Blasphemous

MYSTERY NIGGAS

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Getting rekt by the starting prayer.
Tried the "first half under 3 hours" challenge, there's like a hour to spare. The only problem is doing Our Lady of the Bullet Hell first.

that boss is easy as fuck though, you can just attack the fireballs right back into her head

FUCK the tree.
Dude in the window in the starting area gave me a brass pendant or something btw what do I do with it.

So is combat actually clunky?
If I feel like SOTN has smooth combat will i enjoy blasphemous combat?

You will not enjoy Blasphemous at all desu. The only thing it has going for it is being the gameification of Goya's oeuvre.

I think if i do buy it ill enjoy it just for the art style at least

To be fair just the art direction is probably worth the price.

just pirate it and see if you can stomach the combat.
honestly gameplay wise the game isn't bad it's just meh, the exploration is meh, the combat is meh, the special attacks are meh, the movement is meh, backtracking is tedious and the rewards you get for sidequests are meh
the setting and story are alright, but the game overall is like a 7/10 nothing groundbreaking

bump

fuck off and die

everyone already finished the game, if you want to force the thread to survive just do religionbaiting

Don’t listen to this faggot, the game is absolutely amazing, from regular combat to boss fights. Even the platforming sections are enjoyable. The glitches kinda spoil part of the fun for me, but I hope they patch them ASAP.

This shit is indie GOTY material.

Don’t listen to this faggot, the game is absolutely amazing, from regular combat to boss fights. Even the platforming sections are enjoyable. The glitches kinda spoil part of the fun for me, but I hope they patch them ASAP.

This shit is indie GOTY material.

ITT: seething christards

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Wow, I really hate the guys who throw the crosses.

how many games have you played this year?

here we fucking go

The art style really lost a lot of charm when I realized how many bosses are just barely animated images being waved in the background.

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Wait until you meet the guy who throws books

And so are the vast majority of Castlevania SotN bosses. What’s your point?

>yeah so are the bosses of a 20 year old game whats your point

Only boss in that game which fits that description is the final one. Even giant room bosses like Legion or Galamoth still occupied space. If you're going to make this into an argument, at least make it a valid one.

What the fuck do you with tears of atonement?
How do you get to places where you seemingly need to double jump like that ledge on the left in the first spawn area? I alreadyhave the blood platform relic but I still cant reach it.

There's an item you get that turns roots into a climbable wall, but there are several steps to getting it.

Why is Crisanta such a salty bitch?

tears of atonement is literally just money

Oh shit I didn't even know this game had come out yet. I don't pay for shit, anybody got a direct download or should I go hunt that shit down myself?

it's not anti christian, If anything using christian themes is pro christian, have you heard of the divine comedy?

is it funny

Kind of

Was it just me or was this boss piss easy?

Is this talking about

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I literally stood in front of the tree for 5 minutes expecting it to answer me

This cave?

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yikes that looks like shit

Shit just got REAL

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I watched some gameplay and this game looks like ass. the platforming looks like shit. the art style is like.. barely passable. and the reviews on steam of full of people saying THIS GAME LOOKS AMAZING 10/10 PIXEL ART AND ART DIRECTION oh and the game play is pretty good too.

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(You)
weak bait try again. Complaining about imaginary anti-religious sentiments is usually more successful

imagine implying,hothead.

Spikes is peak game design. How do I recover guilt if that shit is sitting in spikes?

it shouldn't be, must be a glitch. I agree with the finicky ledge grabbing spikes are a pain, but not impossible with some practice

It's sitting in the pit of spikes. There's a ladder above it, but I can't grab it without falling. I already died several times to this shit.

>true ending
>we become Jesus
Based.
>suddenly incredibly bad voice acting
>that stupid bitch ruins everything for the sake of a sequel bait
Unbased.

Absolutely fucking retarded.

get good you fucking idiot

It's actually sad that they blew their load on the first two "big" bosses. Pie dude and the tutorial dude.

Every other big boss is basically just barely animated shit and even the baby having a tantrum looked janky as fuck. And what's even sadder is that the baby's most animated attack is piss easy to avoid so players will never see it.

im not trolling. it genuinely looks like ass. sorry you're so invested in this kickstarter crap that you're butthurt.

I like his hat

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>the virgin helmet
>THE CHAD SPIRE

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>he never just stabs people with his head

So treenigga's death is only triggered if you kill any boss other than Charred Visage, yes?

Also, what's up with the room in the library where's books with pictures of bones?

Unequip everything (everything)
fill your fervor bar
stand still
door opens

What does getting all the bones do, and all the cherubs?

*NIGGERS

It's the first pic. There's an item you get that grows roots you can climb on. If you head west from the hub town to the upsidedown bell crater there's a giant egg that after giving it offerings will hatch and give you an egg that has the item but needs to be hatched first.

Also does anyone know if there's an item that lets you ignore mud/sludge surfaces when jumping? There's a couple items/areas I can't reach because if that.

what are those littered bodies with sort of spirit stuff above them? Just lore stuff?

ingame text says you can dash through enemies but that isn't even true... sometimes

like during this boss fight it seems completely arbitrary whether or not i can dash to get behind him, and he's too tall to jump over so i just have to kind of let myself get cornered and eat a few hits while i test whether or not the game mechanic is working yet

Yes. Guide the wandering man to his destination then equip his three toes

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You can roll through small mobs.
Bosses have bodies that block rolls, but most create openings just before they attack that you can dodge through.

take the linen to the fountain in town

fell for the hype i guess, this game is derivative/unoriginal as fuck and the combat and gameplay don't feel fluid or polished

>Killed electro boy on the bridge
>Got done by his buddy at the last second
>Didn't get the prayer or the tears

Thanks you spanish turds

I completely disagree. The gameplay just has a deliberate pace, like the first Castlevania. There's a lot of little nuances which allow you to just avoid taking damage if you pay attention, like air impulse, but you need to think in advance. Also, how original does a game really need to be? The setting and lore is pretty fresh, and there's no need to reinvent the wheel when it comes to platformer combat. What did you expect?
An easier game?

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>my tree guy died
alright im gonna go ahead and unironically peg this as my only gripe with the game. i had no idea that if i actually progressed i'd just off some random npc somewhere. how fucked am i for not getting the thimble?

Whoa thanks. A bit ridiculous how damn LATE in the game you get an item like that.

the level design may be pretty bland as far as backgrounds go but holy shit the research and ideas behind the map are fantastic. Jondo is my favorite area so far

>the fucking mountain area

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>tfw Esdras blocks one of your attacks
that was the exact second i knew he was gonna fuck me up lmao
really satisfying fight though, fighting someone on par with conehead's jesus power

If anything, the game is TOO easy. Completely betrays it's aesthetic.

same

I got the thimble but he died.

Is this game worth getting now or should I wait for a sale? Ive been hearing it's got great art direction but mediocre gameplay.

do you want to buy it and/or are interested in the gameplay? i personally find the game fun, however, i can't decide your opinion for you

Well I don't know if I like the gameplay because I haven't played it. I've seen trailers and some streams and thats all. Looks fun and I like metroidvania games but it looks overpriced.

the tree npc is a total bitch. imagine actually dying. what a pussy

Definitely one of the highlight bosses honestly. They're all fun to a point but Esdras made me feel like I had to get a lot smarter.

All cherubs get you a prayer. Plus this fucking metal scene

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I think the game is good enough to warrant the asking price. I haven't even beaten it yet and I feel I've gotten my money's worth.

