>taking cheap shots at enemies from the safety of the dark
>running and hiding like a child when detected
>not fighting your enemies with honor
>abusing bad AI to win your battles
So how do you justify being a coward?
>taking cheap shots at enemies from the safety of the dark
>running and hiding like a child when detected
>not fighting your enemies with honor
>abusing bad AI to win your battles
So how do you justify being a coward?
I don't care as long as the job gets done
It's better than the combat
This. Stealth/Archery/Conjuration was the only way I had any fun with the game. Going into places with only a few health and mana potions and relying on stealth instead of just face tanking and hacking away.
>tfw love stealth gameplay
>love being a sneaky stabby sunnuvabitch
>have to play 2-handed light barbarian style build in Skyrim because of how stupidly abusable Stealth Archery is.
Grozhugh gifted big hammer from Malakath. Grozhurugh use big hammer and smash feeble dead and Elves.
The combat is shit so might as well cheese through it.
That's why when I sneak it's one-handed only, if I get caught I slice them up with my knife and bleed them.
>skyrim
>gameplay
lol
Combat is so boring and shit you need to give yourself some kind of challenge or different way to play it
Because "courage" in the face of a mathematical simulation that will end your game if you don't play like a coward and grab every advantage you can is really just stupidity.
>stealth archer
>challenge
the challenge to not die of boredom
Someone needs to shove a copy of Dark Messiah up todd's ass so he can get a better idea of what he needs to do.
Stealth archery has actual gameplay, even if it's shitty. You need to pay attention to staying hidden, moving around in the shadows, escaping and evading enemies to get your retarded one shot stealth kill.
Meanwhile, melee classes just run in and swing mindlessly on an enemy who doesn't even react to your hits, until enemy drops
>not conjuring a familiar to distract the enemy while you shower him with arrows from a safe distance
>even if they manage to survive and get close, I kill them with a powerful destruction spell
>enemies cannot touch me
Witchhunter best class
>Not sneaking with heavy armor and killing opponents with greatsword
stay pleb
Do people really play skyrim without gameplay mods?
*kick*
None of them make a difference the combat is just inherently bad
I can safely say I have never done that
>first play through in november 2011
>pure mage, abused stun lock to kill everything
>second play through last summer
>pure warrior, ran up and bashed things to death
stealth archer comes under "different way to play it".
It's easy, and it does a lot of damage. I'd play as a wizard if the game would let me, but you're basically holding down a button for 5 minutes to kill one dude
you can use archery in open combat if you pick the right perks. and why show honor to a bunch of degenerate murderhobos? you realize they got all of their equipment by ambushing innocent travelers?
Do perk overhauls count?
>None of them make a difference
You'd be surprised.
>Be stealth archer
>Walk up to bandit who's looking at me
>Completely hidden
>Hit his shit with retarded brick of a dagger for a one hit kill
Let's face it man, Skyrim has no "actual gameplay"
If they made it isometric and you just press a button to kill any enemy near you and focussed on making real stories then it'd be cool. It's just shit whacking a bandit with your sword that may as well be a club from the look of it 50 times while he either one hits you with a dagger or gently pokes you with a Warhammer. They never bothered with gameplay to start with so they may as well have completely dumbed it down to focus on something worthwhile compared to what they have.
Better than playing mage in Morrowind and Oblivion.
That was easy mode.
The vast majority of people play it without mods of any kind.
You mean the vast majority who play it on consoles
Good Lord. How horrifying.
Only 4 weapon types.
He is heading in that direction anyway.
>Yea Forums thinks stealth archer is hard
even if you're discovered, running away is no challenge and the AI will lose you easily. If your difficulty is up high enough that they could kill you if they catch up to you, then a facetanking warrior would have it even harder.
i've never used archery in any of the es games outside of messing around. i find it boring.
No. I mean everyone.
Around 10% of players use mods.
More like 10% actually know what they're doing. I keep forgetting that the majority of the populace still can't into computers. And then you have paid mods put on top of that and it's no fucking wonder.
