How's Ni-Hao?

How's Nioh because there's a sequel coming out and I would like opinions before I start playing the first.

>Is the loot any good?

>How similar is it to souls?

>Is there a variety of different builds/weapon variety

>How difficult?

>Replayability?

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>own this game
>dropped it within an hour
i must be missing something

What was so bad?

>Is the loot any good?
If you've played any Diablo, it's exactly like that. Randomized loot with random attributes and skills. A detriment or a boon, depending on your outlook, I'm personally not a fan.
>How similar is it to souls?
Superficially so, there is a similar soul/bonfire mechanic but other than that it's much more focused on higher speed combat over exploration or lore.
>Is there a variety of different builds/weapon variety
There are seven weapon types, all fleshed out quite in depth with a good amount of skills you can equip. For example, you can unlock a spear skill to use it to jump high into the air and dodge, or a kusarigama skill to do a low sweep and throw the opponent to the ground. The plethora of skills the game has are what make this game enjoyable imo. And outside of weapon skills, you also possess what would be two magic schools, Ninjutsu and Omnyo. The latter being more traditional magic (and unfortunately quite weak), while the former is more centered around status effects and traps.
>How difficult?
Really not very difficult, if you take your time it's quite manageable until you start getting into further cycles and DLCs, where it ramps up.
>Replayability?
As the fun comes from the combat system itself it's replayable, but it would depend on how much you're into it in the first place.

Thanks

Anytime, OP.
If you want a few negatives to balance things out, I should say the game suffers from low enemy variety, something that they addressed somewhat with the DLC, but is still an issue, and while not bad, the level design is not particularly memorable for the most part, in case you're expecting Souls-like areas. They're also divided into levels instead of a bigger interconnected world, just fyi.

I'm going to be honest here: if you're a Soulsborne fan you're going to hate Nioh so don't bother with it.
Trust me on this one.

It's more enjoyable than dark souls for me. Quick levels with bosses or objectives at the end. Narrow guiding interlocking levels. Don't have to wait to use your favorite weapons aren't locked to bosses.

Nioh doesn't actually suffer from "low enemy variety". It's actually because of how they choose to recycle the enemies, in almost every levels you'll find the red horned youkai monsters, undead crawler dudes, skeleton swordsman/axeman. Instead of making enemies related to the map they just made a tons of generic enemies that could be placed anywhere and they fucking did placed them everywhere, so you fight like at least 10 different type of enemies in each level. It's fucking stupid and bore you out really quick.

Not him but I have a bunch of other games on my plate atm. Might pick it up again.