I like it. Just pirate and see what you think.
Just FYI there are a lot of enemies that need to be parried in the first part of the game, mainly to train the player to get the timing down. I found that kind of obnoxious and it does stop.

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damn the devs really like penises and tits huh

I got enough to get that scene and the relic for pitfalls, but I'm 34/38 and no idea where to look for the rest.

>Just FYI there are a lot of enemies that need to be parried in the first part of the game
I only parried the shield guys, and even then you can just jump over them.

>get to mystery niggas
>get ass handed for 2 hours
>the fucking bitches die
>continue exploring for like 15 min
>got to Ten Piedad
>"oh shit another boss already?"
>excited for reaching the trailer boss
>he dies like a bitch on first try
Did I manage to git gud on those 3 fuckers or is he supposed to be that easy?

This is actually my only gripe with the game. Enemies could have had some more difficulty and I wish the combat was a bit more combo-focused like Guacamelee´s. I died maybe 7 times to non-boss enemies but at least 50 to spike traps.

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>Enters a new room
>lose all progress
clips.twitch.tv/DeafWrongWalletSquadGoals

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That's why I haven't bought this yet. I'll just wait til all the updates come out since they're apparently going to have a Nightmare mode and Boss Rush as well as a slew of other things they reached as a Kickstarter goal.

meticulously fluid animation is something that actually hasn't been made easier by technological change. all of the automation of animations is on 3d models. 2d pixels still follow the same old rules as 2d animation, you can't just cheat a fluid animation out of 2d pixels. you gotta do it by hand.

Nothing happened in the clip though

I just went in and out of that room and I'm fine

I dont get it.

How the fuck do I get through this cave wall?

Look at his health and bile flasks, Its a bug that removes all your upgrades including the mea culpa.

The only major glitch I encountered was this one. I admit I took my time to beat the game but this is nuts.

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Should I ask for help from the lady in the dream place or not? Is there an ending system? I don't mind soloing this shit but i wanna make sure i'm not locked out of any ending for doing it.

getting assistance doesn't affect the ending

Not getting assistance does nothing
Getting assistance gets you an achievement and the same reward as not getting it, but much eariler
Assent

We must assent

There's something about how this game controls that's really unpleasant. I really can't pinpoint but I can't stand playing it for longer than 30 minute sessions.

Even so, that's still some spectacular pixel art all the way through. Everything including the tiles looks amazing. Too bad it doesn't play as pretty as it looks.

If I liked Hollow Knight, will I like this game?

No, it's fairly different

Yes, definitely.

Is there a way to increase my overall damage? I'm fighting Esdras and he's kicking my ass.

Mea Culpa altars increase your damage

Depends.

If you liked the world and atmosphere of HK then you'll most definitely like this discovering the mad setting this has.
But if you liked the combat and platforming in HK and don't give a fuck about the art or world then probably less so.

>NOOOOOOOOOOOO YOU CANT JUST INSULT MY IMAGINARY SKY DADDY

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I love the design and the physics of this game. With that, why did they think bottomless pits in a game like this is a good idea?

Where the flying fuck is the lady of the eternal whipping herself? I've seen her once but now looking at the map I can not for the life of me tell where it was

You'll eventually get an item that lets you drop down bottomless pits and survive, landing somewhere

K fagtrons you conviced me to play this game, currently downloading it right now

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I'm a bit confused. I've been to one of the shrines already and it just let me unlock new moves. Does discovering new shrines also increase my damage too?

Mother church, 2 floors above and to the right of the tree trough both shortcuts

Yes
@477932158
What would one even report posts like these for? Off-topic? Extremely low quality? Spamming/flooding because it's wojak? Fuck.

can you eventually jump higher while treading water?

Yes

Based retarded lain poster

if you press the jump button the second you touch the water you'll do a full height jump anyway,

>2 more cherub left
>no idea where they are
kill me, pete
by the way, what the hell does this bead do?

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I've been really gripped by it since launch, but have the following criticisms:
>spikes are instant death, and tend to line areas with lots of hazards or very tight jumps to knock you into them
>sometimes your guilt spawns on spikes and you can't recover it outside of paying for absolution or killing a boss (can be a problem if going for true ending)
>charge sword skill and the spin/rising sword finishers aren't very useful
>sword cores can only be changed at shrines, and can only equip 3 relics at a time, which wastes player time with changing out in menues
>combat isn't very difficult, and you will die more to pits and spikes that you either get knocked into, or fall into from leaps of faith
>lack of mobility powers to keep character 'weighty' and 'grounded,' but shortcuts and warp points don't compensate well, so backtracking becomes a chore pretty quickly
>map features are very limited for a metroidvania-like game, lots of things not marked on map, no custum markers, and no zoom feature to better study areas of the map

Still, I've really enjoyed my time with it in spite of the above issues.

Ten Piedad is probably the intended first actual boss, but if you fight Mystery Niggas or Bacon Face first, he'll seem pretty damn easy. Also, fighting the others first also gets you upgrades that will make him even more trivial to fight.

This game is full on try hard Dark souls. It feels like the developers just wanted to make their own 2D generic dark souls clone #96 instead of making something more unique like Holloe Knights, which at least makes itself unique by making the game take place in a bug world

I just find it weird they exist in a metroidvania.

What does Assenting do?

Lol indie games are so shit. All of them are metroidvania or dark souls inspired and the rest are just unplayable garbage genres

you give it to the monk who's watching the whipping lady

Just have to get used to partying. Rather than hitting parry as the attack lands, you bring it up first.

nigger

this snowy mountain area is pure AIDS

Did this thing not make it into the game?

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>bought day 1 cuz not much else goin on
>9 hours playthru, 81% completion according to menu

It was pretty, but some of the interactions make me feel like these people could stand to play a few other metroidvanias. Why should I be a turret with a sword? Megaman zero for example, you can swing anytime. You can charge your big swing any time there too.

Why am I stuck in place unless I dash after a groundpound? Why can I cancel the regular melee combo into guard, but I can't cancel the recovery of dash slash? It's just a little tiresome to navigate with stuff like this, feels like trying to move a character covered in sticky tar. 10% jank.

I didn't read any of the PRESS Y TO LORE and still have no idea what the hell was going on the entire time. I'll do another playthrough to try and absorb it again, because this seems awfully straightforward if it's just about the excessive self-hatred that religion tends to create in people. There must be something else.

nah you're just a huge fag, you can't really appreciate it

it's in a few areas but I think it's missing the cage

any tips on doing that righteous riposte or something?

Art style looks really nice but I'm too old to be bothered with these dark souls type difficulty games anymore.

this one really isn't very hard. None of the bosses in this game took me more than 3 tries.

speak for yourself
that fucking paladin on the bridge took me like 30 tries fuck that nigger

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So is this game worth the time investing at least?

So are executions completely random? I kind of wish they happened more often.

fucking how
were you not aware you could stand inbetween lightning pillars or did you just skip EVERY health and damage upgrade

How close am I to the end if I'm fighting the purple sword cunt at the cathedral rooftops?

Not him but the twirling attack's hitbox is completely fucked up

I mean I'm having a blast, the whole thing has amazing artstyle, the gameplay it's average at least. the atmosphere it's the selling point really

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one two phase boss is right after her. There is no map left except a straight corridor.

Sorry bros i give up at the pope boss.
Game's too janky for me to enjoy.
Backtracking and death pits are not fun, getting combo stunlocked is not fun.
Great art direction tho, 7/10 i guess.

so what is the basic story about in this game? Just give me the basics before vaati steals it.

