Is this game [spoiler] fun? [/spoiler]

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Is OP dumb?

yes im sorry...

wondering the same thing considering it's on sale

the new one comes out in 10 days but im not sure what the series is i heard its like dark souls but ive never played any soulsborne

the core gameplay is alright but the bosses SUCK.
every single one of them is terrible.

get it if you like fighting smaller enemies and dont care much about bosses

>putting spoiler in the subject field
how new are you my mongoloid tourist?

ive been here a month or 2 i never knew we couldn't spoiler there i swore i had seen it before

really even the DLC doesnt help?

why would I play 2 when I haven't played 1?

it's fucking awful

I loved it.
I only played Demon's Souls when it came out and didn't get that far.
Got around to this earlier this year and absolutely loved it. Targeting limbs is probably the best.
I never understood the complaint about the map and world being confusing and bland.
It does get tiring when you have to grind.
Iron Maus is best.

didnt even bother playing it, so i wouldnt know

Only darksoulsdrones bought this crap because they needed another fix

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this.
Final boss made me rage quit because it was just cheap in a way that makes geese howard and gill combined look fair

boring as fuck desu. very little enemy and gear variety.

>every third person action game is dark souls
underage detected

should i just play dark souls if i want the better version of this game? remaster or prepare to die edition?

solid game had fun with it not enough/good bosses though

i wouldnt say confusing but it definitely is bland.
everything just looks all the same. literal garbage everywhere and then boring looking factory levels.
nothing about the level designs stand out at all and none of it is memorable.

different user but this game literally has the dark souls formula. did you even play this?

the only good bit about it is [/spoiler]you find the fuckboi spokesperson hanged in a green screen studio after watching his suicide video where he goes on about his muh feelings[/spoiler]

I'm not implying that bud. Surge clearly takes heavy inspiration from dark souls.

I loved it
as far as souls game goes, it's up there with Nioh and Dark Souls 1 for me

>dark souls formula
dark souls is about level design and exploration, the "soulslike" meme is a shit term coined by people who don't know what genres are
and souls took heavy inspiration from other TPA games, every game is inspired by something. souls made the genre resurge because of popularity, but they're part of a genre, not souls specifically

>sci-fi setting
>Hurr Durr hit enemy with metal stick

It's almost like it happens in a middle of apocalypse in the industrial facility and there's no weapons here, only work tools

3

The Surge has tons of shortcuts and interconnecting areas with plenty to explore.
Is it seen as bland just because it takes place it four or five areas, desert outside the building, main building, executive offices, and labs?

Give me a break. This game ripped off Souls so much it forgot to make use of its own setting

I've been playing it since Surge 2 looks great and this one was on plus a while ago.
I've been having more fun with it than with Dark Souls 3 to be honest.

have you made it to the DLC's yet? do you have any pros or cons about the game?

The good:
>combat system is weighty and meaty, you can knock enemies around, stun them, send them flying, tear their body parts off them, destroy body parts of robots while they are still alive, a giant improvement over lords of the fallen
>body part targeting system is probably the first real time implementation of this sort of gameplay formula that has been around since Fallouts and Vagrant Story, and it works pretty well
>levels are huge, multi-leveled and self-contained around a single checkpoint with tons of shortcuts and secrets
>fairly solid atmosphere of a total disaster that only becomes worse
>core power system is pretty interesting
>DLC content is solid, Walk in the Park gives probably the best location in the game
The bad:
>some of the movesets are clunky as shit. Single rigged has a single non-shit combo and is mostly used for dash attacks, heavy duty is simply useless, sword type has some really slow and useless moves, only double riged and staves have a top tier overall moveset
>bosses are SHIT with the exception of a flying bot, they are all clunky, simplistic and boring, final boss is the worst in the game
>drone has an enormous delay on activation which makes it less useful than it could've been, thankfully they greatly improved it in the sequel
>enemy variety is not that great, though there are some annoying enemy combos like gas miners and flamethrower faggots

made it through most of the game, my thoughts
>pretty enjoyable
>the way gear is handled is pretty good on paper, but for certain sets this means returning to the same area over and over to get the proper bits
>levels are very good, and unlock more as you progress
cons
>bosses are fucking shit with the sole exception of the firebug
>lot of enemies are absolute horseshit in terms of difficulty
>weapon classes are either super good or super shit

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>lot of enemies are absolute horseshit in terms of difficulty
I think there's only one horseshit enemy type and that's the nanite blob at the very endgame

i think we're talking about the same one
>does the spin in an even slightly closed environment
>instantly die

I only really like the environment of the second game, has a neat aesthetic to it unlike the first one's boring borderlands-like base in desert look

I had fun with it, the story shits the bed with the whole nanomachines son at the end but yet again, I imagine very little people care for the story in these games.