Then why don't you go dagger build and just nut up when you don't get your sneak kill? Mods also have lots of methods that allow you to do things like roll around, lock in attacks, so that NPCs can't just turn on a dime to power attack you and a shit ton of other things, like new shouts and rebalanced shouts to be more useful to various other builds.
10% is nothing to sneeze at. Somehow modders talked themselves into thinking they were a bigger deal than they were.
Those thatlike mods are willing to deal with the PitA nature of getting them to work together. I actually think that is the selling point for some. Judging by all the " I spent 4 hours loading mods and then played 15 min" posts.
They are an odd group.
Some of the attitudes of modders puts me off the thought of downloading their mods.
I just mod the game myself, it's weirdly more entertaining than playing the game itself.
Stealth sucks in any game not explicitly designed for it due to lackluster implementation of AI awareness i.e. rudimentary vision and sound awareness. Not to mention the lack of stealth player mechanics such as leaning and hiding under furniture.
It's getting way easier as the years go by. I think most people just buy into the idea that it's a horrendous affair, when really most Mod launching shit does a lot of the stuff for you now. From sorting, to making sure you don't have any incompatible mods activated at the same time, telling you to run your animation replacer when you install new animations. People have much less excuse these days for a poor modding experience then ever, but somehow still manage to fuck it up.
It's not like facetank warrior is hard either, it's perhaps even stronger than using stealth just because your armor/block/weapon skills are unlikely to fall behind the power curve, especially if you're playing an Orc or something.
Judging by the nexus modder drama is a big selling point of mods.
> You misgendered my creation so I am pulling all my mods
> Trump won so you better believe I am pulling my mods
> You used a fork skin of mine and didn't give me proper credit so my mods are all gone
It's fun.
This is true. It's why the next ES game needs that one mod that allows you to hide in an appropriately sized container, like a barrel. Also completely changing how stealth works, shrinking the field of view, to really give you a blind spot area to work with, increasing the amount of noise that heavy armors make and making light the biggest factor in staying hidden, not your sneak skill. Preventing shit like crouching in plain sight and hiding.
>Not conjuring up Draemora Lords when the NPCs are attacking eachother after Illusion spells
>coward
How do you justify being dead?
>abusing bad AI to win battles
Thats all TES combat is. Unless you are standing still and mashing lmb, all semblance of skillful gameplay is just abusing the ai
By not using a Hardcore mode mod? Though I do kind of want to give that a go. Combine with a mod like Money or your Life and instead of Bandits just killing me, they rob me and I have to deal with that. Would make encounters with Dragons the most terrifying, because they are more likely to destroy me and then it's bye bye.
>Start the game for the first time
>Do a basic Nord warrior
>After seeing my guy crack necks loses it's charm there's nothing else to see
>Retry as a Kahjit stealth Archer
>Have way more fun killing everything before being seen and abusing Calm
But I see your point, for such a moron the prospect of adding more steps to killing someone is boring.
h2h combat in Skyrim is dogsit, just slighty better than in oblivion.
Archery is barebones but combined with sneaking- satysfying, especially if you add some spells to your build.
Is Ultimate Combat the best combat mod?
>Heavy armor
>Two hander
>Alteration
Do the right thing.
Anyone do unarmed combat with any success in Skyrim?
I'm currently working on a "shaggy goat's penis" mod.
I've completed three models and the numerous dangling animations, the only problem I'm having is with texturing.
I'm not a 2D artist so every texture I use stands out.
I'm liking Vigor, light, but good. The injury system never feels bullshit, adds a lot of fear and being drained of stamina has a lot of consequences now, which makes frost a very good spell to use on any warrior, or having an enchantment to absorb it from your enemies. Can't wait to get to shouts and see what I can do with them now. Took a bit to start the main quest since for some fucking reason the first dragon was level 50. I think it was diverse dragons causing that shit, but I'm not sure. Used fucking Skullmasher to take him out.
In the base game, it's just barely possible as a Kahjit. You pretty much have to go werewolf to get anywhere with it.
With mods it's a lot of fun. Ordinator's light armor perks increases it's damage and gives you like waves of projected energy you throw out.