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What pope boss, the skeleton held up by hands? He's buggy as fuck but also so easy it doesn't matter.
One time he just randomly stopped attacking entirely and would just move back and forth to follow me.

Best fight in the game.

I'm probably a shitter, but the fact that around 60% of the time it's invulnerable made it hard for me, and on top of that her girlfriend drops when he's at 25% health, shit I had to corner him and spam combos

some dude prayed too hard and accidentally the world

I just got past fighting Esdras and his sister on the Calvary Bridge. I did all of the three pains (or whatever they were called) before ever going to the bridge, so I'm wondering: does anything significant happen if you walk up to that big door while it's still closed? Like an NPC conversation or something?

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lmao this happened to me 10 minutes ago too

The guy with the green pointy hat is there but he doesn't really say anything you're missing out on

so god came down and said, sure have some miracles?

Ah, alright then. I thought maybe I had missed out on having a conversation with Esdras, since he appears in some scenes before, but then just drops in on you out of the blue on that bridge.

you get an execution every time you deplete an enemy's hp entirely with a timed parry attack

Yes but people were sinful and wished for punishments.

How "difficult" or bullshit is the game? Are bosses easy sponges? I strongly dislike 'souls games, but Blasphemous looks solid, more-so the art, themes and soundtrack. Is the >lore (what little there is found in items) any good?

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wat, why? and is the main character one of them?

It's not that hard. It does have some cheap deaths mostly related to the janky platforming and insta death spikes but it's not that bad.
Bosses are really really easy, there's only 3 in the entire game I would consider actually somewhat challenging.

>wat, why?
Old school hardcore Catholicism holds suffering as a sacred act of cleansing. Look up things like the flagellants.

the difficulty it's pretty much average, you can't say it's straight out unfair, but there are some level decisions and some enemy damage output that can literally eat 40% of your lifebar, other than that it's not terrible

dude prayed too hard and faith began to manifest literally
he was consumed by a storm of ash and became all knowing of sins and faith, and it ended up making him kind of deranged and he ordered people to lock him away
the ash consumed and transformed people into monsters and fucked the land, and now it's a religious hell world where people are ultra extreme on catholic masochism because faith begets actual fucked-up miracles of horror
now there's several church offshoots and 'blessed' people who became absolute fucking monsters
you're one guy of identical thousands out to end the miracle so shit can be normal again

I'm only like halfway through, but the game has been pretty easy up to this point. The "lore" so far seems to me more like a collection of short stories, which are only thematically connected by the theme of "terrifying mystical things occur", rather than anything that's supposed to form a cohesive world.

neat, thanks. I guess that is much better than just CHIM yourself out of existence.

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Why would this game anger Yea Forums so much?

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that's part of it
there's lots of stories about the miracle and what it does, and why it's become this fragmented hellscape ruled by demented churches and convents
the main core of it all is 'the miracle is a fucked up thing and killing the all-knowing megapope may help rid us of it'

what about the guy who turned into a tree and started oozing gold or something

based Melquiades

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the one on the mountain? I mostly forget his story but he was locked in an iron prison for some reason, but I think he was also one of the pilgrims going to meet the lady of the charred visage
you find hundreds of dead ones in iron cages and frozen on the mountain and shit, and there's a theme of olives with them too

How long until we get a complete map with everything on it? I'm up to the library and I've only found 3 mea culpa shrines apparently there's 7 of these elusive bastards

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first result on google

>Christianity is cool
REEEEEEE

it's one or two shitposters really
threads remain civil, metroidvania players are calling it an average game with with an adobe average artstyle
still not the best metroidvania of this year, bloodstained remains as king

The true ending really made sense with all the jesus stuff and carrying the guilt. The bitch is goddamn awful, she literally comes from nowhere in the last minutes of the game with zero explanation of who she is.
It would had made more sense if the sister or brother from the bridge fight somehow managed to survive and decided to fuck everything.

I've tried that and it just instantly kills them. Does it just have a random chance of happening?

So did he temporarily end the miracle by embodying all of the guilt himself or something?

Shit meme coming through

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with a perfect parry with a lightning bold or w/e it should trigger an execution

The combat is not clunky, the platforming is, occasionally. They should update the visual clarity on most of the spike trap ledges so you can see more easily exactly when you have to jump. Most of your deaths come from trying to jump a single spike trap, Penitent decides not to and you die.

And the game has a couple of leap of faith-moments too where you have to jump and guess what is down below. They managed to clean up most of them in the game but theres still couple of them left in the final areas.

Yes you literally die for the sins of Custodia.

eh? lighting bold?

By the way it's prashed it may increase your damage or decrease the knockback you suffer when hit.

bolt, sorry

>I've had the dove skull equipped for the entire game
does this thing even make a difference

Wailt till you get to the painting area.

When equipped with the other defensive items, it can add up. However it's utility is often overshadowed by different combinations of rosary beads.

Wait, what do you mean by lightning bolt thing? Every time I accidentally get one of these executions it's just from hitting dudes.

>charge sword skill and the spin/rising sword finishers aren't very useful
Spining sword takes a fuckhuge amount of hp from bosses like all other skills. The game sucks because you dont really need to use it on normal enemies since most die on 3 or 4 hits.

>you're one guy of identical thousands out to end the miracle so shit can be normal again
Can you share more of what they are? Why the cone helmets, the blood obsession, anything.

>the rooms with the swinging axes and spike pits

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Cage is missing, sometimes replaced by a chained flying enemy instead.

a perfect parry is when you parry, then hit the attack button just as your parry attack lands

No, I'm talking about those execution animations. You stagger an enemy and then you press triangle and it does a little animation.

Imagine this game in 3D with AAA graphics.
I would cream myself.

>Why the cone helmets, the blood obsession
Catholicism

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they're penitent ones, and there's a bunch
if you get the bad ending you see so many made it to the pope but weren't worthy, and there's a pile of their helmets
I'm guessing it's an order of dudes, given that it looks like a shitload were executed and put in a mass grave, probably for their bullshit
but you have mea culpa and later an embodiment of sin, so you're worthy

Im only like an hour in, at the bottom of the place where if you go left you have the goat boss. I unlocked the invis wall back at the first town, and ive got 3 different ways to go. Back to the town to the area past the sewer-like area, the snow area or keep going right past this bonfire next to the goat. Whats the optimal progression? I got to the brass door and obviously need to kill some big bads to get through, i didnt even go into the snow area past the first screen.

they're an order whose penance is silence, I don't it think it explains if they just don't speak or if the miracle made them unable to

yes, killing an enemy with a perfect parry should always trigger that
there's another order defending the pope too, it looks like, but their penance is lack of sight
that other conehead bitch has metal hands covering her eyes on the mask

the snowy area is easier but it doesn't really matter, you have to do all 3 anyway

Beat him on first try with the "parry everything until he does magic shit"-philosophy. The game doesn't have any HK Nightmare King/Pure Vessel-tier bosses, all of them are fairly easy. Hardest part are the spike pits.

I think the miracle is forcing it. The start of the game implied that people are stricken with punishment.
That must be the punishment of the player character.

How does one end the miracle permanently though?

What do I do with empty bile vessels? Are they for health? I have 3.

