Wasn’t classic wow supposed to be very hard? What went wrong bros?

Wasn’t classic wow supposed to be very hard? What went wrong bros?

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Wasn't dark souls supposed to be very hard? What went wrong bros?

Did they change the fights? If it's the same as original, how can "world first" even be an accomplishment if people have had literally years to optimize strats and practice on custom servers?

this but unironically

Rushing for "world first" in a re-release of a 15 year old game is laughably autistic

WoW was always considered casual garbage for normalfags, what the fuck are you talking about dumb zoomer

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Who said it was supposed to be hard?

Let me tell you the difference between retail and classic zoomer. The difference is that classic is actually fun and gear progression feels meaningful unlike retail where better gear doesn't matter at all.

i mean they did it 14 years ago

Wow classic is running on patch 1.12
That was the last patch in vanilla before BC launch, so they made things much easier so that shitters could finally.step into BWL and whatnot
Now why they would release wow classic on patch 1.12 mechanics yet patch 1.1 (or whatever) content simply baffles me, such a stupid decision

Boomers grasping at straws at this point. Too stubborn to admit that blizzard released a nerfed easy classic for a casual audience.

Not really, Wow was the casual friendly alternative to Classic FFXI and Everquest. Which were the real ball busters. If you didn't party up and have some sort of coordination, you weren't making progress in those worlds. Wow Classic is of course still harder than most modern MMOs, but it was never a particularly "hard" game in the grand scheme of the genre.

Its 1.12, every raid tier has gotten nerfed or not balanced over the lifespan of vanilla. AQ40 (really just cthun) and Naxx are the only real challenging raids

Because 1.1 was a horribly shitty broken mess, even by vanilla standards.

I dont think you understand how stupidly simple MMOs were as a whole in the early-mid 2000s

I mean, he's right. Both games have a very vocal community of people who claim the game is difficult when it isn't.

10 years of theorycrafting and refining

You're just salty that nobody gives a fuck about your shitty transmogs and store bought mounts.

Also all your effort mythic raiding and doing mythic + is completely wasted because gear is completely pointless in retail.

Its patch 1.12 which was the last patch before the pre bc patch. Talents, items were buffed and content was nerfed for easy alt leveling. Mc and ony were nerfed into joke status, so shit guilds could see some content, though ony was always easy once you knew what to do. Probably won't be all that difficult till aq40.

Please explain how gear is pointless in retail

What are you talking about? Plenty of people who no idea what they were talking about claimed that Vanilla was genuinely hard when talking about Blizzard releasing classic servers.
You're acting as if retards don't exist in any community.

>Classic FFXI and Everquest
Those weren't hard either. The endgame bosses were just 2+ hour endurance slogs where the main difficulty was not having key people dc or leave mid fight.

Serves no purpose in pvp.

You can still experience the content of a raid with LFR in shit quality gear

Mobs scale to your ilvl.

>when you completely figure out the game and become a master at it, it's not hard lol

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Vanilla:
>New content
>Nobody has done it successfully before
>Hours of trial and error
>Satisfying to watch others succeed
Classic:
>Everything is already known
>Been there, done that, know the strat
>Just do it right because you know what to do
>No more reason to play because it's not home

It’s a proven fact that retail is thousands of times harder than casual easy classic. 40 players cleared all the raids without being 60 and using shitty gear but please keep coping how your shit braindead easy game is superior haha.

Gear isn't pointless it's just the way you get it and how often. Also how upgrades are based on ilvl, and how ilvl dictates everything. It's soulless.

Who cares? If you think it's too easy then stick with running your pointlessly difficult hamsterwheel for a chance to get a reward that does nothing but allow you to do harder hamsterwheels.

Meanwhile I'll be having fun in classic

I know some of you retards will say muh private servers but I don’t remember vanilla being easy on them. On the private servers you dead a lot while leaving, doing dungeons and raiding while in classic you never die.

This is some major coping, in classic current state in a month the game is dead.

doubt it. Keep coping retail tranny. You will never be a real woman and your transmog is as ugly as your soul.

>be very hard

WoW raiding was not difficult, especially when you compare it to Everquest 1's raiding at the time. However, much like the Progression servers for EQ1 in 2006 and 2011, the raid bosses were wiped out within weeks of launch. The reason being is that the people who spent months upon months during the original game to kill the big raid bosses memorized all that shit on top of the refined flawless strats being on the internet for so long so there was no trial and error left for them to figure out.
kek at least you admit you're a zoomer

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>Also how upgrades are based on ilvl, and how ilvl dictates everything. It's soulless.
This is just blatantly fucking wrong. This is mostly true for weapons because Blizz doesnt do proc based weps anymore, but there are things like the Highborne Compendium Tome (400) that can compete with even mythic loot (445+.)
If you have gripes with retail, fine, but at least know what youre talking about before you open your mouth.

>It’s a proven fact that retail is thousands of times harder than casual easy classic.

Ok then, explain what was changed for the Ragnaros fight? What was altered in the script to make it easier? Perhaps you're no longer an 8 year old zoomer in 2005 that lacks any form of coherent teamwork and now as an adult at 22 you can coordinate shit. Because let's be honest, the vast majority of people who played WoW in the mid 2000's were children.

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lol, world first. who the fuck cares, lol.

Zoomers think that if something isn't e-sport viable then it's not worth doing. Truly a sad existence.

lol obviously you lol. since you came in here and made a comment lol

Who knew being hardcore makes you a tranny now. Well classic wow was made for the casual braindead boomer audience. Imagine thinking a game where you can clear all the raid content with 40 players that weren’t even level 60 and with shitty gear will last longer than a month haha. I heard 3 streamers have already gotten a binding, nice easy game mode lol

>a raid team of gnomes and dwarves with one (1) night elf druid slave takes down rag 6 days after launch
Based AND redpilled

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Sure mythic raiding is hard but is it fun? Is it rewarding? Why would i waste my time doing it if the gear i'd get from doing it serves no purpose in pvp and mobs out in the world scale to your ilvl?

>Well classic wow was made for the casual braindead boomer audience.

OG WoW was always a kiddy version of Everquest 1, DAoC, Ultima Online. Deal with it zoomer.

>baseless assumptions
What do you need to figure out about Dark Souls? You might as well say every game is hard on that logic because you need to figure out to press buttons