Ordinator has an unarmed perk tree in Light Armor.
It also makes you move faster as you throw punches, you can even sit in place and pickup speed punching the air before rushing into a room.
Oh fuck, yeah, Light Armor makes you insanely fast.
Pair it up with Shadow stone from Andromeda to go even further beyond.
Fpbp
Because it is the only way to make the game mildly entertaining.
I mean, I can kill them in cc even faster.
Yeah because playing a stealth archer requires so much intellect. You can literally stand inches from an enemy and spam M1 until they die. It's not much different than playing a melee character in that respect.
>20 hours into game
>random bandit wizard I didn't see kills me instantly with overpowered thunderbolt or ice spear
That's how.
I really should go pick up the shadow stone for my current stealth build. Actually, I kind of don't know where I want to take this build. Since there are so many perks I want to get. Oh, also, anyone know why the lockpicking tree for Odinator is totally unable to put any points in? I'm thinking it's lock overhaul fucking around with it and I missed some compatibility file, but just wanted to make sure.
that's because you are a noob who grinded crafting for 20 hours
AI detection in TES games needs to stop being so damn stupid. If you get spotted even once, the dungeon should be on high alert for the next 24 hours or some shit. No more of this amnesia bullshit when you walk away for two minutes.
That sounds like you need more magic resist gear for one and two, you need to make sure you have the fix for the double perk bug, because they shouldn't have that much damage on either spell even on Legendary.
No real cowardice in it. Skyrim's combat is not very tactical. At the start of the game you basically just trade blows with the enemy so doing some ranged sneak attacks while you're recovering health and mana is pretty efficient
The only thing that made stealth fun is the Ghostwalk spell from Apocalypse magic. That was so broken, teleporting back to a safe location after causing mayhem. Real players use Shield Charge since the physics are the only entertaining elements in Bethesda titles - so funny that the framerate is tried to the physics engine; literally the in-universe fabric of the Godhead.
I justify by knowing I can't use skill in those battles, all I can do is swing away.
If I could dodge, fast attack, strong attack, parry and stab, I probably would be fighting them face to face.
Two-handed is probably the most fun, especially when you unlock the later side-swipe moves that yeet enemies into the stratosphere while also usually one-shotting them.
Surprise me then.
Yup, it was fucking Lock Overhaul, even though I do have the Ordinator version. When I activate the Lock Requirements for even being able to pick it, it disables the perk for easier lock picking, which means I can't even put points into the tree at all. Guess I'm just going to disable that little bit.
It's literally the only fun way to play the game.
That's just like saying snipers from real life a cowards (they are, but that's not the argument here.)
Stealth and marksmanship both present natural tactical advantages which should be exploited.
Most people would throw honor out the window and become cowards if they were in dire circumstances.
Love that fucking spell, but it got to the point that I just had to stop using it because it was too good. I could walk into the middle of a room to slit someone's throat and then everyone would wander into my two runes and die. AI is just too easy to exploit.
2H was my first build. The perk that gave you the charge attack while sprinting was so satisfying.
Why plink at people from range when you could run up to them, crouch down in front of them and hit them for literally 9000 damage with a sneak attack dagger build?
I was going to go 2H until I found out about the shield charge. How could you resist?
I would agree with you OP
literally every word
fuck cowards
but I'm not a manchild anymore
and I literally couldn't give a fuck
about what other people do
how they live their life
or how they play a fucking videogame
apply yourself
Shut
the fuck up
you
niggerrrr
Apply myself
to the way you decide
to format your text
for others to read?
Or should I stop being
a manchild
and not care about
how others decide
to post on the
internet?
Skyrim has really good AI, all Bethesda games do, its just that the gameplay doesnt show it.
This is why I consider the dodge roll mod to be mandatory. It actually does so much for the gameplay, I wouldn't be surprised if TES 6 has a vanilla dodge mechanic.
because i'm jesus h. fucking christ and can do whatever the hell i want, fuccboi
You; I will NOT tolerate it.
GET THE FUCK OUTTA HERE!!!