>No dlc
Did the game flop? What went wrong?
Sekiro
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>What went wrong?
no PvP and character armour/weapon custimization
say what you want but PvP and the ability to play the game multiple times with a much different build gave the soul games mass replayability
It's a complete game as is, it doesn't need dlc.
>>What went wrong?
>no PvP and character armour/weapon customization
Sekiro isn't a souls games and isn't supposed to have mass replpayability. Just because it's from the same Dev doesn't mean it has to be held to the same standards as far as the type of content it needs to contain.
Game is complete, story is complete, no need for DLC.
It was meh.
>sekiro isn’t a souls game
Stopped reading.
It was a B-team cash grab project without additional content planned. A-team busy working on Elden Ring.
This. Sekirotards are just ass-blasted people who don't have PS4 to play BB so they attempt to make it look like a masterpiece (it isn't).