>The Penitent One wears a big spike on his head
>He also dies from spikes a bunch

I'm sure there's a joke that can be made here.

fill em up at a blood fountain for more health flasks permanently

fill them up at a blood fountain and they get added to your flasks

to end the miracle from scratch, you must first create catholicism

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Not even close, Hollow Knight has way more variety in combat/skills, HK is miles better than this. But this does have it's charm though.

well, the penitent one becomes jesus so that's a start

Smoking Heart of Incense ( makes abilities cost more but stronger/last longer ) + thorn protection spell u get from monk ( makes you immune to all dmg ) = game breaking..not that the game is hard.

absolutely

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The world gets fucked by a cataclysm and turns into a flagellants paradise where faith and pain go hand in hand and your holiness is measured by how much you're willing to suffer. One of the basic enemies is a flagellant and your health upgrades are given by a stabbed martyr saint, so that should tell enough. Its a world of religious masochism.

>buy the key to the room at the start of the game
>backtrack all the way back with no warps yet
>get the item that lets you see new ledges
>remember the ledge to the left at the very start of the game
>go back
>see a new ledge up there but still no way to get to the initial ledge
fuck you.

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Thankee

where is the first blood fountain? im pretty far in but havent seen one yet.

You need the thorn item though I have no fucking clue where that is

You've missed around 2. One of them is a super-elusive bastard that requires you to complete several global sidequests to even get the path open to it. And it has the same HK quest of going from point A to point B without dying or fast-travel too.

I got the thorn from the guy at the very start? Or is it a different thorn item? Oh you mean like an equippable item that lets you activate the thing just below the ledge at the bottom of the stairs?

I hatched the egg. Where now?

Yeah, it's a different one. It lets the thorns/vines grow that you can grab onto

fuck me

go have it blessed at the fountain

ta

Albero ( starting area ) and go into the fountain and speak with the dude in ice place.

thanks m8

>playan on switch
>pull up the map
>ok, cool, press b to exit
>penitent jumps on exiting the map
it's not just me thats bothered as fuck by this right?

bring three items to the hairy egg in that green underground area with sexy stabbing ghost ladies. Then take an item from there, place it on the smouldering tree in the dusk canyon area (tree surrounded by people burning at stake). Come back and the item has "hatched", give that hatched item to the icy foot-washing statue back in the main town.

It sounds cryptic but I managed to do all of that by simply guessing, plus when I finally got to the hairy egg I already had found the 3 items needed.

ive had a few menu bugs on ps4. At least 4 times ive hit the menu button too soon after entering a room and everything just goes black until i realize its bugged and unpause.

>*cough* *cough*

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>woman asking if you want help with your next task
Is this just like a summon for the next boss or?

You get a thorn Deogracias at the start of the game and he says how it is related to sin and guilt. To get the true ending, you need to destroy all confessionaries so you "absorb" all their guilt. Doing so makes the thorn grow up until reaches its final stage.
Carrying all this guilt on your shoulders allows you to climb the mountain of ash. Many other penitents tried, but without enough guilt & responsibility they all sunk into the mountain and disintegrated.
The penitent one then becomes a jesus-tree by communing with the sword and the torns embbeded on it, and this is apparently enough to either keep the miracle at bay or please god.
Then years later the bitch with golden armor and awful voice acting that you met ONCE in the entire game decides to fuck everything by taking the sword from your body and undoing everything.

The entire lore and story is vague as fuck. Its tl;dr people are extremely religious and are always begging god to either punish them or grace them with miracles. God goes OK THERE YOU GO and all this shit becomes real and all is pretty much fault of people that wish for this kind of shit.
Tl;dr humans are shit because they want to feel guilty and be punished. The sword has no lore other than tl;dr bitch wanted god to hurt her chest so he transformed the statue she used in a sword.
The lore is pretty much shit and unexplained.

Never asked for her help, what does she even do during boss fights?

>hurts my hands
Toblerone sword dlc when

Beat the game last night. I actually think it needed to be longer. I know it was already fairly lengthy, but it felt like the three masks part was getting me ready for the final part of the game, rather than just throwing me straight to the final boss. I feel like it needed one more big area at least as a climax before you hit the pope fight. The rooftops area felt kind of weak as a final level considering you're in and out of it so much while collecting the masks.

don't forget the all-seeing megapope at the epicenter of it all
he won't let anyone stop the miracle but also hates knowing everyone's sins and refuses to take responsibility
he just hides and covers his face

>Its tl;dr people are extremely religious and are always begging god to either punish them or grace them with miracles.
More like Custodia is extremely religious and masochistic. One of the collectable bone descriptions had them execute a dude that was tasked to bring civilization outside Custodia to barbaric lands, and his "sin" was to say out loud that Custodia is the most barbaric land of them all.

>press crouch
>dabs instead

> the smouldering tree in the dusk canyon area
Oh THAT'S where it goes. I've got the egg, I was trying to bring it to the fountain. Alright, thanks.

Talk shit get Inquisitioned bitch.

Also to add some stuff, you can't get all the achievements in just one gameplay because you need a dumb achievement where two characters meet each other and to do so, one must suicide. If you save this character you get a prayer, which is also worth an achievement. So, two gameplays because of a dumb FUCK quest. There's no boss rush, no new game + or optional areas. Devs apparently are going to add this with updates.
Some bosses can combo you by hitting 4 attacks in a row because your they attack too quickly before your character is allowed to get up.
Most of your deaths are going to be caused by FUCKING SPIKES you can also day from falling on holes, even when there's an area bellow of it. By the last hour of the game you can get a relic that allows you to survive and this is the dumbest shit ever.
The game has a fucking infuriating backtrack with only 5 teleports in the entire game, like BITCH LET ME JUST TELEPORT BETWEEN SAVE POINTS OR GIVE ME AN ITEM LIKE HOMEWARD BONE IS THAT ASKING TOO MUCH

I´m doing OC and my copy is being a bitch, can anyone post a screenshot of the room in the painting gallery with all the spikes and swinging blades? I need the spikes and blades to be visible.

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Git gud.
The theme of the game is pain and suffering to atain divinity, there's a fucking peregrine in the game whose whole stitch is walking with his legs chained and you just want to be teleporting all over the place like some kind of faggot.
Sometimes gameplay adds to the story user.

She can heal you.

Protip: if you exit to the main menu and reload the save the game will spawn you at the last Altar you rested at with whatever items and health you had when you quit. You can use this as a quasi-homeward bone. But yeah, wish it was an in-game function instead of something you have to exploit.

Alright Yea Forums, I just bought this game. What am I in for?

my biggest gripe is flasks healing you for jack shit later in the game

Pain. Obtuse sidequests. Lots of secrets. Lots of backtracking. Divine comedy. Catholicism.

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You're welcome. I died like 3 times trying to get decent screenshot.

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I have been toying with the debug ingame console and I cant seem to unlock the Golden Burden backer exclusive skin. Seems like the skin id for the default skin is PENITENT_DEFAULT but cant find any other skin IDs. Anyone has had more luck with the debug console and skin unlocks?

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The Miracle providedth

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How the french toast do I get up there?

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Much later, practically end game, dont worry too much about it

Play about 14 more hours

Blessed be, gay padre

Why the bosses are so fucking easy? I've beaten tutorial, treeman, touhou face, niggas, baby and paladin on the bridge and the last one was the only one who gave me some problems. What the fuck, is this really so hard to make challenging bosses?

>Penitent one in silence speaking
>low effort paint cropping
>lazy template editing
You'd get thousands of upvotes but here we have standards user
jk we don't le epic wojak lmao!

I had the most trouble with MYSTERY NIGGAS
Ironically their last phase was a billion time easier than the rest of the fight

I´m procrastinating a final college project on Yea Forums at 4:30AM, give me a break user. If anyone wants to remake it but good go ahead.

