What's stopping good VR games from coming out? Everything so far is very amateur and low budget

What's stopping good VR games from coming out? Everything so far is very amateur and low budget.

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This current VR isn't actually VR, it's a misnomer. Facebook bought a misnomer for 2bil.

Regardless, it has its perks and would be very enjoyable if the software supported them.

VR is still fairly expensive and hard to optimize in a casual environment, also the vicious cycle of nogames->nosupport->nogames->nosupport
If it does take off it'll be not unlike the uprise of social networking; some platform might eventually get popular enough that normies will buy in and see that they were missing out on something cool.

So basically, it's dead in the water until it gets cheaper and more people show interest in it?

I feel like Japan will once again save vidya. They already have VR arcades to generate interest and seem to be making more serious content for it. West needs to get with the program.

I don't know how I feel about Vive Trink being replaced.

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Fuck yeah, I remember Arcade!

How is VR saving gaming?
I would argue it is a whole new medium and there will always be a market for non-VR media.

Have a wireless vive + index controllers trackers. Game devs just keep pumping out shitty early access games and try to justify a minimum $20+ price point because it's VR. It's fun demoing it to friends but it's slowly losing interest.

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>How is VR saving gaming?
By bringing something fresh and interesting to the table. VR is vidya. But it can't do that without good software support, which only the Japanese appear to be giving it right now.

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But a good portion of people will never go VR, myself included. I am disinterested despite the software support improving.
Gaming is doing fine without VR and I don't think it is going away. The fact we're typing on keyboards still and not following the trend of touch screen is proof that new doesn't mean it will take over.
At best it will co-exist, but I doubt it will take over non-VR gaming for at least a few decades or more, if ever at all.

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I don't think you'd feel the same way if it was more affordable, stronger hardware-wise, and stronger software-wise, unless you get extreme motion sickness from it, or just don't like first person games. Otherwise there's no reason for that sentiment. Current VR brings great improvements to games like:

>being able to shoot / interact with things while looking in another direction simultaneously
>being able to turn your head and not see your living room, but more of the game world
>being able to experience the verticality of the game world truer to the experience of the player character
>being able to search objects and crevices in 3D more thoroughly

And probably much more due to the stereoscopic head tracking.

>Otherwise there's no reason for that sentiment.
Or I just don't like it. Why are VRfags always such prudes? Might as well get a BMW as well, wanker.

If nothing I listed interests you, I wonder if you even really like video games.

Because it is subjective. It is not "better", you enjoy it more.
If it were as great as you claim then VR fags wouldn't be begging for games every day on Yea Forums

What games / genres do you even play that none of those things ever occurred to you naturally as something you wanted to do?

Mostly FPS games, and I prefer keyboard and mouse and always will. No amount of WE PUT YOU IN THE GAME BRO will change my mind.
If you want it have at it, but from what I've experienced it is inferior in every way to contemporary gaming.

>Mostly FPS games
So how come none of that interests you? It makes no sense to me, since all that changes how FPS can be played in an interesting way. Everything I listed is perfect for FPS, except the last one, which is better for first person adventure games with puzzles and environmental storytelling.

>from what I've experienced it is inferior in every way to contemporary gaming.
Yeah, that's because the software sucks, like I said before. The hardware already works great for these things.

>since all that changes how FPS can be played
exactly my point. FPS games have been getting worse and my experience VR added to that.
no need to fix what isn't broken.
Like I said before it will co-exist, not replace.
And I am no putting any faith into what something WILL be. If VR is truly superior I need it here and now, not a promise that it will get better if I fund tech demos for the next 5-10 years.
I'm not against VR, but it is overhyped and currently has little to show for it.

>FPS games have been getting worse
I disagree, they've just become less about straightforwardly pointing a reticle at things, just like how all genres have slowly become less about the main thing they started out doing exclusively. Most games are multi-genred now, because video games are about more than just their individual genres, they're about being grand simulations. If you don't care about that then fine, it's just that it means that you care more about a particular genre and your entertainment from it than about video games as a whole and the art of it.

>I'm not against VR, but it is overhyped and currently has little to show for it.
I agree and I've been saying that. I made the thread, after all.

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uhhhh what game

I need it for reasons

Purin Chan's Boxing Gym. youtube.com/watch?v=s7NZirQW7qM

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probably sales; they know sales are going to be limited so no devs/pubs are putting significant resources behind them. Also technical limitations at this stage.

when sony bundles one with a system it might get better.

still, it is tricky because the best way to have engaging experiences is to have it on pc connected with a cable. the problem with bundling it with consoels is that they're going to have to be wireless, which massively limits the potential of the titles because you need to use the cell phone tier hardware on the headset.

I don't think there is any way of broadcasting from the console to the headset without significant lag at this point, but i just don't think people are going to be down with using a simple cable to connect these things

does the ps eye or whatever use a cable?

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I hate Holo's design in the VR game. If they used something more like her LN design I would be willing to buy it so that my Vive would stop being a useless paperweight for a little while.

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the fact that vr is shit, until i can be fully immersed there is no reason for vr

This dude blew out his kneecaps LMAO!

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