The combat is fun, as others have said, it's very weighty and fun to smack niggas around and lob their limbs off. I didn't mind the bosses, apart from the carbon cat fight in the DLC. Most of the levels are pretty interesting, I'd say the biolab is the weakest.

When you get to the R&D, I suggest turning the audio down since all you'll be hearing is some faggot go on about DOES A GARDEN BLOOM OVERNIGHT?

The DLCs are pretty fun, the wild west one is great for grinding points if you need to boost your core up, and the creo world DLC is a nice location with a lot of new shit.

great game, repetitive environments but better level design than any dark souls game. each level only has 1 checkpoint. bosses kinda suck. weapon proficiency sucks. but combat is more fun than dark souls

Don't you have a choice for a fast or slow rig int he beginning? I think that makes some of the weapon classes useless.

So comforting

youtube.com/watch?v=5nBvddxrltk

This is a literal non-choice and you get both sets in the first location
Heavy duty just has a shit moveset, there's no way around it. It's barely usable even with slow-mo chip

It's got cool aesthetics and good level design but the enemy variety is nonexistent and the bosses are cancer.

WAS ROME BUILT IN A DAY?

>ive been here a month or 2

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WE ALL KNOW THE ANSWER TO THESE KWUSCHONS

Fuck the final level.
Otherwise, the game is okay. I preferred LotF as a whole.

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You were a newfag at one point yourself.

I played it via gamepass.
I liked it a lot tbqh. Dont expect something as good as dark/demon souls.
But as a dubbel A game its pretty great.

the best part in the entire game is finding that corporate shill hung himself

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Play it, ignore the haters. It wasn't a masterpiece but still really fun. The level design is intense with all the shortcuts.

Fuck, those Mallory audio logs

I found him annoying as fuck sure, but I definitely wasn't expecting that. Not complaining though.

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no

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I'm planning on playing it, how is the game in general and compared to Dark Soul ?

Okay and much worse.

The sequel is way better desu

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how is the story in both games? is it immersive?

How's the moveset variety and boss weapons?

In first game it's a straight black comedy about horrors of unchecked capitalism.
There are some pretty atmospheric moments but generally i couldn't take any of it seriously because of how over the top and self conscious it was.

The whole game is "novel concept done awkwardly"

The level design concept with being built around a single checkpoint is great, especially in the final area that honestly blows pretty much every Souls game out the water in that regard but on the other hand the game is filled with nondescript rooms and dark service tunnels including areas where they don't make sense.
Body part aiming is pretty cool but gets a bit tedious after a while due to all of the finishers having the same animations..
The way character upgrades work with the implants that you can switch out is quite interesting at first but in the end you most likely will fill out all the slots with health boosts and recovery items and throw almost everything else into the recycler.
Bosses having unique kill conditions that reward you with special versions of their weapons is awesome but some of them are just plain obscure.

The park DLC honestly makes the base game even worse because it's vastly superior to nearly everything in it.
The environments are more varied despite being concentrated in a single area, the world design itself with its collapsed amusement park setting (it's kinda like the Dreg Heap from DS3 but in color) is really fun and enjoyable to explore and you wish that there was an entire game based around this concept since it does some cool stuff like using the broken rides and attractions as makeshift elevators, the new main NPC is surprisingly likable and the armors cool looking.
One thing I really loved was that one new type of enemy is a rescue worker that carries around a portable med-station on his back so should you finish him off by targeting his body you could use it to heal yourself.
There's even some new strategical stuff introduced with large batteries that act as proximity bombs that you can manually trigger with your drone to damage enemies.

Only downside is the bosses (yet again) since technically there is only one that while being better than the ones in the main game is still noting really to write home about.
The other one meanwhile is just a beefed up normal enemy that makes the gank trio from the DS2 DLC look like someone put effort in the boss encounter.