This game reminds me more of Bloodborne than Dark Souls. Anyone else?

Platforming IS clunky.
There is several areas where the game doesn't let you move the camera around like you normally can, so a normal jump turns into a leap of faith. Usually this is over endless pits or spike pits.

Its a pretty well designed Castlevania experience. Most of the stages are paced similarly.

Is there any point to killing the impaled people in the zone past Albero? Or are they just "breakable items"?

>Start doing the quest to fill the chalice with statue, minotaur and lion.
>Fastest routes to canyons from painting area both have spike pits in them.

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Take the long routes, its easier, and you'll live.

That moving platform section over the spike pits where the ride is constantly interrupted by pillars and platforms you have to jump on gave me aids.

And as prize you get a trait that you won't even use because how shitty it is.

There´s also one of the statue guys in the cliffs leading to the melted face nun´s convent. Long route but safer, and should be easier if you have unlocked the ferry from the prison to the convent.

If you save Cleofas from becoming an hero he gives you a prayer that makes you immune to the swinging blades in the canvasses.

What was the point of the extra hops you get if you attack in air? I only found out about that in the very end and even then I still breezed through every boss.

You have to cross spikes to reach the queen casket ladies anyhow. So long you start with them, its fine. Meanwhile the Lion men just need you to go to the prison, and the bull spear throwers are just in left to the chalice area.

They give you tears if you have an item equipped in your rosary.
If it bleeds kill it.

>move the camera around like you normally can
Wait what. How do you move the camera?

game fucking sucks

>If it bleeds kill it.
Deo Volente

Sooo...

What's the story?

right analog

Right stick on controller. Its like half a screen scroll in each direction.
No idea on KMB. But its mapped to something.

The only cancer is that the camera do not scroll properly in all areas, and if it doesn't there is a 9/10 chance you can drop down to the next area, but its always some kind of botttomless pit or spike trap down there to make it hard

I know where they are, its just the fact the fastest route from statue to minotaur being the most dangerous one.

Some religious woman was crying whising for god to punish her.
God was getting pretty fed up with people asking the same thing so he went "You want pain and suffering, have two cups".

Imagine the Old Testament except all the believers were addicted to penance and God just got fed up with them so he gave everybody what they wanted whether they liked it or not.

don't forget it's maintained by an evil pope whose greatest sin is wishing to know all sin and penance, and then deciding he didn't like that power
nigger locked himself away and ignores everything in his autism coffin while the world suffers and falls apart because of him
then he has the audacity to stop anyone trying to end the miracle

Everyone was really into hardcore BDSM so God was like "wow fuck this gay shit" and made everyone get into super hardcore BDSM. And there's some big floating babies and heads and some shit.

>thought the devs were going to to overuse Execution mechanic
>they've actually underutilized it

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Yeah I really hate that. It feels good to pull them off and the animations are cool as hell, but you get like one every 50 enemies you kill, or you're too into it and accidentally kill them when you actually get a stun.

has this shit been released?

yeah, just the other day

what am I in for fellow christians?

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Did anyone else notice that Jondo, being a massive inverted down bell, resembles the depiction of hell's geography in Dante?

I thought that was neat, though knowing the devs there's probably a Spanish connection I'm not aware of.

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>The old nun lady 'tragically' dies after giving me the Zarabanda prayer
>I injure myself so I can get enough mana test it out
>She immediately gets back up and heals me

Was that a bug or is that deliberate? That was fucking hilarious

Death is not an excuse to forego your duty!

*inverted bell

damn it.


I guess it could be interpreted that Custodia is being punished for people arroganttly attempting to take all the sins of the world as their agony, when that's really the preserve of the God Incarnate? A strange form of Pride through Humility? It's very warped.

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>tfw only Ten Piedad and the very first boss were the only bosses that were actually fully animated aside from the really small humans

What the fuck lads? I guess they just couldn't figure it how to do the others?

Is this game actually good? Thinking about buying it for my switch for comfy times in bed, but if it's not good then will wait for sale.

desu don't just wait for a sale, wait for the devs to update the game as well with the shit they promised on the kickstarter.

I hope they'll work on that in future DLC, if there is going to be one.

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Custodias god is depicted in the same intro as equally pious and cruel. So the religion surrounding it is going to mirror those two themes.

What did they promise?

A decent game with 10/10 art and music.

>see some suspicious looking wall/object
>bash it
>uncover secret
This kind of game always makes my autism flare up wondering if I've been this good at spotting all secrets or if I've been leaving secrets behind all this time
I guess that collectible item you see on the way to Albero high up on a tar pit isn't something you're supposed to pick up on your first visit?

From what I remember from the kickstarter page the big thing I would have liked was a Nightmare Mode. Game is way too easy lad.

For everything else just google it. There was a lot of shit on it.

>Nightmare mode.
So they just add in spike pits everywhere?

Take note of the little blood sprites that you see around the world. You'll get an item that lets you make use of it. You'll find other things like it later on.

If you see red particles floating in the air, you need a special relic that will make red platforms appear. If you see something out of reach and what looks like tree roots in the air, you need a relic you get from the end of a sidequest to make platforms/climbable walls appear.

Thanks brehs

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I honestly thought that those arms had some type of holy writings tattoed on them when I first saw him, turns out it's just hair.

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would require both a sense of humour and a certain amount of cleverness.

is it better than dork sools?

I haven't died a single time to random enemies, but a billion times to random spikes or falling down endless holes. I dislike the platforming in this game.

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>when the only problem you will have with enemies is when they knock you back into spikes

I'm an panendeist, will i like it?

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The falling lava (e.g. from the pots) looks pretty shit and/or out of place. As if it's a rush job.

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The caged enemies with spears don't even have attack animations. They just float towards you.

spikes and the snow level nearly ruined the game for me.

/ourlady/ was probably the hardest one for me, lots of projectiles and she's very early, but desu, none of them took that much time, just some tries to adjust and get used to them.
Prisoner on fire is probably another hard one, because I actually had to bother to dodge as much as possible, compared to most later bosses.

What's something you know now that you wish you had known very early into playing the game?

>Baby
Where is this boss?

Slide attack is the best technique in the game
Stars in your Eyes is the best prayer
Rodento is based as fuck and you should do his quest ASAP
Also if you meet the tree dude, kill /ourlady/ as your next boss.

Library

Game needs patches anyway, there's quite a bit of rough edges (balance and bug-wise).

I guess I haven't made it that far yet.

What am I missing here?

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imagine playing shitty d2 metroidvania meme games and posting about muh atheism

Just finished it. Was meh. Can't be arsed to get the true ending but i watched it on youtube and it's not worth going for anyway since there is no new boss. The few challenge rooms i did were a joke and the backtracking in this game is garbage because you get 0 new movement techniques so traversing the world is a slog and you better remember the layout of every room or you'll end up falling into a spike pit because you're on backtrack autopilot.
Even a simple double jump would make this game a lot more bearable at the end game.

The boss sucks ass, don't expect too much you also can't beat the baby itself

So why only our Penitent One had clothes?

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>And the game has a couple of leap of faith-moments too where you have to jump and guess what is down below.
The dumbest shit is how some areas hijack your camera and force it to look upwards so you can't move it down with the right stick to see what's below you.

Camera fucking sucks, you can jump up on one (1) platform and won't be able to see what was on the ground. You better fucking remember which part has spikes.

It's sorta explained in the comic that she's somewhat like you but opposite in some mysterious way. She's the one that threw you into the pit at the start.

