What are you hoping for? Since they're reusing the same map I want them to expand it and show huge developments all around Hyrule such as guarded roads, cities/towns being more developed and some more enemy variety
Breath of the Wild 2
Human Ganondorf and actual themed dungeons (forest, sky, water, etc)
They can do anything else they want with it, but I really want to see those two things
>Human Ganondorf
I would like that too but I wouldn't be opposed to undead Ganondorf assuming he's intelligent. I can easily see Nintendo making this game about him restoring his strength and then we fight fully restored Ganon in a third game.
>actual themed dungeons
God this so much. The divine beasts while not bad were a complete let down
I just miss Ganondorf taunting me while I try to accomplish tasks. It was one of the best things about Wind Waker and OoT, and the fact that they reverted him to a generic giant spider left me a bit disappointed. Undead dorf is fine too, but he just needs to taunt the player again.
>they're reusing the same map
was this confirmed or is it another "it's heavily implied so I'll assume it's a given" thing?
Dungeons, progression, more enemies, proper music, less busywork. I'd like more focused world design, but that's a pipe dream. Probably some other things that I'm forgetting at the moment.
Better environments and dungeon
Fishing
Better sidequests
Mostly fishing. I'm fucking furious that they released a comfy game without fishing and had an audacity to release fucking motorbike DLC before fishing. Even Far Cry 5 has fishing.
botw but somehow better
The trailer seems to pointed out that way
Hopefully he does taunt. Ganon's character is always a bit different depending on the game he's in but I doubt they'll take that away from him. I just hope to god he doesn't end up being another Calamity Ganon. Calamity Ganon himself works as a buffer villain for the real Ganondorf but he ends up being a repeat I'm gonna flip my shit
Idk,I just know you cucks will play it while tyrone fucks your SO
I actually forgot to mention this in the OP. Does anyone wonder if Nintendo can pull a Dark World with this game? I think that would honestly be sick as fuck and it would greatly justify Breath 2 using the same map
>LOOK I POSTED IT AGAIN MOM!
Do we have confirmation that it'll have the same map?
Control scheme not based around Wii U features that were gutted for console parity with the Switch.
BotW was designed around always having a menu in your lap, pausing was not a consideration and it feels jank as a result.
If BotW2 has the same control scheme and combat and tablet-everything it would be supremely halfassed.
That and dungeons without fun-sapping elevators.
less blacks
God damn that'd be a pretty great thing to do.
Friendly reminder that the dev team will double down on all of the criticisms of the first game. They're literally not even making a new overworld for the game.
Why would they bother? Everyone sucked its dick to no end, why change anything?
Just mirror the overworld and double the amount of damage taken.
>Ganondorf stays a skeleton the entire game, at most they show his human form during a flashback
>actual dungeons
>more unique environments/biomes than the standard Zelda shit for the umpteenth time
>green hat and tunic can be acquired early on and actually looks good unlike last time
>better soundtrack
>better bosses
>more enemy types
>Tingle
>>Ganondorf stays a skeleton the entire game, at most they show his human form during a flashback
Can see them doing this
>>better bosses
What you didn't like all the similar ganon fights bro?
Dungeons that aren't shite. Have trees be enough of a shelter to build a fire.
>make a Zelda game
>No Like Likes
Was BoTW even a Zelda game?