizing people to commit crimes. Yet at no point will MSM ever go after MK, despite it being a sickening, hyper-realistic mutilation simulator (more than it ever was pre-3D). Nobody minds that children play MK and slice people in half with their entrails falling out. That's fine because it's WB. But a single tiddy in a Japanese game, you can't sell that here! That's creepy!

The world would unironically be better off if every single Mortal Kombat fan killed themselves tomorrow

>no tits

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superman goes into the darkholme stance there, truly a man of steel

I’m thinking Death Cargo poster is back

As a MK player, I agree with this. That’s why I like MK, I will just need to sit relax and fight some fun matches without destroying my fingers or brain

I like both MK and Japanese games. Why can’t we all be friends?

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are you retarded?

most people do but fools in this thread think they need to only like only why i dont know

>Don't be afraid to be vulgar. It's a fight, not a hugging contest. Have characters curse, insult each other, be nasty
What does that even mean? Characters in blazblue, under night, and guilty gear talk shit to each other endlessly.

un putillo

>MK roster is the most fucking homogeneous shit possible.
>Post Third Strike characters
Remember that this game almost killed the franchise and only had a nice fanbase due to how amazing the gameplay and sprites were

>Nigger
>Beautiful

they mean nasty by degenerate western standards which involves flinging your period blood at elected officials, praising communism, having sex in animal costumes, and blackmailing people into HRT

I don't know why edgy characters in fighting games are so popular but I hate like all of them. For example, Akuma's a freaking baby that cheeses his fights with his 'instant hell murder' (who gave it that name, a 5-year old?); when someone no-sold it, akuma stopped fighting and ran away basically going "YOU DIDN'T WIN! NUUHHHHH".

Harada gets it. Apparently you're encouraged to express yourself, but only within rigorous limits. That's whats paradoxical about these loudmouth "activists" in gaming journalism.

i literally only play tekken so i dont actually care but, tekken easily has better character design than mk. >what about the females
i only play mishimas so i couldnt care less what the females look like

The most beginner friendly fighting game in my opinion is Soku.
It only has three complex inputs in the form of qc, dp and double down. Combos are very simple, too and consist only of simple inputs with one or two complex inputs at the very end.
While it does lack a tutorial, a basic guide on the game mechanics is all you need to get started.

harada is just based as fuck

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>herp
>a derp

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>Too many of your games are filled with dumb "trying to be ironic" character designs.

Do you...

Do you think Mortal Kombat *ISN'T* trying to be ironic?