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They put the clothes on a corpse once the last one dies.
You're not playing a person, you're playing a miracle.

This game feels exactly the same as Void Memory, except you pay for this a fuckload of bucks and only 5 for VM. What a fucking dissapointment.

The Penitent One's suffering is silence you cunt, he wasn't dumb enough to make walking around hard for himself.

DAMN her ass is THICC UHHHHHHHH

Gotta sully that bead.

What the fuck do I do here?

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They had a second phase?

Is the comic up online somewhere?

There's no point to them though, they should've made them refill some health or something, as is I'd just use them once for each new enemy to see what they were like and then not bother because they took too long.

Still no reason to make them so rare that you forget they are even a thing.

Collect relevant bones and look at them in the inventory.

How do I do that?

Equip and die a few times.

Lore and also puzzle clues.

I did that and still nothing, is this a glitch?

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OH
Thank you

>oh this baby boss is actually kinda hard
>but if you just walk up and button mash attacks you can beat him quite easy
I feel like this happens too often in this game.

Did you unequip Mea Culpa core?

Is that a woman in the top? I see titties.

Yeah and everything else too, I guess i'm just fucked.

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I played a game on the Genesis that this is very reminiscent of from both an artstyle perspective in that it focuses on dark surreal horror stuff and from a gameplay perspective that it's a 2D platformer where you play an edgy dude with swords.

I can't remember the name though, I only think I rented it once, anyone know what I'm talking about?

I really wonder if the "True" ending is the good one because it feels like the Penitent One turning into Tree Jesus isn't helping the world, just creating another symbol for people to worship unless I missed something. Especially since Deogracias implies he doesn't actually die and pass on so he never really becomes free of his guilt. It seems like the bad ending might be the best one because he disintegrates and without the pope Cvstodia might actually easy up on the faith obsession. But then again, I can be completely wrong.

That said, I really recommend everyone who is interested to check out the artbook - not only they talk about the designs a bit more but they also note what inspired them. It really is a love letter to Souther Spanish folklore/culture and it almost feels like the religious themes are just a byproduct of that.

Chakan: The forever man ?

Yeah, that's the one. I amazed you got it from such a vague description but it's been so long since I played it I half believe it might have been one of those games you play in a dream only to wake up and realize doesn't exist.

>some kid crying outside my window for a few minutes now
>actually goes well with the game

>Stars in your Eyes is the best prayer
The best prayer is objectively the invincibility one. That shit trivializes the entire game.

Would've been nice if that shit was in the game instead of the comic. I was wondering why poorly voice acted turbo bitch just came out of nowhere towards the end to fight me and then ruin a good ending.

You need to unequip everything, have full fervor, and stand completely still for like 10 seconds in that room.

It's even better once you know the sword has a naked dude on it's hilt so the Pentient One is technically holding a dick 24/7

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Wait what where is that

At the very end of the game

Any tipps for our lady? I'm dying in the second phase when she starts shooting highspeed balls out of both hands. Am i missing something?

>I really wonder if the "True" ending is the good one because it feels like the Penitent One turning into Tree Jesus isn't helping the world, just creating another symbol for people to worship unless I missed something.
The point of the game isn't to disillusion people from their devotion but to absolve them of their sins.

Skulls on the handle don't seem to aesthetically fit, desu.

you can reflect her fireballs

i figured that out but they are hard to hit when there is a bunch of white balls flying at you. maybe im just retarded.

there's not much else, just dodge and smack her face
remember you can climb the walls to the side if you need extra space

I feel like this game really hit the pinnacle of trying to sound smarter than it is in its writing.

So is the game good or not? I've seen people praising it's aesthetic but say otherwise it's pretty mediocre as a platformer and metroidvania.

finally, what a shitty fucking boss. please tell there aren't more bullethell bosses.

What does this do and how to I use the roots that are in various places I'm at the end and I haven't used either.

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It has good aesthetics but otherwise it's pretty mediocre as a platformer and metroidvania.

aesthetics and visuals in general are the only great things about that game, everything else feels mediocre. The gameplay is very comparable to hollow knights, but less tight.

Fantastic aesthetic.
Your mileage may vary with the actual gameplay which will range from mediocre to sometimes okay. But mostly serviceable.
It's barely a metroidvania if at all but there are a few puzzles that were neat.

>The gameplay is very comparable to hollow knights

Not at all. More like a retro action platformer.

If I killed the whipped lady did I fucked up?

have you fought the mystery niggas in the OP? because they're kinda bullet hellish plus vertical scrolling bullshit

do the deformed egg quest to get an item that lets you use roots

remember all those elevator shafts that would kill you when you jump into them? They dont do that anymore because reasons. Basically if the map looks like you should be able to jump downwards to a part below the screen you're in you can do that now. It's very gamey and silly.

Sorrowful is the heart.

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its always sad when the concept guy has exactly one concept
this game isnt even as good as all the shitty platformers for SNES
every area is just BROWN CHRISTIANITY SPOOKY

I had the egg but I how would I know to go to the dusk area again? I had to look it up. I was missing this piece of shit the entire game and roots are fucking everywhere.

I was waiting the whole game for some abyss walker four kings story moment, damn.

>Ask help from that hot looking young babe who plays with her hair to kill the 3 bitches
>Reach Church of burned up Nun cunts
>Just before fighting Big Head Bullet Head Nun cunt, said babe is now old and decrepit and brushes it away "it's a feature, not a bug, guy xD"

God damn it, now I feel like shit. Ain't asking her for help again but she's a fucking mummy now.

Yeah that item is one example of the devs looking at their inspiration games and totally missing the point.
>Dark Souls has abyss. Hollow Knight is all about abyss. People love that shit right? Put that word in our game too!

Mystery niggas are ezpz, especially when they fuse and starts doing that laser shit

Big church after killing the blingyspook.
Libarary or roof?

It's almost as if asking others to shoulder your burden goes against the idea on penitence, were you really expecting anything nice to happen in this world ever?

Library sucks, but the area after it has another key item for secrets and stuff.

I'm sort of disappointed that the most hilarious boss design we got is the pretty chick who burnt her face off and based lazy skeleton. I ain't counting the baby because I was legitimately bummed out how you don't actually fight the baby but some shitty scorpion tail thing.

Nearly everything is just a human or at least was once human or somewhat humanoid, I was expecting them to just escalate the insanity later in the game to the point where we reach the really fucking wild designs as per described in biblical text.

library it is then.

Cheap in every sense of the word.
I bet they came up with this boss several weeks before release as an excuse to keep the giant baby in so people wouldn't get mad.

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>Be disappointed at the lack of animation when taking my first portal
>Find my first health pickup
>Fucking pixel cutscene of some topless saint bitch TAKE MY PAIN, BRO. THIS SHIT HURTS OUCH. YOU'RE STRONGER NOW.

I like this game.

I think they overestimated just how time consuming it actually was to animate large bosses. Notice how the most animated ones were literally the first two you fight. They probably scaled back a lot as time went on because after pie dad and the big nigga at the start every other boss that wasn't a small dude sort of just were static things. Even the baby's grab was sort of just "there".

>doesn't know about the divine comedy
The state of today's world, Jesus H christ

I really dislike the art in this game, to be honest. It's just not "nice" to look at it; I get tired of it in like 15 seconds.
Anyone feeling this?

What does the big toe bead do? I don't get the description.

I assume she croaks if you keep asking her for help. Don't even want to look how her corpse looks.

