No one told me this game had depressing moments

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I would rather be tree than human. Not depressing at all imo

except it's a dead tree

I'd rather be dead than human.

Everybody dies, it's nothing to be sad about. Grow up.

so edgy

Learn to accept mortality and you will be happier.

i'm too old for this board

>accept death
Nah nigger, I will kill it if I have too

You're going to die.

Not if I kill death first

I would say Zelda has never been a particularly "happy" game. Its only gotten peppier since Skyward Sword.

DUDE

HAZY

NIGGER

FLUTE

>nobody told me a beloved old game has unexpected depth
Did you think the praise was all nostalgia?

It has green leaves growing on it dumbass

>he never played a zelda game

It's okay. There's trees in the Dark World that can talk and he's one of them, but he just doesn't feel like talking right now.

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He gets reunited with his father after you defeat Ganon, I’ll admit his song gets me choked up especially when you see him perpetually playing it to the woodland creatures

>tfw you realize Skull Kid is Link's parallel, not Kafei or Tingle or anyone else

These guys are right LoZ has always had a bit of darkness lingering about the fringes, glimpses of alternate futures where Link fails and Ganon comes to power.

Now that I think about it I think they've done an excellent job of bringing that dark and sorrowful feeling to their games whithout depressing the player and while keeping that vision of hope and courage right in front of you. The darkness in these games is always a sort of desolation, a feeling of emptiness and oppression rather than most other dark games that depict a violent, gruesome, or painful failure condition.

In TLoZ you don't fight to protect the things you love from destruction, you fight to protect them from enslavement and from slowly dwindling into nothing, like a fire burning itself out.