Why the FUCK is this allowed and why do people keep praising garbage like this so much?
It's low effort shit.
Why the FUCK is this allowed and why do people keep praising garbage like this so much?
It's low effort shit.
Just because you once designed a Mario Maker level using that strategy doesn't mean that's actually how it's done.
>It's low effort shit.
much like your bait
Because Celeste had a "cute" normie tier story about mental health that caused the journos to shill it relentlessly, allowing it to break through to the masses despite being far below average, even for an 8-bit indie platformer.
Every single game that has a double jump feature.
Git gud
>Still playing tranny indie games in 2019
Celeste got overhyped from the pc crowd as their "pc goty" in hope to have anything against the superior console exclusives. Just like this their they will come up with some random garbage indie game as their goty like obra dinn last year
On top of having just had this exact goddamn thread, it's just how a precision-based platformer is designed. Not having a hazard on all sides eliminates the need for precision.
"barely done" means that is not impossible. So you just have to git gud faggot