They literally ended their trailers on the baby every time.
But when it came to actually making the baby fight I'm 100% certain that they just blanked on it.

Should I destroy all statues that rid me of guilt? Broke one randomly and a portal with a little horde mode popped up.

They unlock the true end if you finish all those arenas.

itt protestant brainlets pretend to be christians

why is everyone saying this game is anti-christian?

That's just one part of what you need to do to unlock that, right? The game is full of collectibles.

>It's barely a metroidvania if at all
Thing is this game is less metroid/igavania and more of a Zelda 2/Wonder Boy/Shantae type of game.

>look up what I need to do to get the last mea culpa upgrade
nope

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yeah, found them to be way easier.

>pepefag streamer

Fucking deserved it

Don’t listen to this faggot, the game is absolutely amazing, from regular combat to boss fights. Even the platforming sections are enjoyable. The glitches kinda spoil part of the fun for me, but I hope they patch them ASAP.

This shit is indie GOTY material.

meme shitpost

I have a rosary knot, how do i use it to equip more beads? i beat the first dungeon and am at the nunnery now, i have like 10 beads already and have had the knot for a while

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>Jim Cucknet.

find a ghost stuck in a cage

His lore is that he's fucking dead and the populace started moving his around to pretend he's still moving. It's flavorful, at least

>that snowy mountain section with the changing wind direction and the teleporting enemies

holy fuck that was aids

>jump to platform with the wind, rock dude hits me forcing me into knock back animation and throwing me into a bottomless pit
>get halfway through tall screen and fucking two bell bitches spawn and hit me mid jump, throwing me into bottomless pit
>bell bitch phases through boarded wall, i go to hit him but game thinks i want to hold onto wall instead
>frustrated and going through too fast, countless deaths do the wind changing at a bad time so i just barely miss a jump but you can't grab onto the breakable bridge pieces
>finally make it to the top with no vials and 1% hp
>first enemy is nun bitch
>dodge through her attack and get behind her
>the animation of her gently shifting her pot back behind her after attacking damages me, dead and have to start over

i nearly gave up on fully exploring the area but thank fucking god i didn't or i would have missed out on getting and extra two healing vials filled

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is there any benefit to refusing the girl who wants to help me with bosses or am i better of just accepting it?

Nah, there are no drawbacks.
For you, at least.

she dies if you accept her help too many times but that's pretty much it, you still get her item

Lmao that's exactly what happened

I wanted to give the monk the bronze amulett but he jumped off the roof.
Do you need to be faster? I don't see how though.

A pro-Protestant anti-Catholic game

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yeah but if i go through the whole game without using her do i get anything good?

How do you access the red portal after destroying a guilt statue?

equip the bead that doesn't do anything and die a couple times until it looks gangrenous

Is anybody playing this on a weak laptop? I'm able to play Deus Ex and Rain World on this, but Blasphemous runs really slow. Are there any tricks to speed it up? The weird thing is that cutscenes are laggier than the gameplay.

Go here. Get there from going to the other side of Jondo

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The backtracking in this game is making me furious.

It's too goddam tedious, we need more warp gates or something. This is ridiculous.

the second shop has something worth 5000 bucks, which i now have. is it worth it or am i better off saving my cash for upgrades?

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Thanks, m8

>Catholic art EVIL

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Yeah, I was expecting some kind of stringed puppet or something, but the giant hands made the whole thing ridiculous. I can accept bosses being depicted as giant monstrosities, but an entire congregation of literal supporters slapping at tiny protagonist looked silly.

It's pretty good, it gives a fair amount of defense but you'll get one for free later on that gives even more if you can solve the puzzle for it

Blasphemous is edgy Cuphead. Change my mind.

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Buy items in the shops first, so that there's no chance that you forget something there.
There's 7 Mea Culpa altars vs 3 shops and altars are marked on the map.

Cuphead is a true Christian game unlike the satanic Blasphemous

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It could have been designed so much better.

Like, get rid of the snake, have the noise activated baby be the enemy itself where the closer you get the more excited the baby gets and it just flails around like babies do as it tries to grab you.

It's a giant, they couldn't just use the giant baby hands as weapons?

I think what this game gets wrong that hollow knight got right is that both have similar splits between combat focus and platforming focus, but hollow knight has more of a focus on making movement feel good and gives you lots of gradual upgrades to make the platforming less tedious while this game doesn't. this game also seems way more focused on the "dark souls" hard = good shit with how the platforming sections usually have annoying ranged/flying enemies thrown in just to make things slower/more annoying where as hollow knight mostly left you alone to platform through the tougher platforming sections

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you're a retard who hasn't played either game

Probably the rating\feedback about murdering baby caused the change to centipede.

I destroyed all guilt statues and then died but I can't pick it back up since it's bugged. Doesn't even show up on the map.
Am I fucked now with guilt?

Why are you comparing this shit to HK when Blasphemous doesn't even have any actual movement power-ups like a standard metroidvania? Salt and Sanctuary is a better comparison for this game and even that had your character gain extra movement.

The final boss would like a word with you.

>Why are you comparing this shit to HK when Blasphemous doesn't even have any actual movement power-ups

that's what i'm saying, it tries to be a metroidvania with the platforming without making it fun

You can swat their crosses away.

Give me quick rundown on the lore

this, the knock back from them and the timing between throws means you can get stunlocked, fuck that lower part of the bell area

god is a meanie

>Humans: We suck and deserve punishment.
>God: Ok, here you go.
>Humans: Wow dude wtf?

Ehhh, lets be fair here. Most of the larger bosses weren't really animated frame by frame like in Blasphemous, they were a series of individual sprites attached to each other that would rotate and move like with mode 7 on SNES.

Thats why they had that weird pixelated look to them, and those jarring, stiff animations.

So i killed one of those "guilt forgiveness" dudes and now there is a red portal that just says "nothing happened" when i try to interact with it, what's up with that?

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Some dude prayed a lot and became a tree. Now people just kinda become monsters every now and then. Your character wants that shit to stop. Pope's to blame.

>on a higher ledge and have to go down
>can't see where the lower ledge is and camera wont pan down enough to check
>have to just guess and risk falling in a bottomless pit

this game is so close to being good, but shit like this chips away at it. it feels like they barely play tested this and just focused on making it look pretty (which they 100% succeeded at)

A setting where people are so masochistic that they've started worshipping God's efforts of punishing them for their sins more than God Itself.

nice

there's this weird stump on a wall that i'm pretty sure i'm supposed to make a branch come out of, how do i do that? or is this something i have to come back and do later after getting some item?

For how much backtracking there is in this game, there really way no thought put into traversing levels backwards, especially vertical sections.

Equip the Weight of True Guilt rosary bead, if you don't have it then equip the Immaculate Bead and die three times with it.

>Kill the first boss
>guy fills his helm with bosses blood and puts it on
I'm sold

Does the Weight of True Guilt need to be equipped in the last fight?

Too bad it's the only time he ever does something like this.

gonna be honest user based on this sequence of events I think you were sold before that

The fuck do I do with these red and blue candles? Just getting "nothing happens" out of them.

