>31mb
>20+ years old
>Still the greatest game of all time
Come on game designers, get your shit together.
>31mb
>20+ years old
>Still the greatest game of all time
Come on game designers, get your shit together.
Other urls found in this thread:
Actually it's 32.0 MB (33,554,432 bytes).
> Developer: Shigeru Miyamoto, Yoshiaki Koizumi, Toru Osawa
> Director: Shigeru Miyamoto, Yoshiaki Koizumi
> Artist: Yoshiaki Koizumi, Yusuke Nakano
> Programmer: Toshio Iwawaki, Kenzo Hayakawa
> Composer: Koji Kondo
> Writer: Shigeru Miyamoto, Yoshiaki Koizumi, Toru Osawa
> Producer: Shigeru Miyamoto
This is basically the equivelent of Nintendo's dream team, same with Chrono Trigger. You will never see this amount of talented developers combined for a game again
>only half the size
>even more content
>one of the greatest games of all time
OH NO NO NO
zoomer detected
Miyamoto has been fucking the dog since n64.
Everything he has touched since then is literally gay.
>build shit to house NPCs that sell you shit to stack
>fight enemies with weapons that all function similarly to one another against shitty enemies that barely react to damage
It's a good time waster, but it's really dull if you think about it too much.
best singleplayer sure but best mulitplayer still goes to texas holdem, chess, or TF2. TF2 is hope we can still make good shit.
there's already an OOT thread up
It was truly the reason I became a gamer. Nothing has come close since, aside from Majora's mask. I couldn't be bothered to finish Windwaker, no matter how many times I go back to it. Skyward Sword was linear crap. BOTW was fun but clearly beta. Twilight Princess was good, but not as soulful, even when played in VR.
But Ocarina of Time, that was perfection. Name 5 games that withstand the test of time like OoT.
this, make room for more smash bros threads OP please.
>KnowYourMeme filename
hm
oot is bleh
its less about exploring the world and more about following the narrative, but that doesn't mean the story itself is bad
i'd prefer link between worlds for gameplay and exploration but i do enjoy oot's expansion on the lore and wider sense of scope
the issue with ALBW is that each dungeon needed to be easy enough to potentially be the first, so the entire game was simple and bland. there was also no key item progression, you just rented what you needed and because of that each dungeon only ever used one at a time. It was completely forgettable. they should've had a normal difficulty progression but let you go straight to the hardest if you felt up for it.
tranny detected
well i still think the sheer degree of choice is something that should be commended
and rupees being the only limiting factor in which tools were available to you not only gave you increased flexibility but encouraged further play to get more
i can agree with you on the subject of every dungeon being easy, but perhaps scaling could've made it more interesting?
either way each dungeon still had its own treasure to nab and gimmicks to go through so it's not like everything was a slog to go through
It would've been better if they tackled it like the concept of open-gym pokemon. In pokemon people have the idea of giving each gym leader a different loadout depending on how many badges you currently have, so you can tackle them in any order and still experience a ramp in difficulty. Maybe they could do something similar for Zelda, like changing up the rooms depending on how many you've beaten or giving bosses multiple phases but let them end early if you're fighting them in a specific order. I don't know. ALBW was a failed experiment IMO though, Zelda 1 was a much better model for non linear Zelda.
what about that is dull, everything in it is so seamless and immersive
I don't get it, and I've never got it. What makes this game so special to people? I played it at release and remember enjoying it well enough. Thinking it was good. The same year though we got StarCraft, Xenogears, Metal Gear Solid, Sonic Adventure, and Heart of Darkness all of which impressed me way more at the time.
You think this game is the best ever made, until you actually have to fucking aim.
I never got why people love this game so much, is okayish at best
>Zelda 1 was a much better model for non linear Zelda.
only thing zelda 1 didn't have was variances in environment
it was just plateau or graveyard in the overworld
did you thumb through magazines waiting for the series transition to 3D ?
This.
As an overarcing experience it's great, but it comes apart in execution here and there.
Also, don't forget that the overworld is literally one giant bug, you can clip through, jump on, climb up, or glitch through literally everything.
Sorry your other thread didn't work out user
Pikmin?
Fuck off underage.
Chrono Trigger.
fuck on old piece of shitile
Secret of Mana, sort of.
I love Terraria man but the two aren't even the same genre. Not a fair comparison.
it's a terrific metroidvania though
When i was a kid i also had Starcraft, Wacraft 2 and Heart of Darkness and even though i loved all those games, it wasn't even a contest, i loved OOT even more
>Starcraft
literally no different from other RTS, it's well made but nothing revolutionary
>Xenogears
just a great JRPG, again nothing revolutionary
>Metal Gear Solid
this is more like it, an actually innovative game. Still not innovative on the scope of Ocarina, MGS1 is almost a 2D game in terms of its design.
>Sonic Adventure
lol nigga what? This game is horrible.
>Heart of Darkness
a clone of Out Of This World which was old as fuck, Heart of Darkness has nothing unique about it
Ocarina straight up revolutionized 3D game design. If you actually played it on release it was so fucking far ahead of everyone else it made it look like they weren't trying, it was like being delivered a game from 10 years in the future
Starcraft had three races instead of the standard 2 and it had Use Map Settings custom user created content.
Sonic Adventure was great back then, if you had a Dreamcast you played it and enjoyed it.
user it got beaten one year later.
Ocarina of Time is the buttered toast of Zelda games.
Nah man : Majora is great but it feels like an OoT expansion (maybe due to all the stuff borrowed from big brother Ocarina).
>Ocarina of Time is the buttered toast of Zelda games.
it will be dethroned by BotW 2 it can't be worse than that dumpster fire
I'm listening to Theophany's Majora's Mask soundtrack remix right now lads
>dumpster fire
There's only one mainline dumpster fire and its SS.
And even SS is actually a pretty good game