What's the secret to this being so popular in Latin America as well as Asia (esp China)?
How come it didn't become big in America?
What's the secret to this being so popular in Latin America as well as Asia (esp China)?
How come it didn't become big in America?
Arcade cabinet in Latin America mostly features this game, so that's the reason.
SNK Boss Syndrome
That and dexterity moves
*series
I also wonder why it didn't catch on in the West beyond Latin America.
i heard it was easier to pirate than capcom boards
NEO GEO CLONE MACHINES.
NeoGeo was already the CHEAPEST machines, especially compared to CPS1, but, it was also way easier to make fake versions of the arcade, in shitholes like brazil or mexico that means that almost every machine out there was a neogeo clone. That's it, money, there's no secret behind that, it's the same reason why only people in the southern cone seem to care about KI and specially mortal kombat.
No, No one gives a fuck about that shit. It's just clones.
In south America the Neo Geo cabs were billed as 4 in 1 arcade machines so value and SNK only updated their boards ever 5-10 years so you would have it for a long time in comparison to Capcom who would change out their boards every other year and would charge for additionals like marquees.
In China SNK let you be as granular as you wanted so you could change round times down to 30 or 15 seconds and set the AI to ez on the first round then max difficulty to squeeze out the maximum amount of money from kids. That and their shit lasted. SNK was built sturdy.
I always forget about the clones too, my bad.
Here in America we don't play games based on how good they are.
See also: Virtua Fighter
>15 second rounds
>ez round 1; impossible round 2
I didn’t know the Chinese were such comedians.
Don't know about mexico, but my dad provided refurbished hardware to some south american companies, more CPS2 and namco system 11 were shipped to chile than to brazil, even when brazil has like 10 times the population of chile. Brazilians just had their own arcade industry of clone machines.
Cultural Differences
>In south America the Neo Geo cabs were billed as 4 in 1 arcade machines
try 100 in 1.
This. Neo Geo arcade cabinets were fucking everywhere in Latin America. I believe they were cheaper than their big brother counterpart AKA Street Fighter.
Do you know the meme about Japan having shit taste? It's the same for America. That's why they would rather play Mortal Kombat than KoF
Can confirm they are sturdy alright, I'm Serbian and i first saw one of those arcade machines when I was a kid, not the first fighter I played tho that was mk 4, I still play both kof and mk to this day
>In China SNK let you be as granular as you wanted so you could change round times down to 30 or 15 seconds and set the AI to ez on the first round then max difficulty to squeeze out the maximum amount of money from kids
Why does worst country have best girl?
Cheap arcade cabinets and lack of people owing home consoles. Since these were the only video games around that most people could play, it became popular.
4 buttons arcade cabinets are cheaper than the 6 buttons ones.
But latin america was riddled with 6 button machines
You could go to your local grocery store and you'd find these machines.
Nowadays it's either some casino shit or nothing, though.
Brazilian fag here. This shit was everywhere and the community was crazy, a lot of poor people really dominated the kof series and once I beated a dude and he tried to fight me irl. On the internet there was several blogs teaching combos in videos pre YouTube. I'm pretty sore some people were killed for discussion on fliperamas in favelas I was even told by my parents ro steer clear of those, but once in a while I tried to play and do combos I trained in my psone. Shit was cash.
>What's the secret to this being so popular in Latin America as well as Asia (esp China)?
Pic.
MVS, specially model MV1, is the AK-47 of the arcade PCBs: cheap, powerfull 2D, extremely simple (only 4 parts), reliable and more than 150 games (being KOFs the most popular).
To be honest, it's strange to know it's not that popular in America (not the opposite).
I swear i saw a news article about a guy who got stabbed for picking Rugal in kof 2002, but i can't find it anymore
Brazilian here, cps1 and cps2 arcade machines were infinitely more popular and common, but there was always some space for cheaper snk games. Kof machines were always present though
Additionally, Arcades were dead in america by 1998, especially 2D ones and SNK ports almost never released in North America.
Was there even a KOF 98 home port for Saturn/PS1 released in the US?
It's another story but in China a guy was stabbed by another guy because they got salty over KOF 97'.
Here's the china one
I always like hearing salty arcade stories, communities that banned throws, didn't allow "spamming" or using too many combos. It puts into perspective modern scrub quotes, that shit was always about but they might also stab you. If fighters got seriously big again I bet there would be whole campaigns for no throw lobbies.
Yup, that was it, i was remenbering it wrong
Arent throws essential to actually have a proper fighting game?
Yes but bad players think it's "broken" simply because they don't know how to deal with throws, my friends were like that until they got better at fighting games.
This is why i love fighting games (excluding pic obviously)
When you lose you know that you lost cos you're just worse. There is nothing to blame but your lack of skill, unless we're talking high level skill when character tiers start to matter
The stabbing happen because the guy did a Super Raw which is banned.
What's a super raw? Like you're not allowed to use a super attack without a combo set up?
Nigga its a video game just turn away from the arcade just close your eyes
>What's the secret to this being so popular in Latin America as well as Asia (esp China)?
Also, ROMSTAR, the official distribuitor of CPS and MVS boards, were officially in Latin America for more than a decade. Reason why you see KI, MK, Namco and Sega cabinets only in big centers. In the rest of these countries, from medium cities to favela shitholes, CPS and MVS were the only options available.
In Asia, SNK was always popular. And since the 2001's bankrupt, Playmore came to be more asian than ever.
>Here in America we don't play games based on how good they are.
>See also: Virtua Fighter
Unironically, this... During CPS x MVS times, TKOF introduced much more characters and playability than even Capcom. Add the same engine and board for more than 15 years in a row: fun, cheap and repetitive. Perfect equation for these places.
lol
>Like you're not allowed to use a super attack without a combo set up?
Is it because super attack are 0 frame in KOF '97?
Gringos can't into fightan gaems
gringos can't into anything GOOD.
all garbage all garbage
This is why SNK really should do F2P. Get the poor countries on board again
Because in less affluent regions a NeoGeo cabinet made a solid alternative to stocking arcades with lots of machines. You just have one machine and rotate games.