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Still doing pilgrimage and while the game has its blemishes, I'm enjoying it a lot. Now that I'm seeing how everything connects, it's clear their challenge was to find a way to piece together all those fancy set pieces they kept showing off so a lot end up a bit underwhelming like the ice lake being a dream sequence as well as a lot of content that didn't make it. Another issue I have with the game is the parry window as it seems to rely heavily on anticipation and makes parrying shit like that heavily telegraphed candle stick thrust really awkward.
The game is going to be patched and I hope they take the opportunity to polish some things like guilt fragments in spike traps, work the hitboxes of the saws and books so we can actually bounce that shit back when they come diagonally, lower the attack rate or the guard knockback caused by some enemies like the wall statues, maybe increase fervour building so prayers get more use, add a bestiary and, ideally, improve some bosses like the baby and the bling skeleton.

Gotta admit I struggled a lot with this boss because I was trying to git gud instead of just brute-forcing it like I did with other bosses but the snake's movement is very difficult to react to even if there are some tells to its attacks. But yeah, they definitely chickened out on this boss and they should have found a way to visually express a connection between it and the creature we fight that I get the feeling is meant to be his mother.

They did overestimate. I've been following the project since it was announced in the first prototype they admitted they blew their loads on Ten Piedad and had to reconsider their approach in terms so we ended up with this Vanillaware style giant bosses that spend most of their time in their key frame.

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All Blasphemous OC memes should take it as a rule that Penitent One does not speak.
I just hope this joke won't be run into the ground like it was with Gordon Freeman and Chell.

So no new fight for the good end?

based, thank you

Definitely getting my money out of the game. I find the gameplay engaging, while combat isn't combo heavy it serves a methodical approach to engagement which I prefer to flashy input strings. It fits the tone imo. World building is unique & rich. Lore behind items and collectables are interesting snippets of the macabre backdrop. I read a lot of complaints about insta death spikes + 'annoying' environmental hazards and I don't get it. It fits the motif.

Also it's awesome to see Team17 publish this. I'm a fan of the worm franchise so it's great to see their involvement with an ip I'm growing fond of.

>I read a lot of complaints about insta death spikes + 'annoying' environmental hazards and I don't get it. It fits the motif.
If over 90% of the threats in this "brutal", "dark" and "punishing" game is some hole in the ground than you've failed in more than one way.

Or the play fails to pick up on nuance and airs shoddy unwarranted grievance.

help pls, I already have the three toes equipped.

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Player*

It's not a rosary. Did you get him all the way to end of his pilgrimage? Wear the toes to open the way and collect whats inside to get a relic that ignores water

>nuance
Pseud detected.
>unwarranted
The opposite actually. Deadly holes but bosses you can literally not lose against with button mashing betrays the game very clearly.

Thanks, I though that I had to equip the 3 toes in the sewers, I'll go back to where he is crying then.

Ok, I see what you're saying. Understand I'm approaching this from my frame of reference, not a place of objectivity.

I'm in the middle of my playthrough. Currently taking a break before I face that baby snek combo. The totality of my deaths is a fairly even spread between environmental hazards, mobs, and bosses. As of yet I don't feel cheated having been defeated by any of these obstacles and in the event of plunging onto spikes it were the result of poor judgement and timing.

>The opposite actually. Deadly holes but bosses you can literally not lose against with button mashing betrays the game clearly.

So I see. You're a button masher. GG fagget way to suck at platforming. J/k. Iono man I'm enjoying the experience.

This is seriously pissing me off, what the fuck are you supposed to do when there is a platform below you that you need to jump on but you can't move the camera down to see where it is? Are you just supposed to guess? Is this considered good game design? Soulshit is usually fair-ish with the hard stuff, this is just fucking horseshit

>goes from being a pseud to a complete schizo in matter of minutes

Nigga there ain't no Protestants in Spain. The Church made sure of that 500 years ago.

Just because I disagree with you user doesn't mean you have to act like a bitch.

Is there anything good on that far right path in Jondo? I can't be fucked to grind attempts at this super meat boy platforming bs if its just going to be a bone

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I just killed the bejewled skeleton
can somebody give me a tip on when when it's the final boss? so I can start backtracking

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there's a mea culpa heart iirc but it's shit

final boss is on the very tippy top of the map after fighting a chick just like you with a big pointy metal helmet

you're still a ways away

You're like two/three bosses away

When's the JP text pack?

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MYSTERY NIGGAS REVEALED NIGGAS

Can someone edit this, but with Penitent One and Deogracias, where he's saying "By the Miracle, how sinful!"?
I'd do it myself, but it would look like shit.

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I have no idea where to go after kill the first tree guy and the charred visage lady.

good, fuck it. that section is fucking aids

God are you me? Stop making me feel bad

The rapier ghost women wearing negliges do funny things to my unmentionables

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Proof?

did you try going as far right as possible to the demo area? look at the map for unexplored areas

>DUDE THE GAME IS LIKE DARK SOULS BUT PIXEL ART 2D SIDE SCROLLING, DARK, MYSTERIOUS, BONE CHILLING ROMP INTO THE DEPTH OF HUMAN MISERY, ABSOLUTELY NO JUMPSCARES ATMOSPHERIC HORROR KINO, THIS GAME IS REALLY HARD LIKE DARK SOULS, ONLY REAL GAMERS PLAY DARK SOULS, PRAISE THE SUN

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Never played the demo, but the furthest right for me is the bridge. I found the bottom of the Silent Sorrow place and rang that big bell. There is a long hallway filled with poisonous gas I have explored yet, but that's because I can't jump onto this one ledge for some reason

These chicks. Or it's a veil, whichever.

As much I hate to agree with basedjack. The endless comparisons are just grating. Prie Dieu as a bonfire? Fine, whatever. It's a checkpoint but I can see where you're coming from.
Penitent One is not a fucking Abyss Watcher
The wheel enemies at the start are not fucking skeleton wheel ripoffs
Viridiana is not fucking praising the sun when she heals you.

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The miracle is an unholy curse, but the people assume it is a sign from God and treat the horrors and misery it causes as acts of penance for their sins.

You're a complete faggot if you enjoy this game but get butthurt at the blatant dark souls rip off this game is. All the mechanics and bosses you just listed only exist because of the souls series. Just own it, you are a retard who got swept into a 2D dark souls game, but are now trying to differentiate the two when it is impossible.

Retard lol.

>477984148
Seething.

>have all 31 rosary beads, 7 relics, 13 prayers, 44 bones, 9 sword cores, 38 moonlight children, did the Gemino quest on time, have all 6 fervour and 6 health upgrades, and all 10 flasks
>99.5% completion
If I got fucked out of 100% because I went straight to the true ending, I'm going to auto-cannibalize myself in anger. Drawing a blank on what I'm possibly missing for that last 0.5%

>MUH DARK SOULS GAME IS NOT LIKE DARK SOULS, IT JUST HAS A SOUL MECHANIC USED FOR LEVELING, BONEFIRES, UI ELEMENTS THAT LOOK LIKE DARK SOULS, BOSSES THAT ARE COPIES OF OTHER DARK SOULS BOSSES, ESTUS FLASKS

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>477984716
Have sex, incel.

HOW DO I GET THAT THING WHAT MAKES THE RED PLATFORMS APPEAR?

Key to the chamber of the eldest brother

It's not just the Miracle. A lot of the lore items describe people being venerated by the masses, leading to the outright forbidding of previous tenants, which then feeds even more concerns and doubts into this systemic cycle of guilt.

>Have sex, incel.

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yeah i have that already

Use it

how?

Take it to the chamber of the eldest brother at the very start of the game.

nice thanks, why is the wiki for this game so empty?

>477985194
>being this mad
Obsessed

anyone know how to get the item behind that gate in the prison? like the first screen of the prison there's one item behind a locked gate, I think it's the last remaining bead for me.

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Because it's been out for less than a week